Note: Descriptions are shown in the official language in which they were submitted.
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VIRTUAL PERSONAL TRAINING DEVICE
CROSS-REFERENCE TO RELATED APPLICATIONS
[oool] This application claims priority benefits under 35 U.S.C. 119(e)
of the U.S. Provisional Application No. 60/784,690 filed on March 22,2006,
incorporated herein by reference.
FIELD OF THE INVENTION
[0002] The _invention relates generally to fitness training, and more
specifically to a system. and method for providing an interactive virtual
fitness
trainer to users in real-time.
BACKGROUND OF THE INVENTION
[0003] As personal fitness becomes more popular, peopte are looking
for better and more effective ways to exercise. People further seek exercise
programs which keep their interest and motivation levels high: One of the
best ways for people who go to a gym, and even those who workout at home,
to achieve a good workout is to enlist the help of personal trainers.
[ooo4] Personal trainers are individuals who usually have a fitness
training background and who provided personal training services to an
individual customer. These trainers instruct the exerciser how to properly use
the equipment, design personalized exercise routines, give encouragement
throughout the workout and even, if necessary, give the exerciser help, such
as a spot. Another benefit of personal trainers is that they often provide
their
customers with the needed incentive and motivation to continue to workout
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and perform, and may also revise the exercise routine over time based on
performance and results. However, these, real, personal trainers can become
extremely expensive and may not be available at all times. Often gyms have
a limited number of trainers on staff and therefore it is also difficult to
change
trainers if desired.
[ooos) As technology and the internet have developed, various
methods of overcoming the problem with personal trainers have arisen. Many
aerobic exercise machines now come with predetermined programs that the
user can tailor to fit his/her exercise needs and desires. Furthermore,
systems have been developed to compare a user's current and previous
performance and adjust the exercise equipment accordingly.
[ooosl Methods to instruct users on the use of equipment and design
personal exercise routines have also developed. Videos have been produced
to provide the details on how to use exercise equipment and computer
programs have been written that will custom tailor an exercise routine to a
user's abilities and requirements.
[oool For example, U.S. Patent Application Publication 2005/0164833
discloses software that allows users to choose a virtual personal trainer and
select their own exercise routine. The virtual trainer demonstrates the use of
the gym equipment on a computer and then the users follow the routine at
their own pace and at a place and time of their own convenience. However,
the virtual trainer is not there to encourage, motivate and assist the user
while
he/she is exercising.
[ooos] None of these technological replacements for real personal
trainers have all of the aspects of a real personal trainer. None provide the
on
site encouragement, motivation, incentive or assistance that a personal
trainer
can give. It is therefore desired to provide a system and method for creating
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and implementing an interactive virtual personal trainer that can be used on
various exercise equipment. It is also desired to provide a system and
method for providing a virtual trainer which provides a planned exercise
routine and real time motivation based on past performance.
SUMMARY OF THE INVENTION
[ooos] Accordingly, it is an object of the present invention to provide a
customizable interactive virtual trainer for providing an exercise routine and
motivation and encouragement during the exercise routine. It is also an
object of the present invention to provide a system and method which retains
exercise data and history and provides the exercise routine and motivation
based on the exercise data and history.
(ooolo) These and other objectives are achieved by providing a virtual
trainer exercise system including at least one exercise equipment device
including a~ video user interface, an audio input, an audio output, and a data
port for receiving a portable storage device, a server in communication with
the exercise equipment device, a database in communication with the server,
the database including one or more user profiles, software executing on the
exercise equipment device for receiving user data from the portable storage
device, software executing on the server for accessing a user profile
corresponding to the user data, and software executing on the server for
generating an interactive virtual trainer based on the user profile and
providing
the interactive virtual trainer to the user via the user interface and audio
output.
(oool 11 Also provided is a method of providing a user with a virtual
trainer in situ on exercise equipment including the steps of receiving user
data
from a portable memory device, accessing a user profile corresponding to the
user data, generating an interactive virtual trainer, displaying the
interactive
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virtual trainer on a video display, implementing a workout routine on the
exercise equipment, receiving speech input from the user and providing a
response to the speech input via the interactive virtual trainer.
[00012) Further provided is a method of generating an interactive virtual
trainer and workout regiment for use in situ on exercise equipment, including
the steps of accessing a server via the Internet, creating a username and a
password, entering one or more personal data elements corresponding to the
user for storage in a user profile, selecting a customizable virtual trainer
for
storage in the user profile, selecting trainer attributes indicative of at
least one
of an appearance and a behavior of the virtual trainer, providing one or more
--workout- parameters,-and-receiving a workout routine based on the one or
more workout parameters.
BRIEF DESCRIPTION OF THE DRAWINGS
[00013] FIG. 1 is a schematic view of a virtual trainer exercise system
according to the present invention. -
[00014] FIG. 2 is another schematic view of the system shown in FIG. 1
[00015] FIGS. 3A and B are exemplary video user interfaces employable
by the system shown in FIGS. 1 and 2.
[000161 FIG. 4 is a method of providing a virtual trainer employable by
the system shown in FIGS. 1 and 2.
[00017] FIGS. 5A and 5B are exemplary screenshots generated by the
system shown in FIGS. 1 and 2.
[ooou] FIG. 6 is another method of providing a virtual trainer
employable by the system shown in FIGS. 1 and 2.
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[ooois] FIG. 7 is an exemplary exercise equipment device employable
by the virtual trainer exercise system shown in FIGS. 1 and 2.
[0002o] FIG. 8 is another view of the exemplary exercise equipment
device shown in FIG. 7.
DETAILED DESCRIPTION OF THE INVENTION
[00021] FIG. I shows a system for providing a virtual trainer according to
the present invention. The system includes one or more exercise equipment
devices 110, such as treadmills, stationary bicycles, elliptical machines,
Stairmasters, weight lifting machines, etc. These exercise equipment devices
110 may be purchased by a user for in-home use or used at a fitness facility
or gym. Preferably the system includes a network of exercise equipment,
either in a particular facility or across a plurality of facilities.
[00022] Each device 110 includes a data port for receiving profile data
142 from a profile storage device 140, a video user interface 214, and an
audio input/output 212. The profile storage device 140 may be any digital
storage device that is sufficient to identify a user, such as a portable
memory
stick or a USB flash drive or a database of user profiles. The video user
interface 214 includes an LCD monitor for displaying an interactive virtual
trainer according to the present invention and/or a touch screen interface for
receiving manual input from the user.
[00023] The audio input/output 212 includes a voice recognition
application such as Natural Internet Voice Recognition ("NIVP") to receive
speech data and/or commands from the user. The audio input/output 212
includes a microphone, or a wireless communication receiver, e.g., Bluetooth
interface, for communicating with a wireless headset. The audio input/output
212 further includes one or more speakers for providing audio portions of the
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virtual trainer. The speakers may be included in a headset (e.g., Bluetooth
headset).
[00024)The NIVP includes software executing on the server 100 and/or
exercise equipment device 110 for recognizing and interpreting speech input
from the user 200. Based on the interpreted speech input, the system or
software thereof formulates commands to send to the exercise equipment
device 110 to adjust a workout'routine and/or interactive with the virtual
trainer. The NIVP also receives speech commands to start and stop the
workout. For new users, the NIVP may further receive information necessary
.
'to create a new user profile.
[00025]The system further includes one or more workstations 140. The
workstation 140 may be a personal computer remotely accessible to the
system or a terminal (e.g., kiosk) located in the vicinity of the exercise
equipment device 110. Via the workstation 140, a user may provide user
input 132 to the server 100 to generate his/her user profile, and download
profile data 142 to a profile storage device 140. For example, the user can
select a trainer and customize the trainer's attributes via the workstation
130.
The user can also select attributes of his/her workout routine. However, user
input 132 and profile data 142 can also be generated and stored to the server
and/or profile storage device 140 directly through the exercise equipment 110,
e.g., via the user interface 214 and audio input 212 thereof.
[000261 User input 132 and user profiles are stored in one or more
databases 112 accessible by the server 100. The databases 112 may further
include reference such information regarding fitness, health and/or particular
fitness equipment which is accessible to the users (e.g., via interaction with
their virtual trainer). The server 100 further communicates with the exercise
equipment device 110 (e.g., via the internet 120) before, during or after a
workout routine. The server 100 transmits trainer data, such as data
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indicative of an interactive virtual trainer, and workout regiments to the
exercise equipment device 110 and receives workout results 150 therefrom.
The results 150 (e.g., workout history) are stored by the server 100 and used
by the system to update workout routines and further generate the interactive
trainer. For example, the interactive virtual trainer may provide relevant
motivation and feedback to the user based on his/her past workout
performance.
[00027] On exercise equipment devices 110 that are weight lifting
machines, the devices may be equipped with hydraulic technology to change
the load associated with the exercise, as well as provide assistance (e.g., a
spot) when the system senses a user 200 is in need of help or when a user
communicates to the virtual trainer that he/she needs assistance.
Furthermore, the exercise-equipment devices 1-10 may-be equipped with
power seats that automatically adjust to profile data 142.
[00028] FIG. 2 shows a system for using the exercise equipment device
110.- The exercise equipment device 110 contains a processor 210 for
executing software, an audio input/output device 212 and a user interface
214. The processor 210 downloads profile data 142 from the profile storage
device 140. The profile data 142 may include a complete user profile, any
portion thereof or a trigger to enable the system to access the user profile
from the server 100. For example, the processor 210 may use the profile data
142 to access the server 100 and retrieve trainer data and/or workout
regiments 152 corresponding to the user.
[000291 Based on the user profile, the system generates an interactive
virtual trainer (e.g., 520) for continuous display and interaction with the
user
200 during his/her workout. In some embodiments, the system provides a
three-dimensional display of the virtual trainer to the user. The virtual
trainer
provides motivation, encouragement and feedback including audio and video
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trainer data 222/224 to the user during the workout. The system further
receives receive input from the user 200 to the virtual trainer via the user
interface 215 and/or the audio input device 212. The virtual trainer may
therefore ask targeted questions of the user (e.g., confirmations, desired
equipment settings, etc.) and answer questions and responds to commands
from the user. For example, the virtual trainer may answer questions about
fitness and/or the particular equipment, and may implement commands such
as changes to the workout routine in progress.
[0003o] The system employs the NIVP software to interpret questions
from the user 200 and provide the appropriate responses. The system further
responds to user's 200 requests by adjusting the workout routine if
appropriate and providing necessary motivation, encouragement and/or
incentives; etc. - The virtual trainer 520 may be able to respond to its name
and/or be able to refer to the user 200 by his/her name. During and/or upon
completion of the workout, workout data 150 or workout results are
transmitted to the server 100. The workout data 150 is stored in the
corresponding user profile for access by the user and use in future workouts
(e.g., by the virtual trainer). For example, a virtual trainer may suggest
increasing a duration or weight to a user based on his/her performance in a
previous workout.
[00031] FIGS. 3A and 3B are examples of the exercise equipment
device 110 including a user interface 214. The user interface 214 provides
the visual depiction (e.g., 3-D visual depiction) of the virtual trainer 520
to the
user and/or other workout 232 and trainer 230 data. The user 200 can
manually input information and/or preferences into the user interface 214 to
adjust workouts and/or control other aspects of the system, including the
appearance of the virtual trainer 520, the trainer s attributes, demeanor,
intensity and/or involvement.
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[00032] FIG. 4 depicts a method of creating a user profile, a virtual
trainer, and a workout routine. The user 200 first accesses the virtual
trainer
server, e.g., via a website of the system (step 401). The server and/or
website is accessible via a workstation of the system, or through a user
interface of exercise equipment of the system. The website and/or exercise
equipment 110 may then ask if the user 200 is a new or returning user (step
403).
[00033) If the user 200 is a new user, the user is prompted to register
(step 405). Registration may include entering or speaking the user's 200
personal information, including but not limited to name, address, payment
-information,_age,-and/or-w.eight. Some information, such as heart rate and
weight, may be received by sensors of the system included on the exercise
equipment device -1-10-or other devices of the-system. -Once-registration is
complete, the user is prompted to design a virtual trainer 520. If the user
200
is not a new user, the user may simply be prompted to log-in (step 409).
Once logged-on, the server 100 may access the database 112 to retrieve the
user's stored information and, if desired, modify the user's virtual trainer.
[000341 Once the user 200 has designed a virtual trainer (step 407) or
log-in (step 409), the user is prompted to provide workout preferences (step
411). The step of providing workout preferences may include selecting what
personal training devices 110 to use and/or deciding what muscle group to
work on. The workout preferences may also include a preferred workout
duration, number of repetitions and/or sets, a workout intensity, etc. A user
may provide general workout preferences, detailed workout preferences or no
preferences at all. Based on the preferences provided, if any, the system
generates a workout routine and prompts the user for confirmation of the
routine. In some embodiments, a user may add music to his/her user profile.
For example, user profiles may include any number of songs and play lists to
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be provided to the user during his/her workout. Finally, once the workout is
created, profile data is downloaded to the profile storage device 140.
(00035] The user profiles of present invention may be securely
maintained by the server 100 or, at the user's option, displayed in whole or
part on a webpage. For example, the system may include an online
community for fitness minded people to meet and network. Users can view
other user's profiles, fitness goals and progress. Users can further post
photos and personal advertisements, ask and answer questions via chat
rooms, share experiences via blogs, etc.
-(0oo361 FIGS. 5A and 5B show screenshots generated by the software
used to customize a virtual trainer 520. A virtual trainer 520 may be chosen
-from-a database-of already- created-virtual-trainers-or-may-be-generated
and/or customized by each user. Numerous aspects of the virtual trainer may
be customized including but not limited to, hair style and color 504, clothing
506, age 508, skin tone 510, gender, demeanor, voice characteristics, body
type and size, eye color, facial features, etc. Additionally, e.g., in the for-
home use version, the virtual trainer 520 may be customizable to be nude
and/or use profanity. Furthermore, the virtual trainer 520 can be designed to
have a celebrity likeness, this aspect of the system may be accessible for a
fee.
100037) FIG. 6 depicts a method of using the personal training device
110. Before beginning to exercise, the user 200 inserts the profile storage
device 140 into the personal training device 110 (step 601). Then, the
processor 210 accesses a user profile corresponding to information provided
on the profile storage device (step 603). Using the profile data 142, the
processor 210 may use software to communicate with the server 100 to
upload the trainer data and/or workout regiment 152. Once the processor 210
has all the necessary data, including but not limited to the trainer data and
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workout regiment 152, the processor 210 generates and provides the
interactive virtual trainer 520 to the user via the user interface 214 and
audio
input/output 212 (step 605).
1000381 The virtual trainer 520 proceeds to ask the user 200, via the
user interface 214, audio device 212 or any other communications means, if
the user 200 is read to begin the workout and confirms workout parameters.
After the user 200 communicates, via the user interface 214, audio device 212
or any other communications means, that he/she is ready to begin the
workout, the processor 210 may implement the workout parameters from the
user profile and begins the workout (step 609).
[00039) During the workout, the processor 210 may receive data
regarding the user's 200 performance from the personal training device 1.10
and may use software to instruct the virtual trainer 520 to provide the
appropriate feedback to the user 200 (step 611). Such feedback may include
motivation, encouragement to work harder, incentive to improve performance,
and accolades for good performance. Such feedback is communicated
visually through the user interface 214 and/or audibly through the audio
device 212 and/or speakers attached to the exercise equipment 110.
[00040] During the workout, the processor 210 continuously monitors the
user's 200 commands, through the audio device 212, the user interface 214
and/or any other communications means. If at any time during and/or before
the workout the user 200 wishes to modify the workout (steps 613, 615), the
processor 210 makes the necessary adjustments, including but not limited to
length of the workout, intensity of the workout, number of sets and/or
repetitions, etc. Once the modifications to the workout are made, the virtual
trainer 520 confirms the adjustments with the user (step 617).
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[00041] FIGS. 7 and 8 iilustrate an exemplary exercise equipment
device 110 employable by the virtual trainer exercise system'according to the
present invention. The device 110 may include multiple displays or user .
interfaces 214a - 214c. Each display or monitor may have its own functions
and state of the art technology providing added distraction to a fitness work
out. Users may select the particular content to be displayed on each. For
example, a virtual trainer may be interactively display on a first display
(e.g.,
214a), workouts statistics and/or workout design functions on second display
(e.g., 214b) and multimedia (e.g., TV, cable, Internet, Email, Direct TV, DVD,
etc.) on a third display (e.g., 214c).
.[000_42) In..som.e_e.mbodiments, the device 110 and/or displays thereof
are operable via selectable menus on any one or all of the displays. Menus of
-dialogue-choices provide-a-means of communication with -the-virtual trainers.
These choices can be questions and/or responses to the user's answers that
motivate you, teach, and direct you through your desired fitness routine. A
user may therefore communicate with his/her virtual trainer via the voice
recognition application described above, via questions presented on the
display(s) with selectable (e.g., touch screen) answers or options, or by both
means. A user may also create and/or modify a virtual trainer via a series of
menus on the display(s). In some embodiments, the device 110, displays
and/or menus are also controllable using a remote or wireless controller. The
virtual personal trainers can be designed, profiles created, and routines
programmed with the remote control or wireless controller.
[00043] Although the invention has been described with reference to a
particular arrangement of parts, features and the like, these are not intended
to exhaust all possible arrangements or features, and indeed many
modifications and variations will be ascertainable to those of skill in the
art.