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Patent 2363978 Summary

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Claims and Abstract availability

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(12) Patent Application: (11) CA 2363978
(54) English Title: EMOTICON KEYBOARD AND INPUT DEVICE
(54) French Title: CLAVIER ET DISPOSITIF D'ENTREE POUR EMOTICONES
Status: Deemed Abandoned and Beyond the Period of Reinstatement - Pending Response to Notice of Disregarded Communication
Bibliographic Data
(51) International Patent Classification (IPC):
  • G06F 3/023 (2006.01)
  • H01H 13/70 (2006.01)
(72) Inventors :
  • SARIC, JERKO (Canada)
  • SESTAK, IVAN (Canada)
(73) Owners :
  • JERKO SARIC
  • IVAN SESTAK
(71) Applicants :
  • JERKO SARIC (Canada)
  • IVAN SESTAK (Canada)
(74) Agent:
(74) Associate agent:
(45) Issued:
(22) Filed Date: 2001-11-26
(41) Open to Public Inspection: 2003-05-26
Examination requested: 2002-02-25
Availability of licence: N/A
Dedicated to the Public: N/A
(25) Language of filing: English

Patent Cooperation Treaty (PCT): No

(30) Application Priority Data: None

Abstracts

English Abstract


A keyboard or input device for a computer, or electronic device with a special
key(s) or button(s) that allow a user to quickly display an "emoticon"
character on the
screen while chatting, e-mailing or typing (word processing). An optional
device driver
may be included for the appropriate Operating System that will allow graphical
representations of the "emoticons", images relating to "signature icons",
company logos
or catch phrases to be displayed. Said keys) or button(s) may reside
integrally on the
keyboard or keypad, or externally on an input device such as a mouse, keyboard
or
keypad for quick access while typing, in any configuration, in any number, and
may be
re-programmed to be customized to the users' preferences.


Claims

Note: Claims are shown in the official language in which they were submitted.


Having described our invention we claim;
(1) A keyboard design layout with (a) special key(s)
a series of characters commonly referred to as "emoticons".
(a) Said keyboard design layout applicable on keyboards of any platform (PC,
Mac,
UNIX, PDA or another proprietary electronic device.).
(b) Said keyboard layout designed such that depressing (a) key(s) or button(s)
will
send a series of ASCII Codes (characters), HTML Codes, or images to be
displayed on the screen that correspond to the desired "emoticon".
(c) Said input device having a driver that is designed to interpret the
keystrokes and
display the corresponding sequence of ASCII Codes (characters), HTML Codes,
or images or the corresponding graphical representation of the "emoticon".
Said
driver is also capable of re-programming or re-assigning different values or
"character sequences" to the key(s) or button(s) according to the user's
preferences.
(2) An input device with (a) special key(s) or button(s) that facilitates) the
input of a series
of characters commonly referred to as "emoticons".
(a) Said input device being self contained and designed to reside externally
of the
computer and separate from the keyboard as a peripheral device and designed to
interface with a PC, MAC, UNIX, PDA or other type of workstation, digital or
personal assistant.
(b) Said input device designed such that depressing (a) key(s) or button(s)
will send a
series of ASCII lodes (characters), HTML Codes, or images to be displayed on
the screen that correspond to the desired "emoticon".
(c) Said input device having a driver that is designed to interpret the
keystrokes and
display the corresponding sequence of ASCII Codes (characters), HTML Codes,
or images or the corresponding graphical representation of the "emoticon".
Said
driver is also capable of re-programming or re-assigning different values or
"character sequence:;" to the keys) or buttons) according to the user's
preferences.
(3) A keyboard design layout according to claim 1, wherein said keyboard
layout comprises;
(a) A PC, MAC, UNIX, PDA or electronic device keyboard which may include but
not be limited to a 101/102/104/108-key type keyboard layout
(b) one key or button of variable dimension and/or shape, placed strategically
on the
keyboard that is used to control the placement of the "emoticons", signature
icon,
or catch phrase, through a pop-up menu that is activated by the depression of
the
key or button where the user selects an "emoticon" figure by clicking with the
mouse or other pointing device utilizing the driver that is designed for the
keyboard.

(4) A keyboard design layout according to claim 1, wherein said keyboard
layout comprises;
(a) A PC, MAC, UNIX. PDA or electronic device keyboard which may include but
not be limited to a 101/102/104/108-key type keyboard layout
(b) several keys or buttons or variable dimension and/or shape, placed
strategically on
the keyboard that are pre-programmed by the manufacturer such that upon their
depression a preset "emoticon", signature icon, or catch phrase, or sequence
of
ASCII Codes (characters), HTML. Codes, or images or the corresponding
graphical representation of the "emoticon" will be displayed on the screen, or
a
graphical representation of the ASCII sequence.
(5) A keyboard design layout according to claim 1, wherein said keyboard
layout comprises;
(a) A PC, MAC, UNIX, PDA or electronic device keyboard which may include but
not be limited to a 101/102/104/108-key type keyboard layout
(b) several keys or buttons of variable dimension and/or shape, placed
strategically on
the keyboard that using a driver are user-defined and re-programmable such
that
upon their depression an "emoticon", signature icon, or catch phrase, or
sequence
of ASCII Codes (characters), HTML Codes, or images or the corresponding
graphical representation of the "emoticon" will be displayed on the screen, or
a
graphical representation of the ASCII sequence.
(6) An input device design according to claim 2, wherein said input device
comprises;
(a) a self contained key or button pad of variable dimensions, and/or number
of keys
or buttons, and/or different shapes
(b) several keys or buttons placed strategically over the key or button pad
that are
pre-programmed by the manufacturer such that upon their depression a preset
"emoticon", signature icon, or catch phrase, or sequence of ASCII Codes
(characters), HTML Codes, or images or the corresponding graphical
representation of the "emoticon" will be displayed on the screen, or a
graphical
representation of the ASCII sequence.
(7) An input device design according to claim 2, wherein said input device
comprises;
(a) a self contained key or button pad of variable dimensions, and/or number
of keys
or buttons, and/or different shapes
(b) several keys or buttons placed strategically over the key or button pad
that using a
driver are user-defined and re-programmable such that upon their depression a
preset "emoticon", signature icon, or catch phrase, or sequence of ASCII Codes
(characters), HTML. Codes, or images or the corresponding graphical
representation of the "emoticon" will be displayed on the screen, or a
graphical
representation of the .ASCII sequence.

(8) A keyboard design layout according to claims 3, 4, 5 wherein said keyboard
layout
comprises;
(a) a figure imprinted on or around the key(s) or button(s) denoting those
key(s) as
the "emoticon" key(s) or button(s).
(9) A keyboard design layout according to claims 3. 4, 5 wherein said keyboard
layout
comprises;
(a) the "emoticon" key(s) or button(s) do not have any imprint on or around
them.
(10) A keyboard design layout according to claim 3, 4, 5 wherein said keyboard
layout
comprises;
(a) the "emoticon" key(s) or button(s) have a configurable label that can be
affixed to
or around the key(s) or button(s).
(11) An input device design according to claims 6 & 7 wherein said input
device comprises;
(a) a figure imprinted on or around the key(s) or button(s) denoting them as
the
"emoticon" key(s) or button(s).
( 12) An input device design according to claims 6 &: 7 wherein said input
device comprises;
(a) the "emoticon" key(s) or button(s) do not have any imprints or markings on
or
around them.
(13) An input device design according to claims 6 & 7 wherein said input
device comprises;
(a) the "emoticon" key(s) or button(s) have a configurable label that can be
affixed to
or around the key(s) or button(s).
(14) A keyboard design layout according to claim 1 through 13, wherein said
keyboard layout
comprises;
(a) a wireless, direct, serial port, parallel port, USB, PS/2, AT, FireWire or
ADB
connector to connect co the computer.

Description

Note: Descriptions are shown in the official language in which they were submitted.


CA 02363978 2002-02-04
BACKGROUND OF THE INVENTION
Numerous keyboards and keypads have been designed with increasing attention to
ergonomics, ease of use, as well as an increased number of services provided
at a
keystroke. There have been several attempts at "internet keyboards" which make
use of
shortcut keys to launch web browsers and e-mail programs. None of these has
attempted
to ease the use of "emoticons" while chatting or e-mailing. "Emoticons" are
"emotion
icons". They are a series of characters that describe or convey emotions while
communicating, such as sarcasm : ) or shock :o . 'The "emoticons' are best
viewed when
you tilt your head to the left to view the first character of the emotion on
top.
There have been innumerable attempts at reconfiguring the arrangement of keys
or buttons on keyboards to allow users to access and input data quicker and
easier than
previously. One such attempt is L,eung Lap's re-arrangement of keys in U.S.
Pat. No.
6,241,406. In his embodiment., the keypad is located in a different position
than
conventionally for easier access. as well as the introduction of redundancy
keys so that
either hand can access similar commands such as the cursor keys. However,
there are no
new keys that are introduced to perform mundane or routine tasks. U.S. Pat.
No.
D336,084 and U.S. Pat. No. D350,537 both describe keyboards that have been
redesigned
to access keys easier. U.S. Pat. No, 6,010,260 adds two extra keys, a
''backspace" and a
"delete" key near the cursor keys for easy and quick access. In U.S. Pat. No.
5,243,331
McCausland rearranges a computer keypad that has a plurality of control keys
for
controlling the display of information on the display screen. Said keyboard is
programmed to perform specific tasks relating to a user's field, industry or
job, by the
manufacturer of the keyboard.
In U.S. Pat. No. 6,198,474 William H. Koylance attempts to reduce the clutter
on
a keyboard through the elimination of the "function keys" and replaces them
with a
"special space" key that when depressed in combination with a number key,
performs the
same function as the appropriately numbered "function key". Although this
reduces
clutter, it does not necessarily make performing the task easier.
CA Pat. No. 2,030,656 describes a computer keyboard with efficient edit-
control.
A keyboard for a computer is :provided with a function-shift key, for
temporarily
changing a plurality of character keys to computer-control keys, edit-control
keys, and/or
cursor-control keys. The funetiot~-shift key is thumb-actuated, is disposed,
at least
partially, between two groups of character keys for thumb or index finger
actuation, or is
disposed for foot or leg actuated.
CA Pat. No. 2,222,748 describes an alphantunerical keyboard that is programmed
so that an alpha-character will always be generated when two mutually adjacent
keys are
depressed simultaneously, and that a numeral will always be generated when
only one
numeral key is depressed.
In U.S. Pat. No. 6,179,49E> Chou attempts to reduce the use of the mouse and
keyboard to perform tasks by introducing a turnable knob that will launch
programs,
input certain data or close programs by turning the knob. This has obvious
limitations
such as having to configure the knob to be able to perform these tasks and
then
remembering which selection the knob has to go to in order to perform the
task. U.S. Pat.
No. 5,416,498 describes an improved keyboard design that eases the strain on a
user in
order to increase productivity.

CA 02363978 2002-02-04
Another variation on keyboard design is the use of an external mechanism in
order to facilitate the inputting of data. U.S. Pat. No 5,828,323 is a high
speed keyboard
for computers. Essentially it is a keyboard that can he operated as a
replacement or in
parallel with a conventional computer keyboard and it utilizes ten keys which
are
activated in pairs to produce coding signals that represent alphabetic symbols
of a
conventional keyboard. It is supposed to facilitate high speed typing,
unfortunately, it
doubles the number of keystrokes needed to input a single character. It works
by
pressing two keys simultaneously to display ono character. U.S. Pat. No.
6,310,608
describes a system and method of keyboard configuration for disabled user
access
wherein multiple keys such as a grouping of function keys will perform one
task.
Essentially one result or output i s sent to the computer from depressing any
of a grouping
of keys. This is for disabled persons or those who are physically challenged
and unable
to depress single keys.
There are also keypads that do specific tasks and are external input devices
that
connect to the computer. U.S. Pat. No. 5,414,422 is one such example where an
external
keypad has buttons that perfornl copy, delete, and paste functions. This
eliminates the
conventional Ctrl-X for cut, so it increases efficiency by eliminating a
keystroke to
perform the same task. U.S. Pad. No. 4,917,516 and U.S. Pat. No. 5,281,966
both
describe external input devices that are dosigned to ease data input and
manipulation.
U.S. Pat. No. 6,018,335 describes an external input device that enables a user
to define
desired keys as coded keys which are associated with MACROS defined by the
user. The
device resides externally and is actually a peripheral device which will
interpret the
keystrokes and using read only memory (EEPROM) will execute a predefined code
that
will perform a specified operatic>n. U.S. Pat. No. 3,675,208 describes a
similar external
peripheral device that attaches between the keyboard and CPU to facilitate the
detection
of certain sequences of character°s which will alter the normal
function of a key according
to pre-defined specification. L.S. Pat. No. 4,761,252 describes an external
peripheral
device that facilitates the entry of pre-defined sequences of data characters
into a
computer or computer-controllec:l system, and preferably connected between the
computer
and its keyboard. U.S. Pat. No. 5,559,512 describes a method for entering data
comprised
of alpha, numeric and/or symbolic characters using a plurality of hard keys.
Said hard
keys are not unlike a telephone key matrix. Several patents describe pre-
defined or pre-
programmed keys which perform a particular function upon their activation.
U.S. Pat.
No. 4,200,913 describes a microcontroller which includes a random access store
which is
loadable by the customer during initial program load operation to store
customer selected
program routines for initializing tables in the store which define the
customer selected
character and symbol set. U.S. Pat. No. 4,280,121 describes a computer that is
programmed to respond to any specific key activation in a manner defined by
the current
displayed legend for that key. °rlae use of pre-defined keys also
pertains to calculators
and cash registers, as is evidenced by U.S. Pat. No. 4,823,311, U.S. Pat. No.
5,414,426
and U.S. Pat. No. 5,363,296.
U.S. Pat. No. 5,574,447 describes a keyboard for use with a computer that has
an
array of keys including a space key and moth liable keys with apparatus for
detecting
when keys are pressed and generating a key <:ode corresponding to the keys
that are
pressed. U.S. Pat. No. 5,007,00M describes a method and apparatus for
selecting key
actions. To reduce the numbevr of keys on a calculator keyboard, two symbols

CA 02363978 2002-02-04
representing possible operations or key actions are associated with each key
of a plurality
of keys.
U.5. Pat. No. 5,173,940 describes a keyboard controller which scans entered
input
sequences for an input sequence to activate a display blanking feature.
Many keyboards exist which make use of shortcuts to perform tasks. An example
of which is U.S. Pat. No. 6,320,519 which describes a keyboard wherein
depressing
certain keys in a sequence will perform various multimedia functions, such as
playing a
CD, or adjusting the volume. Also, U.S. Pat. No. 5,881,318 describes a
computer
keyboard with a computerized system for keyboard control of compact-disc read
only
memory (CD-ROM) audio of a computer. The keyboard has a plurality of keys for
entry
of one or more predetermined sequences of one or more keystrokes, each
predetermined
sequence corresponding to an audio function of the CD-ROM player. U.5. Pat.
No.
5,892,503 describes a multimedia keyboard wherein volume control, brightness
control,
contrast control, speakers and microphone are; all built into the keyboard,
and most
multimedia controls are one key operations, eliminating physical interface
with the
devices. CA Patent 2,187,537 describes a multimedia keyboard that has built-in
speakers, external headphone and microphone ,jacks. Also, floppy disk drive,
CD-ROM
disk drive and telecommunications components may be incorporated into said
multimedia
computer keyboard system.
U.S. Pat. No. D451,925, I_~.5. Pat. No. D451,518, U.S. Pat. No. D451,51'7,
U.S.
Pat. No. D450,056, U.S. Pat. l~Ic.~. D442,590, U.S. F'at. No. D439,903, U.S.
Pat. No.
D428,889 all pertain to the ornamental design for a keyboard, which entail
shortcut keys
for quick access to a variety of fu~netions. This allows the user to perform
an otherwise
lengthy and multiple keystroke functions at the push of a single key or
button. These
shortcut keys perform functions from Copying and Pasting to launching
programs.
None of the afore mentioned patents relate to the novel idea of a keyboard or
input device for a computer with special ke}~(s) or buttons) to display
"emoticon"
characters, signature icons or catch phrases.
SUMMARY OF THE INVENTION
The disadvantage of using ''emoticons" is the amount of time it takes to type
in
the series of keystrokes to create a face or "emoticon". Said invention
eliminates lengthy
series of characters and replaces them with one keystroke, or click of the
mouse. A
partial list of "emoticons" can be viewed in Fig.l, however there exists an
almost infinite
number of combinations of "emoticons".
Such efficiency may be well appreciated by the growing number of Internet
users
who feel a need for quick communication especially with ''live chat" where
"emoticons"
are frequently used.
DESCRIPTION OF THE INVENTION
One embodiment of said keyboard is the use of several keys or buttons that
denote
different "emoticons". This allows the user to type and depress the keys) or
buttons)
and the lengthy series of keystrokes appear automatically as a character
displayed on the
screen.

CA 02363978 2002-02-04
In another embodiment, these preset or pre-defined keys) or buttons(s) can be
configured by the user to represent different "emoticons" which are listed in
the keyboard
or input device driver as a pre-defined list, but allow the user to input new
keystrokes to
define new or customized keystrokes or "emoticons'' as well as "signature
icons". These
signature icons can be extended to encompass such things as the insertion of
company
logos at the end of e-mails, documents or memos.
The process described herein can also be used to not only display images of
"emoticons" but of "signature inuages" as well. A "signature image" is an
image, icon or
picture that is a user's personal identifier, almast like a signature. It is
their trademark
identifier. One of, or all of the keys) or buttons) can be used to insert said
"signature
image" in an active application. A ''signature icon" may be the user's
picture, for
example, in a small image size that can then be attached or inserted into an e-
mail
message or an active application. Moreover, it is not an entirely unattainable
extension to
customize said keys) or button(~~) to display catch phrases or customized
slogans, or
frequently used words by the user. The keys) or buttons) can be programmed to
display
"Hello!" , or "Waaassssuuup!", c:>r "My name is User, 25, Male, from Toronto"
when said
keys) or buttons) are depressed.
The keys) or buttons) an the keyboard can be of any size, shape or
configuration. They may be libeled or not. The keys) or buttons) may be placed
anywhere on the keyboard for qu ck access, but the preferred embodiment would
have
the keys) or buttons) placed above the function keys grouped in a pattern, or
around the
cursor keys, or just to the left or rRght of the standard keyboard where it
may be grouped
with other shortcut or quick access keys. Said keyboard may be a conventional
or non-
conventional keyboard with PS~2, .AT, USB, Serial, Parallel, direct, ADB,
FireWire or
other port connection. Obviously in the coming years, new types of keyboard
and input
device adapters will be developed. This does not affect the use of the
"emoticon" keys)
or button(s), since the keyboard design using the "emoticon" keyboard layout
will
incorporate the new types of connectors. Said "emoticon" keys) or buttons) can
also
reside on a PDA or an electronic device that has a keyboard. There are many
such
devices with keyboards that could make use of said ''ernoticon" keys) or
buttons) such
as so-called "two-way pagers", ifaqs, PocketPCs, Visors or RIM Blackberry's.
Said
"emoticon" keys) or buttons) can be activated directly, or can be accessed
using the
standard ALT + keystroke, or Shift + keystroke sequence that is commonly used
on these
devices. There are obviously numerous ways of placing said keys) or buttons)
on these
handheld devices and the optimal configuration must be ultimately determined
by the
manufacturer of said handheld or electronic device.
Another variation of the invention is to have the keys) or buttons) reside on
an
external keypad or input device such as a mouse, either of which that attaches
to a USB,
PS/2, AT, direct, Serial, Parallel, ~'~DB, FireWire or other port connector.
Said buttons)
or keys) being specifically designed to be used for the sole purpose of
inputting or
displaying "emoticons" on the screen. rf'he separate keypad/input device can
be of
variable size, shape, colour and design and the keys) or buttons) may be of
different,
size, shape, colour, configuratic7n and materials. The inputting of
"emoticons" or the
displaying of "emoticon" characters will be the same as for the keyboard,
wherein, the
preset characters as well as the re-programmable keys) or buttons) can be
inputted using
pre-defined ASCII sequences to display the individual characters to represent
the

CA 02363978 2002-02-04
"emoticon", or display the ASCII graphical character of the "emoticon" or use
the
keyboard or keypad driver to display graphical representations of the
"emoticons".
The "emoticons" can be displayed using ASCII values, ANSI values, HTML
codes, or any other keyboard or ISO convention t.o display the appropriate
values,
character sequences or images in the active application when the appropriate
key or
button is depressed.
Figs. 2 and 3 depict just two of the many methods of transmitting and
displaying
"emoticons" on a pre-defined ''emoticon" keyboard. There are almost infinite
embodiments of how keyboards, keypads and input devices can transmit a
keystroke or
button depression to a computer. We are not necessarily concerned with "how"
but
"what" is being transmitted. 'The actual interpretation of what to transmit
and display can
be handled either immediately at the keyboard level or through the Operating
System and
at any point in between. A keyboard controller can be modified so that it
interprets the
keystroke and sends the character sequence to the computer. Alternatively, a
scan code
can be sent from the keyboard controller and the Operating System can handle
the
interpretation and display of the character sequence or graphical
representation.
Figure 2 depicts one of the possible processes through which a keyboard,
keypad
or input device with a pre-defined set of "emoticons" from the manufacturer
will go
through. These are provided to illustrate the point, but many other processes
can be used,
and with the use of an "emoticc::~n" buttons) or keys) on a mouse the process
will
obviously be drastically different, for example, there is no keyboard
controller on a
mouse. The keyboard continually scans for depressed keys and once a key is
depressed a
scan code corresponding to the key or button pressed will be sent to the
keyboard
controller. The keyboard controller sends a code interrupt to the CPU. The
CPLJ finds
the character sequence corresponding to the code interrupt and sends the
sequence to the
Operating System. The OS then interprets the character sequence and determines
whether to display the ASCII sequence or an image in the active application.
Fig. 3 depicts another possible process, again one of many. The keyboard
continually scans for depressed keys and once a key is depressed a scan code
corresponding to the key or button pressed will be sent to the keyboard
controller. The
keyboard controller sends a multiple code interrupt to the CPU. The CPU finds
the
character sequence corresponding to the code interrupt and sends the sequence
to the
Operating System. The OS then interprets the character sequence and determines
whether the scan code is defined. If it is defined it «bill determine whether
to send the
ASCII characters or an image to the active application and will then forward
the
sequence. If it is not defined, the user will be prompted that the keys) or
buttons)
depressed is not defined and will ask for said keys) or buttons) to be
defined. The user
will then be able to choose from a pre-selected list of "emoticons" or will be
able to input
a new or customized "emoticc>n" character sequence, "emoticon" image,
''signature
icon", catch phrase or image. The character sequence or image will then be
received and
stored and assigned to the appropriate key{s) or buttons) for future use. The
OS will
then determine whether to send the ASCII characters or an image to the active
application
and will then forward the information to the active application.

Representative Drawing
A single figure which represents the drawing illustrating the invention.
Administrative Status

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Please note that "Inactive:" events refers to events no longer in use in our new back-office solution.

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Event History

Description Date
Application Not Reinstated by Deadline 2004-06-14
Inactive: Dead - No reply to s.30(2) Rules requisition 2004-06-14
Deemed Abandoned - Failure to Respond to Maintenance Fee Notice 2003-11-26
Inactive: Abandoned - No reply to s.30(2) Rules requisition 2003-06-16
Application Published (Open to Public Inspection) 2003-05-26
Inactive: Cover page published 2003-05-25
Inactive: S.30(2) Rules - Examiner requisition 2003-02-14
Letter Sent 2002-06-21
Request for Examination Requirements Determined Compliant 2002-02-25
Inactive: Correspondence - Formalities 2002-02-25
Request for Examination Received 2002-02-25
All Requirements for Examination Determined Compliant 2002-02-25
Inactive: IPC assigned 2002-02-01
Inactive: First IPC assigned 2002-02-01
Inactive: Office letter 2002-01-15
Filing Requirements Determined Compliant 2002-01-11
Inactive: Filing certificate - No RFE (English) 2002-01-11
Application Received - Regular National 2002-01-07

Abandonment History

Abandonment Date Reason Reinstatement Date
2003-11-26

Fee History

Fee Type Anniversary Year Due Date Paid Date
Application fee - small 2001-11-26
Request for examination - small 2002-02-25
Owners on Record

Note: Records showing the ownership history in alphabetical order.

Current Owners on Record
JERKO SARIC
IVAN SESTAK
Past Owners on Record
None
Past Owners that do not appear in the "Owners on Record" listing will appear in other documentation within the application.
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Document
Description 
Date
(yyyy-mm-dd) 
Number of pages   Size of Image (KB) 
Representative drawing 2002-06-17 1 11
Cover Page 2003-05-05 1 40
Abstract 2001-11-26 1 14
Description 2001-11-26 1 72
Claims 2001-11-26 4 179
Drawings 2002-02-04 4 96
Description 2002-02-04 5 418
Abstract 2002-02-04 1 19
Claims 2002-02-04 3 162
Drawings 2001-11-26 1 25
Filing Certificate (English) 2002-01-11 1 164
Acknowledgement of Request for Examination 2002-06-21 1 193
Notice: Maintenance Fee Reminder 2003-08-27 1 115
Courtesy - Abandonment Letter (R30(2)) 2003-08-25 1 167
Courtesy - Abandonment Letter (Maintenance Fee) 2004-01-21 1 176
Second Notice: Maintenance Fee Reminder 2004-05-27 1 117
Correspondence 2002-01-11 1 13
Correspondence 2002-02-25 2 49