Note: Descriptions are shown in the official language in which they were submitted.
CA 02320851 2000-08-18
ROLLERCROSS GAME AND RINK THEREFOR
BACKGROUND OF THE INVENTION
Dating back to the 15th century, American Indians played
lacrosse. The game's main purpose was to settle tribal disputes and
more importantly, to prepare and toughen warriors for battle. Legend
has it that team selection and victories supernaturally controlled.
Equipment and players are still ritually prepared by ceremonies that
resemble those practiced before departing on the war path. Non-Indians
witnessing this game likened the sticks used to play the game to the
"crosier", which were carried by bishops as a symbol of their office.
Hence the name lacrosse. In the 1800's in Montreal, non-Indians took
up the game lacrosse and has since been designated as the national
sport of Canada. The United States, England, Ireland, Scotland and
Australia all play lacrosse and complete on the international level.
Touted as the fastest game on two feet, lacrosse is considered to be
an arduous test of strength and endurance.
Due to its cold winter weather, Canadians also participated
greatly in the sport of ice hockey, which is considered to be the
fastest game on two skates. Obviously, since ice hockey is placed on
ice, it's playing time is limited to outdoor rinks or ponds in cold
weather, as well as indoor rinks both in warm and cold weather.
However, due to the rapid increase in popularity of ice hockey,
particularly in the United States, rink time is often difficult to
obtain and is limited in nature.
The invention of inline skates brought the world the
ultimate cross training mechanism for ice hockey. Although
conventional roller skates have been used to play a floor version of
hockey, inline skates most closely simulates the moves on ice and the
uncompromising maneuverability that makes ice hockey so fast and
exciting. Now a viable sport in its own right, and the fastest-growing
team sport in America at the present time, inline roller hockey has
captured the majority of the inline market. The organizations that
support the sport of inline hockey have nurtured the ranks of
recreational skaters to skilled team play with future opportunities at
the college level and professional sports.
Aggressive skating is one of the fastest-growing individual
segments of inline skating. Freeform dance of risky "aggressive"
tricks are performed on rails and ramps with ballet-like motion on
CA 02320851 2000-08-18
2
inline skates. The sport is urban, extreme and artistic, exuding an
attitude emulated by today's youth.
U.S. Patent 4,172,593, issued to Palakanis, is directed to
a roller skating rink having a figure 8 shaped track including a pair
of banked opposite end sections connected to a pair of intermediate
sections. As shown particularly with respect to FIGS. l, 3 and 4, the
banked section 34 raises to a maximum height of approximately 18 feet
above the horizontally disposed portion and it attains its full height
throughout a 60° central angle indicated by the numeral 35 in FIG. 1.
However, as illustrated in the Palakanis patent, this banked section
only extends around each end of the roller skating rink.
U.S. Patent 5,524,310, issued to Farnen, describes a
portable half pipe including an elevated section 42d as well as an
arcuate track assembly 44d supported at its upper end by backing beams
34d, at its mid-arc by support truss structure 36d and at its bottom
by base beam 32d. As specifically stated in this patent, platform 42d
provides a surface upon which skaters can stand and rest while not
skating on the half pipe 20. Clearly, this elevated platform 42d as
well as the entire skateboard ramp described in the Farnen patent is
not designed to allow a skater to entirely skate around the periphery
of a horizontal planar surface.
U.S. Patent 5,599,025, to Pobee-Mensah, as well as U.S.
Patent 5,312,109, issued to Cagle, describe enclosed surfaces for
playing a ball game. Both of these patents include sidewalk as well
as end walls for maintaining the ball as well as the players within the
playing surface. However, neither of these patents include a ramped
surface as well as an elevated upper deck platform which completely
surround the playing surface.
SUMMARY OF THE INVENTION
The present invention is directed to a game combining
various features of inline skating and lacrosse creating a unique blend
of extreme individual skills what rely on expert cohesive team play.
This game requires high-speed maneuvers, fast passing and dramatic
free-form vertical skills thereby creating a visually exciting
experience for the spectator and thrilling and competitive play for the
participant. The players use a netted stick similar to a lacrosse
CA 02320851 2000-08-18
3
stick allowing the ball to be moved along at speeds exceeding that of
an ice hockey puck or lacrosse ball.
The sport is played on a unique playing surface combining
the half-pipe concept of inline skating with the traditional rink
playing field of hockey, with the exception that the periphery of the
playing field would be curved rather than straight, which is conducive
to inline skating. The main level playing area would utilize the same
floor markings as roller hockey.
Other features and objects of the invention will be apparent
from the following detailed description taken in conjunction with the
following drawings.
DETAILED DESCRIPTION OF THE DRAWINGS
Figure 1 is a perspective drawing of the rollercross playing
surface;
Figure 2 is a perspective drawing of a portion of the
playing surface; and
Figure 3 is a top view of a portion of the playing surface
according to Figure 1 showing the proposed dimensions of the playing
surface.
DETAILED DESCRIPTION OF THE INVENTION
Figures 1-3 illustrate the rollercross rink design of the
present invention. The rink design includes a planar main playing area
10 generally rectangular in shape extending for the majority of both
the length and width of the rink. The main rink section 10 is
completely surrounded by a curved ramp section 12. An elevated upper
deck platform section 14 completely surrounds the curved ramp section
12. Therefore, during play, skaters would utilize the main skating
surface 10, the curved ramp "half-pipe" surface 12 as well as the top
planar surface 14. Sidewalk 15 as well as end walls 17 completely
surround the upper deck platform section 14. The purpose of the
sidewall 15 as well as the end walls 17 are of course to delineate the
outer dimensions of the playing surface, as well as to prevent the
CA 02320851 2000-08-18
4
players as well as the balls 22 which would be utilized in this game
from entering the spectator area. The side and end walls 15 and 17 are
constructed from any durable material, such as wood or plastic. The
entire surface of the side walls 15 and the end walls 17 could be
constructed of clear plastic, allowing the spectators to view the
entire action. Alternatively, sections of the side walls 15 or end
walls 17 could be constructed from a clear plastic material 11. In
this instance, a camera 13 can be placed behind this clear plastic
section 11. A clear plastic wall section 19 would extend around the
entire periphery of the playing surface and would be affixed to the top
of the walls 15, 17. The exact height of the walls 15, 17 would
approximately be 4 to 6 feet high. Additionally, the height of the
clear plastic section 19 could also be approximately 4 to 6 feet high.
The height of this section 19 could also change depending upon its
location around the periphery of the playing surface . For example, the
height of section 19 could be greater behind the nets area 16 than
around the side walls 15.
The ramp section 12 includes two parallel ramped end
surfaces and two parallel ramped side surfaces surrounding the
substantially rectangular playing area~-10. These end and side surfaces
slope upwardly from the playing area 10 and terminate at the top planar
surface 14. The ramp section 12 also includes four transition
sections, one of each transition section provided between one of the
ramped end surfaces and one of the ramped side surfaces. Each of the
transition sections slopes upwardly from the planar playing area 10 to
the elevated planar surface 14. Furthermore, each of the transition
sections is provided with a side-to-side curvature between one of the
ramped end surfaces and one of the ramped side surfaces. Therefore,
as illustrated particularly with respect to Fig. 2, the two ramped end
surfaces and the two ramped side surfaces while sloping upwardly from
the playing area 10 and terminating at the top planar surface 14, do
not include side-to-side curvatures. However, all four of the
transition sections slope upwardly from the playing area 10 and
terminating at the top playing surface 14, as well as being provided
with a side-to-side curvature.
CA 02320851 2000-08-18
The playing surface would include two nets 16 and will be
played with modified lacrosse-type sticks 18 and balls 22. A center
face-off circle 20 is provided similar in nature to that of ice hockey,
roller hockey and lacrosse. A goal crease 21 as illustrated in Figure
5 3 can also be provided in front of each of the nets 16. Furthermore,
the main planar surface 10 includes two planar surfaces 24 provided
behind each of the nets 16.
Although the exact dimensions of the playing surface are not
crucial, Figure 3 illustrates typical dimensions which could be
utilized. It is noted that the rollercross rink or bowl, can fit
inside any regulation size ice or inline skating rink provided with a
playing surface at a minimum of 175 feet in length by 65 feet in width
or at a maximum of 200 feet by 85 feet. The ramp walls could start
approximately six to eight feet from the side boards 15. In this
instance, the width of the upper deck would be approximately two to
three feet and the ramp would with respect to the horizontal planar
surface 10 of approximately 20-60°, perhaps depending upon the level
of competition. The two planar surfaces 24 provided behind each of the
nets 16b would extend approximately 10 feet from a goal line 23 to the
beginning of the ramp surface 12 behind the net 16.
The rollercross game played on the above-described playing
surface will now be described. Each of the players will utilize a
stick 18 similar in nature to a standard lacrosse stick. However, it
is noted that variations to this stick can be made. For instance, the
length of the handle of the stick as well as the type of netting would
vary based upon the position played by one of the players, such as
goalie, attackman or defensemen. Each of the players wears protective
gear, such as helmets, gloves, shoulder, hip, pelvic, elbow and knee
pads . The goal net 16 would be similar to that of hockey which is four
feet tall and six feet wide. A semi-hard rubber ball is used for
regulation play.
Each team consists of 12 players. During play, three
forwards, two defensemen, and one goalie are active in the bowl or rink
area. The rules are similar to hockey. However, any intentional
contact on the walls between players results on a penalty and instant
removal from the game.
CA 02320851 2000-08-18
6
The game begins with a center face-off similar to lacrosse
and hockey in the face-off circle 20. The objective is to manipulate
the ball with the netted stick into your opponents goal to score a
point. Unlike lacrosse, the ball may be rolled on the ground as in
hockey, although the main movement of the ball will be airborne from
net to net. Passing maneuvers are caught, carried, rolled or thrown.
Line rushes, patterned offensive attacks, zone defense and man-to-man
coverage similar to lacrosse and hockey are implemented. The play is
constantly moving. There are no "out of bounds" and the area behind
the goalie is an acceptable area of play. The game does not stop
unless someone scores or a penalty occurs . Two referees man the 'bowl"
and severity of the penalty is at their discretion. Absolutely no
checking is done on the walls and therefore contact is allowed only on
the level floor portion 10. One game consists of four twelve minute
quarters with teams alternating playing fields with each quarter. Two
minutes are allowed between each quarter, as well as ten minutes for
half time. Additionally, one time out is allowed for each team. A
goal is scored when the ball is put between the goal post by the stick
of a player of the attacking from in front, below the cross bar and
entirely across the goal line. A goal is also scored if the ball is
put into the goal in any by a player of the defending team. The player
of the attacking side who last played the ball will be credited with
the goal but no assist is to be awarded. If an attacking player kicks
the ball and is deflected into the net by any player of the defending
side, except the goaltender, the goal will be allowed. The player who
kicked the ball will be credited with the goal, but no assist is to be
awarded. If the ball has been deflected into the goal by a shot of an
attacking player by striking any player on the same side, a goal will
be allowed. The player who deflected the ball is to be credited with
the goal. The goal will not be allowed if the ball has been kicked,
thrown, or otherwise deliberately directed into the goal by any means
other than a stick. Any goal scored other than as covered by the
official rules will not be allowed. When a player scores a goal, an
assist will be credited to the player or players who made the pass
leading to a direct goal.
When a regular season game is tied at the end of regulation,
a sudden death shoot-out would be implemented. There would be a one
minute intermission period before the start of the shoot-out. Five
CA 02320851 2000-08-18
7
players from each team will then attempt to score using a penalty shot
format. Players from each team will alternate, with the visiting team
having the first attempt.
Although the rollercross rink or bowl as been described with
respect to a game played by participants using inline skates, the type
of surface should not be so limited. For example, when used with
inline skates, the composition of the playing surface would be similar
to that of an inline skating rink or a roller hockey skating rink.
However, if the rink as described hereinabove were covered with ice,
the players would employ ice skates. In that instance, the game could
be played utilizing the same rules as well as equipment employed in ice
hockey or could utilize the lacrosse sticks and ball employed in
lacrosse.
The following sections describe various rules associated
with a rollercross-type game.
SECTION I - THE PLAYING SURFACE
RULE 1 - PLAYING SURFACE
The rollercross-type game shall be played on an area known
as "THE BOWL". The roller-cross type game can be played on a regular
inline hockey rink.
RULE 2 - DIMENSIONS OF "THE BOWL"
The rollercross BOWL can fit inside any regulation size ice
or inline rink. A minimum of 170 feet x 65 feet or a maximum of 200
feet x 85 feet. The ramped walls start approximately six feet in from
your traditional hockey boards.
RULE 3 - GOAL POSTS AND NETS
a) Twenty-four feet from each end of the rink and in the
center of a red line two inches wide, drawn completely across the width
of the playing surface and continued vertically up the side boards,
regulation goal posts and nets shall be set in such a manner as to
remain stationary during the progress of the game. The goal posts
CA 02320851 2000-08-18
8
shall be kept in a position in such a fashion to allow the net to move
if it should be struck by a player or number of players.
b) The goal posts shall be approved design and material
extending vertically four feet above the playing surface and six feet
apart (measured form the inside of the posts). A cross bar of the same
material as the goal posts shall extend from the top of one post to the
other.
c) There shall be attached to each goal, a net of
approved design made of white nylon cord, which will be draped in such
a manner as to prevent the ball from penetrating through the net.
d) The goal post and cross bar will be painted in red.
e) The red line (two inches wide) between the goal posts
on the playing surface and extending across the playing surface shall
be referred to as the "goal line".
RULE 4 - DIVISION OF PLAYING SURFACE
a) The playing surface shall be divided in half by a line
twelve inches in width, red in color extending completely across the
playing surface and continued vertically up the boards.
b) That portion of the playing surface in which the goal
is situated shall be called the "defending zone". The area across from
the center red line will be known as the "attacking zone".
RULE 5 - CENTER FACE OFF SPOT
a) A spot (10-12 inches in diameter) should be marked in
the center of the playing surface.
CA 02320851 2000-08-18
9
RULE 6 - PLAYERS BENCH
a) Each facility shall provide an area outside of the
playing surface for the players of both teams to use. The
accommodations provided (including benches and doors) shall be uniform
for both teams. Seats or benches should be able to accommodate a
minimum of ten ( 10 ) players and shall be placed directly along the side
of the playing surface as near as possible to the center red line.
b) Only players in uniform, manager, coaching staff
(maximum of two), equipment manager and trainer shall be allowed on the
bench.
c) Team will remain on the same bench for the entire
game.
RULE 7 - PENALTY BENCH
Each facility should provide an area with benches or chairs
capable of accommodating a total of ten (10) persons including the
official scorekeeper and penalty time keeper. Separate penalty benches
should be provided for each team, and should be on the same side as the
scorekeeper's table.
RULE 8 - SIGNAL AND TIMING DEVICES
a) Each facility should provide a horn or siren for the
use of the time keeper.
b) Each facility should provide some form of electrical
clock. The device should be situated in such a position to allow the
spectators, players, officials and coaching staffs to be informed of
playing time and penalty time remaining.
c) The clock should run down from time remaining in game
and time remaining in penalties.
CA 02320851 2000-08-18
SECTION II - TEAMS
RULE 9 - TEAM COMPOSITION
5 a) Each team shall have a playing roster of a minimum of
six (6) and a maximum of twelve (12) players suited for each game.
b) The game will commence with one goaltender and five
players on the playing surface for each team. All players for each
10 team should be dressed uniformly in conformity with approved design and
specifications.
c) Automatic minor penalty will be issued to the team
whose starting lineup does not correspond with that appearing on the
official lineup card. Infraction must be reported at the first
stoppage of play by the opposing team.
RULE 10 - CABTAIN
a) One Captain shall be appointed by each team and he/she
alone shall have the privilege of discussing with Referee any questions
relating to interpretation of the rules. The Captain may only speak
with the Referee when requested to do so by the Referee. The Captaincy
does not give license to question judgment calls. The Captain shall
be designated with a 3-inch letter "C" appearing on the left front
shoulder of his/her jersey.
b) Captains' Circle/Referee Circle - Area near Timekeeper
RULE 11 - PLAX~RB IN UNIFORM/STARTING LINE Up
a) The coach or manager shall list the player's on the
official score sheet prior to the beginning of the game.
b) A list of names and numbers of players to partake in
the game must be given to the official scorekeeper prior to the
CA 02320851 2000-08-18
11
beginning of the game. No change will be permitted to the list after
the commencement of the game.
c) Each team shall be allowed one (1) goaltender on the
floor at one time. The goaltender may be removed and substituted for
another player.
d) If a team has a substitute goaltender, he/she must be
fully dressed and ready to play in the event a substitute goaltender
is required. The substitute goaltender may enter the game only at a
stoppage of play.
e) No player on the playing roster shall be permitted to
wear the equipment of the goaltender except when the team' s goaltenders
are incapable of playing due to injury or removal from the game.
f) In the event that the goaltenders are incapacitated,
that team shall be entitled to play any available goaltender who is
eligible.
RULE 12 - SUBSTITUTION OF PLAYERS
a) Players from the playing surface may be substituted at
any time, however, the player leaving the playing surface must be
within five (5) feet of the bench before the substitute may enter the
playing surface.
b) When a goaltender leaves the playing surface for the
purpose of adding another player and the substitute enters the playing
surface before the goaltender is within five (5) feet, the trailing
official will immediately blow his whistle and a face-off will be
conducted in the defensive zone of the offending team.
c) If by reason of a lack of playing time remaining or by
reason of penalties already imposed, a bench minor penalty is imposed
for deliberate illegal substitution which cannot be served in its
entirety within the legal playing time, a penalty shot shall be awarded
against the offending team.
CA 02320851 2000-08-18
12
d) A player serving a penalty in the penalty box who is
to be substituted by a player on the players' bench, must proceed at
once by way of the playing surface directly to the players' bench.
Should this rule be violated, a minor penalty will be imposed on the
offending team.
e) Following a stoppage of play, the visiting team shall
immediately place a line-up on the playing surface. No substitute will
be allowed from that time until play has resumed. The home team may
then make any desired substitution which does not result in the delay
of the game.
f) Should there be any undue delay by either in changing
lines, the Referee shall order the offending team/teams to take their
positions immediately and not permit a line change.
RULE 13 - INJURED PLAYERS
a) When a player other than a goaltender is injured or
compelled to leave the playing surface, he/she may retire from the game
and be replaced by a substitute, but play must continue immediately.
b) If a goaltender sustains an injury or becomes ill,
he/she must be ready to resume play immediately or be replaced by a
substitute goaltender. No additional time shall be allowed by the
Referee for the purpose of enabling the injured or ill goaltender to
resume his/her position. The substitute goaltender shall not be
allowed a warm-up.
c) When a substitution for the regular goaltender has
been made, the regular goaltender shall not resume his/her position
until the first stoppage of play thereafter.
d) If a penalized player is injured, he/she may proceed
to the dressing room without the necessity of taking a seat on the
bench. If the injured player receives a penalty, the offending team
shall immediately put a substitute player in the penalty box to serve
the penalty. No other replacement for the penalized player shall be
CA 02320851 2000-08-18
13
permitted to enter the game except from the penalty bench. For
violations of this rule, a bench minor penalty shall be imposed.
e) The penalized player who has been injured and replaced
on the penalty bench shall not be eligible to play until the penalty
has expired.
f) When a player is injured and cannot continue play or
go to his/her bench, the play shall continue until his/her team gains
possession of the ball unless they are in a scoring position.
g) A player, other than the goalkeeper, whose injury
appears serious enough to warrant a stoppage of play, may not
participate further in the game until the completion of the ensuing
face-off.
SECTION III - EQUIPMENT
RULE 14 - STICKS
a) The stick shall be made of wood or other material
approved by a ruling committee.
b) In the event that a player scores on a penalty shot
while using an illegal stick, the goal will be disallowed. No further
penalty imposed, however, if no goal is scored, the player taking the
penalty shot will receive a minor penalty.
RULE 15 - SKATES
Player' s are allowed to wear 3, 4 or 5 wheel in-line skates .
Skates should have flush mounted bolts.
RULE 16 - GOALIE EQUIPMENT
a) With the exception of skates and sticks, all equipment
worn by the goaltender must be constructed solely for the purpsoe of
CA 02320851 2000-08-18
14
protecting the ehad or body. No garment giving goaltender undue
assistance in goal keeping shall be worn.
b) The leg guards worn by the goaltender shall not exceed
twelve (12) inches in extreme width when on the leg of the player.
c) HECC approved protective masks of a design approved by
the ruling committee.
d) Protective padding attached to the back, or forming
part of, the goalkeeper's gloves will not exceed 8 inches in width nor
16 inches in length at any point.
e) The goalkeeper may wear 5-wheel skates.
f) Abdominal aprons extending down the thighs or the
outside of the pants are prohibited.
g) Violation of the goaltender equipmetn rule will result
in a mnor penalty and the removal of the goaltender from the game until
the equipment in question is adjusted to meet the ruling committee
specifications.
RULE 17 - PROTECTIVE EQUIPMENT
It is rquired that all players wear the following equipment
approved by the Commissioner:
1. HECC approved helmete
2. Full Face Cage or Shield (mandatory if under 18 years
of age - recommended for adults)
3. Mouth guard (mandatory if under 18 years of age -
recommended for adults)
4. Elbow Pads
5. Shin Guards
6. Gloves
7. Cup Protector or Pelvic Protector
CA 02320851 2000-08-18
Recommended Equipment:
1. Girdles (mandatory in checking leagues)
2. Shoulder Pads (mandatory in checking leagues)
5 NOTE: Alteration of approved equipment makes equipment illegal.
RULE 18 - DANGEROUS EQUIPMENT
The use of pads or protectors made of metal or any other
10 material likely to cause injury to a player is prohibited.
RULE 19 - BALL
A ball is recommended for play in all rollercross-type
15 games.
SECTION IV - PENALTIES
RULE 20 - PENALTIES
Penalties shall be either running time or stop time and
divided into the following classes:
Runnina time/Stop time
1. Minor Penalties 2 min/1min. 30 sec.
2. Bench Minor Penalties 2 min/1 min. 30 sec.
3. Double Minor Penalties4 min/3 min.
4. Major Penalties 5 min/4min.
5. Misconduct Penalties 10
min.
6. Match Penalties
7. Penalty Shots
RULE 21 - MINOR PENALTIES
a) For a "minor" penalty, any player, other than a
goaltender, is to be ruled off the floor for one minute and thirty
seconds (1:30). A "double" minor (three minutes) will be called at the
CA 02320851 2000-08-18
16
referee's discretion when he/she feels that the infraction does not
warrant a major penalty. With running time, penalties will be two
minutes (2:00) for a minor and four minutes (4:00) for a double minor.
b) A "bench minor" penalty involves the removal of one
(1) player of that team for one minute and thiry seconds (1:30). Any
player on the team may be designated to serve the penalty by the coach
or playing captain.
c) If, while a team is two-men shorthanded and the
opposing team scores a gaol, the first of such penalties shall
automatically terminate.
d) Coincidental minor penalties to both teams does not
cause either side to be shorthanded (i.e. 4 on 4). However, if one
team is already shorthnaded, coincidental penalties will not cause a
decrease in the number of players on the floor. After coincidnetal
penalties, manpower will remain the same (i.e. four on three or three-
on two ) .
e) When a player receives a major and a minor penalty at
the same time, the major penalty will be served first.
RULE 22 - MAJOR PENALTIES
a) All major penalties will cause the offender (except
the goaltender) to remain in the penalty box for the entire four (4)
minutes. If game is running time, a major will be five minutes (5:00).
All major penalties, unless coincidental, will result in a penalty shot
against the offending team.
b) "Major" penalties will be assessed for fighting and
for any deliberate attempt to injure. Violent and vicious acts for
cross checking, slashing, hitting from behind, charging, elbowing,
kneeing, butt-ending, spearing, etc., will be considered a "major"
penalty. "Major" penalties cause the offending team to be shorthanded
for four (4) minutes no matter how many goals are scored. The
offending player is ejected from the game.
CA 02320851 2000-08-18
17
c) When coincidental major penalties are imposed against
players of each team, the penalized players will be ejected.
d) When two players from the same team are assessed
penalties at the same stoppage of play, one player a minor and one
player a major, the minor penalty will be recorded and served first.
If one player receives a major and a minor penalty at the
same stoppage of play, the major penalty will be recorded and served
first.
RULE 23 - MISCONDUCT PENALTIES
a) "Misconduct" penalties to all players, except the
goaltender, involve removal for ten (10) minutes from the current game.
A substitute player is permitted to immediately replace a player
serving a misconduct penalty. A player whose misconduct penalty has
expired will remain in the penalty box until the next stoppage of play.
When a player receives a minor and/or major penalty and a
misconduct penalty simultaneously, the penalized team will put a
substitute player in the penalty box and the player will serve the
major penalty and/or minor penalty without substitute.
b) A "game misconduct" penalty involves the suspension of
a player for the balance of the game but a substitute is permitted to
replace the player.
A Game Misconduct to a player will result in an automatic
one-game suspension (immediate next game) and the non-offending team
will receive a Penalty Shot.
RULE 24 - MATCH PENALTIES
a) A "Match" penalty involves the suspension of a player
for the balance of the game. A substitute player must be placed on the
penalty bench to serve a four ( 4 ) minute penalty and may not return onto
CA 02320851 2000-08-18
18
the floor, regardless if a goal is scored. If game is running time,
a match will be five minutes (5:00).
b) For all match penalties, regardless of when imposed,
a total of four (4) minutes will be charged against the offending
player and a penalty shot assessed against the offending team.
c) A player incurring a match penalty will be
investigated by the ruling committee who will have full power to impose
any further penalty as may deem fitting.
RULE 25 - PENALTY SHOT
a) Any infraction of the rules which calls for a ~~Penalty
Shot" will be taken as follows:
The Referee will name the player designated by him/her or
selected by the team entitled to take the shot (as appropriate) and
will then place the ball on the center face-off spot. The player
taking the shot will, on the whistle of the Referee, play the ball from
the center face-off spot and will attempt to score on the goaltender.
The goaltender must stay in the crease until the Referee sounds the
whistle. The player taking the shot must keep the ball in motion
towards the opponent's goal line and once it is host the play will be
considered complete. No goal can be scored on a rebound of any kind
and any time the ball crosses the goal line, the shot will be
considered complete.
b) The goaltender may attempt to stop the shot in any
manner except by throwing his/her stick or any other object, in which
case a goal will be awarded.
c) In cases where a penalty shot has been awarded for
illegal entry into the game, for throwing a stick, and for fouling from
behind, the Referee will designate the player who has been fouled as
the player who takes the penalty shot.
CA 02320851 2000-08-18
19
In cases where a penalty shot has been awarded for
falling on the ball in the crease, the penalty shot will be taken by
a player selected of the non-offending tam from the players on the
floor at the time when the foul was committed. Such selection will be
reported to the Referee and cannot be changed. If by reason of injury
the player designated by the Referee to take the penalty shot is unable
to do so, the shot may be taken by a player selected of the non-
offending team from the players on the floor when the foul was
committed .
d) Should the player to whom the penalty shot has been
awarded commit a foul in connection with the same play or
circumstances, he/she will be permitted to take the shot before being
sent to the penalty bench to serve the penalty.
e) If at the time a penalty shot is awarded and the
goaltender of the penalized team has been removed from the floor to
substitute another player, the goaltender will be permitted to return
to the floor before the penalty shot is taken.
f) If the goal is scored from a penalty shot, the ball
will be faced-off at the center spot. If a goal is not scored, the
ball will be faced-off at the face-off spot in the zone in which the
penalty shot was taken.
g) Should a goal be scored or not from a penalty shot, a
further penalty to the offending player will not be applied unless the
offense for which the penalty shot was awarded was a major or match
penalty, in which case the penalty called will be imposed.
h) The Referee will award the penalty shot immediately
after the foul occurs.
i) all players, except the player taking the penalty
shot, must go to their respective players' bench.
CA 02320851 2000-08-18
j) If an opposing player, other than the goaltender,
interferes with the player taking the penalty shot, a goal will be
automatically awarded.
5 k) The time required for the taking of a penalty shot
will not be included in the regular playing time.
RULE 26 - GOALTENDER PENALTIES
10 a) A goaltender will not be sent to the penalty bench for
an offense which incurs a minor or major penalty, but instead the
penalty will be served by a player to be designated by the coach or
playing captain.
15 b) Should a goaltender incur a misconduct penalty, this
penalty will be served by another member of his/her team who was on the
floor when the offense was committed and be designated by the coach or
playing captain.
20 c) Should a goaltender incur a game misconduct or match
penalty, he/she will be replaced by a member of his/her own team or a
regular substitute goaltender who is available. However, any
additional penalties specifically called for by the rules covering
match penalties will apply, and the offending team will be penalized
accordingly. Each additional penalty will be served by another member
of the team who was on the floor at the time of the offense. The
player is to be designated by the coach or playing captain.
d) When a goaltender leaves the immediate vicinity of
his/her goal crease and takes part in any altercation, he/she will be
given a game misconduct penalty.
e) If a goaltender participates in the play in any manner
beyond the center line, a minor penalty will be imposed.
CA 02320851 2000-08-18
21
RULE 27 - DELAYED PENALTIES
a) If a third player of any team is penalized while two
players of the same team are serving penalties, the penalty time of the
third player will not commence until the penalty time of one of the two
players already penalized has elapsed. Nevertheless, the third player
penalized must proceed to the penalty bench.
b) When the penalties of two players of the same team
will expire at the same time, the captain of that team will designate
to the referees which player will return to the floor first if a goal
is scored.
c) No extra penalty shall be assessed to a team which is
shorthanded when a delayed penalty is called and a goal is scored by
the team having the power play. The penalized player will be allowed
to leave the penalty box. If a goal is not scored the penalty will be
assessed.
RULE 28 - CALLING OF PENALTIES
a) Should an infraction occur and a penalty is to be
called on the team in possession of the ball, the Referee is to
immediately blow his/her whistle and assess the penalties to the
offending player.
b) Should an infraction occur and a penalty is to be
called on the team not in possession of the ball, the Referee will
signify the calling of a delayed penalty by raising his/her left arm
straight above his/her head and point with his/her right hand at the
offending player, and on completion of the lay by the team, the Referee
will immediately blow his/her whistle and assess the penalty to the
offending player.
c) The resulting face-off will be made at the nearest
face-off spot to where the play was stopped or at center floor so a not
to disadvantage the non-offending team.
CA 02320851 2000-08-18
22
d) If the penalty to be imposed is a minor penalty, and
a goal is scored on the play by the non-offending team, the minor
penalty will not be imposed, but major and match penalties will be
imposed in the normal manner regardless of whether a goal is scored or
not.
e) If one team is shorthanded and coincidental penalties
are called, the numerical strength of players on the floor remains the
same.
RULE 29 - ABUSE OF OFFICIALS AND OTHER MISCONDUCT
a) A game misconduct penalty will be imposed on any
player who uses profane or abusive language, persists on disputing a
call, or shows disrespect to an official in any manner.
b) Managers, coaches, or other team officials are not
allowed to enter the referee's room before, during, or after the
contest unless requested to do so by Referee.
c) Teams shall have only one designated Captain and
he/she is the only team member allowed to ask for clarification or
interpretation from a referee. Other players will be issued a minor
penalty for delay of game . Should the Captain be unable to confer with
the official because of injury, equipment repair, or being in the
penalty box, one designated Captain will be allowed to confer with the
official. The designated replacement Captain will not wear a "C", or
an "A" on his jersey, but will be noted on the score sheet. Once the
Captain or his/her designated Captain enters the playing surface to
confer with the official, he/she must remain on the floor for the
beginning of the ensuing face-off.
RULE 30 - ATTEMPT TO INJURE
A match penalty will be imposed on any player who
deliberately attempts to injure an opponent, official, coach, or
trainer in any manner, and the circumstance will be reported to the
Referee-in-Chief for future action. A substitute for the penalized
CA 02320851 2000-08-18
23
player will be permitted at the end of the four (4) minutes [see Rule
24 (a) , 24 (b) and 24 (c) ] .
RULE 31 - BOARDING
A minor or major penalty, at the discretion of the Referee,
will be imposed on any player who violently body checks, cross checks,
elbows, charges or trips an opponent in such a manner that caused the
opponent to be thrown into the wall.
RULE 32 - BROKEN STICK
a) A player whose stick is broken may participate in the
game provided he immediately drops the broken stick. A minor penalty
will be imposed for an infraction of this rule. A broken stick is one
which, in the opinion of the Referee, is unfit for normal play.
b) A player or goaltender whose stick is broken may not
receive a stick thrown onto the floor from anywhere off the rink, but
may obtain one from the bench or from a teammate that is on the rink.
A minor penalty plus is misconduct penalty will be assessed for
violation of this rule.
c) A goaltender will be allowed to play with a broken
stick.
RULE 33 - CHARGING
a) A minor or major penalty, at the discretion of the
Referee will be imposed on a player who violently runs, jumps into or
charges an opponent, or blind sides an opponent from behind.
b) A minor or major penalty, at the discretion of the
Referee, will be imposed on a player who violently charges or makes
unnecessary contact with a goaltender within or outside the goal
crease.
CA 02320851 2000-08-18
24
RULE 34 - CROSS CHECKING AND BUTT-ENDING
a) A minor or major penalty, at the discretion of the
Referee, is to be imposed on a player who cross checks or butt-ends an
opponent.
b) A match penalty will be imposed on any player who
deliberately injures an opponent by cross checking or butt-ending.
RULE 35 - DELIBERATE INJURY OF OPPONENTS
a) A match penalty will be imposed on a player who
deliberately injures an opponent in any manner.
b) No substitute will be permitted to take the place of
the penalized player until four (4) minutes are up.
c) All such instances will be reported to the ruling
committee .
RULE 36 - DELAYING THE GAME
a) A minor penalty will be imposed on any player,
goaltender, or coach who delays the game by deliberately shooting or
batting the ball outside the playing surface, deliberately displaces
the goal post from normal position, , or refuses to place the correct
number of players on the floor to commence play after being warned by
the Referee.
b) Intentional delay of the game by goaltenders will be
called at the discretion of the Referee.
RULE 37 - ELBOWING
a) A minor penalty will be imposed on any player who uses
his/her elbow in such a manner as to foul an opponent.
CA 02320851 2000-08-18
b) A major penalty will be imposed on a player who
injures an opponent as the result of a foul committed by using his/her
elbow.
5 RULE 38 - FALLING ON BALL (DELAY OF GAME)
a) A minor penalty will be imposed on a player, other
than a goaltender, who deliberately falls on or gathers a ball into
his/her body.
b) A minor penalty will be imposed on a goaltender who --
when his/her body is entirely outside the boundaries of his/her own
crease area and when the ball is behind the goal line -- deliberately
falls on, gathers into his/her body, holds or places the ball against
any part of the goal or against the boards.
c) No defending layer, except the goaltender, will be
permitted to fall on the ball, hold the ball, or gather a ball into the
body or hands when the ball is within the goal crease. If an
infringement of this rule occurs, play is to be immediately stopped and
a penalty shot is to be called against the offending team.
RULE 39 - FIGHTING
a) A major penalty is to be imposed on any player who is
involved in a fight.
b) A minor or a double minor penalty is to be imposed on
a player who, having been struck, retaliates with a blow or an
attempted blow. However, at the discretion of the Referee, a major
penalty may be imposed if that player continues the altercation. The
referees are provided very wide latitude in the penalties which may be
imposed under this rule.
c) A game misconduct penalty will be imposed on any
player or goaltender on the floor who intervenes in an altercation
already in progress.
CA 02320851 2000-08-18
26
d) In all cases, fighting participants will receive a
game misconduct, one-game suspensions, and will have their infraction
reviewed by the ruling committee for possible supplemental discipline.
e) Instigator receives an additional one minute and
thirty second (1:30) penalty, and penalty shot will be charged against
his/her team. A replacement player must serve this one minute and
thirty second penalty. If a goal is scored on the penalty shot, the
penalty is waived.
f) The fighters will be suspended for the next scheduled
game.
g) Fighting involving two willing combatants (both to be
considered instigators for the purpose of suspensions) will not cause
the teams to play shorthanded. Both penalty shots are waived. The
fighters will be suspended for the next game. Fighters will be ejected
from the game (game misconduct).
RULE 40 - GROSS MISCONDUCT
a) The Referee may suspend from the game any player,
manager, coach, or trainer guilty of gross misconduct of any kind and
report the incident to The ruling committee.
b) If the player is taking part in the game and is to be
charged with a game misconduct penalty, a substitute will be permitted.
RULE 41 - HANDLING BALL WITH HANDS
a) If a player, except the goaltender, closes his/her
hand intentionally on the ball, the play will be stopped and a minor
penalty will be imposed.
b) A player will be permitted to stop or bat a ball in
the air with an open hand, or push it along the floor with his/her
hand. The play will not be stopped unless, in the opinion of the
Referee, the player has deliberately directed the ball to a teammate,
CA 02320851 2000-08-18
27
in which case the play is to be stopped and the ball faced-off at the
nearest face-off spot toward the center line.
c) Hand passes will be permitted only in the defensive
zone.
RULE 42 - HIP CHECKING
A minor, double minor or major penalty will be imposed on
a player who uses his/her hip to deliver a check to an opposing player.
No checking below the waist will be allowed.
RULE 43 - HOLDING
A minor penalty will be imposed on a player who holds an
opponent with his/her hands, stick, or in any other way. Holding
penalty will be called whenever a player deliberately impedes the
progress of an opposing player.
RULE 44 - HOOKING
a) A minor or a major penalty will be imposed on a player
who impedes or seeks to impede the progress of an opponent by hooking
with his stick.
b) When a player is checking another player in such a way
that there is only stick-to-stick contact, such action is not either
hooking or holding. He may turn the stick down over the opponent's
stick.
RULE 45 - INTERFERENCE
a) A minor penalty is to be imposed on a player who
interferes with or impedes the progress of an opponent who is not is,
possession of the ball, deliberately knocks a stick out of an
opponent's hand, or prevents a player who has dropped his/her stick
from regaining possession of it.
CA 02320851 2000-08-18
28
b) A minor penalty will be imposed if any player on the
player or penalty benches, who by means of his/her stick or body,
interferes with the movements of the ball or an opponent on the floor
during the progress of play.
c) A minor penalty is to be imposed on a player who, by
means of his/her stick or body, interferes with or impedes the
movements of the goaltender while he/she is in his/her goal crease
area.
d) Unless the ball is in the Goal crease area, a player
of the attacking side not in possession may not stand on the goal
crease line, in the goal crease, or hold his/her stick in the goal
crease area. If the ball should enter the net while such a condition
prevails, a goal will not be allowed, and the ball will be faced-off
at the center spot.
e) If a player of the attacking side has been pushed into
the goal crease by an opposing player, and the ball should enter the
net, the goal will be allowed.
f) If, when the goaltender has been pulled, and any
member of his/her team is illegally on the floor and interferes by
means of his/her body, stick, or any other object with the movements
of the ball or an opposing player, the referees are to immediately
award a goal to the non-offending team.
RULE 46 - KICKING
A match penalty will be imposed on any player who kicks or
attempts to kick another player, but a substitute will be permitted at
the end of four (4) minutes. A referee's report describing the
incident shall be sent immediately after the contest to the
Commissioner for review and possible supplemental discipline.
CA 02320851 2000-08-18
29
RULE 47 - LEAVING PLAYER OR PENALTY BENCHES
a) No player may leave the player or penalty benches at
any time to enter an altercation. A game misconduct penalty is to be
imposed on each player violating this rule. The Referee shall report
all such infractions to the ruling committee for further penalties to
be applied.
b) Except at the end of each quarter, a time-out, or an
expiration of a penalty, no player may leave the penalty bench.
c) A penalized player who leaves the penalty bench before
his/her penalty has expired, whether play is in progress or not, will
receive an additional minor penalty to be served after serving the
"unexpired" penalty.
d) If a player of the attacking team is in a position to
have no opposition between him/her and the opposing goaltender and is
interfered with by a player entering the game illegally, the attacking
player will receive a penalty shot. If the opposing team has pulled
the goaltender and the player is illegally interfered with in the above
manner, the attacking player will be awarded a goal.
e) If a penalized player returns to the floor from the
penalty bench before his/her penalty has expired, any goal scored by
his/her own team while he/she is illegally on the floor will be
disallowed.
RULE 48 - MOLESTING OFFICIALS
a) Coaches are not allowed to enter the playing surface
during regulation play. Coaches who do enter the playing surface are
subject to review and possible suspension by the ruling committee for
further review and possible suspension(s). The team officials
responsible for such incidents are not eligible to return to their team
in any capacity until the ruling committee has decided upon a ruling.
CA 02320851 2000-08-18
b) Any player, coach, or trainer who holds or strikes an
official will be automatically suspended from the game and reported to
the ruling committee for further penalties/suspension(s).
5 c) Players, coaches, and trainers are not to use obscene
or profane language anywhere in the facility. For violation of this
rule, a bench minor penalty will be imposed.
RULE 49 - BALL MUST BE KEPT IN MOTION
a) The ball must be kept in motion at all times.
b) A minor penalty is to be imposed on any player who
deliberately holds the ball against the boards in any manner.
RULE 50 - SLASHING
a) A minor or major penalty, at the discretion of the
referees, will be imposed on any player who impedes or seeks to impede
the progress of any opponent by slashing his stick.
b) A major penalty and game misconduct penalty will be
imposed on any player who injures an opponent by slashing.
c) Any player who swings his/her stick at another player
in the course of any altercation will be subject to a match penalty.
RULE 51 - SPEARING
A major penalty will be imposed on a player who spears or
attempts to spear an opponent, regardless of whether bodily contact is
made or not.
RULE 52 - THROWING STICK
If infraction occurs in the defensive zone of the offender,
the penalty issued will be a penalty shot. Such an infraction in the
CA 02320851 2000-08-18
31
offensive zone will carry a one minute and thirty second (1:30) penalty
only. If the infraction occurs while the goaltender has been pulled
for an extra attacker, a goal will be awarded regardless of which zone
the throwing of the stick occurred.
RULE 53 - TRIPPING
a) A minor penalty will be imposed on any player who
places his/her stick, knee, foot, arm, hand, or elbow in such a manner
that it causes his/her opponent to trip or fall.
b) When a player is in control of the ball in the
attacking zone and has no opponent between him/her and the goaltender,
and is tripped or otherwise fouled from behind, thus preventing
reasonable scoring opportunity, a penalty shot will be awarded to the
player. If, when the opposing team has pulled the goaltender, the
above infraction occurs, the attacking team will be awarded a goal.
RULE 54 - UNNECESSARY ROUGHNESS (ROUGHING)
a) A minor or major penalty, at all discretion of the
Referee, will be imposed on any player who uses unnecessary roughness.
b) The act of riding an opponent off the ball, or meeting
the opponent head-on while attempting to play the ball, will not be
considered roughing.
c) Penalty for unnecessary roughness should be called in
every case when an opposing player makes unnecessary contact with the
player in possession.
RULE 55 - CHECKING FROM BEHIND
a) A minor penalty, or a major penalty shall be imposed
on a player who runs or violently jumps into or charges an opponent
(Note: If more than two steps or strides are taken, it shall be
considered Charging). When a player injures an opponent as the result
CA 02320851 2000-08-18
32
of "charging" or "checking from behind," the Referee shall have no
alternative but to impose a major plus a game misconduct penalty on the
offending player. A game misconduct penalty also includes a penalty
shot.
b) A minor penalty or a major penalty shall be imposed on
a player who body checks or charges a goaltender while the goaltender
is within his/her goal crease or privileged area. A goaltender is not
"fair game" just because he/she is outside his/her privileged area.
A penalty for interference or charging should be called in every case
where an opposing player makes unnecessary contact with a goaltender.
RULE 56 - BODY CHECKING (OPTIONAL)
Use of the body to physically make contact with an opposing
player will be allowed for ages over 13 years old. An additional minor
penalty will be assessed at the discretion of the Referee if in his/he
opinion the player used excessive force when checking.
RULE 57 - REFEREE
a) For the commencement of each game and at the start of
each regulation and overtime quarter. The Referee will remain on the
floor at the conclusion of each quarter and wait until the players have
proceeded to their benches or dressing room. The visiting team must
exit the floor first at half-time and at the conclusion of the game.
b) The Referee will check the equipment worn by any
player when requested to do so by the coach of either team.
c) The Referee will assess all penalties as described by
the rules of this game.
d) The Referee will have the final decision on all goals,
disputed or not.
CA 02320851 2000-08-18
33
e) Before starting the game, the Referee will see that
the appointed Game Time keeper and Official Scorekeeper are in their
respective places.
f) The Referee will announce to the official Scorekeeper
the duration of the penalties and the rule infractions involved, and
also to whom the goals and assists are to be credited.
. g) After each game, the Referee will check and sign the
score sheet and return it to the Official Scorekeeper.
RULE 58 - GOAL JUDGES
a) Each Goal Judge must be stationed in the designated
area behind the goal for the duration of the game and will not change
ends at any time after the game begins. (Optional)
b) The Goal Judge will decide whether or not the ball has
passed between the goal posts and entirely over the goal line. His/Her
decision will be Goal or No Goal, but his/her decision can be overruled
by the referees.
RULE 59 - OFFICIAL SCOREKEEPER
a) The Official Scorekeeper will enter in the score sheet
a correct record of the goals scored, and to whom credit is given for
assists. He/She will also keep a correct record of all penalties
assessed, the duration of each penalty, the infraction, and the time
the penalty was assessed.
b) At the completion of each game, the Official
Scorekeeper will sign the score sheet and then have the Referee sign
it. He/She will then forward the score sheet to the League Manager.
c) Prior to the start of the game, the Official
Scorekeeper will obtain from the manager or coach of each team their
complete line up including the starting line up. The visiting team
CA 02320851 2000-08-18
34
must declare its starting line up first. The captain and alternate
captains of each team will be noted.
d) The Official Scorekeeper will submit the complete line
up and the starting line up of the competing teams to the referees and
to the two head coaches prior to the start of the game.
RULE 60 - GAME TIME KEEPER
a) The Game Time keeper will record all actual playing
time during the game.
b) The Game time keeper should announce when one (1)
minute of actual playing time remains in each regulation quarter.
SECTION V - ADDITIONAL RULES
RULE 61 - OFF-SIDE
When passing, the ball must precede the player or players
over the center line to remain on-side. However, if the ball is
carried over the center line, all attacking players are declared on-
side. The position of the player's skates and not that of his/her
stick will be the deciding factor in determining an off-side violation.
(Only for advanced level play silver or above.
RULE 62 - INTERFERENCE BY SPECTATORS
a) When the ball goes outside the playing area or strikes
any obstacles above the playing surface other than the boards or glass,
it will be faced-off at nearest face-off spot from where it was shot
or deflected.
b) When the ball becomes lodged in the netting on the
outside of the goal or if it is frozen between opposing players, the
referees will stop play and face-off the ball at the face-off spot in
the zone where the stoppage occurred.
CA 02320851 2000-08-18
c) If the ball comes to rest on top of the boards
surrounding the playing area, it will be considered to be in play and
may be played legally by the hand or stick.
5 RULE 64 - ADJUSTMENT TO CLOTHING AND EQUIPMENT
Play will not be stopped or delayed by reason of adjustment
of clothing, equipment, skates or sticks with the exception of a
goaltender.
RULE 65 - GOALS AND ASSISTS
a) A goal is scored when the ball has been put between
the goal posts by the stick of a player of the attacking side from in
front, below the cross bar and entirely across the goal line.
b) A goal is scored if the ball is put into the goal in
any way by a player of the defending side. The player of the attacking
side who last played the ball will be credited with the goal but no
assist is to be awarded.
c) If an attacking player kicks the ball and it is
deflected into the net by any player of the defending side, except the
goaltender, the goal will be allowed. The player who kicked the ball
will be credited with the goal but no assist is to be awarded.
d) If the ball has been deflected into the goal by a shot
of an attacking player by striking any player of the same side, a goal
will be allowed. The player who deflected the ball is to be credited
with the goal. The goal will not be allowed if the ball has been
kicked, thrown, or otherwise deliberately directed into the goal by any
means other than a stick.
e) Any goal scored other than as covered by the official
rules will not be allowed.
CA 02320851 2000-08-18
36
f) When a player scores a goal, an assist will be
credited to the player or players who made the pass leading to a direct
goal.
RULE 66 - START OF GAME AND QUARTER
a) The game will start at the time scheduled by a face-
off in the center of the playing surface.
b) The home team will have the choice of goals to defend
at the start of the game. The teams will change ends at half-time.
c) During the pre-game warm-up and before each quarter,
each team will confine its activity to its own end of the rink.
d) All players must be in full uniform to take the floor
for warm-ups.
RULE 67 - GAME TIME AND TIME-OUTS
a) The game will consist of four twelve (12) minute
quarters. The clock will only be stopped during the last two (2)
minutes of games that are within two (2) goals or less.
b) For games that are tied at the end of regulation,
refer to shoot-out procedures.
c) Each team may have one thirty (30) second time-out per
game. Players in the penalty boxes must remain there.
d) A time-out may only be called by a team when the ball
has been whistled dead. Play resumes at the nearest face-off spot.
e) When there is a time-out, all players may go to the
team's bench.
CA 02320851 2000-08-18
37
RULE 68 - SHOOT-OUT PROCEDURES AND RULES
a) When a regular season game is tied at the end of the
game, the teams shall enter a sudden-death shoot-out. The completed
game shall be entered as a tie for each team in the league standings.
The winner of the shoot-out shall be awarded an additional point in the
category entitled ~~overtime points" which shall count in the overall
points in the League Standings.
b) There will be a one (1) minute intermission period
before the start of the shoot-out. Five players from each team will
then attempt to score using a penalty shot format. Players from each
team will alternate, with the visiting team having the first attempt.
c) Teams may change goaltenders at the beginning of the
shoot-out or if a goaltender is legitimately injured during the shoot-
out. After the first visiting player has attempted to score in the
shoot-out, neither goaltender may be changed (except in the case of
injury). Goaltenders shall not change creases during the shoot-out.
d) Should neither team have an advantage at the end of
the first shoot-out round, a second shoot-out round will result. All
eligible dressed skaters from a team shall shoot before that team shall
be allowed to have a player shoot the second time in the shoot-out.
e) Goals scored during the shoot-out rounds shall not
count in a player's scoring statistics. Goals scored against a
goaltender shall not count against the goaltender statistically. A
goaltender shall receive either a win or a tie based on the results of
the shoot-out.
f) Players who have been ejected from the game or who
have time remaining on the penalty clock are not eligible to
participate in the shoot-out.
g) Both teams must be at their respective benches with no
interference to players taking shot on goal.
CA 02320851 2000-08-18
38
h) The Referee will place the ball on the face-off spot
at center floor.
i) The Referee will skate directly to and take up
position near the goal consistent with calling a goal. A referee will
place the ball at the center line.
j) The rules on the penalty shot, where applicable, will
also apply to the shoot-out (i.e. interference, throwing stick, etc.).
k) Any players who have time remaining on a penalty when
the overtime period ends, must go directly to and remain in their
respective team locker room during the shoot-out period.
1) Any player or coach who has been previously ejected
from this game must still follow the rule for ejection -- that being:
The player or coach ejected must either go to and remain in his/her
respective team's locker room or quietly and directly leave the
building following his/her ejection from the game.
The above rules of the rollercross-type game described in
this application are to be used as a guideline. Various rules can be
changed depending upon particular circumstances and are not meant to
be overly restrictive.