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Patent 2857832 Summary

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(12) Patent Application: (11) CA 2857832
(54) English Title: COMPRESSION OF A THREE-DIMENSIONAL MODELED OBJECT
(54) French Title: COMPRESSION D'UN OBJET MODELISE TRIDIMENSIONNEL
Status: Deemed Abandoned and Beyond the Period of Reinstatement - Pending Response to Notice of Disregarded Communication
Bibliographic Data
(51) International Patent Classification (IPC):
  • G06T 19/20 (2011.01)
(72) Inventors :
  • TUFFREAU, JEAN (France)
(73) Owners :
  • DASSAULT SYSTEMES
(71) Applicants :
  • DASSAULT SYSTEMES (France)
(74) Agent: MCCARTHY TETRAULT LLP
(74) Associate agent:
(45) Issued:
(22) Filed Date: 2014-07-25
(41) Open to Public Inspection: 2015-01-30
Examination requested: 2019-07-18
Availability of licence: N/A
Dedicated to the Public: N/A
(25) Language of filing: English

Patent Cooperation Treaty (PCT): No

(30) Application Priority Data:
Application No. Country/Territory Date
EP 13306101.0 (European Patent Office (EPO)) 2013-07-30

Abstracts

English Abstract


It is proposed a computer-implemented method for compressing a three-
dimensional
modeled object. The method comprises:
- providing (S10) a mesh of the three-dimensional modeled object;
- parameterizing (u,v) the mesh in a two-dimensional plane, the
parameterization of
the mesh resulting in a set of vertices having two-dimensional coordinates;
- providing a grid on the two-dimensional plane; and
- modifying the two-dimensional coordinates of each vertex by assigning one
vertex
to one intersection of the grid.
Such compression method is lossless, completely reversible, suitable to
efficiently
reduce the storage size of a CAD file.


Claims

Note: Claims are shown in the official language in which they were submitted.


23
CLAIMS
1. A computer-implemented method for compressing a three-dimensional modeled
object, comprising:
- providing (S10) a mesh of the three-dimensional modeled object;
- parameterizing (u,v) the mesh in a two-dimensional plane, the
parameterization of
the mesh resulting in a set of vertices having two-dimensional coordinates;
- providing a grid on the two-dimensional plane; and
- modifying the two-dimensional coordinates of each vertex by assigning one
vertex
to one intersection of the grid.
2. The computer-implemented method of claim 1, further comprising, after
providing
the mesh of the three-dimensional modeled object:
- storing connectivity data of the mesh of the three-dimensional modeled
object.
3. The computer-implemented method of any of claims 1 to 2, wherein assigning
one
vertex to one intersection of the grid is performed by a repulsion technique
that
pushes each vertex away from another.
4. The computer-implemented method of claim 3, wherein the repulsion technique
comprises:
- comparing the distance between two vertices with the length of the grid cell
diagonal; and
- pushing the two vertices away if the distance between the two is lower than
the
length (L).
5. The computer-implemented method of any of claims 3 to 4, wherein several
iterations of the repulsion technique are performed until there is at most
only one
vertex between four intersections of the grid.
6. The computer-implemented method of any of claims 3 to 5, further
comprising,
after performing a repulsion technique, performing a relaxation technique that
eliminates empty intersections between vertices.

24
7. The computer-implemented method of any of claims 1 to 6, wherein the size
of the
grid is extendable.
8. The computer-implemented method of any of claims 1 to 7, wherein the set of
vertices having modified two-dimensional coordinates forms a raster image,
wherein
each vertex of the set is a pixel of the raster image and the coordinate (x,
y, z) of each
vertex of the set is stored in the color channels red/blue/green of the raster
image.
9. The computer-implemented method of claim 8, wherein supplementary
properties
of the vertices of the set are stored in additional color channels.
10. The computer-implemented method of any of claims 8 to 9, wherein the
raster
image is reframed for reducing the size of the raster image.
11. The computer-implemented method of any of claims 1 to 10, further
comprising
applying on the set of vertices having modified two-dimensional coordinates
one of
the following compression scheme:
- a discrete cosine transform;
- a wavelet transformations
12. The computer-implemented method of claim 11 combined with claim 2, wherein
connectivity data of the mesh of the three-dimensional modeled object is
compressed.
13. A computer-implemented method for uncompressing a three-dimensional
modeled compressed according to the method of one of the claims 2 to 12, the
method comprising:
- providing the set of vertices having modified two-dimensional coordinates;
- extracting the vertices from the provided set of vertices;
- connecting the vertices with connectivity data.
14. A computer-aided design system comprising:
¨ a database storing a mesh of a three-dimensional modeled object;

25
¨ means for compressing three-dimensional modeled object according to the
method of any of claims 1-12 and/or decompressing a three-dimensional
modeled according to the method of claim 13.
15. A computer program comprising instructions for execution by a computer,
the
instructions comprising means for performing the method of any of claims 1-13.

Description

Note: Descriptions are shown in the official language in which they were submitted.


CA 02857832 2014-07-25
1
COMPRESSION OF A THREE-DIMENSIONAL MODELED OBJECT
FIELD OF THE INVENTION
The invention relates to the field of computer programs and systems, and more
specifically to a method, system and program for compressing/uncompressing a
three-dimensional modeled.
BACKGROUND
A number of systems and programs are offered on the market for the design,
the engineering and the manufacturing of objects. CAD is an acronym for
Computer-
Aided Design, e.g. it relates to software solutions for designing an object.
CAE is an
acronym for Computer-Aided Engineering, e.g. it relates to software solutions
for
simulating the physical behavior of a future product. CAM is an acronym for
Computer-Aided Manufacturing, e.g. it relates to software solutions for
defining
manufacturing processes and operations. In such computer-aided design systems,
the
graphical user interface plays an important role as regards the efficiency of
the
technique. These techniques may be embedded within Product Lifecycle
Management (PLM) systems. PLM refers to a business strategy that helps
companies
to share product data, apply common processes, and leverage corporate
knowledge
for the development of products from conception to the end of their life,
across the
concept of extended enterprise.
The PLM solutions provided by Dassault Systemes (under the trademarks
CATIA, ENOVIA and DELMIA) provide an Engineering Hub, which organizes
product engineering knowledge, a Manufacturing Hub, which manages
manufacturing engineering knowledge, and an Enterprise Hub which enables
enterprise integrations and connections into both the Engineering and
Manufacturing
Hubs. All together the system delivers an open object model linking products,
processes, resources to enable dynamic, knowledge-based product creation and
decision support that drives optimized product definition, manufacturing
preparation,
production and service.
In the field of computer graphics, the surface of a 3D object is often
represented by a collection of triangles (or more generally by a collection of
polygons) in a 3D space. These polygons are connecting vertices which hold

CA 02857832 2014-07-25
2
different properties. Among these different properties each vertex has at
least a
definite position in space (x, y and z). This kind of representation is called
a
polygonal mesh. It is also called a triangular mesh if the representation only
contains
triangles. A polygonal mesh can be divided in two types of data: (i) geometry
data
comprise the whole set of positions and other properties for each vertex, and
(ii)
connectivity data comprise the indices of the vertices joined by each polygon.
3D objects and surface geometries of 3D objects can be stored on a persistent
support in a straightforward implementation, i.e. without compression. This
straightforward storage (i.e. without compression) is notably used in CATIA
and in
other CAD software. With such a storing, the storing is lossless. Indeed, the
data
defining the model is not modified before storing, and there can therefore not
be any
loss of data. The storing is also stable. Indeed, the data defining the model
is not to
be transformed when the model is reopened, because the data is not compressed.
However, such a method fails to optimize the storage size of a CAD model.
To this aims, several compression schemes have been developed. Remeshing
is one of the techniques that can be used for storing 3D objects while
requiring
considerably less storage space on the storage. Surface geometry is often
modeled
with irregular triangle meshes. The process of remeshing refers to
approximating
such geometry using a mesh with (semi)-regular connectivity.
Xiangfeng Gu, Steven Gortler and Hugues Hoppe (Geometry images. In
Proceedings of the 29th annual conference on Computer graphics and interactive
techniques, pages 355-361. ACM Press, 2002) introduce another representation
called geometry image and a process to convert a 3D model a polygonal mesh
into an
image called geometry image. A geometry image is a completely regular
structure
wherein the surface of the 3D object is represented by a grid of vertices.
Each vertex
is connected to four neighbors except at the grid borders. Hence, a geometry
image
may be contemplated as a 2D array of vertices, like a raster image which is a
two-
dimensional array of colored pixels. Going further into the comparison, the
geometry image may be seen as a two-dimensional image where each pixel hold in
their color channels (red, green, blue) the positions x, y and z of a sampled
point on
the surface of the tridimensional object. To serialize a geometry image, one
only
have to store the properties of each vertex (geometry data), because the
connectivity
is implicit (a vertex is connected to its four neighbors in the geometry
image).

CA 02857832 2014-07-25
3
Geometry image representation is sometimes referred to in some online virtual
worlds as sculpted prims. Geometry image is notably suitable for this kind of
application due to the ease to operate with it (modeling) and the efficiency
to
compress and transfer it over the network. This representation is also
recognized by
some modelers.
The process to convert a polygonal mesh into a geometry image is called
remeshing. It consists in finding a convenient 2D parameterization for the
object
surface that is represented by a polygonal mesh and then in sampling new
points on
this surface regularly spaced in the 2D parameterization space. According to
the
building process, these new points form a regular grid, which is the geometry
image
representation. Consequences of the remeshing process are:
- there is no guarantee that the new sampled points match with those of the
initial
polygonal mesh, and it almost never happens;
- connectivity data of the initial mesh is completely lost, and there is no
way to know
how initial vertices were connected by looking at the resulting geometry
image;
- depending on the 2D parameterization and the distance between two sampled
points, some details in the initial polygonal mesh can disappear in the
resulting
geometry image. Said otherwise, the surface made by joining the regularly
sampled
points may slightly differ from the original surface due to the building
process. This
effect can be attenuated if the number of sampling points is increased, but
this also
increases the size of the geometry image.
Another limitation is that models which are not watertight, which have high
topology genus or which are not manifold, can require additional calculations
to find
a convenient 2D parameterization at the beginning of the process. This can
lead to
the need of much more vertices in the geometry image than in the initial
polygonal
mesh to describe correctly the same surface. In the worse situation, this can
even
lead to the inability to find a solution.
To sum up, the process of remeshing is irreversible in the sense it is not
possible recover the initial polygonal mesh from the geometry image. At the
most,
the representation obtained from the geometry image is very similar to the
initial
polygonal mesh, but both representations do not necessarily match in terms of
Hausdorff distance. In addition, the geometry image represents a surface close
to the
initial mesh but always with few errors: loss of small details, distortions...

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Furthermore, non-watertight initial mesh can lead to a geometry image that
needs
more data for describing the object than the polygonal mesh.
Within this context, there is still a need for an improved compression method
which is lossless and completely reversible, and that is suitable to
efficiently reduce
the storage size of a CAD file.
SUMMARY OF THE INVENTION
According to one aspect, the invention therefore provides a computer-
implemented method for compressing a three-dimensional modeled object. The
method comprises:
- providing a mesh of the three-dimensional modeled object;
- parameterizing (u,v) the mesh in a two-dimensional plane, the
parameterization of
the mesh resulting in a set of vertices having two-dimensional coordinates;
- providing a grid on the two-dimensional plane; and
- modifying the two-dimensional coordinates of each vertex by assigning one
vertex
to one intersection of the grid.
The method may comprise one or more of the following:
- after providing the mesh of the three-dimensional modeled object: storing
connectivity data of the mesh of the three-dimensional modeled object;
- assigning one vertex to one intersection of the grid is performed by a
repulsion
technique that pushes each vertex away from another;
- the repulsion technique comprises comparing the distance between two
vertices
with the length of the grid cell diagonal; and pushing the two vertices away
if the
distance between the two is lower than the length (L);
- several iterations of the repulsion technique are performed until there is
at most
only one vertex between four intersections of the grid;
- after performing a repulsion technique, performing a relaxation technique
that
eliminates empty intersections between vertices;
- the size of the grid is extendable;
- the set of vertices having modified two-dimensional coordinates forms a
raster
image, wherein each vertex of the set is a pixel of the raster image and the
coordinate
(x, y, z) of each vertex of the set is stored in the color channels
red/blue/green of the
raster image;

CA 02857832 2014-07-25
- supplementary properties of the vertices of the set are stored in additional
color
channels;
- the raster image is reframed for reducing the size of the raster image;
- applying on the set of vertices having modified two-dimensional coordinates
one of
5 the following compression scheme: - a discrete cosine transform; - a
wavelet
transformations;
- connectivity data of the mesh of the three-dimensional modeled object is
compressed.
The invention further proposes a computer-implemented method for
uncompressing a three-dimensional modeled compressed according to the above
method. The method comprises:
- providing the set of vertices having modified two-dimensional coordinates;
- extracting the vertices from the provided set of vertices;
- connecting the vertices with connectivity data.
The invention further proposes a computer-aided design system comprising:
- a database storing a mesh of a three-dimensional modeled object;
- means for compressing three-dimensional modeled object according to the
above
compression method and/or for decompressing a three-dimensional modeled
according to the above decompression method.
The invention further proposes a computer program comprising instructions for
execution by a computer, the instructions comprising means for performing the
above compression method and/or decompression method.
The invention further proposes a computer readable storage medium having
recorded thereon the above computer program.
BRIEF DESCRIPTION OF THE DRAWINGS
Embodiments of the invention will now be described, by way of non-limiting
example, and in reference to the accompanying drawings, where:
- FIG. 1 shows a flowchart of an example of the method;
- FIG. 2 shows an example of a sampling used in the prior art;
- FIG. 3 shows an example of snapping one vertex with one
intersection;
- FIG. 4 shows an example of a polygonal mesh to be remeshed
according to
the invention;

CA 02857832 2014-07-25
6
- FIG. 5
shows an example of vertices of the polygonal mesh of FIG. 4 that
are parameterized (u, v) in a two-dimensional plane;
- FIG. 6 shows an example of a regular grid provided in the (u, v)
plane of
FIG. 5;
- FIG. 7 shows an
example of vertices of FIG. 5 snapped to the intersections
of the regular grid of FIG. 6;
- FIGS. 8 to 10 show an example of a repulsion technique that pushes
each
vertex away from another;
- FIGS. 11
and 12 show an example of a relaxation technique that eliminates
empty cells between vertices;
- FIG. 13 shows an example of a graphical user interface of CAD
system;
- FIG. 14 shows an example of a CAD system.
DETAILED DESCRIPTION OF THE INVENTION
With reference to the flowchart of FIG. 1, it is proposed a computer-
implemented method for compressing a three-dimensional (3D) modeled object.
The
method comprises providing a mesh of the three-dimensional modeled object.
Then,
the mesh is parameterized (u,v) in a two-dimensional (2D) plane. It results
from the
parameterization of the mesh a set of vertices having 2D coordinates. Next, a
grid is
provided on the two-dimensional plane. Then, the 2D coordinates of each vertex
are
modified. The modification of the 2D coordinates is performed by assigning one
vertex to one intersection of the grid.
Such a method slightly modifies the definition of a geometry image disclosed
disclosed in Xianfeng Gu, Steven J. Gortler, and Hugues Hoppe (Geometry
images.
In Proceedings of the 29th annual conference on Computer graphics and
interactive
techniques, pages 355-361. ACM Press, 2002) and provides an improved
conversion
of a polygonal mesh into 2D image representation. That is, the present method
improves the compression of a 3D modeled object.
For the sake of explanation, it is reminded that a geometry image, as known in
the art, is obtained from a transformation of an arbitrary surface of a 3D
modeled
object onto static mesh as a 2D image, which is a completely regular remesh of
the
original geometry of the 3D modeled object, and that support reverse
transformation.
The geometry image provides a completely regular structure that captures
geometry

CA 02857832 2014-07-25
7
as a simple 2D array of quantized points. Surface signals like normals and
colors are
stored in similar 2D arrays using the same implicit surface
parameterization¨texture
coordinates are absent.
The result of the present method is a two-dimensional array of vertices which
lie on the surface of the 3D object, but instead of sampling new points on the
surface
of the object at regular interval to get a grid of points, the original
vertices are kept
from the triangular mesh. This advantageously provides that any vertex hold by
the
two-dimensional array of vertices matches exactly a vertex from the initial
polygonal
mesh. Reciprocally, any vertex from the initial polygonal mesh matches exactly
a
vertex of the geometry image. Hence, it results that any vertex of the two-
dimensional array of vertices has one exact corresponding vertex in the
polygonal
mesh, and therefore the process to convert a polygonal mesh into a geometry
image
is completely reversible. This involves that a 3D modeled object compressed
with
the present method can be uncompressed without losing small details as the
conversion is lossless. In fact, any detail of the initial polygonal mesh can
disappear
in the resulting two-dimensional array of vertices because the present method
of
compression does not rely on a sampling of the parameterized mesh. By this
way,
there is no need to increase the number of sampling points, which increases
the size
of the geometry image. Hence, the present invention advantageously allow to
improve compression rate of a mesh of 3D modeled object that contains details
that
would be lost using geometry image disclosed disclosed in Xianfeng Gu, Steven
J.
Gortler, and Hugues Hoppe. In addition, any 3D modeled object may converted
because the present method does not require any condition on the closure or on
the
topology of the mesh of the 3D modeled object. Further advantages of the
present
invention will appear in the description.
The method is computer-implemented. This means that the steps (or
substantially all the steps) of the method are executed by at least one
computer. In
examples, the triggering of at least some of the steps of the method may be
performed through user-computer interaction. The level of user-computer
interaction
required may depend on the level of automatism foreseen and put in balance
with the
need to implement the user's wishes. In examples, this level may be user-
defined
and/or pre-defined.

CA 02857832 2014-07-25
8
For instance, the step of providing a mesh of the 3D modeled object may be
performed upon user action. For instance, the user may select a 3D modeled
object
into a dedicated menu or in a feature tree, e.g. the data 2500 in FIG.
A typical example of computer-implementation of the method is to perform the
method with a system (e.g. a CAD system) comprising a memory storing 3D
modeled objects, or at least meshes of 3D modeled objects. The memory, which
stores a database, is merely any hardware suitable for such storage. The
system may
further comprise a graphical user interface (GUI). The GUI is coupled with a
memory and a processor. The GUI may be adapted for displaying the provided
mesh
of the 3D modeled object. The system further comprises means for compressing
three-dimensional modeled object according to the above method. The system may
further comprise means for decompressing a three-dimensional modeled
compressed
according to the above method. Such a system allows the modeling of 3D modeled
objects with low memory resources. Indeed, as the system compresses the 3D
modeled object according to the efficient compressing method presented above,
more
objects may be stored under compressed form in the database of the system as
compared to other systems. In addition, such a system improves the overall
process
of designing because detailed 3D modeled objects may be compressed without
losing
information when uncompressing said compressed 3D modeled object.
The graphical user interface may allow a user to command the compressing of
data modeling an object or the decompressing of data modeling an object. The
object
may be a part, thus modeled by a CAD file. The system may thus store CAD files
under compressed form, and decompress them when a designer needs to work on
the
part, for example by means of the graphical user interface.
By "database", it is meant any collection of data (i.e. information) organized
for search and retrieval. When stored on a memory, the database allows a rapid
search and retrieval by a computer. Databases are indeed structured to
facilitate
storage, retrieval, modification, and deletion of data in conjunction with
various data-
processing operations. The database may consist of a file or set of files that
can be
broken down into records, each of which consists of one or more fields. Fields
are
the basic units of data storage. Users may retrieve data primarily through
queries.
Using keywords and sorting commands, users can rapidly search, rearrange,
group,
and select the field in many records to retrieve or create reports on
particular

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,
9
aggregates of data according to the rules of the database management system
being
used.
In the case of the method, the database can store data representative of 3D
modeled objects, or at least meshes of 3D modeled objects.
The method generally manipulates meshes of 3D modeled objects. A modeled
object is any object defined by data stored in the database. By extension, the
expression "modeled object" designates the data itself. According to the type
of the
system, the modeled objects may be defined by different kinds of data.
The system may indeed be any combination of a CAD system, a CAE system,
a CAM system, a PDM and/or a PLM system. In those different systems, modeled
objects are defined by corresponding data. One may accordingly speak of CAD
object, PLM object, CAE object, CAM object, CAD data, PLM data, CAM data,
CAE data. However, these systems are not exclusive one of the other, as a
modeled
object may be defined by data corresponding to any combination of these
systems. A
system may thus well be both a CAD and PLM system, as will be apparent from
the
definitions of such systems provided below.
By CAD system, it is meant any system suitable at least for designing a
modeled object on the basis of a graphical representation of the modeled
object, such
as CATIA. In this case, the data defining a modeled object comprise data
allowing
the representation of the modeled object. A CAD system may for example provide
a
representation of CAD modeled objects using edges or lines, in certain cases
with
faces or surfaces. Lines, edges, or surfaces may be represented in various
manners,
e.g. non-uniform rational B-splines (NURBS). Specifically, a CAD file contains
specifications, from which geometry may be generated, which in turn allows for
a
representation to be generated. Specifications of a modeled object may be
stored in a
single CAD file or multiple ones. The typical size of a file representing a
modeled
object in a CAD system is in the range of one Megabyte per part. And a modeled
object may typically be an assembly of thousands of parts.
In the context of CAD, a modeled object may typically be a 3D modeled
object, e.g. representing a product such as a part or an assembly of parts, or
possibly
an assembly of products. By product it is meant an item to be physically
manufactured. By "3D modeled object", it is meant any object which is modeled
by
data allowing its 3D representation. A 3D representation allows the viewing of
the

CA 02857832 2014-07-25
part from all angles. For example, a 3D modeled object, when 3D represented,
may
be handled and turned around any of its axes, or around any axis in the screen
on
which the representation is displayed. This notably excludes 2D icons, which
are not
3D modeled. The display of a 3D representation facilitates design (i.e.
increases the
5 speed at which designers statistically accomplish their task). This
speeds up the
manufacturing process in the industry, as the design of the products is part
of the
manufacturing process.
A CAD system may be history-based. In this case, a modeled object is further
defined by data comprising a history of geometrical features. A modeled object
may
10 indeed be designed by a physical person (i.e. the designer/user) using
standard
modeling features (e.g. extrude, revolute, cut, and/or round etc.) and/or
standard
surfacing features (e.g. sweep, blend, loft, fill, deform, smoothing and/or
etc.). Many
CAD systems supporting such modeling functions are history-based system. This
means that the creation history of design features is typically saved through
an
acyclic data flow linking the said geometrical features together through input
and
output links. The history based modeling paradigm is well known since the
beginning of the 80's. A modeled object is described by two persistent data
representations: history and B-rep (i.e. boundary representation). The B-rep
is the
result of the computations defined in the history. The shape of the part
displayed on
the screen of the computer when the modeled object is represented is (a
tessellation
of) the B-rep. The history of the part is the design intent. Basically, the
history
gathers the information on the operations which the modeled object has
undergone.
The B-rep may be saved together with the history, to make it easier to display
complex parts. The history may be saved together with the B-rep in order to
allow
design changes of the part according to the design intent. In practice, (B-
rep) of parts
are the means of describing the geometrical model to the mesher, the mesher
outputting the mesh displayed.
By CAE (Computer-Aided Engineering) solution, it is meant any solution,
software of hardware, suitable for the analysis of the physical behavior of
modeled
object. A well-known and widely used CAE technique is the Finite Element
Method
(FEM) which typically involves a division of a modeled objet into elements
which
physical behaviors can be computed and simulated through equations. Such CAE
solutions are provided by Dassault Systemes under the trademark SIMULIA .

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11
Another growing CAE technique involves the modeling and analysis of complex
systems composed a plurality components from different fields of physics
without
CAD geometry data. CAE solutions allows the simulation and thus the
optimization,
the improvement and the validation of products to manufacture. Such CAE
solutions
are provided by Dassault Systemes under the trademark DYMOLA .
By CAM (Computer-Aided Manufacturing) solution, it is meant any solution,
software of hardware, suitable for managing the manufacturing data of a
product.
The manufacturing data generally includes data related to the product to
manufacture, the manufacturing process and the required resources. A CAM
solution
is used to plan and optimize the whole manufacturing process of a product. For
instance, it can provide the CAM users with information on the feasibility,
the
duration of a manufacturing process or the number of resources, such as
specific
robots, that may be used at a specific step of the manufacturing process; and
thus
allowing decision on management or required investment. CAM is a subsequent
process after a CAD process and potential CAE process. Such CAM solutions are
provided by Dassault Systemes under the trademark DELMIA .
By PDM (Product Data Management) solution, it is meant any solution,
software of hardware, suitable for managing all types of data related to a
particular
product. A PDM solution may be used by all actors involved in the lifecycle of
a
product: primarily engineers but also including project managers, finance
people,
sales people and buyers. A PDM solution is generally based on a product-
oriented
database. It allows the actors to share consistent data on their products and
therefore
prevents actors from using divergent data. Such PDM solutions are provided by
Dassault Systemes under the trademark ENOVIA .
FIG. 13 shows an example of the GUI of the system, wherein the system is a
CAD system.
The GUI 2100 may be a typical CAD-like interface, having standard menu bars
2110, 2120, as well as bottom and side toolbars 2140, 2150. Such menu- and
toolbars
contain a set of user-selectable icons, each icon being associated with one or
more
operations or functions, as known in the art. Some of these icons are
associated with
software tools, adapted for editing and/or working on the 3D modeled object
2000
displayed in the GUI 2100. The software tools may be grouped into workbenches.
Each workbench comprises a subset of software tools. In particular, one of the

CA 02857832 2014-07-25
12
workbenches is an edition workbench, suitable for editing geometrical features
of the
modeled product 2000. In operation, a designer may for example pre-select a
part of
the object 2000 and then initiate an operation (e.g. change the dimension,
color, etc.)
or edit geometrical constraints by selecting an appropriate icon. For example,
typical
CAD operations are the modeling of the punching or the folding of the 3D
modeled
object displayed on the screen.
The GUI may for example display data 2500 related to the displayed product
2000. In the example of FIG. 2, the data 2500, displayed as a "feature tree",
and their
3D representation 2000 pertain to a brake assembly including brake caliper and
disc.
The GUI may further show various types of graphic tools 2130, 2070, 2080 for
example for facilitating 3D orientation of the object, for triggering a
simulation of an
operation of an edited product or render various attributes of the displayed
product
2000. A cursor 2060 may be controlled by a haptic device to allow the user to
interact with the graphic tools.
FIG. 14 shows a computer system, e.g. a CAD system.
The client computer comprises a central processing unit (CPU) 1010 connected
to an internal communication BUS 1000, a random access memory (RAM) 1070 also
connected to the BUS. The client computer is further provided with a graphical
processing unit (GPU) 1110 which is associated with a video random access
memory
1100 connected to the BUS. Video RAM 1100 is also known in the art as frame
buffer. A mass storage device controller 1020 manages accesses to a mass
memory
device, such as hard drive 1030. Mass memory devices suitable for tangibly
embodying computer program instructions and data include all forms of
nonvolatile
memory, including by way of example semiconductor memory devices, such as
EPROM, EEPROM, and flash memory devices; magnetic disks such as internal hard
disks and removable disks; magneto-optical disks; and CD-ROM disks 1040. Any
of
the foregoing may be supplemented by, or incorporated in, specially designed
ASICs
(application-specific integrated circuits). A network adapter 1050 manages
accesses
to a network 1060. The client computer may also include a haptic device 1090
such
as cursor control device, a keyboard or the like. A cursor control device is
used in the
client computer to permit the user to selectively position a cursor at any
desired
location on display 1080, as mentioned with reference to FIG. 13. In addition,
the
cursor control device allows the user to select various commands, and input
control

CA 02857832 2014-07-25
13
signals. The cursor control device includes a number of signal generation
devices for
input control signals to system. Typically, a cursor control device may be a
mouse,
the button of the mouse being used to generate the signals. As another
example, the
display 1080 may be a sensitive touch display, and the cursor control may be
performed upon user action (e.g. touch) on the touch sensitive display.
A computer program may comprise instructions by a computer, the instructions
comprising means for causing the above system to perform the above method. The
invention may for example be implemented in digital electronic circuitry, or
in
computer hardware, firmware, software, or in combinations of them. Apparatus
of
the invention may be implemented in a computer program product tangibly
embodied in a machine-readable storage device for execution by a programmable
processor; and method steps of the invention may be performed by a
programmable
processor executing a program of instructions to perform functions of the
invention
by operating on input data and generating output.
The invention may advantageously be implemented in one or more computer
programs that are executable on a programmable system including at least one
programmable processor coupled to receive data and instructions from, and to
transmit data and instructions to, a data storage system, at least one input
device, and
at least one output device. The application program may be implemented in a
high-
level procedural or object-oriented programming language, or in assembly or
machine language if desired; and in any case, the language may be a compiled
or
interpreted language.
Referring back to FIG. 1, it is now discussed an example of the method of the
present invention.
At step S10, it is provided a mesh of 3D modeled object. This may be
performed upon user action, e.g. the user selects a 3D modeled object that may
be
stored on a memory. This may also be automatically achieved by the computer
system performing the method. Providing means that the mesh of the 3D modeled
object is available to the computer system, that is, the system can access
data relative
to the mesh. Typically, the computer system may display the mesh of the 3D
modeled object once it is available to the system, as presented for instance
on FIG. 4
that shows the mesh of a 3D modeled object modeling a statue.

CA 02857832 2014-07-25
14
Then, at step S20, connectivity data of the mesh is stored. For instance, the
connectivity data may be stored on the memory that stores the 3D mesh.
Connectivity data comprise the indices of the vertices joined by each polygon
of the
mesh. Connectivity data thus identify, for each vertex of the mesh, the
neighbor
vertex (or vertices) that are connected to said each vertex of the mesh.
Keeping
connectivity data of the polygonal mesh advantageously facilitates the
identification
of the vertices which are close on the surface of the object because vertices
are now
not necessary close in the two-dimensional array, as explained below.
It is to be understood that the step S20 can be optional because the polygonal
mesh provided at step S10 may be already divided into geometry data and
connectivity data. Hence, in this case, the memory stores both geometry data
and
connectivity data, and therefore, connectivity data is available for further
steps.
Next, at step S30, the mesh of the provided 3D modeled object is
parameterized (u, v) in a two-dimensional plane. Parameterizing the mesh in a
two-
dimensional plane means that it is determined the parameters necessary for
having a
specification of the 3D modeled object in a 2D space. In practice,
the
parameterization comprises the identification of a complete set of effective
coordinates (u, v) of each vertex of the mesh in the 2D plane.
Parameterization is
performed as known in the art, e.g. ABF++ parameterization algorithm may be
used.
For example this can be done so that the whole mesh may be unfold in the two-
dimensional plane with less distortion or so that the mesh cut into a small
number of
charts may be unfold in the two-dimensional plane with less distortion.
FIG. 5 shows the mesh of FIG. 4 that have been parameterized in a 2D plane.
The parameterization of the mesh results in a set of vertices having two-
dimensional
coordinates (u,v) in a 2D plane. Interestingly, each vertex of the original
mesh of the
3D modeled object is represented by one vertex in the 2D plane.
Referring back to FIG. 1, at step S40, a grid is provided on the 2D plane. In
practice, the grid is automatically provided, e.g. by the computer system.
Providing a
grid on the 2D plane means that a set of lines that cross each other is
defined on the
2D plane. The lines intersect, thus providing a set of intersections on the 2D
planes.
In practice, the lines are uniformly spaced horizontal and perpendicular
lines, so that
the intersections are regularly placed on the 2D plane. This advantageously
allows
improving the construction of a two-dimensional array as it will be depicted
in the

CA 02857832 2014-07-25
following steps. It is to be understood that any configuration of the lines
may be
used.
The number of intersections of the grid is at least equal to the number of
vertices of the parameterized mesh. In practice, the number of intersections
is
5 slightly bigger than the number of vertices of the mesh.
Interestingly, the size of the grid may be extendable. Extending the grid
means
that the number of lines that cross each other can be increased, thus
increasing the
number of intersections of the grid. In practice, the extension of the grid is
performed by adding new lines at the edges of the grid. Said otherwise, the
density
10 of vertices of the grid is not increased. Inversely, the size of the
grid may be shorten,
that is, one or more lines of the grid may be removed.
In practice, the step S40 may be performed before the parameterization of the
mesh of the 3D modeled object is done. Typically, the grid is added on the 2D
plane,
and then the parameterization is carried out. Then, after that the
parameterization of
15 the mesh has occurred, the size of the grid may be dynamically changed
(e.g.
extended) in response to the result of the parameterization: indeed, it
generally
results from the parameterization of the mesh a non-uniform distribution of
the
resulting set of vertices. For instance, lines may be added on the edge of the
grid
close to a zone of the 2D plane wherein the density of vertices of the
parameterized
mesh is the most important. This may advantageously improve the efficiency of
the
further next S50.
Each intersection on the 2D plane has also a coordinate (u, v) in the 2D
plane.
The coordinate of the intersection may be defined by using the same
referential than
the one used at the parameterization step of the mesh.
FIG. 6 shows the parameterized 2D plane of FIG. 5 on which a grid has been
added. In this
example, the number of uniformly spaced horizontal and
perpendicular lines has be selected so that the number of intersection is a
bit larger
than the number of vertices of the parameterized mesh.
Next, at step S50, the two-dimensional coordinates (u, v) of each vertex is
modified. The modification is done by assigning one vertex to one intersection
of
the grid. This means that only one vertex can be placed on one intersection.
Hence,
two vertices cannot be assigned to one intersection. Assigning one vertex to
one
intersection may be called snapping: one intersection acts as a snap for one
vertex.

CA 02857832 2014-07-25
16
Assigning means that one vertex is attached to one intersection, and this is
performed by replacing the coordinate in the 2D plane of the vertex by the
coordinate
in the 2D plane of the intersection.
It is to be understood that a vertex of the parameterized mesh may have
identical coordinate as an intersection before the step S50 is performed. In
this case,
the vertex's coordinate are kept unchanged.
At the end of the step S50, a grid in the 2D plane is obtained where any
vertex
of the initial mesh is assigned to a one different intersection. The grid is
therefore
equivalent to a 2D array of vertices.
Referring now to FIG. 3, it is shown an example of snapping. Each one of the
three vertices of a parameterized mesh (having here the shape of a triangle
30) is
assigned to one intersection 32, 34, 36. The modification of the coordinates
of each
vertex may be contemplated as a displacement of said vertices, which is
represented
by arrows.
Interestingly, even if the parameterized mesh is small (for instance the
triangle
38 that represents a small detail of the original 3D modeled object), the
modification
of the coordinates of the triangle 38 will be performed any, in as similar way
as for
the triangle 30. Hence, no detail of the initial polygonal mesh can disappear
in the
resulting two-dimensional array of vertices because the present method of
compression does not rely on a sampling of the parameterized mesh of the prior
art.
Such a sampling method is shown on FIG. 2: the triangle 20 is sampled several
times
(represented by the black dots), while the small triangle 22 is not sampled
because
the sampling interval is too large. Hence, small details are lost.
In addition, the present invention decreases the quantity of data to be stored
because only coordinates of the intersection on which vertices are assigned
are to be
kept in memory. On the contrary, sampling based method requires to store more
points.
FIG. 7 shows the result of the modification of the 2D coordinates (u, v) of
each
vertex after that each vertex has been assigned to one different intersection
of the
grid. The vertices of the parameterized mesh have been reordered in such a way
that
a two-dimensional array is now formed.
Each vertex of the parameterized mesh has a coordinate (u, v) in the
parameterization space, and so do the intersection of the grid. In this

CA 02857832 2014-07-25
17
parameterization space some vertices may be concentrated in a specific area
(more
than 1 vertex between 4 intersections of the grid), leaving other regions of
the grid
with fewer vertices. Especially, the concentration may be problematic when
there is
more than one vertex per cell of the grid, a cell being the area comprised
between 4
intersections of the grid. On the contrary, the some part of the 2D plane may
have a
smaller density of vertex (less than 1 vertex between 4 intersections of the
grid). It is
reminded that the number of grid intersections has been chosen to be close
(and
slightly bigger) than the number of vertices.
FIG. 8 shows a grid wherein the number of vertex (or vertices) on each cell of
the grid varies.
To be able to assign easily one vertex to one intersection of the grid, a
modification of vertex (u, v) coordinates may be required so that there is no
more
than one vertex between four intersections, that is, no more than one vertex
per cell
of the grid. If this condition is respected, then it is possible to assign
each vertex to
one of the four intersections that define a cell of the grid.
In the event a vertex is located on the frontier between two cells, (that is,
the
vertex is placed on the common edge connecting two common intersections of two
cells), the decision to assign the vertex to one or the other of the two cells
may be
performed according to a predetermined rule. For instance, the rule may decide
that
the vertex located on the frontier is assigned to the cell having less
vertices.
In the event a vertex is already located on an intersection of the grid, the
2D
coordinate of the vertex is the same as the coordinate of the intersection,
and the
vertex is not moved in this case. Said otherwise, the 2D coordinate of a
vertex
located on an intersection is not modified when the step S50 is carried out.
FIG. 9 illustrates the coordinates (u, v) of the vertices shown in FIG. 8 that
have been modified so that there is only one vertex between four intersections
of the
grid. Therefore, each vertex of each cell of the grid can be assigned to the
upper left
intersection (amongst the 4 circling it). Hence, it is guaranteed that each
vertex is
assigned to a different intersection, as illustrated on FIG. 10.
Referring now to FIG. 1, it is now discussed an example of the attribution of
one vertex to one intersection of the grid, the 2D coordinates of each vertex
being
modified as a result. In this example, one vertex is assigned to one
intersection of
the grid using a repulsion technique that pushes each vertex away from another
in

CA 02857832 2014-07-25
18
accordance with a criterion. The repulsion technique relies on a particle
repulsion
that simulates repulsion forces between vertices in the parameterization
space. The
criterion may be related to the force.
At step S500, the distance (Dv, vy) between two vertices, namely Vx and Vy,
is compared with the length (L) of the grid cell diagonal. One understands
that the
lines forming the grid are uniformly spaced horizontal and perpendicular
lines, so
that the intersections are regularly placed on the 2D plane and all the cells
of the grid
has a same cell diagonal length (L).
The term distance means a numerical description of how far apart vertices.
The distance may be typically an Euclidien distance. Other types of distance
may be
used such as Manhattan distance or Chebyshev distance. A cell of the grid is
the area
comprised between 4 intersections of the grid.
In the event the evaluated distance between the two vertices is lower than the
length (L) of the grid cell diagonal, the two vertices are pushed away from
another, at
step 520. The distance that is applied for pushing away two vertices may be
defined
as follows. A vertex noted A has n vertices B, in its neighborhood with
distances d,
that are lower than the length (L) of the grid cell diagonals. Each vertex B,
adds a
contribution c, for pushing away the point A. The contribution is defined by
the
relation c, = (L - d1) x u, , wherein u, is a unit vector providing a
direction from B to
A, that is, the direction with which the vertex A is pushed away from the
vertex B1.
The vertex A pushed away of the vertex B with a distance M = Å x ij x c
-i 5
wherein:
- /1 is a factor initiated at 0 and progressively increasing to 1 for each
iteration.
The factor A advantageously provides a stability of the algorithm and avoids a
dispersal of the vertices;
- n is a factor that limits the size of M in the event _57_0 ci is 'too large.
Pi
advantageously avoids that one vertex jumps in one iteration from a cell to
another
one that is too far.
In the event the distance between the two vertices is greater than the length
(L) of the grid cell diagonal, the two vertices are not spaced.
Several iterations of the repulsion technique are performed until there is at
most only one vertex between four intersections of the grid, that is, one
vertex per
cell. This means that, for a given vertex, it is checked whether the distance
with its

CA 02857832 2014-07-25
19
=
neighbor(s) is larger than the length (L) . In practice, the neighbors are
selected in the
cell wherein the vertex is located, and then the distance checking is carried
out for
vertices that are in cells surrounding the cell wherein the vertex is located.
The cells
surrounding a cell are the cells that share a common edge with this cell.
An example of a pseudo-algorithm for scanning the distance between the
vertices of the cells and moving the vertices follows:
While there exists cells comprising two or more vertices
For each cell of the grid
For each vertex A in the cell
If there exists a vertex B in the same cell or in a neighbor cell of the cell
1 5 wherein the vertex is located with a distance from A <L
The contribution provided by B to push away A is registered; this
is noted as being a collision between A and B;
According to the number of collisions discovered and the number of iterations
of this
algorithm, the value of, is increased toward the value 1
For each vertex A involved in a collision
The value of the distance M is computed
for,
, tvheertveexrtAexisAmcohvaendgeosf Mof in the 2D plane (possibly, and this is
what is looking
If vertices are out of the grid as a consequence of their displacement, the
size of
= the grid is increase (for instance by adding lines and rows at the edges
of the grid)
1
Hence, at step S530, one vertex of the parameterized mesh has been assigned
to on intersection of the grid using the repulsion technique performed using
iteration.
Iterations of the repulsion technique are performed until there is at most
only one
vertex between four intersections of the grid. The iteration advantageously
allows to
reduce the overall number of comparison to be performed is limited. In
addition, the
iteration guarantees that there is at most only one vertex between four grid
intersections, and two vertices that were close before that step in the
parameterization
space are still close now: they are only separated by cells containing vertex
that were
in between them or cells containing no vertex.
As discussed in reference to step S40, the size of the grid may be dynamically
changed (e.g. extended). It may be changed in response to the result of the
repulsion
technique: indeed, it generally results from the repulsion technique that
points near

CA 02857832 2014-07-25
the edge of the grid are pushed away outside the grid. In this case, new lines
may be
added on the edge of the grid close so that the pushed vertex (vertices) is
always
comprised between four intersections of the grid. As another example, the grid
may
have a hidden margin that comprises one or more intersections: the hidden
5 intersections are unhidden and pushed away vertices can be assigned to
the unhidden
intersections.
At the end of step S50, the 2D coordinates of all the vertices of the
parameterized mesh of the 3D modeled have been modified by assigning one
vertex
of the parameterized mesh to one intersection of the grid. A 2D array of
vertices has
10 obtained as a result of steps S10 to S50. The array contains vertices
which were all
in the initial polygonal mesh of the 3d modeled object. This array is
equivalent to the
initial polygonal mesh if the initial connectivity data to it. With the array
and the
connectivity data, it is possible to get back the initial polygonal mesh. The
remeshing process is therefore a completely reversible process.
15 At step S60, empty intersections between vertices are eliminated. An
empty
intersection is an intersection that does not comprise any vertex. The
elimination of
empty intersection may be performed using a relaxation technique, as
illustrated on
FIGS. 11 and 12.
The relaxation step is typically performed after the particle repulsion step
20 S500-S530. This relaxation step may use seem carving that is method
origination
from image processing. Seam carving is an algorithm for image resizing: it
functions
by establishing a number of seams that are paths of least importance in the 2D
array
of vertices. The algorithm automatically removes seams, and thus
advantageously
reduces size of the 2D array of vertices. Seam carving may also allow manually
defining areas in which pixels may not be modified.
Seem carving iteratively removes seams of empty grid intersections of the 2D
array so that vertices which are close on the object model and that were close
on the
grid before a seam removal stay close after the seam removal.
Referring now on FIG. 11, it is illustrated one iteration of the seam carving
operation wherein a set of empty intersections has been determined in the 2D
array
of vertices obtained as a result of steps S10 to S50. White vertices and black
vertices
are separated by a seam of empty intersection.

CA 02857832 2014-07-25
21
Referring now to FIG. 12, it is illustrated the 2D array of vertices of FIG.
11
wherein the seam has been removed. The size of the 2D array has therefore been
reduced. It is to be understood that some empty intersection may still be in
the 2D
array, even after that all the iterations of the relaxation step have been
performed.
It is to be understood that the relaxation step may be performed with any
algorithm able to identify empty intersections. Preferably, the algorithm
should be
able to maintain close vertices that are close in the parameterized mesh.
The output of step S60 is thus a 2D array of vertices of the parameterized
mesh
of the 3D modeled that has a reduced size compared to the 2D array taken in
input.
In both steps S50 and S60, the set of vertices having modified 2D coordinates
forms a raster image, wherein each vertex of the set is a pixel of the raster
image and
the coordinate (x, y, z) of each vertex of the set is stored in the color
channels
red/green/blue (RGB) of the raster image. Raster image means a dot matrix data
structure representing a generally rectangular grid of pixels, e.g. a
rectangular 2D
array of vertices. The RGB color model is an additive color model in which
red,
green, and blue light are added together in various ways to reproduce a broad
array
of colors, as known in the art.
Interestingly, supplementary vertex properties (like normal per vertex,
texture
coordinates...) may be stored as well in additional color channels. Hence, the
raster
image can possibly comprises all the properties of the initial mesh of the 3D
modeled, being understood that the number of properties stored with each
vertex is
limited by the number of color channels.
Optionally, the raster image may be reframed for reducing the size of the
raster
image. This is performed, as known in the art.
Next, at step S80, a compression scheme is applied on the raster image and the
connectivity data. The compression scheme may be based, but is not limited to,
a
discrete cosine transform such as JPEG format, a wavelet transformations such
JPEG
2000 format. In fact, all the compression schemes that might be applied on a
raster
image can be used. Interestingly, since the 2D array of vertices raster image
grid has
been built so that vertices close in the grid are usually close on the surface
of the
initial object, x, y and z coordinates of adjacent vertices in the 2D array
are strongly
correlated; thus these compression schemes will achieve great results.

CA 02857832 2014-07-25
22
The connectivity data may be compressed with a compression scheme adapted
to the format used for storing information relative to connectivity data. For
instance,
connectivity data may be stored in a text file, and the compression scheme may
be,
but is not limited to, ZIP compression, RAR compression.
Tools and operations dedicated to image processing (compression, video
compression, watermarking, morphing...) may be applied to the obtained raster
image. The overall compression rate of the present invention is improved
compared
to known solution using geometry images, despite the presence of connectivity
data.
Indeed, less information needs to be stored because the remeshing of the
present
invention is independent of sampling points a number of sampling points.
A three-dimensional modeled compressed according to the present invention
can be uncompressed using the following steps.
First, it is provided a set of vertices having modified two-dimensional
coordinates. For instance, a 2D array of vertices obtained as a result of step
S50 or
S60, a raster image obtained as a result of step S70, a compressed raster
image of
step S80.
Next, the vertices are extracted from the provided set of vertices. The
extraction may be typically performed by identifying the intersections of the
2D
array. For instance, pixels of the raster image are identified.
Then, the extracted vertices are connected in accordance with connectivity
data. The extracted vertices are placed in the 3D space. The coordinates of
the
extracted vertices may be obtained from the color channels RGB of the raster
image.
The preferred embodiment of the present invention has been described. It will
be understood that various modifications may be made without departing from
the
spirit and scope of the invention. Therefore, other implementations are within
the
scope of the following claims.

Representative Drawing
A single figure which represents the drawing illustrating the invention.
Administrative Status

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Event History

Description Date
Application Not Reinstated by Deadline 2021-12-21
Inactive: Dead - No reply to s.86(2) Rules requisition 2021-12-21
Letter Sent 2021-07-26
Deemed Abandoned - Failure to Respond to an Examiner's Requisition 2020-12-21
Common Representative Appointed 2020-11-07
Examiner's Report 2020-08-19
Inactive: Report - No QC 2020-08-18
Inactive: IPC expired 2020-01-01
Common Representative Appointed 2019-10-30
Common Representative Appointed 2019-10-30
Letter Sent 2019-08-06
Request for Examination Received 2019-07-18
Request for Examination Requirements Determined Compliant 2019-07-18
All Requirements for Examination Determined Compliant 2019-07-18
Maintenance Request Received 2019-06-20
Maintenance Request Received 2018-06-20
Maintenance Request Received 2017-06-20
Maintenance Request Received 2016-06-23
Inactive: Reply to s.37 Rules - Non-PCT 2015-05-26
Inactive: Cover page published 2015-02-17
Application Published (Open to Public Inspection) 2015-01-30
Inactive: Request under s.37 Rules - Non-PCT 2014-09-03
Inactive: IPC removed 2014-08-20
Inactive: First IPC assigned 2014-08-20
Inactive: IPC assigned 2014-08-20
Inactive: IPC assigned 2014-08-20
Inactive: IPC assigned 2014-08-20
Inactive: Filing certificate - No RFE (bilingual) 2014-08-08
Filing Requirements Determined Compliant 2014-08-08
Application Received - Regular National 2014-07-29
Inactive: QC images - Scanning 2014-07-25
Inactive: Pre-classification 2014-07-25

Abandonment History

Abandonment Date Reason Reinstatement Date
2020-12-21

Maintenance Fee

The last payment was received on 2020-07-13

Note : If the full payment has not been received on or before the date indicated, a further fee may be required which may be one of the following

  • the reinstatement fee;
  • the late payment fee; or
  • additional fee to reverse deemed expiry.

Patent fees are adjusted on the 1st of January every year. The amounts above are the current amounts if received by December 31 of the current year.
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Fee History

Fee Type Anniversary Year Due Date Paid Date
Application fee - standard 2014-07-25
MF (application, 2nd anniv.) - standard 02 2016-07-25 2016-06-23
MF (application, 3rd anniv.) - standard 03 2017-07-25 2017-06-20
MF (application, 4th anniv.) - standard 04 2018-07-25 2018-06-20
MF (application, 5th anniv.) - standard 05 2019-07-25 2019-06-20
Request for examination - standard 2019-07-18
MF (application, 6th anniv.) - standard 06 2020-07-27 2020-07-13
Owners on Record

Note: Records showing the ownership history in alphabetical order.

Current Owners on Record
DASSAULT SYSTEMES
Past Owners on Record
JEAN TUFFREAU
Past Owners that do not appear in the "Owners on Record" listing will appear in other documentation within the application.
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Document
Description 
Date
(yyyy-mm-dd) 
Number of pages   Size of Image (KB) 
Description 2014-07-24 22 1,062
Drawings 2014-07-24 5 216
Claims 2014-07-24 3 75
Abstract 2014-07-24 1 14
Representative drawing 2015-01-01 1 9
Filing Certificate 2014-08-07 1 179
Reminder of maintenance fee due 2016-03-29 1 111
Reminder - Request for Examination 2019-03-25 1 116
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