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Patent 3211438 Summary

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Claims and Abstract availability

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(12) Patent Application: (11) CA 3211438
(54) English Title: SYSTEMS AND METHODS FOR MACHINE LEARNING-BASED EMERGENCY EGRESS AND ADVISEMENT
(54) French Title: SYSTEMES ET PROCEDES DE SORTIE ET DE NOTIFICATION DE SITUATION D'URGENCE BASEES SUR L'APPRENTISSAGE AUTOMATIQUE
Status: Application Compliant
Bibliographic Data
(51) International Patent Classification (IPC):
  • G08B 07/06 (2006.01)
(72) Inventors :
  • DELMONICO, BILL (United States of America)
  • SCHMITT, JOSEPH (United States of America)
(73) Owners :
  • TABOR MOUNTAIN LLC
(71) Applicants :
  • TABOR MOUNTAIN LLC (United States of America)
(74) Agent: SMART & BIGGAR LP
(74) Associate agent:
(45) Issued:
(86) PCT Filing Date: 2022-02-25
(87) Open to Public Inspection: 2022-09-09
Availability of licence: N/A
Dedicated to the Public: N/A
(25) Language of filing: English

Patent Cooperation Treaty (PCT): Yes
(86) PCT Filing Number: PCT/US2022/017849
(87) International Publication Number: US2022017849
(85) National Entry: 2023-08-21

(30) Application Priority Data:
Application No. Country/Territory Date
17/352,968 (United States of America) 2021-06-21
63/155,219 (United States of America) 2021-03-01

Abstracts

English Abstract

The disclosed systems and methods provide for generating real-time egress plans for users in a building, based on the users' current locations. As the users' current locations change, egress plans associated with the users can be dynamically modified in real-time. The egress plans can also be generated, modified, and/or trained based on inputted information about the user. The disclosed technology can include a mobile application for presenting, in a centralized interface, information about user-specific egress plans, training the user for different emergency scenarios, improving or changing features in the building to improve safety, and user profiles. The mobile application can include training simulation games to help prepare the users to safely egress during an emergency. The disclosed technology can also predict building component and structure emergency risk levels. The disclosed technology can also designate zones in the building based on possible egress routes.


French Abstract

Les systèmes et les procédés divulgués permettent de générer des plans de sortie en temps réel d'utilisateurs dans un bâtiment, sur la base des positions courantes des utilisateurs. À mesure que les positions courantes des utilisateurs changent, des plans de sortie associés aux utilisateurs peuvent être modifiés dynamiquement en temps réel. Les plans de sortie peuvent également être générés, modifiés et/ou faire l'objet d'un apprentissage sur la base d'informations entrées concernant l'utilisateur. La technologie divulguée peut comprendre une application mobile permettant une présentation, dans une interface centralisée, d'informations concernant des plans de sortie spécifiques à l'utilisateur, un apprentissage, par l'utilisateur, de différents scénarios de situation d'urgence, une amélioration ou un changement de caractéristiques du bâtiment pour améliorer la sécurité, et de profils d'utilisateur. L'application mobile peut comprendre des jeux de simulation d'apprentissage offrant une aide à la préparation des utilisateurs par rapport à une sortie sécurisée pendant une situation d'urgence. La technologie divulguée permet également de prédire des niveaux de risque de situation d'urgence de composant et de structure de bâtiment. La technologie divulguée permet également de désigner des zones du bâtiment sur la base de possibles trajets de sortie.

Claims

Note: Claims are shown in the official language in which they were submitted.


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CLAIMS
WHAT IS CLAIMED IS:
1. A system for determining egress plans in real-time, the system comprising:
a plurality of egress devices positioned throughout a building, the plurality
of egress
devices having a plurality of sensors, wherein each of the plurality of egress
devices is
configured to:
determine a first location of a first user in the building;
generate, based on the first location of the first user, a first egress plan
that can be
used by the first user to exit from the first location out of the building
during an
emergency;
receive, from another of the plurality of egress devices, an indication that
the first
user has moved to a second location in the building;
update, based on the indication that the first user has moved to the second
location in the building, the first egress plan to be used by the first user
to exit from the
second location out of the building during the emergency;
receive, from another of the plurality of egress devices, an indication that a
second user has entered the building at a third location;
generate, based on the third location of the second user, a second egress plan
that
can be used by the second user to exit from the third location out of the
building during
the emergency;
detect an emergency in the building;
identify a fourth location of the first user and a fifth location of the
second user
relative to a location of the detected emergency;
update, based on the fourth and fifth locations, the first and second egress
plans to
be used by the first and second users to exit from the fourth and fifth
locations,
respectively;
transmit, to one or more of the plurality of egress devices proximate to the
fourth
and fifth locations of the first and second users, an indication of the
detected emergency
and the updated first and second egress plans, wherein the one or more of the
plurality of

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egress devices are configured to output the updated first and second egress
plans to guide
the first and second users to exit from the fourth and fifth locations out the
building,
respectively;
identify first and second user computing devices associated with the first and
second users, respectively;
transmit, to the first and second user computing devices, the updated first
and
second egress plans, respectively;
temporarily deactivate, based on receiving indication that the first and
second user
computing devices are outputting the updated first and second egress plans
respectively,
features of the first and second user computing devices, wherein the features
include at
least one of (i) canceling the output of the updated first and second egress
plans
respectively, (ii) opening a mobile application that can distract the first
and second users
from focusing on the updated first and second egress plans respectively, and
(iii)
powering off the first and second user computing devices;
instruct the first and second user computing devices to automatically transmit
a
notification to emergency response personnel, wherein the notification
includes
information about the detected emergency; and
re-activate, in response to determining that the first and second users are
outside
of the building, the features of the first and second user computing devices.
2. The system of claim 1, wherein each of the plurality of egress devices
is further
configured to:
identify when at least one of the first and second users exits the building;
and
remove, from temporary storage at the egress device, the egress plan
associated with the
at least one of the first and second users that exits the building.
3. The system of claim 1, wherein each of the plurality of egress devices
is ftirther
configured to:
identify that at least one of the first and second users is a full-time
resident of the
building; and
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store, in a database, the egress plan associated with the at least one of the
first and second
users that is the full-time resident.
4. The system of claim 3, wherein each of the plurality of egress devices
is further
configured to:
train a machine learning model associated with the at least one of the first
and second
users that is the full-time resident; and
determine, using the trained machine learning model, one or more improved
egress plans
for the at least one of the first and second users that is the full-time
resident.
5. A method for determining egress plans in real-time, the method comprising:
determining, by a first egress device positioned in a building, a first
location of a first
user in the building;
generating, by the first egress device and based on the first location of the
first user, a
first egress plan that can be used by the first user to exit from the first
location out of the building
during an emergency;
receiving, from a second egress device positioned in the building, an
indication that the
first user has moved to a second location in the building;
updating, by the first egress device and based on the indication that the
first user has
moved to the second location in the building, the first egress plan to be used
by the first user to
exit from the second location out of the building during the emergency;
receiving, from a third egress device positioned in the building, an
indication that a
second user has entered the building at a third location;
generating, by the first egress device and based on the third location of the
second user, a
second egress plan that can be used by the second user to exit from the third
location out of the
building during the emergency;
identifying, by each of the egress devices, first and second user computing
devices
associated with the first and second users, respectively;
transmitting, by each of the egress devices and to the first and second user
computing
devices, the updated first and second egress plans, respectively; and
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temporarily deactivating, by each of the egress devices and based on receiving
indication that
the first and second user computing devices are outputting the updated first
and second egress
plans respectively, features of the first and second user computing devices.
6. The method of claim 5, further comprising:
detecting, by the first egress device, an emergency in the building;
identifying, by the first egress device, a fourth location of the first user
and a fifth
location of the second user relative to a location of the detected emergency;
and
updating, by the first egress device and based on the fourth and fifth
locations, the first
and second egress plans to be used by the first and second users to exit from
the fourth and fifth
locations, respectively.
7. The method of claim 6, further comprising transmitting, by the first
egress device and to
one or more of a plurality of egress devices proximate to the fourth and fifth
locations of
the first and second users, an indication of the detected emergency and the
updated first
and second egress plans, wherein the one or more of the plurality of egress
devices are
configured to output the updated first and second egress plans to guide the
first and
second users to exit from the fourth and fifth locations out the building,
respectively.
8. The method of claim 5, further comprising:
identifying, by each of the egress devices, when at least one of the first and
second users
exits the building; and
removing, by each of the egress devices, from temporary storage at the egress
device, the
egress plan associated with the at least one of the first and second users
that exits the building.
9. The method of claim 5, further comprising:
identifying, by each of the egress devices, that at least one of the first and
second users is
a full-time resident of the building; and
storing, by each of the egress devices and in a database, the egress plan
associated with
the at least one of the first and second users that is the full-time resident.
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10. The method of claim 8, further comprising:
training, by each of the egress devices, a machine learning model associated
with the at
least one of the first and second users that is the full-time resident; and
determining, by each of the egress devices and using the trained machine
learning model,
one or more improved egress plans for the at least one of the first and second
users that is the
full-time resident.
11. The method of claim 5, further comprising instructing, by each of the
egress devices, the
first and second user computing devices to automatically transmit a
notification to
emergency response personnel, wherein the notification includes information
about the
detected emergency.
12. The method of claim 5, further comprising re-activating, in response to
determining that
the first and second users are outside of the building, the features of the
first and second
user computing devices.
13. The method of claim 5, wherein the features include at least one of (i)
canceling the
output of the updated first and second egress plans respectively, (ii) opening
a mobile
application that can distract the first and second users from focusing on the
updated first
and second egress plans respectively, and (iii) powering off the first and
second user
computing devices.
14. A system for training users how to egress a building, the system
comprising:
a user computing device configured to present, at a graphical user interface
(GUI)
display, an egress safety application having selectable features, wherein one
of the selectable
features is a training simulation game that simulates an emergency in the
building; and
an egress computing system in communication with the user computing device and
configured to:
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receive, from the user computing device, (i) a first user input indicating
user
selection of the training simulation game at the GUI display and (ii) an
identifier
associated with the user computing device;
retrieve, from a database, user information that corresponds to the identifier
associated with the user computing device;
receive, from at least one of the user computing device and sensors positioned
throughout the building and proximate a location of a user of the user
computing device,
a current location of the user in the building;
receive, from the sensors, building information;
generate, based on the building information, a virtual floorplan of the
building;
simulate, in the virtual floorplan of the building, an emergency;
generate, based on the simulated emergency and the user information, an egress
plan for the user to egress in the virtual floorplan from the current location
of the user;
present, at the GUI display, (i) the current location of the user in the
virtual
floorplan and (ii) instructions associated with the generated egress plan;
start, in response to receiving the second user input, a timer;
receive, from the user computing device, a second user input indicating
movement of the user in the virtual floorplan;
determine, based on the second user input and the timer, user performance
metrics, wherein determining the user performance metrics comprises:
determining an overall time that it took the user to complete the simulated
emergency;
determining an average heartrate of the user during the overall time;
determining a quantity of mistakes that the user made while completing
the simulated emergency; and
determining a difficulty level of the simulated emergency based at least in
part on the overall time, the average heartrate, and the quantity of mistakes;
train, based on the user performance metrics, a machine learning model
associated
with the user;

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determine, using the trained machine learning model, (i) a second simulated
emergency for the user and (ii) suggestions to improve an ability of the user
to egress the
building during a real-time emergency; and
output, at the GUI display, the user performance metrics, a selectable option
to
begin the second simulated emergency, and the suggestions to improve the
ability of the
user to egress the building during the real-time emergency.
15. The system of claim 14, wherein the egress computing system is configured
to determine
the average heartrate of the user based on indications of a heartbeat of the
user that are
received from at least one of the user computing device and biometric sensors
worn by
the user while the user completes the simulated emergency.
16. The system of claim 14, wherein the egress computing system is further
configured to:
correlate, using the trained machine learning model associated with the user,
(i) the
overall time with (ii) a projected time it may take the user to egress during
a real-time emergency
in the building, wherein the real-time emergency is similar to the simulated
emergency;
determine, based on correlating (i) with (ii), suggestions to improve a speed
at which the
user may egress the building during the real-time emergency; and
output, at the GUI display, the suggestions to improve the speed at which the
user may
egress the building during the real-time emergency.
17. The system of claim 14, wherein the egress computing system is further
configured to:
continuously receive, from the user computing device, third user input
indicating
movement of the user in the virtual floorplan; and
stop, based on the third user input and in response to determining that the
user is no
longer moving in the virtual floorplan, the timer.
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Description

Note: Descriptions are shown in the official language in which they were submitted.


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SYSTEMS AND METHODS FOR MACHINE LEARNING-BASED EMERGENCY EGRESS
AND ADVISEMENT
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application claims the benefit of U.S. Application Serial No.
17/352,968, filed
on June 21, 2021, and to U.S. Provisional Application Serial No. 63/155,219,
filed March 1,
2021. The disclosures of the prior applications are considered part of (and is
incorporated by
reference in) the disclosure of this application.
TECHNICAL FIELD
[0002] This document describes devices, systems, and methods related to
predicting and
training on emergency scenarios in buildings.
BACKGROUND
[0003] Emergencies can occur in buildings at unexpected times. The
emergencies can
include fires, gas leaks, carbon monoxide, or other situations that can
compromise not only a
structure and components of a building but also safety and wellbeing of users
inside the building.
Users may not come up with emergency response plans before such emergencies
occur. In some
cases, users may be temporary visitors or customers. Such users may not know a
floorplan of the
building, safe exits out of the building, whether components in the building
are up to date,
whether the building is structurally sound, or whether the building is at risk
of experiencing an
emergency. In some cases, users can be full-time residents or frequent
visitors, however they
may not be aware of conditions in the building that can cause an emergency to
occur. Therefore,
users may not be prepared should an emergency arise in the building while the
users are present.
[0004] Building management, engineers, and architects may also be unaware
of conditions in
the building that can comprise safety and wellbeing of users. Structural
faults can go unnoticed,
thereby increasing a risk of an emergency occurring in the building.
Components in the building,
such as carbon monoxide detectors, can become old and outdated. Such changes
that are made
over time to the building can increase a risk of emergencies occurring in the
building.
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[0005] Should an emergency occur, the users inside the building can be
surprised and
disoriented. The users can become confused, not knowing how to safely exit the
building to
avoid the emergency. Sometimes during emergencies, such as fires, emergency
advisement
devices may malfunction, not work, or otherwise become immobilized as a result
of the
emergency. When this happens, the users may not receive guidance directing
them to exit the
building safely and quickly. As a result, the user's lives, mental wellbeing,
and physical
wellbeing can be put at risk.
SUMMARY
[0006] The document generally relates to systems and methods for predicting
and training on
emergency scenarios in buildings. Buildings, such as residential homes,
commercial buildings,
apartment buildings, high rises, and any other type of building can be prone
to a variety of
different emergency situations. Preparing for different emergency scenarios
can not only
improve building layout and design but also improve safety and wellbeing of
building users.
[0007] The disclosed technology can provide for generating egress plans for
users in a
building. The egress plans can be generated in real-time, based on a current
location of a user in
the building. As the real-time current location of the user changes, egress
plans associated with
the user can be dynamically modified in real-time. The egress plans can be
generated based on
sensed real-time information about the user. The egress plans can also be
generated, modified,
and/or trained based on inputted information about the user. The disclosed
technology can
include a mobile application for presenting, in a centralized interface,
information about user-
specific egress plans, training the user for different emergency scenarios,
improving or changing
features in the building to improve safety, and user profiles.
[0008] During a real-time emergency, the disclosed technology can provide
egress
instructions to the users inside the building. The egress instructions can be
presented at user
devices, for example via the mobile application. In some implementations, when
the egress
instructions are outputted at the user devices, one or more features of the
user devices can be
temporarily deactivated. Some of the features can include calling a person,
opening another
application, closing the mobile application described herein, sending a text
message, and/or
shutting off the user device. By temporarily deactivating such features, the
users can focus on
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following the egress instructions and safely exiting the building. Once the
users are identified as
being outside of the building, the features of the user devices can be
reactivated. As a result, the
users can resume using functionality of their user devices.
[0009] Egress instructions can also be outputted by egress advisement
devices positioned
throughout the building. For example, egress advisement devices can be placed
in zones within
the building. The zones can be defined in various ways and may not be bound by
physically
separated spaces, such as rooms, halls, aisles, or other suitable space
segments in a building. In
some implementations, a space in a building or a portion of the building can
be segmented into
multiple zones such that two or more of such zones in combination can define
one or more
egress paths from given user locations in the space. In some implementations,
the zones can be
defined to include windows, doors, and/or egress advisement devices so that
such windows,
doors, and/or egress advisement devices can be effectively used by escape
routes or operated to
help the users as they follow the egress routes defined by a combination of
multiple zones during
emergency. Some rooms, halls, aisles, or other suitable space segments can
have multiple zones,
in some implementations. Moreover, some zones can encompass multiple rooms
and/or portions
of different rooms. Some zones can overlap with each other in some
implementations.
[0010] The egress advisement devices in each of the zones can communicate
with each other
to determine which of the devices are activated and which of the devices are
deactivated. The
disclosed technology can provide for generating and/or outputting egress plans
based on devices
that are activated. In other words, egress plans can be generated that follow
or use the activated
egress advisement devices. Additionally, egress plans can be outputted at
devices that are
activated. Moreover, using predictive analytics, the disclosed technology can
determine where
the emergency may spread. The disclosed technology can then provide for
activating certain
devices in some zones and/or deactivating certain devices in other zones based
on the predicted
spread of the emergency. The egress plans can then be dynamically modified in
real-time based
on real-time indications of the emergency as it spreads in the building as
well as the predicted
spread of the emergency.
[0011] Using predictive analytics, artificial intelligence, and/or machine
learning, the
disclosed technology can provide for improved generation of egress plans,
simulated emergency
games, and building improvement suggestions. For example, machine learning
training models
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can be generated for the building and/or users within the building. The models
can be trained on
information received about the building and/or the users. The models can also
be trained on how
the users perform during the simulated emergency games. The models can be
applied by the
disclosed technology to predict whether the building is susceptible to
different types of
emergencies, how the users may respond to such emergencies, and how the users
may egress
from the building during such emergencies. The models can also be applied by
the disclosed
technology to determine a lifespan of components of the building and to
suggest improvements
that can be made to the building in order to reduce an emergency risk level.
For example, the
disclosed technology can predict a lifespan of components or a structure of
the building. The
disclosed technology can also predict an emergency risk level for the
building. Based on the
emergency risk level and predicted lifespans, the disclosed technology can
suggest
improvements to components, the building structure, furniture layout, room
layout, etc. Such
improvements can be implemented in order to lower the emergency risk level,
prevent or
mitigate potential emergencies from occurring in the building, and/or to
better prepare users to
safely egress from the building in the event that an emergency occurs in the
building.
[0012]
Particular embodiments described herein include systems and methods for
training
users how to egress a building. The system can include a user computing device
configured to
present, at a graphical user interface (GUI) display, an egress safety
application having selectable
features. One of the selectable features can be a training simulation game
that simulates an
emergency in the building. The system can also include an egress computing
system in
communication with the user computing device. The egress computing system can
be configured
to receive, from the user computing device, (i) a first user input indicating
user selection of the
training simulation game at the GUI display and (ii) an identifier associated
with the user
computing device, retrieve, from a database, user information that corresponds
to the identifier
associated with the user computing device, receive, from at least one of the
user computing
device and sensors positioned throughout the building and proximate a location
of a user of the
user computing device, a current location of the user in the building,
receive, from the sensors,
building information, generate, based on the building information, a virtual
floorplan of the
building, simulate, in the virtual floorplan of the building, an emergency,
and generate, based on
the simulated emergency and the user information, an egress plan for the user
to egress in the
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virtual floorplan from the current location of the user. The egress computing
system can also be
configured to present, at the GUI display, (i) the current location of the
user in the virtual
floorplan and (ii) instructions associated with the generated egress plan,
start, in response to
receiving the second user input, a timer, receive, from the user computing
device, a second user
input indicating movement of the user in the virtual floorplan, and determine,
based on the
second user input and the timer, user performance metrics. The egress
computing system can
further be configured to train, based on the user performance metrics, a
machine learning model
associated with the user, determine, using the trained machine learning model,
a second
simulated emergency for the user, determine, using the trained machine
learning model,
suggestions to improve an ability of the user to egress from the building
during a real-time
emergency, and output, at the GUI display, the user performance metrics, a
selectable option to
begin the second simulated emergency, and the suggestions to improve the
ability of the user to
egress from the building during the real-time emergency.
[0013] In some implementations, the disclosed systems and methods can
optionally include
one or more following features. Determining user performance metrics can
include determining
an overall time that it took the user to complete the simulated emergency,
determining an
average heartrate of the user during the overall time, determining a quantity
of mistakes that the
user made during the overall time, and determining a difficulty level of the
simulated emergency.
The egress computing system can be configured to determine the average
heartrate of the user
based on indications of a heartbeat of the user that are received from at
least one of the user
computing device and biometric sensors worn by the user while the user
completes the simulated
emergency. The egress computing system can also be configured to correlate,
using the trained
machine learning model associated with the user, (i) the overall time that it
took the user to
complete the simulated emergency with (ii) a projected time it would take the
user to egress
during a real-time emergency in the building, wherein the real-time emergency
is the same as the
simulated emergency, determine, based on correlating (i) with (ii),
suggestions to improve a
speed at which the user egresses from the building during the real-time
emergency, and output, at
the GUI display, the suggestions to improve the speed at which the user
egresses from the
building during the real-time emergency. The egress computing system can also
continuously
receive, from the user computing device, third user input indicating movement
of the user in the

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virtual floorplan, and stop, based on the third user input and in response to
determining that the
user is no longer moving in the virtual floorplan, the timer.
[0014] Particular embodiments described herein can also include a system
for determining
egress plans in real-time, the system including a plurality of egress devices
positioned throughout
a building, the plurality of egress devices having a plurality of sensors.
Each of the plurality of
egress devices can be configured to determine a first location of a first user
in the building,
generate, based on the first location of the first user, a first egress plan
that can be used by the
first user to egress from the first location out of the building during an
emergency, receive, from
another of the plurality of egress devices, an indication that the first user
has moved to a second
location in the building, update, based on the indication that the first user
has moved to the
second location in the building, the first egress plan to be used by the first
user to egress from the
second location out of the building during the emergency, receive, from
another of the plurality
of egress devices, an indication that a second user has entered the building
at a third location,
generate, based on the third location of the second user, a second egress plan
that can be used by
the second user to egress from the third location out of the building during
the emergency, detect
an emergency in the building, identify a fourth location of the first user and
a fifth location of the
second user relative to a location of the detected emergency, update, based on
the fourth and fifth
locations, the first and second egress plans to be used by the first and
second users to egress from
the fourth and fifth locations, respectively, and transmit, to one or more of
the plurality of egress
devices proximate to the fourth and fifth locations of the first and second
users, an indication of
the detected emergency and the updated first and second egress plans, wherein
the one or more
of the plurality of egress devices are configured to output the updated first
and second egress
plans to guide the first and second users to egress from the fourth and fifth
locations out the
building, respectively.
[0015] In some implementations, the systems and methods can optionally
include one or
more of the following features. Each of the plurality of egress devices can
also identify when at
least one of the first and second users exits the building, and remove, from
temporary storage at
the egress device, the egress plan associated with the at least one of the
first and second users
that exits the building. Each of the plurality of egress devices can identify
that at least one of the
first and second users is a full-time resident of the building, and store, in
a database, the egress
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plan associated with the at least one of the first and second users that is
the full-time resident.
Each of the plurality of egress devices can also train a machine learning
model associated with
the at least one of the first and second users that is the full-time resident,
and determine, using
the trained machine learning model, one or more improved egress plans for the
at least one of the
first and second users that is the full-time resident. Each of the plurality
of egress devices can
also be configured to identify first and second user computing devices
associated with the first
and second users, respectively, transmit, to the first and second user
computing devices, the
updated first and second egress plans, respectively, deactivate, based on
receiving indication that
the first and second user computing devices are outputting the updated first
and second egress
plans respectively, features of the first and second user computing devices,
wherein the features
include at least one of (i) canceling the output of the updated first and
second egress plans
respectively, (ii) making a phone call, (iii) sending a text message, (iv)
opening a mobile
application, and (v) turning off the user computing devices, instruct the
first and second user
computing devices to transmit a notification to emergency response personnel,
wherein the
notification includes information about the detected emergency, and re-
activate, in response to
determining that the first and second users are outside of the building, the
features of the first and
second user computing devices.
[0016] Particular embodiments described herein can further include systems
and methods for
assessing emergency risk of building components. The system can include a
plurality of sensors
positioned throughout a building, the plurality of sensors configured to sense
real-time changes
to an environment inside the building, and an egress computing system
configured to
communicate with the plurality of sensors. The egress computing system can
receive, from the
plurality of sensors, indications of (i) the sensed real-time changes to the
environment and (ii)
users that are present in the environment, predict, based on the received
indications, emergency
scenarios in the building, retrieve, from a database, user information
associated with the users
that are present in the environment, predict, based on the user information,
user egress in the
predicted emergency scenarios, identify, based on the predicted user egress,
one or more
suggested improvements that can be made to the environment to improve the
predicted user
egress, train, based on the predicted emergency scenarios and the predicted
user egress, a
machine learning model associated with each of the users that are present in
the environment,
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determine, for each of the users and using the trained machine learning model,
projected user
egress from the environment when the one or more suggested improvements are
applied to the
environment, and output, based on determining for each of the users that the
projected user
egress is better than the predicted user egress by a threshold range, the one
or more suggested
improvements that can be made to the environment.
[0017] In some implementations, the system and method can optionally
include one or more
of the following features. The sensed real-time changes in the environment can
include at least
one of new users entering the building, movement of furniture, construction in
the building,
changing a floorplan of the building, adding furniture, modifying safety
guidance devices in the
building, and changing safety guidance devices in the building. The egress
computing system
can be further configured to determine whether a structure of the building is
faulty based on
comparing historic changes to the environment to the sensed real-time changes
to the
environment. The egress computing system can also predict a lifespan of at
least one of (i) the
structure of the building and (ii) one or more components in the building
based on comparing
historic changes to the environment to the sensed real-time changes to the
environment, predict
an emergency risk level for the building based on (i) the lifespan of at least
one of the structure
of the building and the one or more components in the building and (ii) the
sensed real-time
changes to the environment, and output, based on determining that the
emergency risk level
exceeds a threshold range, the emergency risk level.
[0018] Particular embodiments described herein can also include a system
and method for
generating egress routes based on zones in a building, the system having a
plurality of egress
advisement devices positioned throughout the building, the plurality of egress
advisement
devices configured to communicate with each other, and an egress computing
system configured
to communicate with the plurality of egress advisement devices. The egress
computing system
can, before an emergency, define zones in the building, determine possible
egress routes from
each of the zones in the building, and determine placement of the plurality of
egress advisement
devices along the possible egress routes. The egress computing system can also
detect an
emergency from one or more of the plurality of egress advisement devices,
designate one or
more of the defined zones as emergency zones, wherein the emergency zones
include the one or
more of the plurality of egress advisement devices that detected the
emergency, identify non-
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emergency zones of the defined zones, wherein the non-emergency zones do not
include the
emergency zones, generate egress routes based on the non-emergency zones and
the detected
emergency, and transmit, to the one or more of the plurality of egress
advisement devices in the
non-emergency zones, the generated egress routes, wherein the one or more of
the plurality of
egress advisement devices in the non-emergency zones are configured to output
the generated
egress routes to guide users to exit the building by avoiding the emergency
zones in the building.
[0019] In some implementations, the system and method can optionally
include one or more
of the following features. The egress computing system can also predict a
spread of the detected
emergency, update, in response to determining that the emergency is predicted
to spread into one
or more non-emergency zones in the building, the generated egress routes,
wherein the updated
egress routes guide users to exit the building by avoiding the emergency zones
in the building
and the non-emergency zones where the emergency is predicted to spread, and
transmit, to the
one or more of the plurality of egress advisement devices in the non-emergency
zones, the
updated egress routes. One or more of the plurality of egress advisement
devices in the
emergency zones can be configured to output alerts that instruct users to stay
out of the
emergency zones in the building. One or more of the plurality of egress
advisement devices in
the emergency zones can also detect presence of users in the emergency zones,
and output, in
response to detecting the users in the emergency zones, guidance that
instructs the users to exit
the emergency zones and return to the egress routes in the non-emergency
zones.
[0020] Particular embodiments described herein can include a method for
determining egress
plans in real-time, the method including determining, by a first egress device
positioned in a
building, a first location of a first user in the building, generating, by the
first egress device and
based on the first location of the first user, a first egress plan that can be
used by the first user to
exit from the first location out of the building during an emergency,
receiving, from a second
egress device positioned in the building, an indication that the first user
has moved to a second
location in the building, updating, by the first egress device and based on
the indication that the
first user has moved to the second location in the building, the first egress
plan to be used by the
first user to exit from the second location out of the building during the
emergency, receiving,
from a third egress device positioned in the building, an indication that a
second user has entered
the building at a third location, and generating, by the first egress device
and based on the third
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location of the second user, a second egress plan that can be used by the
second user to exit from
the third location out of the building during the emergency.
[0021] In some implementations, the method can optionally include one or
more of the
following features. For example, the method can also include detecting, by the
first egress
device, an emergency in the building, identifying, by the first egress device,
a fourth location of
the first user and a fifth location of the second user relative to a location
of the detected
emergency, and updating, by the first egress device and based on the fourth
and fifth locations,
the first and second egress plans to be used by the first and second users to
exit from the fourth
and fifth locations, respectively. The method can also include transmitting,
by the first egress
device and to one or more of a group of egress devices proximate to the fourth
and fifth locations
of the first and second users, an indication of the detected emergency and the
updated first and
second egress plans. The one or more of the group of egress devices can be
configured to output
the updated first and second egress plans to guide the first and second users
to exit from the
fourth and fifth locations out the building, respectively.
[0022] As another example, the method can also include identifying, by each
of the group of
egress devices, when at least one of the first and second users exits the
building, and removing,
by each of the group of egress devices, from temporary storage at the egress
device, the egress
plan associated with the at least one of the first and second users that exits
the building. In some
implementations, the method can include identifying, by each of the group of
egress devices, that
at least one of the first and second users is a full-time resident of the
building, and storing, by
each of the group of egress devices and in a database, the egress plan
associated with the at least
one of the first and second users that is the full-time resident. The method
can also include
training, by each of the group of egress devices, a machine learning model
associated with the at
least one of the first and second users that is the full-time resident, and
determining, by each of
the group of egress devices and using the trained machine learning model, one
or more improved
egress plans for the at least one of the first and second users that is the
full-time resident.
[0023] In some implementations, the method can include identifying, by each
of the group of
egress devices, first and second user computing devices associated with the
first and second
users, respectively, transmitting, by each of the group of egress devices and
to the first and
second user computing devices, the updated first and second egress plans,
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temporarily deactivating, by each of the group of egress devices and based on
receiving
indication that the first and second user computing devices are outputting the
updated first and
second egress plans respectively, features of the first and second user
computing devices. The
method can also include instructing, by each of the group of egress devices,
the first and second
user computing devices to automatically transmit a notification to emergency
response
personnel, the notification including information about the detected
emergency. As another
example, the method can include re-activating, in response to determining that
the first and
second users are outside of the building, the features of the first and second
user computing
devices. The features can include at least one of (i) canceling the output of
the updated first and
second egress plans respectively, (ii) opening a mobile application that can
distract the first and
second users from focusing on the updated first and second egress plans
respectively, and (iii)
powering off the first and second user computing devices.
[0024] In addition to the embodiments of the attached claims and the
embodiments described
above, the following numbered embodiments are also innovative.
[0025] Embodiment 1 is a system for determining egress plans in real-time,
the system
comprising: a plurality of egress devices positioned throughout a building,
the plurality of egress
devices having a plurality of sensors, wherein each of the plurality of egress
devices is
configured to: determine a first location of a first user in the building;
generate, based on the first
location of the first user, a first egress plan that can be used by the first
user to exit from the first
location out of the building during an emergency; receive, from another of the
plurality of egress
devices, an indication that the first user has moved to a second location in
the building; update,
based on the indication that the first user has moved to the second location
in the building, the
first egress plan to be used by the first user to exit from the second
location out of the building
during the emergency; receive, from another of the plurality of egress
devices, an indication that
a second user has entered the building at a third location; generate, based on
the third location of
the second user, a second egress plan that can be used by the second user to
exit from the third
location out of the building during the emergency; detect an emergency in the
building; identify
a fourth location of the first user and a fifth location of the second user
relative to a location of
the detected emergency; update, based on the fourth and fifth locations, the
first and second
egress plans to be used by the first and second users to exit from the fourth
and fifth locations,
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respectively; transmit, to one or more of the plurality of egress devices
proximate to the fourth
and fifth locations of the first and second users, an indication of the
detected emergency and the
updated first and second egress plans, wherein the one or more of the
plurality of egress devices
are configured to output the updated first and second egress plans to guide
the first and second
users to exit from the fourth and fifth locations out the building,
respectively; identify first and
second user computing devices associated with the first and second users,
respectively; transmit,
to the first and second user computing devices, the updated first and second
egress plans,
respectively; temporarily deactivate, based on receiving indication that the
first and second user
computing devices are outputting the updated first and second egress plans
respectively, features
of the first and second user computing devices, wherein the features include
at least one of (i)
canceling the output of the updated first and second egress plans
respectively, (ii) opening a
mobile application that can distract the first and second users from focusing
on the updated first
and second egress plans respectively, and (iii) powering off the first and
second user computing
devices; instruct the first and second user computing devices to automatically
transmit a
notification to emergency response personnel, wherein the notification
includes information
about the detected emergency; and re-activate, in response to determining that
the first and
second users are outside of the building, the features of the first and second
user computing
devices.
[0026] Embodiment 2 is the system of embodiment 1, wherein each of the
plurality of egress
devices is further configured to: identify when at least one of the first and
second users exits the
building; and remove, from temporary storage at the egress device, the egress
plan associated
with the at least one of the first and second users that exits the building.
[0027] Embodiment 3 is the system of any one of embodiments 1 through 2,
wherein each of
the plurality of egress devices is further configured to: identify that at
least one of the first and
second users is a full-time resident of the building; and store, in a
database, the egress plan
associated with the at least one of the first and second users that is the
full-time resident.
[0028] Embodiment 4 is the system of any one of embodiments 1 through 3,
wherein each of
the plurality of egress devices is further configured to: train a machine
learning model associated
with the at least one of the first and second users that is the full-time
resident; and determine,
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using the trained machine learning model, one or more improved egress plans
for the at least one
of the first and second users that is the full-time resident.
[0029] Embodiment 5 is a method for determining egress plans in real-time,
the method
comprising: determining, by a first egress device positioned in a building, a
first location of a
first user in the building; generating, by the first egress device and based
on the first location of
the first user, a first egress plan that can be used by the first user to exit
from the first location out
of the building during an emergency; receiving, from a second egress device
positioned in the
building, an indication that the first user has moved to a second location in
the building;
updating, by the first egress device and based on the indication that the
first user has moved to
the second location in the building, the first egress plan to be used by the
first user to exit from
the second location out of the building during the emergency; receiving, from
a third egress
device positioned in the building, an indication that a second user has
entered the building at a
third location; generating, by the first egress device and based on the third
location of the second
user, a second egress plan that can be used by the second user to exit from
the third location out
of the building during the emergency; identifying, by each of the egress
devices, first and second
user computing devices associated with the first and second users,
respectively; transmitting, by
each of the egress devices and to the first and second user computing devices,
the updated first
and second egress plans, respectively; and temporarily deactivating, by each
of the egress
devices and based on receiving indication that the first and second user
computing devices are
outputting the updated first and second egress plans respectively, features of
the first and second
user computing devices.
[0030] Embodiment 6 is the method of embodiment 5, further comprising:
detecting, by the
first egress device, an emergency in the building; identifying, by the first
egress device, a fourth
location of the first user and a fifth location of the second user relative to
a location of the
detected emergency; and updating, by the first egress device and based on the
fourth and fifth
locations, the first and second egress plans to be used by the first and
second users to exit from
the fourth and fifth locations, respectively.
[0031] Embodiment 7 is the method of any one of embodiments 5 through 6,
further
comprising transmitting, by the first egress device and to one or more of a
plurality of egress
devices proximate to the fourth and fifth locations of the first and second
users, an indication of
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the detected emergency and the updated first and second egress plans, wherein
the one or more
of the plurality of egress devices are configured to output the updated first
and second egress
plans to guide the first and second users to exit from the fourth and fifth
locations out the
building, respectively.
[0032] Embodiment 8 is the method of any one of embodiments 5 through 7,
further
comprising: identifying, by each of the egress devices, when at least one of
the first and second
users exits the building; and removing, by each of the egress devices, from
temporary storage at
the egress device, the egress plan associated with the at least one of the
first and second users
that exits the building.
[0033] Embodiment 9 is the method of any one of embodiments 5 through 8,
further
comprising: identifying, by each of the egress devices, that at least one of
the first and second
users is a full-time resident of the building; and storing, by each of the
egress devices and in a
database, the egress plan associated with the at least one of the first and
second users that is the
full-time resident.
[0034] Embodiment 10 is the method of any one of embodiments 5 through 9,
further
comprising: training, by each of the egress devices, a machine learning model
associated with the
at least one of the first and second users that is the full-time resident; and
determining, by each of
the egress devices and using the trained machine learning model, one or more
improved egress
plans for the at least one of the first and second users that is the full-time
resident.
[0035] Embodiment 11 is the method of any one of embodiments 5 through 10,
further
comprising instructing, by each of the egress devices, the first and second
user computing
devices to automatically transmit a notification to emergency response
personnel, wherein the
notification includes information about the detected emergency.
[0036] Embodiment 12 is the method of any one of embodiments 5 through 11,
further
comprising re-activating, in response to determining that the first and second
users are outside of
the building, the features of the first and second user computing devices.
[0037] Embodiment 13 is the method of any one of embodiments 5 through 12,
wherein the
features include at least one of (i) canceling the output of the updated first
and second egress
plans respectively, (ii) opening a mobile application that can distract the
first and second users
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from focusing on the updated first and second egress plans respectively, and
(iii) powering off
the first and second user computing devices.
[0038]
Embodiment 14 is a system for training users how to egress a building, the
system
comprising: a user computing device configured to present, at a graphical user
interface (GUI)
display, an egress safety application having selectable features, wherein one
of the selectable
features is a training simulation game that simulates an emergency in the
building; and an egress
computing system in communication with the user computing device and
configured to: receive,
from the user computing device, (i) a first user input indicating user
selection of the training
simulation game at the GUI display and (ii) an identifier associated with the
user computing
device; retrieve, from a database, user information that corresponds to the
identifier associated
with the user computing device; receive, from at least one of the user
computing device and
sensors positioned throughout the building and proximate a location of a user
of the user
computing device, a current location of the user in the building; receive,
from the sensors,
building information; generate, based on the building information, a virtual
floorplan of the
building; simulate, in the virtual floorplan of the building, an emergency;
generate, based on the
simulated emergency and the user information, an egress plan for the user to
egress in the virtual
floorplan from the current location of the user; present, at the GUI display,
(i) the current
location of the user in the virtual floorplan and (ii) instructions associated
with the generated
egress plan; start, in response to receiving the second user input, a timer;
receive, from the user
computing device, a second user input indicating movement of the user in the
virtual floorplan;
determine, based on the second user input and the timer, user performance
metrics, wherein
determining the user performance metrics comprises: determining an overall
time that it took the
user to complete the simulated emergency; determining an average heartrate of
the user during
the overall time; determining a quantity of mistakes that the user made while
completing the
simulated emergency; and determining a difficulty level of the simulated
emergency based at
least in part on the overall time, the average heartrate, and the quantity of
mistakes; train, based
on the user performance metrics, a machine learning model associated with the
user; determine,
using the trained machine learning model, (i) a second simulated emergency for
the user and (ii)
suggestions to improve an ability of the user to egress the building during a
real-time emergency;
and output, at the GUI display, the user performance metrics, a selectable
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second simulated emergency, and the suggestions to improve the ability of the
user to egress the
building during the real-time emergency.
[0039] Embodiment 15 is the system of embodiment 14, wherein the egress
computing
system is configured to determine the average heartrate of the user based on
indications of a
heartbeat of the user that are received from at least one of the user
computing device and
biometric sensors worn by the user while the user completes the simulated
emergency.
[0040] Embodiment 16 is the system of any one of embodiments 14 through 15,
wherein the
egress computing system is further configured to: correlate, using the trained
machine learning
model associated with the user, (i) the overall time with (ii) a projected
time it may take the user
to egress during a real-time emergency in the building, wherein the real-time
emergency is
similar to the simulated emergency; determine, based on correlating (i) with
(ii), suggestions to
improve a speed at which the user may egress the building during the real-time
emergency; and
output, at the GUI display, the suggestions to improve the speed at which the
user may egress the
building during the real-time emergency.
[0041] Embodiment 17 is the system of any one of embodiments 14 through 16,
wherein the
egress computing system is further configured to: continuously receive, from
the user computing
device, third user input indicating movement of the user in the virtual
floorplan; and stop, based
on the third user input and in response to determining that the user is no
longer moving in the
virtual floorplan, the timer.
[0042] The devices, system, and techniques described herein may provide one
or more of the
following advantages. For example, the disclosed technology can provide for
predicting how
users may react during an emergency and preparing the users to respond calmly,
quickly, and
safely to a real-time emergency. The disclosed technology can provide for an
emergency
simulation game that can be used to prepare a user for responding to a real-
time emergency. The
game, presented at a user device, can simulate an emergency and instruct the
user to exit a virtual
version of the building from their current real-time location in the building.
The game can
present the user with an egress plan and measure how the user performs. Based
on the user
performance, the disclosed technology can predict how the user may respond to
a real-time
emergency. Using such predictions, the disclosed technology can determine
suggestions to assist
the user in better preparing for a real-time emergency. The disclosed
technology can also provide
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improved simulation games that can focus on weaknesses in egressing that the
user exhibited
when playing the emergency simulation game. The simulation games can also be
engaging and
interactive, thereby hooking the user to play the games and, in so doing,
prepare for real-time
emergencies that may occur. As a result, the user can become more comfortable
and better
prepared with responding to different emergencies by playing the simulated
games.
[0043] As another example, the disclosed technology can provide for egress
advisement
devices to communicate with each other so that they can continuously operate
during an
emergency. As a result, if one device goes down during the emergency, the
other devices can
continue to communicate with each other about real-time changes in the
building and/or sensed
emergency conditions. Therefore, the devices can continue to generate egress
plans, update the
egress plans, output the egress plans to instruct users how to exit the
building, and track real-time
changes with the emergency.
[0044] The disclosed technology can also provide for constructing safer
buildings,
maintaining components and structures of existing buildings, and updating
building
environments to mitigate or reduce risk of an emergency. Using a plurality of
sensors positioned
throughout the building to identify changes to the building environment, the
disclosed
technology can determine whether such changes impacts safety of users within
the building. The
disclosed technology can also use predictive analytics and machine learning
models to assess an
emergency risk level in the building and to identify impacts that changes to
the building
environment may have on the ability of users to safely and quickly egress
during an emergency.
The disclosed technology can then determine suggestions for improving the
building (e.g.,
updating components or structure of the building, installing updates in egress
advisement
devices, moving furniture, etc.) and present such suggestions to users.
Therefore, the building
environment can be continuously monitored and improved to improve safety of
users in the
building and lower an emergency risk for the building.
[0045] As another example, the disclosed technology can provide for
predicting how changes
in the building environment may impact safe and quick egress from the
building. Using such
predictions, the disclosed technology can create suggestions for changing
furniture layouts
and/or user room assignments. For example, the disclosed technology can
receive an indication
from sensors positioned within the building that a couch was moved to a new
location. The new
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location may now obstruct a predetermined egress route. The disclosed
technology can
determine that the predetermined egress route is still an optimal egress route
out of the building
for one or more users. So, the disclosed technology can notify one or more
users that the couch
should be moved from the new location. The disclosed technology can also
suggest where to
move the couch so that it does not block any predetermined egress routes. In
so doing, the
disclosed technology can provide for organization and layout of rooms and
furniture in a
building that can improve users' ability to safely and quickly egress from the
building during an
emergency.
[0046] As yet another example, the disclosed technology can provide for
using machine
learning training models to more accurately predict how users may respond to
an emergency,
what emergencies may occur in the building, and whether generated egress plans
may be
effective during the emergency. Using such models can mitigate or avoid
potential errors that
may arise in planning how to respond to different types of emergencies. The
disclosed
technology can also provide for continuous and dynamic modifications to egress
plans based on
real-time data (e.g., sensed real-time changes in the environment, changes in
user profiles or
other user-related information and characteristics, user performance in
emergency simulation
games, etc.) that the models can be trained on.
[0047] As another example, the disclosed technology can assist users to
quickly and calmly
exit the building during an emergency. Once the emergency is detected, user
devices can receive
egress instructions and present such instructions to the users. Features on
the user devices (e.g.,
calling, texting, shutting off the device, closing an application) can be
temporarily deactivated.
As a result, the user may not exit out of the egress instructions. The users
also may not be
distracted by features on their user devices. Instead, the users can focus on
safely, calmly, and
quickly exiting the building. Once the users are outside of the building, the
features on the user
devices can be reactivated. The disclosed technology can also provide for
instructing the user
devices to automatically notify emergency response that there is an emergency
at the building.
Contacting emergency response can be one less thing that the users may have to
worry about
while exiting the building.
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[0048] The details of one or more implementations are set forth in the
accompanying
drawings and the description below. Other features and advantages will be
apparent from the
description and drawings, and from the claims.
BRIEF DESCRIPTION OF THE DRAWINGS
[0049] FIG. 1 is a conceptual diagram of a building having different egress
routes per floor.
[0050] FIG. 2A is a graphical user interface (GUI) display of an egress
safety application as
described herein.
[0051] FIG. 2B is a GUI display of egress plans for the building.
[0052] FIG. 2C is a GUI display of user profiles in the building.
[0053] FIG. 2D-F are GUI displays of an emergency training simulation game
for a user in
the building.
[0054] FIG. 2G is a GUI display of building improvement suggestions for the
building.
[0055] FIG. 3 is a GUI display of emergency guidance during an emergency in
the building.
[0056] FIG. 4 is a conceptual diagram of real-time egress plan generation
in a building.
[0057] FIGS. 5A-B is a flowchart of a process for generating the emergency
training
simulation game of FIGS. 2D-F.
[0058] FIGS. 6A-B is a flowchart of a process for providing emergency
guidance to a user
computing device during a real-time emergency.
[0059] FIGS. 7A-B is a flowchart of a process for generating real-time
egress plans, as
described in reference to FIG. 4.
[0060] FIG. 8 is a flowchart of a process for determining building
improvement suggestions,
as described in reference to FIG. 2G.
[0061] FIGS. 9A-B is a flowchart of a process for installing egress devices
in zones in the
building and determining egress plans from those zones.
[0062] FIGS. 9C-D depict installation of egress devices in zones in the
building as described
in reference to FIGS. 9A-B.
[0063] FIGS. 9E-F depict generation of egress routes from the installed
egress devices as
described in reference to FIGS. 9A-D.
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[0064] FIG. 10A is a system diagram of components used for performing the
techniques
described herein.
[0065] FIG. 10B is a system diagram of a central egress system as described
herein.
[0066] FIG. 10C is a system diagram of egress devices and user devices as
described herein.
[0067] FIGS. 11A-C depict egress guidance via an augmented reality device
during an
emergency.
[0068] FIG. 12 is a schematic diagram that shows an example of a computing
device and a
mobile computing device.
[0069] Like reference symbols in the various drawings indicate like
elements.
DETAILED DESCRIPTION OF ILLUSTRATIVE EMBODIMENTS
[0070] This document generally relates to systems and methods for
predicting and training
on emergency scenarios in buildings. The disclosed technology can provide for
determining
whether generated egress plans need to be updated based on changes to an
environment in a
building. The changes to the environment can include changing furniture
layout, construction in
the building, new users entering the building, updates to egress advisement
devices, structural
changes in the building, and/or other changes associated with components in
the building. The
disclosed technology can provide, using predictive analytics, artificial
intelligence (Al), and/or
machine learning (ML), suggestions about improvements to furniture layout,
user room
assignment, upgrading or updating components in the building, and/or making
structural changes
to the building. In other words, the disclosed technology can provide for
monitoring originally
generated egress plans and determining whether such originally generated plans
are still optimal.
[0071] The disclosed technology can also provide a mobile application to
users in the
building. The mobile application can present information to the users about
egress plans for the
building and suggestions for improvements to the building. The application can
present each user
with customized egress plans. The application can also receive input from the
users, such as
updates or changes to user information. The application can also provide
suggestions to the users
to modify egress plans, safety features, and furniture layout in the building.
[0072] For example, the application can provide suggestions for
constructing safer buildings.
The disclosed technology can receive information about a current structure of
the building to

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assess an emergency risk level associated with the building and whether
improvement should be
made to the structure to mitigate or avoid emergencies. The information can
include maintenance
records, construction records, and/or renovation records. The information can
indicate when the
structure was last inspected, what maintenance was performed on the structure,
what materials
comprise the structure, and what materials were used in maintenance performed
on the structure.
The information can also include indications of any damage to the structure,
such as termites or
aging of structural components.
[0073] The information described above can be provided by a user, such as
inputted into a
computing system or a mobile application. The user can be a homeowner,
resident, landlord,
tenant, construction worker, maintenance worker, or any other relevant
stakeholder involved in
building maintenance and upkeep. The information can also be automatically
provided to the
computing system whenever maintenance or checks are performed on the building
structure. For
example, electronic maintenance records can be stored in a database accessible
by the computing
system when the computing system assesses an emergency risk level for the
building.
Maintenance and other records can also be scanned by the user and then
automatically uploaded
to the database or transmitted to the computing system for further analysis.
[0074] In yet other implementations, the information can be identified by
sensors and/or
other devices in the building and transmitted to the computing system for
further processing. For
example, sensors can be positioned within the walls of the building to
periodically scan a
structure within the walls. The scanned data (e.g., image data, video data, 3D
point clouds,
LIDAR, etc.) can be transmitted to the computing system. The computing system
can then
process the data (e.g., image analysis) to identify potential structural
damage. In some
implementations, the computing system can use image mapping techniques to
generate 3D point
clouds of the building. Using the 3D point clouds, the computing system can
identify faults in the
building structure and potential damage. The computing system can also use the
3D point clouds
to train on for subsequent image analysis and structural integrity
identification and risk
assessment.
[0075] The computing system can be trained to identify structural damage in
image data. The
computing system can be trained on existing images of structural damage. One
or more different
training models can also be used to train the computing system to identify
signs of different types
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of structural damage that may occur in the building. The training models can
be specific to a
particular building. The training models can be specific to different types of
structural
components. The training models can also be specific to different types of
buildings. An
appropriate training model can then be applied for a particular application.
Moreover, the user
can capture image or video data of the building and upload that to the
database and/or computing
system. The computing system can perform image analysis techniques described
herein to
identify damage in the images and/or video data.
[0076] In some implementations, if the computing system determines that
there is no present
emergency risk associated with the building's structure, the computing system
can use predictive
analytics to determine if and when the emergency risk may become more
prevalent. The
computing system can be trained to identify lifespans of different structural
components. The
computing system can also be trained to identify different types of damage or
risks that may
occur to different structural components in a building. Based on the training
and predictive
analytics, the computing system can predict when the structural components may
need to be
updated and/or what emergency risks may result from continued degradation of
the structural
components. Assessments performed using the disclosed technology can be
presented to the
users in the mobile application. The application can also provide visuals and
virtual floorplans to
the users so that they can visualize and practice the generated egress plans.
[0077] The disclosed technology can also provide for training the users to
prepare them for
egressing from the building during an emergency. For example, the disclosed
application can
provide emergency simulation games to the users. The game can be customized
based on each
user's profile (e.g., user information) and current location in the building.
The disclosed
technology can use ML training models to assess how each user performs in the
simulated
emergency games. Based on such assessments, the disclosed technology can learn
about how
each user may respond to a real-time emergency. The disclosed technology can
then develop
improved and/or more complex simulated emergencies that are personalized for
each of the
users. The users can therefore become more prepared to respond quickly,
calmly, and safely to
real-time emergencies.
[0078] In some implementations, the disclosed technology can provide for
outputting egress
instructions to the users. The output can be provided via egress advisement
devices positioned
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within the building and proximate to locations of the users and/or zones in
the building where the
emergency is not detected. The output can also be provided via user computing
devices (e.g.,
through the mobile application described herein). In implementations where the
instructions are
provided via the user computing devices, the user computing devices can be
instructed to
temporarily deactivate or lock features of the user computing devices. As a
result, the users may
not become distracted by such features while trying to egress the building
during the emergency.
The users can remain focused on following the instructions to quickly and
safely egress from the
building. Once the users are detected as being outside of the building or some
distance away
from the emergency, the features of the user computing devices can be unlocked
or re-activated.
As a result, the users can then perform activities with their user computing
devices, such as
calling, texting, opening and closing applications, and turning off their
devices. In some
implementations, the user computing devices can also be configured to
automatically transmit a
notification to emergency personnel (e.g., dial 911) about the emergency.
[0079] The disclosed technology can also provide for dynamically creating
and updating
egress plans in real-time. For example, sensors positioned throughout the
building can track or
sense presence of users. The disclosed technology can then generate egress
plans for the sensed
users based on their current locations in the building. These egress plans can
be stored in
temporary storage or memory (e.g., at each of the egress advisement devices,
at one of the egress
advisement devices, at a central egress computing system). As their locations
change (e.g., the
sensors sense presence of the users in different zones or rooms in the
building), the disclosed
technology can dynamically update or modify the egress plans originally
generated for such
users. In some implementations, when users are sensed as leaving the building,
the egress plans
generated for such users can be removed or deleted from temporary storage.
[0080] Using the disclosed technology, the building can be separated into
different zones. A
zone can encompass multiple rooms, portions of multiple rooms, or portions or
a portion of a
room. In some implementations, therefore, a room can have multiple zones. Each
zone can have
sensors and/or egress advisement devices. The egress advisement devices can
communicate with
each other in all of the zones to identify where users are located, where an
emergency exists in
the building, and where the emergency may spread. Each of the egress
advisement devices can
determine which of the devices are turned on/activated and which are turned
off/deactivated.
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Activated devices may have sensed the emergency. Thus, the egress advisement
devices can
generate egress plans, in real-time, that incorporate the deactivated devices.
As a result, the
generated egress plans can avoid the zones having the activated devices, which
indicates that
such zones are emergency zones. The disclosed technology can also use
predictive analytics, AT,
and/or ML to predict where the emergency may spread such that the generated
egress plans can
avoid zones where the emergency is predicted to spread. The disclosed
technology can be
retrofitted to existing egress devices in the building.
[0081] The egress advisement devices and/or sensors described herein can be
communicatively connected to each other in a mesh framework. In some
implementations, the
devices may not communicate directly with a central system. This framework can
be
advantageous in the event that the central system goes down during an
emergency. For example,
if the central system (or an egress advisement device that is configured to be
a central monitoring
system) is engulfed in flames during the emergency, the egress advisement
devices can still
communicate with each other about sensed changes in the environment (e.g.,
movement of users,
spread or progression of the emergency, etc.). Therefore, the egress
advisement devices can
generate egress plans in real-time, update egress plans based on changes in
the environment, and
output instructions to users proximate to the devices to safely and quickly
egress from the
building.
[0082] Now referring to the figures, FIG. 1 is a conceptual diagram of a
building 400 having
different egress routes per floor. As described herein, each floor in the
building 400 can have
different floorplans, layouts, furniture layouts, components, structures, and
users. Each floor in
the building 400 can therefore have different designated zones and placement
and locations of
egress advisement devices and/or sensors (e.g., fire alarms, carbon monoxide
detectors, fire
detectors, cameras, temperature sensors, humidity sensors, smoke detectors,
motion sensors, user
sensors, etc.). The different zones and placement of egress advisement devices
and/or sensors
can also result in each floor of the building 400 having different possible or
predicted egress
routes to exit the building 400.
[0083] The building 400 includes 31 floors. The building 400 can be any one
of a residential
home, an apartment building, a high rise, a commercial building, or any other
building or
structure having permanent, frequent, or temporary users entering and exiting.
The building 400
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can also have additional or fewer floors than depicted in FIG. 1. In the
example building 400,
floor 1 has rooms 402A-C. A window 410A is in room 402A. Elevators 406A-B and
door 404
are located in room 402C. The rooms 402A-C can have additional windows and
doors, but for
simplicity, they are not depicted in FIG. 1.
[0084] Floor 1 has 4 designated zones. As described throughout this
disclosure, each
building and/or floor of a building can have a different number of zones that
can be designated
based on room, location of egress devices, location of alternative or possible
exits, etc. On floor
1, zone 1 encompasses a majority of room 402A, the window 401A (a possible
exit during an
emergency), and a small portion of room 402C adjacent to the majority of room
402A. Zone 2
encompasses a portion of room 402C that includes the elevator 406A. Zone 3
encompasses
portions of each room 402A-C and the door 404 (a possible exit). Zone 4
encompasses a portion
of room 402B and the elevator 406B. Each of the zones on floor 1 also include
at least one egress
device. For example, zone 1 includes egress device 408A, which is located in
room 402A and
can provide emergency guidance or instructions to users in the room 402A. Zone
2 includes
egress device 408J, next to the elevator 406A. Zone 3 includes egress device
408K, which is
located in room 402C. Zone 4 includes egress device 408B in room 402B, which
can also be
instructed to provide emergency guidance to users in the room 402B, and egress
device 408C in
room 402C. Any of the egress devices 408A-C, J-K can include sensors to sense
changes in the
environment, emergencies, and receive user information. The egress devices
408A-C, J-K can
communicate with each other to determine where an emergency starts and is
predicted to spread
and how users should egress from the building 400.
[0085] Similarly, floor 30 has 3 designated zones. Zone 5 encompasses a
portion of room
402D having a window 401B (a possible exit during an emergency) and a portion
of room 402F.
Zone 6 encompasses a portion of each room 402D, 402E, and 402F, which includes
the elevator
406A, a possible exit during an emergency. Zone 7 encompasses a portion of
room 402E having
stairs 416 (a possible exit) and a portion of room 402F having the elevator
406B (another
possible exit). In this example, floor 30 includes an egress device 408D in
room 402D and zone
1, an egress device 408E in room 402E and zone 7, and an egress device 408F in
room 402F in
zone 7. Here, there may be no egress devices in zone 6. However, egress
devices such as 408F
can sense conditions in portions of zone 6 that encompass room 402F, device
408D can sense

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conditions in portions of zone 6 that encompass room 402D, and device 408E can
sense
conditions in portions of zone 6 that encompass room 402E.
[0086] In some implementations, as shown with floor 30, the devices 408D-F
may already be
installed in the building 400. Zones 5-7 may be determined and identified at a
later time and
therefore may or may not be determined based on location of pre-installed
devices 408D-F. In
such scenarios, the disclosed technology can be retrofitted onto existing
emergency advisement
and egress systems, which can be less costly to implement. In some
implementations, as shown
with floor 1, the zones 1-4 can be determined before the devices 408A-C, J-K
are installed.
Therefore, once the zones 1-4 are determined, the devices 408A-C, J-K can be
installed such that
each zone has at least one egress device. In such scenarios, the disclosed
technology can be
added to the building 400.
[0087] Still referring to FIG. 1, floor 31 has 4 zones. Zone 8 encompasses
portions of rooms
402G and 4021, which includes window 401C and the elevator 406A. Zone 9
encompasses
portions of rooms 402G and 402H and does not include any possible exits. Zone
10 encompasses
the entirety of room 402H, which includes the stairs 416 (a possible exit) and
a portion of room
4021. Zone 11 encompasses a portion of room 4021, which includes the elevator
406B. Zone 8
includes an egress device 408G positioned in room 402G. Zone 10 includes
egress device 408H
positioned in room 402H. Zone 11 includes egress device 4081 positioned in
room 4021.
[0088] In the example building 400, a fire 420 has started on floor 31.
Sensors positioned
proximate to a location of the fire 420 and/or the egress device 4081 can
sense or otherwise
detect the emergency. One or more of the devices 408G-I can predict the spread
of the fire 420,
identify locations of users on floor 31, determine egress plans for such users
that avoid areas
where the fire 420 is located, has spread, and/or is predicted to spread, and
output such egress
plans to the users. The devices 408G-I can then communicate with the devices
408A-F, J-K in
the building 400, notifying such devices about information related to the
detected fire 420. The
devices 408A-F, J-K can similarly determine and output egress plans for users
located on each of
the floors in the building 400.
[0089] Possible egress routes from floor 31 414 can include exiting via the
stairs 416. Since
the fire 420 started near the elevator 406A, one or more of the devices 408G-I
can determine that
exiting by the elevator 406A and/or the elevator 406B may not be optimal or
safest for users on
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floor 31. Thus, the stairs 416 are highlighted on floor 31. In some
implementations, the device
408H can emit a light or other signal that can direct users to the stairs 416.
For example, the
device 408H can emit a green light directed towards the stairs 416.
[0090] Possible egress routes from floor 30 412 can include exiting through
the elevators
406A or 406B or via the stairs 416. Therefore, the elevators 406A-B and the
stairs 416 are
highlighted on floor 30. As described above, egress devices proximate to each
of these possible
exits can emit signals (e.g., visual, audio) indicating to users that they can
or should take these
exits. The devices 408D-F can determine that since the fire 420 is on floor 31
and is likely to
spread very slowly or not spread at all to floor 31, users on floor 30 can
exit through any of the
possible exits, except for the window 401B. In some implementations, the
devices 408D-F can
receive the list of egress routes 414 from the devices 408G-I on floor 31. The
devices 408D-F
can then update the list of egress routes 412 for floor 30 so as to avoid the
egress routes 414.
This can be advantageous to prevent congestion along the egress routes 414.
Therefore, users on
floor 30 can safely egress and avoid the fire 420 without being delayed or
prevented from doing
so by users on lower floors.
[0091] Possible egress routes from floor 1 410 can include exiting through
the window 401A
or the door 404, both of which are highlighted. Because floor 1 can be on
street or ground level,
exiting through the window 401A can be a safe option for users. Moreover,
since floor 1 can be
street or ground level, the elevators 406A-B may not have to be used by users
on floor 1.
Therefore, the elevators 406A-B can remain available for egress by users on
floors above floor 1.
[0092] In some implementations, the devices 408G-I, 408D-F, and 408A-C, J-K
can
determine possible egress routes at different times since detection of the
emergency. For
example, the devices 408G-I can determine egress routes at a first time,
immediately following
detection of the emergency. This way, users closest to the fire 420 can have
more time to safely
and quickly egress from the building 400. In some implementations, the devices
408A-C, J-K
can determine egress routes and instruct users to exit the building 400 at a
later time. This is
because it can take the users less time to egress from floor 1 than it would
take users to egress
from any of the floors above the building. Staggering egress plan generation
and outputting for
the building 400 can be advantageous to ensure that possible egress routes do
not become
congested and to ensure that all users can safely and quickly egress from the
emergency. In some
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implementations, users having disabilities or other health or safety concerns
can receive egress
instructions before other users, regardless of proximity of the user to the
emergency. Moreover,
as described herein, the possible egress routes 410, 412, and 414 can
dynamically change in real-
time based on sensed conditions in the environment, such as spread of the fire
420 and/or
movement of users along any of the routes 410, 412, and 414 on any of the
floors in the building
400.
[0093] FIG. 2A is a graphical user interface (GUI) display of an egress
safety application
101 as described herein. The application 101 can be presented at user
computing devices,
including but not limited to mobile devices such as cell phones, tablets,
laptops, computers,
smart devices, and/or wearables. The application 101 can be downloaded onto a
user computing
device. The application 101 can also be accessible from a web browser.
[0094] The application 101 can include a home screen 100. From the home
screen 100, a
user can select a plurality of options related to egress planning, egress
training or practice, user
information, and building information. An example home screen 100 is depicted
in FIG. 2A. The
home screen 100 can include selectable options (e.g., buttons) for egress
plans 102 (e.g., refer to
FIG. 2B), user profiles 104 (e.g., refer to FIG. 2C), emergency training
simulation game 106
(e.g., refer to FIGS. 2D-F), and building improvement suggestions 108 (e.g.,
refer to FIG. 2G).
[0095] The home screen 100 can also include a depiction of the user's
floorplan 110 with the
user's current location 112 identified in the floorplan 110. The floorplan 110
can be determined
by one or more egress devices positioned throughout a building where the user
is located. The
floorplan 110 can also be determined by a central egress computing system in
communication
with egress devices and/or sensors positioned throughout the building.
Moreover, the user's
current location 112 can be determined based on egress devices and/or sensors
in the building
detecting motion of the user. The current location 112 can also be identified
based on GPS or
other location-based signals detected by the user's computing device. In some
implementations,
the current location 112 can also be determined based on analyzing images or
videos that are
captured inside the building and comparing identified locations of the user in
those images or
videos. The home screen 100 can also include a selectable option to edit your
floorplan 114. By
selecting this option, the user can modify a layout of the building (e.g., if
the user renovated the
building and the floorplan 110 does not yet reflect those renovations), update
their current
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location (e.g., location-based tracking was turned off or power/connectivity
was lost and the
floorplan 110 does not reflect an accurate current location of the user),
and/or update or change
placement of furniture or other items in the floorplan 110.
[0096] The home screen 100 may also include an emergency guidance 116
option. The
emergency guidance 116 may be greyed-out, as depicted, which indicates that
the user may not
be able to select emergency guidance 116 at a present time. The emergency
guidance 116 may
become selectable upon detection of an emergency in the building where the
user is located. In
some implementations, the emergency guidance 116 can be automatically launched
upon
detection of the emergency. In some implementations, the user can be notified
of the detected
emergency and then the user can select the emergency guidance 116 option. As
described herein,
when the emergency guidance 116 is launched, features of the user computing
device, such as
calling and texting, can be temporarily deactivated or locked. In other words,
the user may not be
able to exit out of or close the emergency guidance 116. This can be
advantageous to help the
user focus on safely and quickly egressing. Once the user is detected to be
outside of the building
or away from the emergency, the emergency guidance 116 can close and the
features of the user
computing device can be unlocked or reactivated.
[0097] FIG. 2B is a GUI display of egress plans 102 for the building. The
user can access the
egress plans 102 from the home screen 100 in FIG. 2A. The egress plans 102
screen can depict
different possible egress plans or routes that were determined for the
building, emergency type,
and/or user. The user can sort the egress plans based on one or more filters
including an
emergency type 120 filter and a user 122 filter. For example, as described
herein, the egress
devices and/or the central egress computing system can determine different
possible egress
routes for different types of emergencies, such as fires, gas leaks, etc.
Different possible egress
routes an also be determined for different users in the building, depending on
particular
information about each of the users. Thus, the user can view egress routes for
other users in the
building as well as egress routes that were determined for the particular
user.
[0098] In this example egress plans 102 screen, egress plan 124A, 124B, and
124N have
been generated. Plan 124A provides guidance for the user from a master bedroom
in the
building. Plan 124B provides guidance for the user from a second floor hallway
in the building.
Plan 124C provides guidance for the user from a kitchen in the building. In
some
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implementations, additional or fewer plans can be generated. For example, an
egress plan can
provide guidance from a current location of the user in the building. The
egress plans can
provide guidance from a most frequented room of the user in the building. The
egress plans can
also provide guidance from zones in the building that may or may not be
specific to any
particular rooms in the building.
[0099] One or more selectable options can be presented for each of the
egress plans 124A-N.
For example, the user can choose to edit plan 126A-N, view plan 128A-N, view
suggested
improvements 130A-N, and train with the plan 132A-N. By selecting edit plan
126A-N, the user
can modify the corresponding egress plan 124A-N based on the user's
preferences. When the
user modifies the egress plan 124A-N, the central egress computing system
and/or the egress
devices can train on and learn, using AT and/or ML, from the user
modifications. Therefore, the
central egress computing system and/or the egress devices can generate more
accurate and
preferred egress plans for the user.
[0100] By selecting view plan 128A-N, the user can view (in the same
screen, in a different
screen, or in a pop-up window, etc.) the floorplan 110 with the corresponding
egress plan 124A-
N highlighted. For example, if the user selected view plan 128A for the egress
plan 124A from
the master bedroom, the floorplan 110 can be marked or annotated with an arrow
depicting
movement of the user from the master bedroom, through one or more other rooms
or zones in the
building, and out through an exit in the building. In this view, the user can
also see projected
information about how the user would egress during the emergency. For example,
the user can
see a projected amount of time that it would take the user to move along the
highlighted egress
plan 124A. As the central egress computing system and/or the egress devices
learn more about
the user (e.g., through user performance in the emergency simulation game,
updates to the user
profile, sensed information or motion detection of the user in the building,
etc.), the projected
amount of time and other projected egress information can be dynamically
modified and
presented to the user.
[0101] Similarly, by selecting edit plan 126A-N, the user can view the
floorplan 110 with the
corresponding egress plan highlighted. The user can then choose to drag,
delete, click, or
reposition the highlighted egress plan in the floorplan 110.

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[0102] By selecting suggested improvements 130A-N, the user can view
suggestions for
safer and quicker egress that the central egress computing system and/or the
egress devices
generated for the user. For example, the suggestions can include sleeping with
the master
bedroom door unlocked so that the user may not have to fumble with unlocking
the door should
an emergency occur during the night. As another example, the suggestions can
include moving a
chair or other piece of furniture such that the user may not trip over that
furniture while egressing
during an emergency. In some implementations, the suggestions can provide the
user with tips
about how to act during an emergency. For example, the suggestions can remind
the user to
crawl when there is fire and smoke, to put dampened towels or other fabric
under doors, and to
remain calm throughout the emergency.
[0103] By selecting train with the plan 132A-N, the user can be directed to
the emergency
training simulation game 106, as described in reference to FIGS. 2D-F. For
example, if the user
selects train with the plan 132B for the egress plan 124B from the second
floor hallway, then the
emergency training simulation game 106 can be set up for the particular user
and starting in the
second floor hallway. The egress plan 124B, which the user can view via the
view plan 128B
option, can now be used to instruct the user how to complete the emergency
training simulation
game 106. In other words, the egress plan 124B can be outputted to the user in
the game 106 so
that the user can virtually practice following the instructions and egressing
from the second floor
hallway during the emergency in the virtual environment of the game 106.
[0104] FIG. 2C is a GUI display of user profiles 104 in the building. The
user can access the
user profiles 104 from the home screen 100 in FIG. 2A. The user can view their
profile 134 as
well as profiles of other users in the building. In this example, the user can
also view Guest #1
profile 144. In some implementations, the user profiles 104 screen can be
populated with
multiple profiles based on devices in the building sensing presence of new
users. Therefore, for
each new user, a new profile can be generated. The profiles can be temporarily
generated and
based on how long the users remain in the building, the profiles can be
stored. In other words,
the more frequent the users, the more permanent their profiles. When
infrequent or temporary
users leave the building, their profiles can be deleted or removed from
temporary storage. The
profiles can also be dynamically modified in real-time based on sensed
conditions in the
building. For example, real-time location information of each of the users can
be tracked by
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sensors and/or egress devices in the building and/or user computing devices
that are carried by or
worn by the users. The central egress computing system and/or egress devices
can also learn,
using AT and/or ML, about the users to more accurately determine and/or
predict user
information.
[0105] The profiles can include information such as name, age, disability,
agility level, type
of user, current location, and most frequented room(s). The profiles can also
include selectable
options to view personalized egress plan(s), personalized suggestions for
safer egress, edit the
profiles, and delete the profiles. Moreover, the user can select options such
as add user(s) 154
and search for new user(s) in the building 156. By selecting add user(s) 154,
the user can
manually create a profile for a new user in the building. The user can choose
to fill in some
information and the central egress computing system and/or the egress devices
can be trained to
learn about the new user and fill in other information in the new user
profile. By selecting search
for new user(s) in the building 156, the sensors and/or egress devices can be
instructed to capture
information about the building. For example, one or more sensors near an
entrance to the
building can be instructed to capture image date of the entrance. The images
can be analyzed by
the central egress computing system to determine whether new faces/users are
identified in the
images. If new users are identified, then the computing system can create
profiles for each of the
new identified users. The computing system, sensors, and/or egress devices can
then be trained
on, using AT and/or ML, the new identified user images to track the new users
through the
building and collect more information about the users to build out their
corresponding profiles.
In some implementations, components in the building can be instructed to
automatically scan the
building for new users at predetermined times. The components in the building
can also be
instructed to continuously scan the building for new users.
[0106] In the example user profiles 104 screen in FIG. 2C, the user profile
134 is populated
with information about the user. As shown, the user's name is Mary Jane, she
is 30, has no
disabilities, is active, is a full-time resident of the building, is currently
located in the kitchen of
the building, and spends the most amount of time in the master bedroom and the
kitchen. Using
such information, the central egress computing system and/or the egress
devices can generate
optimal egress plans for the user. For example, since the user is active and
does not have any
disabilities, egress plans can be generated that may require the user to take
a longer route to exit
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the building in comparison to users that may not be as active or may have a
disability. Since the
user's most frequented rooms are the master bedroom and the kitchen, it can be
more likely that
the user will be in one of those rooms at a time that an emergency occurs.
Therefore, more egress
plans can be generated for the most frequented rooms. Additionally, when the
user plays the
emergency simulation game 106, the game 106 can focus on more scenarios where
the user exits
the most frequented rooms. Therefore, the user can become more comfortable and
used to
egressing from these rooms.
[0107] The user Mary Jane can also view her personalized egress plan(s)
136. For example,
by selecting option 136, the user can be directed to the egress plans 102
screen. The option 136
can therefore present the user with egress plans that were generated
specifically for that user. The
user can select any of the personalized egress plans to practice and/or review
them. The user can
also view their personalized suggestions for safer egress 138. The suggestions
can include
information about how quickly the user is expected to egress from different
rooms or zones in
the building. This information can be based on the central egress computing
system and/or the
egress devices training and learning on data about the user (e.g., movement of
the user that is
detected in the building, user performance in the emergency simulation game
106, etc.). The
suggestions can be dynamically updated in real-time based on data or
information that is
received, detected, predicted, and/or determined about the user. The
suggestions for safer egress
138 may include general tips to help the user egress from the building in the
event of an
emergency.
[0108] The user Mary Jane can also edit her profile 140. The user can input
information in
the profile 134 that can be used by the central egress computing system and/or
the egress devices
to better predict user activity during an emergency and generate optimal
egress plans for the user.
The user can also delete their profile 142. Deleting the profile 142 can
result in the central egress
computing system and/or the egress devices erasing any learned data, models,
predicted activity,
and/or generated egress routes for the user Mary Jane. In some
implementations, deleting the
profile 142 can include removing the profile 134 from temporary
storage/volatile memory/RAM
and maintaining a version of the profile 134 in a remote data store (e.g.,
cloud storage). The
version in the remote data store can be used for training the central egress
computing system
and/or the egress devices to improve generation and prediction of emergencies
and egress plans.
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[0109] The user can also view Guest #1 profile 144. In this example, Guest
#1 can be a
visitor to the building, such as a dinner guest or friend of the user Mary
Jane. One or more of the
central egress computing system, the egress devices, and/or sensors positioned
within the
building can sense or detect that a new user has entered the building. As a
result, a profile can be
generated for that user. The devices and/or sensors in the building can sense
the new user in a
variety of ways. For example, the devices can receive images of known users in
the building.
The images can be stored in a database that is in communication with the
devices. The devices
can capture images of the new user and compare those images to the images of
known users.
Using image analysis techniques (e.g., facial recognition), the devices can
determine whether the
images of the new users match images of known users. If there is a match
(e.g., facial
recognition), then the devices can determine that the new user is in fact one
of the known users
for the building. The devices can then access information about the known
users to update egress
plans for the known users based on their current movements in the building.
If, on the other
hand, there is not a match, then the devices can determine that the new user
is in fact a new user
to the building.
[0110] As another example, the user can provide a notification or input to
the devices
indicating that guests or new users will be entering the building. The
notification or input can
indicate a time period during which the guests or new users will be entering
and remaining in the
building. The notification or input can be provided at the mobile application
described herein.
Upon receiving this notification or input, the devices can be configured to
automatically and
actively scan an entrance to the building to identify new users as they enter
the building. The
devices can monitor the entrance to the building for the time period
identified in the notification
or input. Once the time period ends, the devices can stop scanning the
entrance to the building to
stop scanning for new users or guests.
[0111] Once the new user is identified and a profile is created for that
user, the devices can
continue to monitor the new user to generate egress plans for that user. As
the new user
continues to move around the building, any one of the devices mentioned above
can detect
motion or actions of the new user to determine characteristics about that user
that can be used to
generate corresponding egress plans. Thus, the devices can learn and train on
data received about
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the user to predict how the new user may respond during an emergency and
generate optimal
egress plans for the new user.
[0112] As shown in the example Guest #1 profile 144, the name and age of
the new user are
unknown. This is information that can be inputted by the user Mary Jane and/or
the new user by
selecting the Edit Guest #1' s Profile 150. This is information that devices
such as the central
egress computing system and/or the egress devices may not be able to detect
from sensing the
new user moving around the building in real-time. The profile 144 also
indicates that no visible
disabilities are identified. For example, the egress devices can be trained to
identify equipment
that may be used by users with disabilities, such as crutches, wheel chairs,
and canes. The egress
devices can be configured to capture images and/or videos of the new users
and, using image
processing techniques and analysis, determine whether such equipment are
identified. If such
equipment is identified, the Guest #1 profile 144 can be updated to reflect
that there is some
visible disability. Similarly, the egress devices can be trained to identify
an agility level of the
new user. For example, using similar image processing techniques and motion
detection, the
egress devices can determine how quickly the new user moves around the house,
whether the
user has a limp, etc. The egress devices can also correlate detected movements
of the new user
with classifications that can be associated with different types of
disabilities and/or agility levels.
The techniques described herein can also be performed by the central egress
computing system
described herein or another similar computing system.
[0113] The profile 144 also indicates that the new user is currently
located in the kitchen.
The most frequented room(s) of the new user include an entrance and the
kitchen. This
information can be detected by the egress devices and/or sensors positioned
throughout the
building. Such devices can detect the new user's motions. To determine the
most frequented
room(s), the central egress computing system and/or the egress devices can be
configured to
maintain a count of how many times the user enters each of the rooms in the
building. The
computing system and/or the devices can then start a timer every time the user
enters each of the
rooms in the building. The timer can be automatically stopped once the
computing system and/or
the devices detect that the user left the room. Then, the computing system
and/or the devices can
determine which of the rooms had counts exceeding a threshold value and, of
those rooms,
which rooms the user spent the most amount of time in.

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[0114] The user (either Mary Jane or the new user) can view Guest #1's
personalized egress
plans 146. The user (either Mary Jane or the new user) can also optionally
view Guest #1's
personalized suggestions for safer egress 148. The option 148 may not be
immediately selectable
for the new user. For example, if the central egress computing system and/or
the egress devices
do not have enough information about the new user (e.g., a confirmed
disability, a type of user),
the computing system and/or the egress devices may not be able to provide many
suggestions for
the new user. However, over time, as the computing system and/or the egress
devices train on
data received about the new user, suggestions can be generated and viewable by
selecting the
option 148.
[0115] Like the user profile 134, in the profile 144, Guest #1's profile
can be edited by
selecting option 150. Guest #1's profile can also be deleted by selecting
option 152.
[0116] FIG. 2D-F are GUI displays of an emergency training simulation game
106 for a user
in the building. The user can access the game 106 from the home screen 100 in
FIG. 2A, as
described herein. The user can also access the game 106 from the egress plans
102 screen in FIG.
2B. The central egress computing system can generate the game 106 based on a
current location
112 of the user in the building. An emergency in the game 106 can be simulated
to mimic a real
emergency that can occur in the building. The game 106 can also be generated
for the user based
on information about the user, such as the user's age, disability, agility
level, etc. The central
egress computing system can train on data received about the user to learn how
the user may
respond to any type of emergency. The central egress computing system can then
generate the
game 106 to simulate any one of those identified emergencies and present the
game 106 to the
user in the interface depicted in FIGS. 2D-F.
[0117] Based on how the user performs in the game 106, the central egress
computing
system can determine how the user would perform during a real-time emergency
like the one
simulated in the game 106. The computing system can also determine what
suggestions to
provide to the user for safer egress. The computing system can also train to
generate more
advanced or different difficulty levels of simulations to present to the user
in subsequent games
106. For example, if the user quickly completes a first simulated emergency
game 106, the
central egress computing system can learn that the user is comfortable in such
an emergency and
therefore the user should go through a more challenging simulated emergency.
The computing
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system can generate a second simulated emergency game 106 that can be more
complex and/or
challenging than the first simulated emergency game 106. In so doing, the
emergency simulation
game 106 can be used to train the user and prepare the user to become
comfortable in safely and
quickly egressing from the building during a real-time emergency.
[0118] In some implementations, the game 106 can be played using alternate
reality (AR)
and/or virtual reality (VR) technology (e.g., headsets, glasses, etc.). The
user can "step into" the
virtual, simulated representation of the building in the game 106. The user
can then move around
in this virtual, simulated representation of the building as if the user is
physically present in the
virtual, simulated representation of the building. In some implementations,
the user can control
an avatar in the virtual, simulated representation of the building. The avatar
can represent the
user.
[0119] Referring to FIG. 2D, at time 0:00, the current location 112 of the
user is depicted in
the game 106 in hallway 162. The current location 112 can be an actual current
location of the
user in the building. Therefore, the game 106 can simulate an emergency
relative to the actual
current location of the user in the building. In some implementations, the
current location 112
can be a location different from the actual current location of the user in
the building. For
example, the current location 112 can be a most frequented room of the user
(e.g., the master
bedroom) but at the time that that the user is playing the game 106, the
actual current location of
the user is in the living room of the building.
[0120] In the example game 106, the current location 112 of the user is in
the hallway 162. A
fire can be simulated in bedroom 160. Current game information 158 can also be
presented to the
user in the game 106. The current game information 158 can indicate what type
of emergency is
being simulated, what egress plan the user must complete to complete the game
106, which user
is playing the game 106, and a timer indicating how long it takes the user to
complete the game
106.
[0121] Selected egress plan 166 overlays the hallway 162 where the user is
currently located.
The plan 166 indicates which direction the user must go in in order to escape
the fire and
complete the game 106. The plan 166 can be presented to the user in a number
of different ways
in order to mimic or replicate how the plan 166 would be presented to the user
during a real-time
emergency. For example, if egress devices in the building are configured to
emit light signals
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that illuminate an egress plan for the user, then in the game 106, the
selected egress plan 166 can
be depicted by emitting light signals in the hallway 162. As another example,
if egress devices in
the building are configured to emit audio signals instructing the user on how
to exit, then in the
game 106, the selected egress plan 166 can be verbally communicated to the
user. In other
words, the user's computing device can output audio instructions for the
selected egress plan
166.
[0122] As yet another example, if the user receives egress instructions as
visual prompts at
the user's computing device, then prompt 168 can be depicted in the game 106
to output
instructions to the user to read during the game 106. In FIG. 2D, the prompt
168 notifies the user
that "A fire started in the bedroom. Follow the verbal and/or visual
instructions to exit the
building from your current location as quickly and safely as possible!" The
prompt 168 can be
updated in real-time and based on user performance in the game 106.
[0123] In some implementations, the central egress computing system can
learn and train,
using ML, on data about the user to determine how much information the user
should be given in
the prompt 168. For example, if the user quickly completes the game 106 with
minimal or no
mistakes, then the computing system can determine that the user does not need
step-by-step
detailed instructions to egress the building. On the other hand, if the user
completes the game
106 more slowly and makes mistakes, the computing system can learn that the
user needs more
detailed step-by-step instructions in order to improve the user's ability to
quickly and safely
egress. Therefore, the computing system can develop more personalized prompts
for the user.
Such prompts can be saved and/or used by the computing system in generating
egress plans for
the user that can be used during a real-time emergency. For example, during
the real-time
emergency, the user can receive the same prompts or instructions that the user
received during
the game 106. Receiving the same prompts or instructions can be beneficial to
make the user
more comfortable, calm, and relaxed when exiting the building.
[0124] To move within the game 106, the user can move from the current
location 112 using
gaming techniques, such as swiping or sliding a finger up, down, left, and
right on a touchscreen,
selecting keys on a keyboard, maneuvering, hovering, and clicking with a
mouse, making
movements while using AR/VR devices, tilting the user computing device in
different directions,
maneuvering a joystick, or using other similar gaming devices and techniques.
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[0125] FIG. 2E depicts an updated view of the game 106' after some time has
passed. The
current game information 158' is updated to reflect a change in time. Here,
the user has already
spent 1:15 in the simulated emergency, moving from the current location 112 to
the updated
current location 112' along the selected egress plan 166. As shown, in this
simulated emergency,
the fire has spread from the bedroom 160 into the hallway 162. The prompt 168'
is updated to
say, "The fire is spreading into the hallway! Move faster. Turn right at the
end of the hallway and
exit through the front door." As mentioned above, the prompts can dynamically
change as the
user plays the game 106 and moves therein. Here, the central egress computing
system can
determine that the user is moving too slowly along the egress plan 166, so the
prompt 168'
reflects an urgency for the user to pick up their pace.
[0126] FIG. 2F depicts an updated view of the game 106" once the user
completed the
egress plan by exiting the building. The current location 112" is depicted as
being outside of the
building. The current game information 158" is updated to reflect that it took
the user 2:17 to
exit the building from the current location 112 in FIG. 2D. The prompt 168" is
also updated to
say, "You completed the simulation in 2:17! You can move on to the next level.
Check out your
performance:."
[0127] A new pop-up window can appear in the game 106" that outputs
performance
information 170. The performance information 170 can indicate how long it took
the user to
complete the simulated emergency, how many mistakes the user made while
playing the game
106, what type of emergency was simulated, a difficulty level of the game 106,
an average
heartrate of the user while playing the game 106, and suggestions for
improving egress during a
real-time emergency.
[0128] In some implementations, the central egress computing system can
translate the time
it took the user to complete the game 106 into an actual projected time that
it would take the user
to exit the building during a real-time emergency. The computing system can
then determine
suggestions for egress and other information that can be used to improve
generated egress plans
and/or predicting how the user would respond to a real-time emergency. The
average heartrate
can be determined based on receiving sensed heartrate values of the user while
the user is
playing the game. The sensed heartrate values can be received from sensors in
the user
computing device and/or sensors that are worn by the user (e.g., biometric
sensors, wearable
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devices, smart watches, smart bracelets or rings, heartrate monitors, etc.).
The average heartrate
can be used by the computing system to determine a difficulty level of the
game 106 as well as
the selected egress plan. The average heartrate can also be used to determine
how comfortable
the user is in egressing from the building using the selected egress plan.
Based on such
determinations, the computing system can learn how the user may respond to a
real-time
emergency so that the computing system can develop more personalized emergency
simulation
games 106, egress plans, and egress instructions for the user.
[0129] As depicted in the game 106", the user can select an option to play
again 172. By
selecting the option 172, the user can play through the same simulated
emergency. In some
implementations, the same prompts 168 can be presented to the user. In some
implementations,
different prompts 168 can be presented to the user based on what the central
egress computing
system learned about the user's performance the first time that the user
played the simulated
emergency. The central egress computing system can train on the user's
performance during the
second time through the simulated emergency a second time to further improve
subsequent
simulated emergency levels, generated egress plans, and egress instructions
for the user.
[0130] The user can also select an option to go to the next level 174. When
the user selects
the option 174, the computing system can present the user with another
simulated emergency.
This new simulated emergency can be more difficult than the first simulated
emergency. This
new simulated emergency can also be generated by the computing system based on
the user's
performance during the first simulated emergency and predicted/projected
performance in
subsequent simulated emergencies.
[0131] FIG. 2G is a GUI display of building improvement suggestions 108 for
the building.
The user can access the building improvement suggestions 108 from the home
screen 100 in
FIG. 2A. The user can also access the suggestions 108 from the egress plans
102, as described in
FIG. 2B.
[0132] The building improvement suggestions 108 screen can present
information to the user
that can be used to improve safety as well as lifespans and integrity of
building components and
structure. The suggestions 108 screen can include a number of selectable
options that can be
selected by the user. Each of the selectable options can open a new interface
and/or a pop-up
window. In some implementations, instead of selectable options or in
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selectable options, the improvement suggestions can be presented to the user
on the
improvements 108 screen. The user can then scroll through and/or sort through
the improvement
suggestions presented directly on the screen.
[0133] The building improvement suggestions 108 can include furniture
layout suggestions
176, user room assignment suggestions 178, egress guidance device(s) updates
180, and building
component(s) updates 190. The central egress computing system can determine
what
improvements to suggest for the building using the techniques described herein
(e.g., refer to
FIG. 8).
[0134] The furniture layout suggestions 176 can include recommendations
about where to
place furniture such that the furniture does not block or obstruct generated
egress plans. In some
implementations, when the user moves furniture in the building, sensors and/or
egress devices
located in the building can detect such movements. The detected movement can
be transmitted to
the central egress computing system, which can determine whether egress plans
can be updated
to accommodate for the moved furniture and/or whether the furniture should be
moved to other
locations that do not obstruct existing egress plans.
[0135] The user room assignment suggestions 178 can provide suggestions
about which
rooms can be optimal for different users. For example, if a user in the
building has a disability, it
can be preferred to move that user to a room (e.g., apartment unit, bedroom,
office, etc.) that is
closer to exits out of the building. Therefore, the central egress computing
system can provide
suggestions 178 to move the user to the room closer to exit(s) out of the
building. In some
implementations, the computing system can generate a suggestion to move the
user to any room
that is closer to an exit out of the building. In some implementations, the
computing system can
generate a suggestion to move the user to a particular room closest to a
particular exit out of the
building. Similarly, if the user has an infant, the computing system can
suggest to move the
infant's nursery next to the user's bedroom and along an egress route out of
the building.
Therefore, in the event of a real-time emergency, the user can pick up the
infant on the way of
exiting the building, which can make it easier and faster for the user and the
infant to safely
egress from the building.
[0136] The egress guidance device(s) updates 180 can include different
information, such as
device(s) installation suggestions 182, install latest updates 184, check
connectivity 186, and
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replace/charge power source(s) 188. The updates 180 can provide information to
the user that
can be helpful to ensure that the egress devices in the building are up-to-
date and properly
functioning.
[0137] The device(s) installation suggestions 182 can provide suggestions
about where
egress devices can be installed in the building. For example, the central
egress computing system
can identify which rooms and/or zones in the building do not currently have
one or more egress
devices. The computing system can then determine whether egress devices should
be installed
there, and if so, present such a suggestion to the user in the suggestions
182. As another example,
the central egress computing system can identify and suggest which rooms
and/or zones in the
building should have additional egress devices installed therein. As yet
another example, the
computing system can identify and suggest which egress devices to upgrade
and/or which
models of egress devices should be installed in the building.
[0138] The install latest updates 184 can be selected by the user to
install any updates to
firmware, software, or processing performed by the egress devices, the central
egress computing
system, and/or sensors positioned throughout the building. In some
implementations, the updates
can be automatically installed on the devices described herein. Installing the
latest updates can be
beneficial to ensure that all of the devices in the building are operating
effectively, efficiently,
and using most recent information, training models, predictive analytics,
algorithms, and data.
Installing the latest updates can also be beneficial to ensure compatibility
between different types
of devices in the building, such as egress devices previously installed in the
building, new egress
devices recently installed in the building, new and old sensors, etc. As a
result, the devices in the
building can communicate effectively with each other and transmit information
and data without
facing obstacles related to incompatible data types.
[0139] The check connectivity 186 option can allow the user to test whether
egress devices
and/or sensors in the building are turned on and/or in communication with each
other. For
example, a notification can be transmitted to each of the devices and/or
sensors in the building. If
the devices and/or sensors receive the notification, a read receipt or similar
read/timestamp can
be transmitted back to the user computing device and/or the central egress
computing system
confirming that the devices and/or sensors are connected and in communication
with each other.
Checking the connectivity can be beneficial to ensure that the devices and/or
sensors are properly
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functioning and able to communicate with each other (e.g., wired and/or
wirelessly). This can be
beneficial in the event that the central egress computing system or any one or
more of the egress
devices are taken down (e.g., disconnected) from the other devices and/or
sensors.
[0140] The replace/charge power source(s) 188 can provide the user with
indications when
one or more of the egress devices and/or sensors may require a change in or
charge of their
corresponding power source(s). This information 188 can be beneficial so that
the user can be
aware when devices are running low on battery. Therefore, the user can replace
or charge
batteries of devices to ensure that such devices are operating normally in the
event of a real-time
emergency.
[0141] The building component(s) updates 190 can include information such
as current
emergency risk level 192, component(s) lifespan(s) & current status 194,
structural update
suggestions 196, electrical update suggestions 198, and window & door update
suggestions 199.
The central egress computing system can assess the current emergency risk
level 192 of the
building. The risk level can be based on a number of factors, including the
computing system's
assessment of the components and structure of the building. The computing
system can
determine whether the building is more prone to an emergency (e.g., fire, gas
leak, etc.) based on
maintenance that has been performed on the building or maintenance that has
been neglected.
The computing system can also determine whether the building is more prone to
an emergency
based on how old the building, how old the structure and other components are,
and construction,
updates, and/or renovation to the building. The computing system can also
predict how the
emergency risk level may change over time based on what improvements are made
to the
building and its components or structure or what improvements are not made.
[0142] The current emergency risk level 192 can be modified in real-time
based on sensed
conditions in the building (e.g., environment). As an example, if the building
had a fire that
caused structural damage, the structural damage can be assessed by the
computing system. The
computing system can assess structural damage using any one or more of the AT,
ML modeling,
and/or predictive analytics techniques described throughout this disclosure.
As a non-limiting
example, the computing system can receive images of the building structure.
Using those images,
the computing system can generate a 3D point cloud of the building. The
computing system can
then identify damage in the 3D point cloud, a gravity of the damage, and also
a confidence value
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associated with the identified damage. The computing system can adjust the
current emergency
risk level based on the assessment of the structural damage. In this example,
when structural
damage results from the fire, the current emergency risk level 192 likely can
increase. This is
because the structure of the building has been compromised, thereby making the
building more
vulnerable to other emergencies or disastrous situations.
[0143] The component(s) lifespan(s) & current status 194 can indicate an
age of components
in the building. Example components can include but are not limited to
sprinkler systems, fire
detectors, smoke detectors, carbon monoxide detectors, security systems,
electrical wiring,
plumbing, and other electrical or mechanical devices that can be used in the
building. The
computing system can determine how long certain components can last before
they should be
replaced. The lifespan of components can differ based on the quality of the
components, how
they were installed, when they were installed, whether they malfunctioned at
any time since
installation, whether they have been modified or updated since installation,
whether they have
been compromised or affected by any emergencies that have occurred in the
building, whether
the components comply with safety, fire, and/or electrical compliance
standards, whether the
components are not compatible with other components in the building (e.g.,
sensors, egress
devices, etc.), etc. The current status of the components can indicate whether
the components are
reaching the end of their lifespan, whether a warranty is ending or has ended
for the components,
whether routine maintenance and/or updates should be performed on the
components, etc.
[0144] The structural update suggestions 196 can provide recommendations to
the user,
builders, home developers, or other relevant stakeholders about how the
structure of the building
can be improved to make the building safer and less prone to emergencies. The
suggestions 196
can be generated by the central egress computing system and based on
information such as real-
time sensed conditions in the building, the current emergency risk level 192,
and/or the
component(s) lifespan(s) & current status 194.
[0145] The electrical update suggestions 198 can similarly provide
recommendations to the
user, builders, home developers, or other relevant stakeholders about how
electrical components
and wiring in the building can be improved to make the building safer and less
prone to
emergencies. The suggestions 198 can be generated by the central egress
computing system and
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based on information such as real-time sensed conditions in the building, the
current emergency
risk level 192, and/or the component(s) lifespan(s) & current status 194.
[0146] The window & door update suggestions 199 can similarly provide
recommendations
to the user, builders, home developers, or other relevant stakeholders about
how windows and/or
doors in the building can be improved to make the building safer and less
prone to emergencies.
The suggestions 199 can be generated by the central egress computing system
and based on
information such as real-time sensed conditions in the building, the current
emergency risk level
192, and/or the component(s) lifespan(s) & current status 194. As an example,
the suggestions
199 can recommend doors and/or windows that are easier to open to allow for
quicker egress
during an emergency. The suggestions 199 can also recommend doors that can be
more resistant
to fire and/or doors that can act as some sort of deterrent or barrier to a
spreading fire, spreading
smoke, or other gases. The suggestions 199 can also recommend which doors
and/or windows
should be replaced in the building.
[0147] FIG. 3 is a GUI display of emergency guidance 116 during an
emergency in the
building. As described throughout this disclosure, when an emergency is
detected in the building,
a user device 200 can output egress instructions to the user. The output can
be the emergency
guidance 116 in the mobile application 101 (e.g., refer to FIG. 2A). Moreover,
as described
herein, when the emergency guidance 116 launches on the user device 200,
features of the user
device 200 can be temporarily locked or deactivated. In other words, the user
may not be able to
leave a screen depicting the emergency guidance 116. The user may not be able
to close out of
the application 101, shut down the user device 200, make a phone call, send a
text, or open other
applications on the device 200. As a result, the user can focus on following
the instructions to
safely egress during the emergency.
[0148] At time = 0, the emergency can be detected in the building. The
emergency guidance
116 can be automatically launched on a display of the user device 200. The
example guidance
116 can say, "Gas leak detected! Exit your bedroom immediately through the
door.... 911 has
been called. Emergency response is 9 minutes away. Your device has been
temporarily locked to
help you focus on egressing." The guidance 116 can include short and concise
sentences so that
the user does not have to spend time reading the guidance 116 instead of
egressing. The guidance
116 can indicate that the emergency has been detected. The guidance 116 can
provide the user

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with step-by-step instructions to egress from the user's current location. As
described herein, the
central egress computing system can determine how much information to provide
to the user in
the instructions based on the user profile, how the user performed in the
emergency simulation
games 106, and how the system predicts that the user will respond to the
particular detected
emergency. The guidance 116 can also indicate that emergency personnel have
been notified
about the emergency. Therefore, the user does not have to worry about calling
911 and reporting
the emergency. The user can focus on quickly, safely, and calmly exiting the
building. Moreover,
the guidance 116 can remind the user that their device 200 is temporarily
locked while the user is
exiting the building.
[0149] At time = 1, the emergency guidance 116' can be updated based on
sensed, real-time
conditions in the building. For example, the guidance 116' can indicate new
egress instructions
and/or updates about other users in the building and emergency personnel. The
guidance 116'
can be dynamically modified in real-time based on movement detected in the
building by sensors
and/or egress devices positioned therein. The guidance 116' can also be
dynamically modified in
real-time based on location information and other information received from
the user device 200.
In the example in FIG. 3, at time = 1, the emergency guidance 116' says,
"Continue down the
hallway. Emergency response is 6 minutes away. Guest #1 is also exiting the
building and is
almost outside." The guidance 116' can also continue to remind the user that
their device 200 is
temporarily locked.
[0150] Modifications to the guidance 116, 116' can be continuously made
whenever changes
to the environment or changes in the user movement are detected. As a result,
the user can
receive a continuous stream of instructions and updates at their device 200 as
they are moving in
the building. In some implementations, since the central egress computing
system can be trained
on information and data about the user, the computing system can predict how
quickly the user
will complete certain steps in the egress guidance 116 and the computing
system can predict
where the user will be in the building at a certain time. The computing system
can then provide
instructions and/or updates to the user in advance of, or before, the user
reaches certain locations
or points in the building or along the egress route. In such situations, the
user can receive
dynamic advisement associated with future instructions while the user is
completing instructions
associated with a current location of the user.
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[0151] Still referring to FIG. 3, at time = 2, the emergency guidance 116"
can be updated
based on sensed, real-time conditions in the building and/or location
information associated with
the user and the user device 200. For example, the guidance 116" can be
updated to reflect a
current location of the user and updates on other users in the house and the
emergency personnel.
[0152] In this example, at time = 2, the guidance 116" says, "You safely
exited and are
outside. Do not go back into the building. Emergency response is arriving in 1
minute. Your
device has been unlocked and you can now use it." The user has safely exited
the building. The
central egress computing system can determine how far away the user is from
the building. If the
distance between a current location of the user and the building exceeds a
threshold range, the
computing system can determine that the user is safe. The computing system can
also determine
that the user can now use the device 200. In other words, the user can close
out of the egress
guidance 116", close out of the application 101, make a phone call, send a
text message, use
other applications, and/or shut off the device 200.
[0153] In some implementations, the central egress computing system can
continue to train
on data received about the user while the user was following the egress
guidance 116, 116' and
116" during the emergency. The computing system can, subsequently, update the
user profile,
modify egress plans for the user, generate suggestions to help the user in
safely egressing during
potential future emergencies, and/or generate simulation games that are based
on the user
performance during the real-time emergency. The computing system can
continuously improve
its algorithms, methods, and techniques to better predict and address
emergency situations in the
building.
[0154] FIG. 4 is a conceptual diagram of real-time egress plan generation
in a building 300.
The example building 300 includes rooms 306A-C. Room 306A has egress device
308A, room
306B has egress device 308B, and room 306C has egress device 308C. Moreover,
room 306A
has a door 310, which can be an entrance to the building 300.
[0155] At time = 0, user 302 is currently in room 306B. User 304 is
entering the building 300
via the door 310. The egress device 308B senses presence of the user 302 (A).
As described
throughout sensors, such as motion detection sensors, can identify movement
indicative of the
user 302. The egress device 308B can also include cameras or other imaging
devices that can be
configured to capture image and/or video data of the room 306B. The egress
device 308B can
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perform image analysis techniques to identify the user 302. In some
implementations, the egress
device 308B can be in communication with camera or other imaging devices that
are already
configured in the building. The egress device 308B can also be in
communication with other
sensors (e.g., temperature, humidity, motion detection, smoke, fire, etc.)
that are already
configured in the building 300.
[0156] At time = 0, the egress device 308B can generate egress plan(s) from
a current
location of the user 302 (B). Thus, once the device 308B recognizes that the
user 302 is present,
the device 308B can dynamically generate, in real-time, an egress plan for the
user 302 from the
room 306B. In the event of an emergency, the egress plan can be outputted to
the user 302 to
guide the user 302 out of the building 300.
[0157] At time = 0, the egress device 308A can detect the new user 304 (C).
The device
308A can receive signals from devices outside of the building 300. For
example, if the building
300 has smart security technology to monitor or track users who approach the
building 300, the
device 308A can receive signals from that smart security technology indicating
presence of the
user 304. The device 308A can also be in communication with other devices
and/or sensors near
the door 310 and entrance to the building 300 to identify the presence of the
user 304. In some
implementations, the device 308A may detect the presence of the user 304 once
the user 304
enters through the door 310 and is in the room 306A. Regardless of whether the
device 308A
detects the user 304 while the user 304 is outside the building 300, entering
the building 300
through the door 310, or already inside the room 306A, the device 308A can
generate egress
plan(s) for the user 304 from the user 304's current location (D).
[0158] At time = 1, the user 304 has moved from the room 306A into the room
306B. The
egress device 308B in room 306B can identify that both the users 302 and 304
are currently
present in the room 306B (E). The egress device 308B can then update the
egress plans for each
of the users 302 and 304 from their current locations in the room 306B (F). In
this example, since
the user 302 has not moved from the room 306B, egress plans associated with
that user may not
have to be updated. With regards to the user 304, the egress device 308B can
receive the egress
plans that were generated for the user 304 by the egress device 308A. The
egress device 308B
can then update the received egress plans based on the user 304's current
location in the room
306B.
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[0159] At time = 2, the users 302 and 304 are still in the room 306B. A
fire has begun in the
room 306C. The egress device 308C can detect the emergency (G). The egress
device 308C can
then activate (H). For example, the egress device 308C can emit sounds,
visuals, and/or light
signals that can indicate that the emergency was detected. The egress device
308C can also
notify other egress devices in the building 300 (e.g., the devices 308A and
308B) about the
emergency.
[0160] Each of the devices 308A and 308B can receive the notification from
the egress
device 308C (J). The egress device 308B can determine whether users are
detected in the room
306B (K). Upon detecting presence of the users 302 and 304, the egress device
308B can activate
(L). Activating the egress device 308B can include emitting sounds, visuals,
and/or light signals
that indicate an emergency was detected in the building 300 and the users must
exit immediately.
The egress device 308B can also output the updated egress plans for the users
302 and 304 (M).
In this example, since both the users 302 and 304 are in the same room 306B,
the egress device
308B can output one egress plan that both the users 302 and 304 can use to
egress from the room
306B.
[0161] As shown in FIG. 4, the egress device 308A can also optionally
receive the
notification (J), detect whether users are present (K), activate the device
308A (L), and/or output
egress plans (M). One or more of the items J-M may not be performed by the
egress device 308A
depending on whether users are in fact detected in the room 306A. For example,
in some
implementations, the egress device 308C may only notify egress devices where
users are
presently detected (I). As another example, in some implementations, the
egress device 308A
may receive the notification (J), but upon determining that no users are
detected in the room
306(A), the device 308A can remain deactivated. In some implementations, the
device 308A can
then activate (K) once, for example, the users 302 and 304 follow the egress
plan and move room
306B into the room 306A to exit the building 300 through the door 310. Then,
the device 308A
can output instructions in the egress plan that direct the users from the room
306A out through
the door 310.
[0162] Still referring to FIG. 4, each of the devices 308A-C can
simultaneously detect users
and generate egress plans for each of the detected users in real time. The
devices 308A-C can
also share or transmit the generated egress plans with each of the devices
308A-C. Thus, when a
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user moves from one location to the next, an egress device proximate to the
new location of the
user can update the received egress pan(s) for that user to reflect an egress
route from the new
location of the user. Therefore, each egress device may not have to generate
new egress plans
every time that the user moves from one location to the next in the building.
This can be
advantageous to reduce processing power required at the egress devices to
generate egress plans
because only the egress devices necessary to inform the user nearby can
operate to generate
and/or update egress plans for the user. As a result, the egress devices can
more quickly update
egress plans using the available computing power at the egress devices. This
can also be
advantageous to reduce an amount of temporary storage/memory/RAM at each of
the egress
devices that may be used to temporarily store egress plans. For example, when
the user is
detected to have moved from a first room to a second room, an egress device in
the first room
can transmit the egress plan(s) generated for that user to an egress device in
the second room.
The egress device in the first room can therefore free up temporary
storage/memory/RAM
because that device is no longer storing the egress plan(s) for that user.
That egress device can
now have storage space available to generate and temporarily store new egress
plans.
[0163] In some implementations, the egress devices described herein can
provide a security
feature for buildings. The devices can be configured to identify whether a
user enters the
building through an appropriate entrance, such as a door. If the user enters
through the door, the
egress devices can determine that the user is likely an authorized users, even
if the user remains
only temporarily inside the building. If, on the other hand, the egress
devices identify that the
user is entering the building through a window, then the devices can determine
that the user is
likely an unauthorized user, such as a burglar. Upon making such a
determination, the devices
can automatically transmit a notification to users inside the building and/or
emergency
personnel.
[0164] For example, the egress devices can transmit a text message or other
notification to
devices of one or more users in the building, notifying the users that there
likely is a burglar
entering the building. The text message or other notification can also provide
suggestions for
how the users in the building can and/or should respond to the burglar (e.g.,
how to exit the
building, how to stop the burglar, etc.). A notification can also be sent to a
local police station or
other burglar watch services near the building. In some implementations, the
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also emit sounds and/or light signals near a window or other entrance where
the unauthorized
user was detected. This can be done to scare the burglar or otherwise dissuade
them from
entering the building.
[0165] In some implementations, users of the building can provide
information to the egress
devices about who are considered authorized users in the building. For
example, the users can
upload images of authorized users in the user profiles. The egress devices can
be trained on,
using Al and/or ML modeling, such images so that the devices can identify
authorized and
unauthorized users. Therefore, if an unauthorized user is detected inside or
around the building,
whether or not the unauthorized user enters the building through an entrance
such as a window,
the egress devices can perform the security feature(s) described above.
[0166] The security feature described above can be advantageous to protect
the building,
users within the building, and personal property of the users inside the
building. This security
feature can also be advantageous to protect the building when users of the
building are not
present (e.g., the users go away on vacation or leave for the day to go to
work).
[0167] FIGS. 5A-B is a flowchart of a process 500 for generating the
emergency training
simulation game 106 of FIGS. 2D-F. The process 500 can be performed by a
central egress
computing system as described herein. One or more blocks in the process 500
can also be
performed by any one or more of the egress devices, user computing device, or
other computing
systems described herein. For simplicity and by way of example, the process
500 is described as
being performed by the central egress computing system.
[0168] Referring to the process 500 in both FIGS. 5A-B, the central egress
computing
system can retrieve user information in 502. The user information can include
a user profile, as
described herein, and/or sensed information about the user in the building.
The computing
system can identify a current location of the user in 504. The computing
system can, for
example, receive location, motion detection, or other sensed information about
the user from
sensors and/or egress devices positioned throughout the building. Using the
user information and
the current location of the user, the computing system can simulate an
emergency from the
current location in 506. Simulating the emergency can include generating a 3D
version of the
building and the current location of the user and presenting this version of
the building to the
user at the user's computing device.
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[0169] Once the emergency is simulated and presented to the user at the
user computing
device, the computing system can start a timer in 508. The timer can run for
as long as it takes
the user to complete the simulated emergency/complete the game 106. In some
implementations,
the timer can count down. In other words, the computing system can predict how
long it should
take the user to complete the simulation. The timer can then be set to the
predicted amount of
time to complete the simulation and when the timer starts in 508, the time can
be counted down
to 0:00. The timer can stop once the simulation game ends. In some
implementations, the timer
can continue to run even when the user pauses to think about how to egress or
the user is trying
to avoid a certain situation or the user is waiting for rescue. The timer can
also continue while
the user stops to think about a next move.
[0170] The computing system can receive user input in 510. The user input
can represent the
user moving through the simulated 3D version of the building at the user
computing device. For
example, as described above, the user input can include slide or swipe
movements on a
touchscreen, pressing of keys on a keyboard, movement of a joystick, motion
using AR/VR
devices, etc.
[0171] The computing system can determine whether the user completed the
simulation in
512. Making this determination can include translating the received user input
into performance
data about the user. For example, the computing system can translate the user
input into
corresponding movements in the 3D version of the building. The computing
system can then
determine where in the 3D version of the building the user is moving and/or
currently located,
whether the user movements correspond to or align with egress instructions
that are presented to
the user in the simulation, and whether the user moved from inside the 3D
version of the building
to an area outside of the 3D version of the building (which can indicate that
the user completed
the simulation and egressed from the 3D version of the building). The
computing system can also
determine that the user completed the simulation based on the user reaching a
desired exit,
achieving one or more present missions or goals in the game, and/or simply
running out of time
(e.g., failing a goal of the game).
[0172] If the computing system determines that the user has not completed
the simulation in
512, the computing system can return to block 510 and continue to receive user
input until the
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user completes the simulation. In fact, the computing system can continuously
receive user input
(510) as the user plays the game.
[0173] In some implementations, the computing system can dynamically change
the
simulated emergency based on the received user input. For example, if the
computing system
determines that the user is completing the simulation in less time than the
computing system
predicted it would take the user, the computing system can determine that the
simulation is too
easy. The computing system can dynamically update the simulation by adding one
or more
obstacles in the 3D version of the building along the egress route of the user
and/or cause the
simulated emergency to spread faster and closer towards the user in the 3D
version of the
building. Such dynamic changes can be presented to the user at the user
computing device while
the user is playing the game. The computing system can continue to receive
user input in 510 and
then determine whether the user has completed the simulation in 512.
[0174] If the computing system determines that the user completed the
simulation in 512,
then the computing system can stop the timer in 514. Stopping the timer can
indicate that the
user finished playing the game. Where the timer is a countdown timer/clock,
the timer can be
automatically stopped in 514, even if the user has not completed the
simulation (512). This can
indicate that the user did not complete the simulation and was too slow in
egressing from the 3D
version of the building.
[0175] The computing system can determine user performance metrics in 516.
In some
implementations, the computing system can determine these metrics while the
user is playing the
simulation game. In some implementations, the computing system can determine
these metrics
after the user completes the simulation game. The computing system can
determine an overall
completion time in 518. If the overall completion time exceeds a threshold
range, the computing
system can determine that the user needs more practice and/or is not
comfortable with egressing
during the simulated emergency. If the overall completion time is less than
the threshold range,
the computing system can determine that the user is comfortable with
egressing. As a result, the
computing system can generate more complex simulated emergency scenarios. The
computing
system can also create shorter timeframes or countdowns for the user to
complete subsequent
simulated emergencies. The threshold range can be a prediction made by the
computing system
indicating how long the computing system expects the user to take to complete
the simulated
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emergency. The threshold range can be determined by converting or translating
a predicted
amount of time that it would take the user in real life to egress during a
real-time emergency into
a simulated gaming environment time period.
[0176] The computing system can also determine an average heartrate of the
user during the
simulation in 520. As described above, the computing system can receive
biometric data from
one or more sensors (e.g., wearable devices, the user computing device,
biometric sensors, etc.)
while the user is playing the game. The computing system can determine the
user's average
heartrate. The computing system can also classify the user's heartrate using a
classification
scheme with AT and/or ML algorithms, techniques, and/or methods. The computing
system can
associate the user's average heartrate with a comfort level or ease in ability
of the user to
complete the simulation. For example, if the average heartrate is above a
threshold range that the
computing system predicted the user's heartrate should be in, the computing
system can
determine that the user performed poorly in the simulated emergency. The
computing system can
determine that the user is uncomfortable with the egress instructions or
otherwise needs more
practice in the same or similar emergency simulations. As another example, if
the average
heartrate is below the threshold range, the computing system can determine
that the user was
comfortable in the simulated emergency and that the simulated emergency was
not challenging.
As a result, the computing system can generate more complex and/or challenging
emergency
simulations for subsequent games.
[0177] The computing system can determine a number of mistakes that the
user made in 522.
For example, the computing system can compare received user input to the
egress instructions
that were presented to the user during the game. If the user input does not
correspond with the
egress instructions, then the computing system can determine that the user
made a mistake. The
computing system can create a count or tally of how many times the received
user input deviated
from the egress instructions. If, for example, the mistakes count exceeds a
threshold range, the
computing system can determine that the user needs more practice and/or does
not follow
instructions well. The computing system can determine what modifications can
be made to the
instructions so that the user can more easily follow the instructions. If the
mistakes count is
below the threshold range, then the computing system can determine that the
user is good at
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following instructions and subsequent egress instructions may not have to be
changed or
modified.
[0178] The computing system can also determine a simulation difficulty
level in 524. The
difficulty level can be determined based on analyzing, combining, and/or
aggregating the
determinations made in 516-522. Based on the determined simulation difficulty,
the computing
system can predict how the user would perform during a real-time emergency
like the simulated
emergency. The computing system can also determine what adjustments to make to
subsequent
simulated emergencies that the user may play. For example, if the difficulty
level is low or easy,
the computing system can generate more complex and challenging simulations for
subsequent
games. If the difficulty is high or hard, the computing system can generate
less complex or
challenging simulations. However, in some implementations, if the difficulty
level is high but the
user performed well (e.g., the user's average heartrate was low, the user made
a minimal number
of mistakes or no mistakes, the user's overall completion time was low, etc.),
then the computing
system can continue to generate similarly difficult simulations and/or more
difficult simulations.
[0179] Moreover, the determinations made in 518-524 can be combined and/or
aggregated
by the computing system to determine an overall performance of the user (516).
[0180] The computing system can feed the performance metrics into an ML
training model
for the user in 526. Using the training model, the computing system can
improve emergencies
that it simulates for the particular user, as described herein.
[0181] The computing system can also determine suggestions for improving
user egress in
528. The suggestions can include tips for completing the simulation games,
such as following
instructions, taking deep breaths, and/or remaining calm. The suggestions can
also include tips
for responding to an emergency in real life, in real-time. The suggestions can
be specific to real-
time emergencies that are similar to the simulated emergency in the game. The
suggestions can
also be more generalized and relating to different types of real-time
emergencies.
[0182] The computing system can output, at the user computing device, the
suggestions and
performance metrics in 530. As described above, the user can then choose to
play the same
simulation again and/or play another simulation, both of which can result in
the process 500
being repeated. Although not depicted, the computing system can also store the
suggestions and
performance metrics in a remote data store. The suggestions and performance
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be used as historic data inputs into the training model for the user.
Therefore, the computing
system can continuously learn on the user's performance in the simulated games
over time to
generate improved egress plans, suggestions, and simulated emergencies for the
particular user.
[0183] FIGS. 6A-B is a flowchart of a process 600 for providing emergency
guidance to a
user computing device during a real-time emergency. The process 600 can be
performed by a
central egress computing system as described herein. One or more blocks in the
process 600 can
also be performed by any one or more of the egress devices, user computing
device, or other
computing systems described herein. For simplicity and by way of example, the
process 600 is
described as being performed by the central egress computing system.
[0184] Referring to the process 600 in both FIGS. 6A-B, the central egress
computing
system can receive an indication of an emergency in 602. As mentioned
throughout this
disclosure, the indication of the emergency can be received from one or more
sensors or egress
devices that are positioned throughout the building. The indication of the
emergency can include
information about a location of the emergency and a type of emergency.
[0185] The computing system can optionally detect the emergency in 604. For
example, if
the computing system is one of the egress devices in the building, then the
computing system can
identify that the emergency occurred in the building. As another example, the
computing system
can receive information such as image and/or video data from sensors and/or
egress devices in
the building and perform image analysis techniques to determine whether an
emergency (e.g.,
fire) is present in the building. Thus, the sensors and/or the egress devices
in the building may
not automatically detect that an emergency exists. Instead, the sensors and/or
egress devices can
transmit information/data to the computing system which the computing system
can use to
determine whether in fact there is an emergency in the building. In some
implementations, the
computing system can perform block 604 before 602. In some implementations,
the computing
system can perform block 604 instead of block 602.
[0186] The computing system can retrieve user information in 606. As
described above, the
user information can be profiles associated with users in the building. The
user information can
also include motion detection information or other sensed information about
the user in the
building.
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[0187] The computing system can determine a current location of the user in
608. As
described throughout, the computing system can receive motion detection
information or other
data from the sensors and/or egress devices in the building. This information
can indicate
movement and/or location of the user. The computing system can use this
information to identify
which room or zone the user is currently located in relative to a location of
the detected
emergency. In some implementations, block 608 can be performed before block
606. For
example, the computing system can first determine where the user or user(s)
are located in the
building. Then, the computing system can retrieve user information for only
the user(s) detected
in the building. This can be advantageous to more efficiently use computing
and processing
power at the computing system. The computing system can more quickly identify
users in the
building and information associated with such users.
[0188] The computing system can select an egress plan from the current
location in 610. For
example, the computing system can access egress plans that were generated by
the egress
devices (or the central egress computing system) for each of the identified
users or user in the
building. The computing system can then select one of those egress plans that
begins in the
identified current location of the users or user. In some implementations, the
computing system
can also generate an egress plan in real-time from the identified current
location and based on the
current location of the user and information associated with the user.
[0189] The computing system can also lock functionality of the user's
computing device in
612. Once the egress plan is selected or generated for the user, the computing
system can
temporarily deactivate features on the user's computing device. As described
herein, this can
include preventing the user computing device from making phone calls, sending
texts, shutting
off, opening different mobile applications, and/or exiting out of or closing
egress guidance.
[0190] The computing system can output egress instructions at the user
computing device in
614. The egress instructions can be presented to the user in such a way that
the user cannot turn
off the egress instructions. As a result, the user can be required to focus on
the egress instructions
and following the instructions to safely egress from the user's current
location.
[0191] The computing system can notify emergency response about the
emergency in 616.
The computing system can send a notification about the emergency and the
current location of
the user to devices of the emergency response. The notification can include a
type of emergency,
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where the emergency is located in the building, and a predicted spread of the
emergency. The
notification can also include predicted damage to components or structure of
the building,
predicted entrances and exits in the building that can be used by the
emergency response team,
selected egress plan(s) for the users in the building, and predicted amounts
of time that it may
take each of the users to exit from the building.
[0192] The computing system can instruct one or more of the egress devices
within the
building to send the notification to the emergency response. In some
implementations, the
computing system can also instruct the user's computing device to send the
notification.
[0193] Sometimes, block 616 can be performed simultaneously with 612 and/or
614. In some
implementations, block 616 can be performed before one or more other blocks.
For example, the
computing system can notify the emergency response as soon as the emergency is
detected in
602 and/or 604.
[0194] The computing system can receive an emergency response estimated
time of arrival
(ETA) in 618. Once the emergency response receives the notification from the
computing system
in 618, the emergency response can determine how long it may take them to
arrive at the
building. This ETA can be transmitted to the computing system, the user's
computing device,
and one or more of the egress devices in the building. The ETA can be updated
in real-time
based on location information that can be transmitted from the device(s) of
the emergency
response to the computing system.
[0195] In some implementations, the device(s) of the emergency response
team can transmit
a notification receipt to the computing system. The notification receipt can
indicate that the
emergency response team are preparing to leave and/or are en route to the
building. The
computing system can receive additional information from the device(s) of the
emergency
response, such as current location information. Using the additional
information, the computing
system can determine the ETA of the emergency response team.
[0196] The computing system can update output at the user computing device
with the
emergency response ETA in 620. For example, the egress instructions can
include the emergency
response ETA. The ETA can be dynamically updated in real-time and presented to
the user at the
user computing device. In some implementations, the computing system can
update the output at
the user computing device to indicate that the emergency response has been
notified and that
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they are on their way. The computing system may then provide no more
additional updates about
the emergency response ETA.
[0197] The computing system can also detect an updated current location of
the user in 622.
The computing system can receive real-time motion detection information from
the sensors
and/or egress devices inside the building. Using this information, the
computing system can
determine where the user is located relative to the emergency, how much the
user has moved
from their prior location, and whether the user may require different egress
instructions. The
computing system can also continuously monitor movement of the user to better
provide step-by-
step egress guidance and/or updates to the emergency response.
[0198] The computing system can determine whether the user is currently
outside the
building in 624. For example, the computing system can determine whether the
current location
of the user (622) is located outside of the building. The computing system can
also determine
whether the current location is a certain distance away from the building. If
the user is not
outside the building, then blocks 618-624 can be repeated until the user is
detected to be outside
the building. As mentioned above, the computing system can optionally
dynamically modify the
egress instructions presented to the user based on the current location of the
user.
[0199] If the user is determined to be outside the building, then the
computing system can
unlock functionality on the user computing device in 626. In other words, the
user is temporarily
safe from the emergency in the building. Egress instructions may no longer be
presented at the
user computing device. The user can now use the features of their device, such
as making a
phone call, sending a text message, opening other mobile applications, etc.
[0200] The computing system can also transmit the user's current location
to device(s) of the
emergency response in 628. Therefore, the emergency response can be notified
that the user is
outside of the building. The emergency response may not have to enter the
building to rescue or
assist the user. In some implementations, the computing system can also
transmit the user's
current location to the device(s) of the emergency response throughout the
process 600. For
example, every time that the computing system detects a new location of the
user, the computing
system can transmit that location information to the device(s) of the
emergency response. As a
result, the emergency response can continuously monitor movement of the
user(s) in real-time.
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This information can be beneficial to assist emergency response in planning
how to assist the
user(s) to egress from the building.
[0201] FIGS. 7A-B is a flowchart of a process 700 for generating real-time
egress plans, as
described in reference to FIG. 4. The process 700 can be performed by a
central egress
computing system as described herein. One or more blocks in the process 700
can also be
performed by any one or more of the egress devices, user computing device, or
other computing
systems described herein. For simplicity and by way of example, the process
700 is described as
being performed by one of the egress devices in the building.
[0202] Referring to the process 700 in both FIGS. 7A-B, blocks 702-710 can
be performed
before an emergency is detected in the building. Blocks 712-724 can be
performed once an
emergency is detected. In some implementations, blocks 702-710 can also be
performed in real-
time in response to an emergency being detected.
[0203] In 702, the egress device can determine a current location of the
user using the
techniques described herein. The egress device can generate an egress plan for
the user based on
the current location of the user in 704, also using the techniques described
throughout this
disclosure. The egress device can determine whether the user is identified in
another location in
706. For example, the egress device can receive an indication of user movement
from one or
more sensors or other egress devices positioned in the building. If the user
is not identified in
another location (e.g., the egress device determines that the user is still
proximate to the location
of the egress device), then the egress device can perform block 710, described
below. If the user
is identified in another location, then the egress device can update the
egress plan for the user
based on the user's new location in 708. In some implementations, as described
herein, the
egress device can transmit the egress plan that was generated in 704 to
another egress device that
is proximate to the new location of the user. The egress device that is
proximate to the new
location of the user can then update the egress plan based on the user's new
location in 708.
[0204] Next, in 710, the egress device can identify whether there are
additional users in the
building. If additional users are detected using the techniques described
herein, then blocks 702-
710 can be repeated for each of the additional users. In other words, egress
plans can be
dynamically generated and updated in real-time based on current locations of
the additional
users. In some implementations, the blocks 702-710 can be simultaneously
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user in the building. For example, one or more egress devices can generate and
update egress
plans for the users in the building at a same time.
[0205] If no additional users are identified in the building in 710, the
egress device can detect
an emergency in the building in 712, as described throughout this disclosure.
The egress device
can also detect current locations of the user(s) in the building relative to a
location of the
emergency in 712. The techniques described throughout this disclosure can be
implemented to
perform block 714.
[0206] The egress device can notify egress devices proximate to the user(s)
locations in 716.
In other words, the egress device may only notify egress devices that are
closest to the current
locations of users in the building. The egress device can send a notification
that the emergency
was detected. The notification can include location information about the
emergency. The
notification can also include instructions that instruct the egress devices to
output an emergency
signal to the users. For example, the egress devices can be instructed to emit
a visual, audio, or
light signal that can indicate to the users that the emergency was detected.
[0207] The egress device can also determine whether the location of the
users changed in
718. If the location of the users did not change, then the egress device can
instruct the other
egress devices proximate to the users' locations to output the generated
egress plan for each of
the respective users in 720.
[0208] If the location of any of the users did change, then the egress
device can generate a
new egress plan for each of the users whose location changed (722). The new
egress plan can be
based on the changed location of the user. In some implementations, the egress
device can
transmit instructions to the egress device proximate to the changed location
of the user, wherein
such instructions instruct the egress device proximate to the user to generate
a new egress plan
for that user.
[0209] In 724, the egress device can transmit instructions to the egress
devices proximate to
the changed location(s) of the user(s) that instruct such egress devices to
output the new egress
plan(s). In scenarios where the egress devices proximate to the changed
locations of the users
generate the new egress plans, such egress devices can automatically output
the new egress plans
without receiving instructions from the egress device.
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[0210] FIG. 8 is a flowchart of a process 800 for determining building
improvement
suggestions, as described in reference to FIG. 2G. The process 800 can be
performed by a central
egress computing system as described herein. One or more blocks in the process
800 can also be
performed by any one or more of the egress devices, user computing device, or
other computing
systems described herein. For simplicity and by way of example, the process
800 is described as
being performed by the central egress computing system.
[0211] In 802, the central egress computing system can identify changes in
an environment
of the building. As described throughout this disclosure, these changes can
include new users
entering the building, users exiting the building, changes in furniture
layout, changes in room
layout, construction, renovation, installation of new components, maintenance
to existing
components, changes to the building's structure, damage caused by previous
emergencies,
changes in egress devices, sensors, and/or other safety technology in the
building, etc. The
changes in the environment can be detected by sensors and/or egress devices
positioned
throughout the building. The detected changes can then be transmitted to the
computing system,
which can identify what types of changes have been detected.
[0212] The computing system can alternatively or additionally receive user
input about
changes made to the environment in 804. For example, the input can be received
in the mobile
application 101 described herein. The input can also be received from other
devices, systems,
data stores, and/or applications in communication with the central egress
computing system. The
input can be received from a building resident. The input can also be received
from a
construction worker, home or building developer, electrician, plumber, or
other technician or
relevant stakeholder.
[0213] The computing system can predict emergency scenarios in 806. Based
on the
identified changes in the environment and/or the user input about changes in
the environment,
the computing system can determine what type of emergencies may occur in the
building. The
computing system can employ predictive analytics, Al, and/or ML algorithms and
methods to
determine a likelihood that certain emergencies may arise in the building. For
example, if the
computing system identifies that one or more egress devices do not function
properly because
their power sources have not been upgraded, replaced, or charged, the
computing system can
determine that should an emergency occur, there may be more chaos in
egressing. As another
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example, if the computing system identifies that a piece of furniture has been
moved to a new
location that blocks a central egress route, then during an emergency, it can
be more likely that
users may egress more slowly from the building. As yet another example, if the
computing
system identifies that the electrical wiring has not been updated or checked
over an extended
period of time, the computing system can determine that the electricity is
more likely to short
circuit and cause an electrical fire in the building. As demonstrated herein,
the computing system
can predict a plurality of different types of emergency scenarios that may
arise in the building.
[0214] The computing system can also retrieve user information in 808, as
described
throughout this disclosure. Using the user information, the computing system
can predict how
each user may egress in the predicted emergency scenarios (810). The computing
system can
assess whether each user's egress would be significantly altered in the
predicted emergency
scenarios.
[0215] Accordingly, the computing system can identify improvements that can
be made to
the environment in 812. For example, if a user's egress is significantly
slowed down by
placement of furniture along the user's egress route, then the computing
system can determine
that the furniture should be moved to a different location. As another
example, if an egress
device has no battery and the egress device is likely one that would be used
in the predicted
emergency scenarios, the computing system can generate a suggestion that the
battery in the
egress device be replaced. Without this egress device functioning properly,
users in the building
may not be appropriately instructed on how to exit the building calmly,
quickly, and safely. On
the other hand, if the egress device is not functioning but is located in a
zone or room that has a
functioning egress device, then the computing system may not generate a
suggestion instructing
the users in the building to immediately change or replace the battery in the
egress device.
[0216] Once the computing system identifies improvements that can be made
to the
environment, the computing system can apply a training model to predict
whether user
performance would improve in the predicted egress scenarios when the
improvements are
implemented in the environment (814). In other words, the computing system can
determine
whether replacing the battery in the egress device described above would
actually help the user
quickly, safely, and calmly egress from the building. As another example, the
computing system
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can determine whether moving furniture out of a particular egress route would
actually affect
users' ability to quickly and safely egress from the building.
[0217] The computing system can determine whether the predicted user egress
would
improve in 816. If the predicted user egress would not improve, the blocks 812-
816 can be
repeated. For example, the computing system can identify other improvements
that can be made
to the environment and apply the training model to determine whether these
other improvements
would affect or improve user egress. In some implementations, the computing
system may not
repeat blocks 812-816. Instead, the process 800 can stop once the computing
system identifies
that the improvements may not improve the users' predicted egress. In some
implementations,
the computing system may not repeat blocks 812-816 because there may be no
additional
improvements that can be made to the building. Thus, the process 800 may stop.
[0218] If the predicted user egress would improve, then the computing
system can output the
suggested improvements to the environment in 818. As described throughout, the
suggested
improvements can be outputted in the mobile application 101. The suggested
improvements can
be outputted to one or more devices or relevant stakeholders. For example, if
the suggested
improvements pertain to updating the building's structure or changing
electrical components, the
suggested improvements can be transmitted to devices of relevant construction
workers and/or
electricians.
[0219] In some implementations, the computing system can output an
importance associated
with implementing the suggested improvements. For example, changing a battery
of an egress
device that is likely not going to be used during an emergency can be a lower
priority
improvement. Changing electrical wiring to avoid an electrical fire can be
deemed a more
important improvement to make. The more important or higher priority
improvements can be
outputted first to devices of the relevant stakeholders. For example, a
highest priority
improvement, which can reduce risk of an emergency occurring in the building,
can be
immediately outputted to the devices of the relevant stakeholders. Lower
priority improvements
can be outputted to the devices of the relevant stakeholders at later times,
such as when the high
priority improvements are implemented. In some implementations, all the
suggested
improvements can be outputted to the devices of the relevant stakeholders. The
improvements
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can be sorted from highest priority to lowest priority, which can assist the
relevant stakeholders
in assessing which improvements to implement and when to implement.
[0220] FIGS. 9A-B is a flowchart of a process 900 for installing egress
devices in zones in
the building and determining egress plans from those zones. Using the process
900, egress
devices can be installed in preferred locations in the building so that egress
instructions can be
easily and directly provided to the users. In other words, egress devices can
be installed along
egress routes that users would take to exit the building. Egress devices that
are installed in
locations that are not proximate to the egress routes may not provide the most
direct instructions
that the users can easily follow. In fact, egress devices that are installed
in locations that are
farther away from egress routes can cause confusion to the users during the
emergency. The
process 900 can be performed by a central egress computing system as described
herein. One or
more blocks in the process 900 can also be performed by any one or more of the
egress devices,
user computing device, or other computing systems described herein. For
simplicity and by way
of example, the process 900 is described as being performed by the central
egress computing
system.
[0221] Referring to the process 900 in both FIGS. 9A-B, blocks 902-906 can
be performed
before an emergency. Blocks 908-922 can be performed in real-time, during an
emergency.
Before the emergency, the central egress computing system can define zones in
the building in
902. The zones can be defined based on a layout of the building. The zones can
be defined based
on where possible exits exist out of the building. For examples, zones can be
defined around
doors, stairs, elevators, and/or windows that can be used to exit the
building. In buildings with
more than one story, zones may not be defined around windows since exiting
through the
windows can be more dangerous. Zones can also be defined based on rooms and/or
units. For
example, in some buildings, an apartment unit can be one zone. As another
example, each room
in a house or apartment can be a zone. As described herein, a zone can also
include more than
one room. For example, zones can be defined to include portions of multiple
rooms in the
building. A room can also have multiple zones defined therein.
[0222] The computing system can determine how to divide the building into
different zones
in a variety of ways. For example, the computing system can identify where
exits are located in
the building. The computing system can identify the exits based on receiving
user input

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indicating the exits and/or receiving images or other sensory data captured by
the devices and/or
sensors positioned throughout the building. The computing system can then
assign a zone to each
of the identified exits. As another example, users can indicate preference for
zone designations.
For example, a user can prefer that each bedroom is a separate designated
zone. The user can
provide such preferences to the computing system via the mobile application
described herein.
The computing system can then identify or designate each bedroom as a separate
zone. As
another example, the computing system can use predictive analytics, AT, and/or
machine learning
modeling to determine optimal zones for the building. Using such techniques,
the computing
system can determine where users are likely to move through the building and
where an
emergency is likely to spread relative to locations of exits from the
building. As a result, the
computing system can determine optimal zones that may include one or more
exits that are likely
to be used by users during an emergency. In some implementations, the
computing system can
receive user input indicating one or more parameters for defining the zones in
the building.
[0223] The computing system can determine possible egress routes from the
defined zones in
904. The possible egress routes can be specific to one or more users in the
building, as described
throughout this disclosure. The possible egress routes can also be generic and
applicable to any
type of user that may be in the building. The computing system can determine
and/or identify the
most likely egress routes that any user would take during an emergency (e.g.,
exiting from a
kitchen straight through a hallway to a front door, exiting from a bedroom on
a second floor
down a flight of stairs and straight through the hallway to the front door,
etc.).
[0224] In 906, the computing system can identify placement of egress
devices along the
possible egress routes. In other words, the computing system can identify
optimal locations to
install the egress devices in the building. The egress devices can be
installed along the possible
egress routes that the computing system identified in 904. The computing
system can also
determine how many egress devices should be located per zone. For example, if
one zone
encompasses two rooms, the computing system can determine that one egress
device should be
installed in each of the two rooms. As another example, if one zone is a large
open space, the
computing system can determine that multiple egress devices should be
installed in that zone.
More particularly, the computing system can also determine how far apart the
egress devices
should be placed along the possible egress routes. The computing system can
suggest the
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identified placement of egress devices to users in the building. These
suggestions can be
presented in the mobile application 101 described herein. The suggestions can
also be presented
in any other similar interface at user computing devices. The users can then
place the egress
devices along the possible egress routes. For example, the users can be
construction workers or
building developers. They can install the egress devices in a new construction
before the new
construction is available to users. Thus, the egress devices can be
preinstalled in the buildings in
preferred or optimal locations.
[0225] During the emergency, the computing system can detect the emergency
from one or
more of the egress devices in the building (908). The techniques described
throughout this
disclosure can be used to perform block 908.
[0226] The computing system can identify emergency zone(s) that include(s)
the egress
device(s) in 910. An egress device that identifies or detects the emergency
can be in an
emergency zone. An emergency zone can indicate a location in the building
where the
emergency is currently detected and/or predicted to spread. The emergency zone
can also
indicate a location in the building that users should stay away from or avoid,
especially during
egress from the building. The computing system can identify the emergency
zones based on
determining which egress devices are activated. Devices can be activated when
they detect the
emergency. Activated devices can transmit a notification of emergency
detection to the
computing system. Activated devices can also emit audio, visual, and/or light
signals (e.g., a fire
alarm) upon detecting the emergency. Once the computing system identifies the
activated egress
devices, the computing system can associate each of the activated devices with
their designated
zones. Egress devices and zones can be assigned unique identifiers, such as
location IDs, that can
be used to associate the devices with their respective zones. Thus, the
computing system can
retrieve the activated egress devices' unique identifiers and associate those
identifiers with the
respective zones to determine which zones are emergency zones.
[0227] The computing system can also identify non-emergency zones in 912.
The computing
system can determine which egress devices are deactivated and then identify
which zones those
deactivated devices are associated with. The computing system can also
determine that any
device that was not identified in 910 can be considered deactivated. Then the
computing system
can associate the deactivated devices with their corresponding zones. As
another example, the
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computing system can determine that any zone that was not identified as an
emergency zone in
910 is a non-emergency zone in 912. Identifying the non-emergency zones can be
advantageous
to determine which zones can be used as part of egress routes during the
emergency. After all,
the users should not egress through zones where the emergency is currently
located or predicted
to spread (e.g., the emergency zones).
[0228] Next, the computing system can generate egress routes based on the
non-emergency
zones in 914. In some implementations, the computing system can select the
possible egress
routes generated in 904 that pass through the non-emergency zones. In other
implementations,
the computing system can generate the egress routes using information about
the users currently
in the building, as described throughout this disclosure. The computing system
can also select the
possible egress routes generated in 904 and update or modify such routes based
on information
about the users currently in the building. This can be advantageous to save
computing and
processing power. This can also be advantageous to reduce an amount of time
that may be
required to generate egress routes in real-time during the emergency.
[0229] One or more of the egress routes generated in 904 may require
updating or
modifications based on which zones are designated as emergency versus non-
emergency. For
example, a route generated in 904 can now require users to egress through an
emergency zone.
The computing system can therefore update this egress route so that the route
directs the users
through a non-emergency zone rather than the emergency zone. If the route
cannot be updated to
direct the users through a non-emergency zone, then the computing system may
generate a new
egress route that avoids the emergency zone all together. In some
implementations, generating
the new egress route can save computing and processing power. This is because
the computing
system may not be required to spend time and computation resources determining
whether pre-
generated egress routes are still viable options for egress. Instead, the
computing system can
quickly generate new egress routes based on current conditions in the building
during the real-
time emergency.
[0230] The computing system can determine whether the emergency situation
has updated in
916. The computing system can receive periodic and/or continuous updates from
sensors and/or
egress devices positioned throughout the building. The updates can include
information such as a
current spread of the emergency, an increase in levels of smoke in one or more
zones or rooms,
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an increase in temperature in one or more zones or rooms, a new location of
one or more users in
the building, whether the emergency has been put out or otherwise stopped,
etc.
[0231] If the emergency situation changed (e.g., updated), then blocks 908-
916 can be
repeated. In other words, the computing system can determine which zones
should now be
considered emergency zones and which ones should now be considered non-
emergency zones.
Once the computing system makes this determination, egress plans can be
generated and/or
updated/modified accordingly. So long as the emergency situation evolves in
real-time, the
computing system can continuously update the zone identifications and egress
plans. This can be
advantageous to ensure that the most up-to-date egress routes can be provided
to users so that
they can safely and quickly egress from the building while avoiding the
emergency zones.
[0232] If the emergency situation did not change, the computing system can
predict a spread
of the emergency in 918. In other words, the emergency is the same as it was
previously detected
in 908. Therefore, the zone identifications of 908 may not need to be changed
or updated. The
computing system can then predict where the emergency will spread in the
building, using the
techniques described throughout this disclosure. The computing system can
predict which zones
may become emergency zones at one or more different times during the projected
spread of the
emergency. By predicting the spread of the emergency, the computing system can
more
accurately predict which zones users should avoid when egressing from the
building.
[0233] The computing system can determine whether the predicted spread
differs from the
detected emergency in 920. The computing system can receive real-time updates
of the
emergency from sensors and/or egress devices positioned throughout the
building. The real-time
updates can indicate unexpected changes in the emergency, such as a sudden
temperature
increase, a window blowout, damage to building structure, a sudden and fast
spread of the
emergency, etc. Sometimes, these real-time updates can differ from the
predicted spread.
Therefore, if the prediction differs, the blocks 908-920 can be repeated.
Optionally and
additionally, the computing system can train, using predictive analytics, Al,
and/or ML
techniques, on the difference between the predicted spread and the real-time
updates. Based on
the training, the computing system can more accurately predict spreads during
subsequent
emergencies.
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[0234] If the prediction does not differ from the detected emergency, then
the computing
system can output the egress routes using the egress devices (922). In some
implementations,
egress devices in emergency zones can be configured to output alerts that such
zones are not part
of the egress routes. The egress devices in the emergency zones can therefore
notify users to stay
away from such zones. If users are detected to be located within the emergency
zones, the egress
devices located therein can be configured to provide advisement that guides
the users back to the
egress routes in the non-emergency zones.
[0235] In some implementations, the computing system can also assign a
confidence value to
the predicted spread. The confidence value can indicate that the computing
system's prediction
model accurately predicted the emergency spread. Therefore, during subsequent
emergencies,
the computing system can use the same or similar prediction modeling to more
accurately predict
the spread of such emergencies. The training described herein can be
advantageous to reduce
prediction modeling errors as well as improve placement of egress devices and
prediction of
possible egress routes.
[0236] FIGS. 9C-D depict installation of egress devices in zones in the
building as described
in reference to FIGS. 9A-B. FIG. 9C depicts setting up zones in the building
and predicting
possible egress routes (e.g., refer to blocks 902-904 in FIGS. 9A-B). Time = 0
can be a time
before an emergency occurs in the building. As shown, there are multiple
alternative exits out of
the building. Some of the alternative exits can include windows. Other
alternative exits can
include doors. The building is divided into multiple zones A-N. As described
in reference to the
process 900 in FIGS. 9A-B, the zones A-N can encompass multiple rooms and/or
alternative
exits. In the example building layout in FIG. 9C, there are 34 zones. Some of
the zones include
alternative exits. Other zones may not include alternative exits. As mentioned
throughout, the
additional or fewer zones can be defined in the building.
[0237] Now that the zones A-N have been defined, the central egress
computing system can
determine possible egress routes A-N. The possible egress routes A-N can pass
through multiple
different zones that have been defined in the building. Multiple possible
egress routes can be
determined for a single alternative exit. In the example of FIG. 9C, the
computing system
determined 11 possible egress routes from a potential location of a user in
the building. The
computing system can determine additional or fewer possible egress routes from
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location of the user in the building. The computing system can also determine
possible egress
routes from one or more other potential locations of users in the building.
[0238] FIG. 9D depicts installation of the egress devices along the
possible egress routes
(e.g., refer to block 906 in FIGS. 9A-B). In this example of the building,
egress devices A-N
have been installed or placed along the possible egress routes from the
potential location of the
user in the building. In some implementations, the central egress computing
system can
aggregate all possible egress routes and determine which of those possible
egress routes may be
more popular. The egress devices A-N can then be placed along the more popular
possible egress
routes. As shown in FIG. 9D, the egress devices A-N have been installed in
each of the zones A-
N in the building. At least one egress device is installed in each zone and
proximate to or along
the possible egress routes. In some implementations, one or more zones can
include one or more
additional egress devices.
[0239] FIGS. 9E-F depict generation of egress routes from the installed
egress devices as
described in reference to FIGS. 9A-D. FIG. 9E depicts generation of egress
routes based on
zones that are designated as non-emergency zones (e.g., refer to 908-914 in
FIGS. 9A-B). At
time = 1, an emergency can be detected in the building, as described in
reference to the process
900. Zones where the emergency is detected (e.g., where egress devices are
activated) can be
designated as emergency zones A-N. As shown in FIG. 9E, emergency zones A-N
are solid-
filled zones. Zones where the emergency has not been detected (e.g., where
egress devices are
deactivated) can be designated as non-emergency zones A-N. As shown in FIG.
9E, non-
emergency zones A-N are patterned zones. The central egress computing system
can generate or
select original egress routes A-N that avoid the emergency zones A-N and only
go through the
non-emergency zones A-N. In this example, the computing system identified 4
original egress
routes A-N that the user can take from the user's current location to egress
from the building.
These original egress routes A-N were previously determined as shown in FIGS.
9C-D.
Moreover, only one of the original egress routes A-N can be identified as the
best exit out of the
building during the particular emergency.
[0240] As described in reference to the process 900 in FIGS. 9A-B, the
computing system
can also predict where the emergency may spread over time. Based on such
predictions, the
computing system can update the original egress routes A-N and/or select an
optimal or best
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egress route for the user to take. The updated egress route can direct the
user through zones that
likely will not be affected by the emergency.
[0241] FIG. 9F depicts generation of updated egress routes based on changes
in the
emergency situation (e.g., refer to 908-920 in FIGS. 9A-B). As mentioned
above, the computing
system can predict where the emergency may spread by or at time = 2. Zones
that had been
identified as non-emergency zones at time = 1 (e.g., refer to FIG. 9E) may now
be identified as
emergency zones at time = 2 (e.g., refer to FIG. 9F), even if the emergency
has not actually
spread to those zones yet, based on predictions of where the emergency will
spread. Any original
egress routes A-N that would go through the zones now identified as emergency
zones may not
be selected for user egress. Accordingly, the computing system can update
and/or select an
updated egress route that the user can use to egress from the building,
wherein the updated egress
route instructs the user to exit through zones that are still identified as
non-emergency zones. As
described in reference to the process 900, prediction of the emergency's
spread, identification of
emergency and non-emergency zones, and updating and selection of egress routes
can be
continuously performed by the central egress computing system so long as
changes in the
emergency situation are detected.
[0242] FIG. 10A is a system diagram of components used for performing the
techniques
described herein. A central egress computing system 1000, egress devices 1002A-
N, user
computing devices 200A-N, and sensors 1004A-N can be in communication (e.g.,
wired and/or
wireless) over network(s) 1006. The central egress computing system 1000 can
be remote from a
building and in communication with components in the building, such as the
sensors 1004A-N,
egress devices 1002A-N, and user computing devices 200A-N. In some
implementations, the
computing system 1000 can be one of the egress devices 1002A-N and/or one of
the user
computing devices 200A-N. The computing system 1000 can also monitor
components of
different buildings, thereby performing the techniques described herein for
each of the buildings
that are monitored. In some implementations, the computing system 1000 can be
located within
the building and configured to monitor components of just that building.
[0243] As shown in FIG. 10A, the components can be in communication with
each other
rather than just through one component, such as the central egress computing
system 1000. This
mesh network can be advantageous to ensure that any of the egress devices
1002A-N, the user
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computing devices 200A-N, and the central egress computing system 1000 can
perform the
techniques, methods, and processes described throughout this disclosure.
[0244] Furthermore, the mesh network can be advantageous to ensure that if
one or more of
the components described herein becomes disconnected from other components,
the other
components can still function and communicate with each other. For example, if
the central
egress computing system 1000 loses communication with one or more of the
components (e.g.,
the computing system 1000 is engulfed in flames), the other components can
continue to
communicate with each other, generate egress plans, transmit updates about a
current emergency
situation, etc. Moreover, in situations where the computing system 1000 loses
communication
with the other components, one of the egress devices 1002A-N and/or user
computing devices
200A-N can be designated as a central hub to facilitate communication between
the different
components. The new central hub can be randomly designated. The new central
hub can also be
pre-configured to be designated as such in the event that communication is
lost with the
computing system 1000. One or more other components can also be pre-configured
to be
designated as backup central hubs. This can be advantageous to ensure that
communication may
be continuously maintained between the components described herein to provide
seamless and
real-time instructions and guidance to users during an emergency situation.
[0245] The central egress computing system 1000, egress devices 1002A-N,
and user
computing devices 200A-N can also be in communication via the network(s) 1006
with one or
more different data stores. The data stores can include user profiles 1008,
building information
1010, egress plans 1012, training models 1014, and game simulations 1016. In
some
implementations, one or more of the data stores described can be combined into
fewer data
stores.
[0246] The user profiles data store 1008 can be configured to store
information associated
with building users. As described throughout, information associated with full-
time or frequent
building users can be stored in and retrieved from the user profiles data
store 1008. In some
implementations, information associated with guests, infrequent users, or
temporary users may
not be stored in the data store 1008. In some implementations, information
associated with
guests, infrequent users, and temporary users can be stored in the data store
1008 for a threshold
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period of time. Once the threshold period of time passes, the information
associated with such
users can be deleted from the data store 1008.
[0247] The building information data store 1010 can store information about
the building,
such as the building's structure, components, most recent or latest updates,
construction, or
renovations, furniture layouts, room layouts, and/or floorplans. The data
store 1010 can also
store suggested improvements for the building and an emergency risk level for
the building.
[0248] The egress plans data store 1012 can store egress plans/routes that
have been
generated for the building and/or the users within the building. The data
store 1012 can also store
updated egress plans, suggestions for safer egress, and suggestions for
improved egress plans and
planning by the users. The data store 1012 can further include associations
between generated
egress plans and zones in the building.
[0249] The training models data store 1014 can store models and training
data used by the
components described herein to improve emergency prediction and egress plan
generation. One
or more different training models can be used. Training models having high
confidence values or
training models that were used to generate accurate predictions can be stored
in the training
models 1014 and used in subsequent training. Training models having low
confidence values or
training models that did not result in accurate predictions can be stored for
a threshold period of
time before being removed from the data store 1014. For example, if such
training models are
not improved during the threshold period of time, then they can be removed
from the data store
1014. If such training models are improved and therefore increase accuracy in
predictions, then
they can be maintained in the data store 1014 and used in subsequent
predictions and modeling
by the components described herein.
[0250] The game simulations data store 1016 can be configured to store
emergency
simulation games that were generated for the users in the building. These
games can be stored
for a threshold period of time before being removed or deleted from the data
store 1016. In some
implementations, one or more of the games can be reused and/or modified for
different users in
the building. As a result, components such as the central egress computing
system 1000 may not
have to generate new emergency simulation games every time that a user at the
user computing
devices 200A-N chooses to play the game. This can be advantageous to save
computing and
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processing power to more efficiently provide the users with personalized
emergency simulation
games.
[0251] FIG. 10B is a system diagram of a central egress computing system
1000 as described
herein. The computing system 1000 can include processor(s) 1020, floor plan
generator 1022,
egress plan determiner 1024, user profile generator 1026, communication
interface 1028,
emergency guidance module 1030, training game generator 1036, building
improvement engine
1044, and training model 1051. The processor(s) 1020 can be configured to
perform any one or
more of the operations described throughout this disclosure. The communication
interface 1028
can be configured to provide communication between the central egress
computing system 1000
and any one or more other components described herein.
[0252] The floor plan generator 1022 can be configured to determine a
virtual representation
of the building. The generator 1022 can generate a floor plan for the
building. The floor plan can
include placement and locations of furniture, egress devices and/or sensors.
The floor plan can
also include room assignments by user. Moreover, the floor plan can include
identified zones for
the building.
[0253] The egress plan determiner 1024 can be configured to generate egress
plans/routes
before emergencies as well as during emergencies, as described throughout this
disclosure. The
determiner 1024 can also dynamically update or modify egress plans in real-
time. The
determiner 1024 can generate plans that are specific to particular users in
the building. The
determiner 1024 can also generate plans that are generic and applicable to any
users in the
building. The determiner 1024 can also determine possible egress plans which
can be used to
identify placement and installation of egress devices in the building.
[0254] The user profile generator 1026 can be configured to create user
profiles for each user
that is detected in the building. The generator 1026 can dynamically modify or
update the user
profiles based on information received about the user. For example, the
generator 1026 can
update user profiles based on user input provided at the user computing
devices 200A-N. The
generator 1026 can also update user profiles based on sensed, real-time
information about the
users in the building.
[0255] The emergency guidance module 1030 can be configured to select
egress plans to
output to users during an emergency. The module 1030 can be in communication
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plan determiner 1022 described above. For example, the egress plan determiner
1022 can select
an egress plan that should be used during the emergency. The emergency
guidance module 1030
can receive the selected plan from the determiner 1022 and generate output
instructions. The
module 1030 can include an instructions generator 1032 and a device activator
1034.
[0256] The instructions generator 1032 can be configured to generate egress
instructions for
the selected egress plan. The instructions can be outputted to users in the
building to guide the
users to safely, calmly, and quickly egress. As described above, different
instructions can be
generated for each user based on the user profiles. A user that struggled in
the emergency
simulation games may receive more egress instructions and guidance than a user
who easily and
quickly completed the emergency simulation games. The instructions generator
1032 can also
determine how the egress instructions should be outputted to the users. For
example, the
generator 1032 can determine that for one user, the instructions should be
outputted as visual
cues (e.g., lights) by sensors or egress devices in the building. The
generator 1032 can determine
that for a second user, the instructions should be outputted as read-along
instructions at the user's
computing device. As another example, the generator 1032 can determine that
for a third user,
the instructions should be outputted as audible instructions in the user's
headphones (e.g.,
BLUETOOTH, smart technology headphones, or other wearable devices), the user's
computing
device, and/or egress devices in the building.
[0257] The device activator 1034 can be configured to activate one or more
devices in the
building that can be used for outputting the egress instructions. For example,
egress devices
and/or user computing devices can be activated. Activating the devices can
include generating
and transmitting instructions that cause the devices, when executed, to output
the egress
instructions to the users in the building. Thus, the device activator 1034 can
transmit a
notification to particular devices to activate. The notification can include
the egress instructions
generated by the instructions generator 1032.
[0258] The training game generator 1036 can be configured to generate the
emergency
simulation games for the users and determine user performance metrics. The
generator 1036 can
include an emergency simulator 1038, a performance analyzer 1040, and an
improvement
modeling engine 1042. The emergency simulator 1038 can generate simulate an
emergency
scenario in a virtual version of the building. As described herein, the
simulator 1038 can simulate
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the emergency from a current location of the user in the actual building. The
simulator 1038 can
also simulate the emergency from a different location in the building.
[0259] The performance analyzer 1040 can be configured to determine user
performance
metrics while and/or after the user completes the simulation game, as
described throughout this
disclosure.
[0260] The improvement modeling engine 1042 can be configured to train on
the user
performance metrics so that the emergency simulator 1038 can generate more
simulation games
that target weaknesses or other characteristics of the user. The engine 1042
can also be
configured to train on the user performance metrics so that the performance
analyzer 1040 can
more accurately assess user performance, strengths, weaknesses, and determine
better
suggestions to help the user egress during a real-time emergency. Overall, the
training can be
advantageous so that the training game generator 1036 can provide training
experiences to users
that are engaging but also informative to better prepare the users to calmly,
safely, and quickly
egress from the building during a real-time emergency.
[0261] The building improvement engine 1044 can be configured to determine
improvements that can be made to the building to reduce risk of emergencies
and/or provide
users with safer, quicker, and calmer egress during emergencies. The engine
1044 can include an
environmental change(s) determiner 1046, an emergency risk predictor 1048, and
an
improvement suggestions engine 1050. The environmental change(s) determiner
1046 can be
configured to receive information about changes in the environment of the
building and identify
those changes. The determiner 1046 can also classify the changes based on
whether they are
improvements or problems, related to building structure, related to building
components, related
to users, etc.
[0262] The emergency risk predictor 1048 can be configured to receive the
identified and/or
classified changes from the determiner 1046. The predictor 1048 can then
predict, using AT
and/or ML techniques/algorithms, whether the changes make the building more
prone to
emergencies. The predictor 1048 can determine the likelihood that the building
is more at risk to
experience one or more different types of emergencies. The predictor 1048 can
also assess
multiple emergency risk levels or likelihoods for the building based on
different types of
emergencies that may arise. The predictor 1048 can rank the potential
emergency risks from
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most likely to least likely to occur. The potential emergency risks can also
be ranked based on
severity of the different types of potential emergency risks. For example, an
electrical fire may
be less likely than a circuit break, however the amount of damage that can
result from the
electrical fire can be significantly worse than damage from the circuit break.
Therefore, the
electrical fire can be ranked as a bigger emergency risk than the potential
circuit break. The
predicted emergency risks can be outputted to users in the building at the
user computing
devices, as described herein. The predicted emergency risks can also be
provided to construction
workers, home builders, or other specialists to bring their attention to
issues that may be
neglected and require more immediate updating.
[0263] The improvement suggestions engine 1050 can be configured to
generate suggestions
about what improvements can be made to the building. The improvements can be
based on the
predicted emergency risks. The improvements can also be based on the
identified environmental
changes. For example, new furniture can be placed in a position that obstructs
an egress path.
Although the furniture does not create an emergency risk, the furniture may
make egressing a
little more challenging. Therefore, the predictor 1048 can determine that the
furniture should be
moved to a different position or location. The predictor 1048 can then
generate a suggestion to
move the furniture.
[0264] The improvement suggestions engine 1050 can transmit the suggestions
to user
computing devices, as described throughout this disclosure. Moreover,
sometimes the engine
1050 can transmit only some suggestions at a time to one or more user
computing devices.
Suggestions associated with high predicted emergency risks can be transmitted
at a first time to
one or more computing devices. Suggestions associated with low predicted
emergency risks can
be transmitted at a second time that is later than the first time. For
example, the suggestions
associated with low predicted emergency risks can be transmitted after the
environmental
change(s) determiner 1046 determines that the suggestions associated with high
predicted
emergency risks have been implemented.
[0265] In some implementations, the engine 1050 can transmit high predicted
emergency
risks to only devices associated with construction workers, home builders, or
other specialized
technicians who can address those risks by performing maintenance or other
upgrades. Low
predicted emergency risks, such as changing batteries in an egress device, can
then be
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transmitted to only devices associated with users in the building who may not
have specialized
knowledge or skills to make major improvements or modifications to the
building components
and/or structure. Separating transmission of the suggestions based on severity
of emergency risk
can help ensure that the appropriate stakeholders are notified of the risks
and can immediately
take action. Transmitting suggestions associated with high predicted emergency
risks to general
building users (e.g., homeowner, family members) can make the building users
paranoid,
anxious, uncomfortable, etc. Transmitting these suggestions to general
building users may not
help these users become more comfortable with addressing emergency situations.
[0266] The central egress computing system 1000 can also include a modeling
engine 1051.
The modeling engine 1051 can be configured to generate training models for one
or more of the
components described herein using predictive analytics, AT, and/or ML
techniques and
algorithms. The modeling engine 1051 can also train one or more of the
components described in
the computing system 1000. The training and model generation can be
continuously performed
using data that is received in real-time from sensors, egress devices, and/or
user computing
devices, data that is stored in one or more of the data stores described
herein, and/or predictions
and analyses that are performed by one or more of the components of the
computing system
1000. Continuous training can provide for continuous improvement of the
components described
herein. Continuous improvement of the components can result in more accurate
predictions,
determinations, suggestions, and generation of egress plans as well as
simulation training games.
The more accurate the computing system 1000 is, the more the system 1000 can
address different
emergency scenarios and types of users to provide more seamless, calm, quick,
and safe egress
during an emergency.
[0267] FIG. 10C is a system diagram of egress devices 1002A-N and user
computing devices
200A-N as described herein. The egress devices 1002A-N can include
processor(s) 1052,
sensor(s) 1054, input device(s) 1056, audio output device(s) 1058, visual
output device(s) 1060,
a power source 1062, and a communication interface 1064. The sensor(s) 1054
can be configured
to detect conditions in the building. In some implementations, the egress
devices 1002A-N may
be in communication with sensors that are not part of the devices 1002A-N. The
egress devices
1002A-N can be in communication with a combination of different types of
sensors and/or
sensors positioned in different locations throughout the building. The
sensor(s) 1054 can be
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configured to measure or detect temperature, humidity, light, smoke, different
types of gases,
and/or motion. The sensor(s) 1054 can also be configured to capture image,
audio, and/or video
data.
[0268] The audio output device(s) 1058 can include speakers or a similar
audio output device
that can be configured to output audible signals in the building. The visual
output device(s) 1060
can include lights (e.g., LED), light strips, and/or display screens that can
be configured to output
visual signals in the building. For example, the visual output device(s) 1060
can emit colored
lights that can demonstrate to a user which exits to take out of the building.
[0269] The power source 1062 can be optional. The power source 1062 can be
a
rechargeable or a replaceable battery, solar panels, and/or wired components
that can plug into
outlets, other devices, or other power sources to provide power to the egress
devices 1002A-N.
[0270] The user computing devices 200A-N can include processor(s) 1066,
sensor(s) 1068,
input device(s) 1070, output device(s) 1072, and a communication interface
1076. As described
throughout this disclosure, the user computing devices 200A-N can be mobile
phones, smart
phones, laptops, tablets, computers, and/or wearable devices, including AR/VR
devices (e.g.,
headsets, glasses, gloves, etc.). The sensor(s) 1068 can measure biometric
information about the
user. For example, the sensor(s) 1068 can track or monitor a user's heartrate,
breathing rate,
sweat levels, etc. The sensor(s) 1068 can also track or monitor the user's
location, movements,
and motions.
[0271] The output device(s) 1072 can include any one or more of displays,
touchscreens,
speakers and/or haptic feedback devices. The output device(s) 1072 can also
include an
application 1074. The application 1074 can be the same as the mobile
application 101 described
throughout this disclosure. The application 1074 can be displayed/outputted at
the user
computing devices 200A-N. As described herein, the user can launch the
application 1074 by
selecting it at their user computing devices 200A-N. The application 1074 can
also be
automatically launched when, for example, an emergency is detected and egress
instructions are
to be presented at the user computing devices 200A-N.
[0272] Referring to both the egress devices 1002A-N and the user computing
devices 200A-
N, the processor(s) 1052 and 1066 can be configured to perform one or more of
the operations
described throughout this disclosure. The input device(s) 1056 and 1070 can
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more of displays, touchscreens, keyboards, mice, microphones, or other devices
that can be used
to receive user input. The communication interfaces 1064 and 1076 can be
configured to provide
communication with one or more of the components described herein.
[0273] FIGS. 11A-C depict egress guidance via an augmented reality device
during an
emergency. Egress guidance can be provided to users in a building using
augmented reality.
Augmented reality can assist the user in understanding where they should go or
what they should
do during the emergency. With augmented reality, egress guidance, such as
instructions and
directions, can appear to be projected onto an environment that the user is
currently located
within. The user can put on an augmented reality device, such as a headset,
glasses, goggles, or
dongle that attaches to the user's head. The egress guidance can be projected
in a graphical user
interface (GUI) display 1100 of the augmented reality device. Thus, the egress
guidance can
appear in front of the user as the user is moving through the environment.
[0274] The egress guidance via augmented reality, as described in reference
to FIGS. 11A-C,
can also be applied to the emergency simulation games 106 previously
described. For example,
the user can put on the augmented reality device to play the simulation game
106. Egress
guidance during the simulation can be presented via the display 1100 of the
augmented reality
device. Practicing the projected egress guidance before an emergency can be
advantageous to
make the user more comfortable with the projected egress guidance during an
emergency.
Therefore, when the user wears the augmented reality device during the real
emergency, the user
may not be surprised or confused when egress guidance is projected on the
display 1100 to
overlay portions of the environment that the user is currently located within.
[0275] Referring to the figures, FIG. 11A depicts emergency guidance 1104
presented in the
augmented reality device GUI display 1100 at time = 1. The display 1100 can
overlay glass or
lens of the augmented reality device that is worn by the user. Therefore, the
user can still view
the user's surrounding environment through the glass or lens of the device.
The display 1100 is
merely projected or overlaid on top of the view of the environment.
[0276] At time = 1 in FIG. 11A, an emergency may already be detected and
the emergency
guidance 1104 can overlay portions of the environment where the user is
currently located. In
this example, the user is in hallway 1102. The egress guidance 1104 includes
arrows that are
projected onto a floor of the hallway 1102 and part of a door 1108. The egress
guidance 1104
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therefore instructs the user to exit through the door 1108. Moreover, a
guidance prompt 1106 can
overlay a portion of the display 1100. The guidance prompt 1106 can include
textual instructions
to help guide the user towards the exit. In this example, the guidance prompt
1106 says, "Follow
the arrows and exit through the door 1108."
[0277] FIG. 11B depicts emergency guidance 1104' presented in the display
1100 at time =
2. At time = 2, the user has moved closer to the door 1108. As a result of the
user's movement,
the guidance 1104' arrows appear larger as the arrows overlay the floor of the
hallway 1102 and
the door 1108 at the end of the hallway 1102. The guidance prompt 1106' has
also been updated.
The prompt 1106' says, "Continue to follow the arrows. You're almost at the
door 1108."
[0278] The larger guidance 1104' indicates to the user that they are moving
in the right
direction. The larger guidance 1104' can also indicate that the user is
approaching an appropriate
exit to take to egress. Moreover, as described above, the larger guidance
1104' appears projected
on the environment that the user is currently located in.
[0279] FIG. 11C depicts emergency guidance 1104" presented in the display
1100 at time =
3. At time = 3, the user has approached the door 1108. The user can be
standing in front of the
door 1108. The emergency guidance 1104" now includes larger arrows projected
on the door
1108. The guidance 1104" also points towards a door knob 1110, thereby
instructing the user to
turn the knob 1110 to open the door 1108 and exit. The guidance prompt 1106"
can also be
updated to say, "Open the door 1108 using the door knob 1110 and exit the
building."
[0280] As shown in FIGS. 11A-C, the emergency guidance can be updated in
real-time to
reflect movement of the user in the environment. For example, as the user
moves in real-time
towards the door 1108, the emergency guidance arrows can progressively expand
into larger
egress guidance arrows. Moreover, as shown in reference to FIG. 11C,
additional egress
guidance arrows can populate the display 1100 when the user approaches the
door 1108 or other
portions of the environment when the user may be required to take some action
(e.g., open the
door 1108 by turning the door knob 1110, open a window by unlocking a hatch on
the window,
etc.).
[0281] Moreover, the egress guidance arrows and other projected egress
guidance can be
semi-translucent/transparent so that the user can see the surrounding
environment through the
projected egress guidance. The egress guidance may be presented in the display
1100 to guide
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the user without distracting the user from focusing on the environment and a
quick and safe
egress.
[0282] FIG. 12 shows an example of a computing device 1300 and an example
of a mobile
computing device that can be used to implement the techniques described here.
The computing
device 1300 is intended to represent various forms of digital computers, such
as laptops,
desktops, workstations, personal digital assistants, servers, blade servers,
mainframes, and other
appropriate computers. The mobile computing device is intended to represent
various forms of
mobile devices, such as personal digital assistants, cellular telephones,
smart-phones, and other
similar computing devices. The components shown here, their connections and
relationships,
and their functions, are meant to be exemplary only, and are not meant to
limit implementations
of the inventions described and/or claimed in this document.
[0283] The computing device 1300 includes a processor 1302, a memory 1304,
a storage
device 1306, a high-speed interface 1308 connecting to the memory 1304 and
multiple high-
speed expansion ports 1310, and a low-speed interface 1312 connecting to a low-
speed
expansion port 1314 and the storage device 1306. Each of the processor 1302,
the memory
1304, the storage device 1306, the high-speed interface 1308, the high-speed
expansion ports
1310, and the low-speed interface 1312, are interconnected using various
busses, and can be
mounted on a common motherboard or in other manners as appropriate. The
processor 1302 can
process instructions for execution within the computing device 1300, including
instructions
stored in the memory 1304 or on the storage device 1306 to display graphical
information for a
GUI on an external input/output device, such as a display 1316 coupled to the
high-speed
interface 1308. In other implementations, multiple processors and/or multiple
buses can be used,
as appropriate, along with multiple memories and types of memory. Also,
multiple computing
devices can be connected, with each device providing portions of the necessary
operations (e.g.,
as a server bank, a group of blade servers, or a multi-processor system).
[0284] The memory 1304 stores information within the computing device 1300.
In some
implementations, the memory 1304 is a volatile memory unit or units. In some
implementations,
the memory 1304 is a non-volatile memory unit or units. The memory 1304 can
also be another
form of computer-readable medium, such as a magnetic or optical disk.
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[0285] The storage device 1306 is capable of providing mass storage for the
computing
device 1300. In some implementations, the storage device 1306 can be or
contain a computer-
readable medium, such as a floppy disk device, a hard disk device, an optical
disk device, or a
tape device, a flash memory or other similar solid state memory device, or an
array of devices,
including devices in a storage area network or other configurations. A
computer program
product can be tangibly embodied in an information carrier. The computer
program product can
also contain instructions that, when executed, perform one or more methods,
such as those
described above. The computer program product can also be tangibly embodied in
a computer-
or machine-readable medium, such as the memory 1304, the storage device 1306,
or memory on
the processor 1302.
[0286] The high-speed interface 1308 manages bandwidth-intensive operations
for the
computing device 1300, while the low-speed interface 1312 manages lower
bandwidth-intensive
operations. Such allocation of functions is exemplary only. In some
implementations, the high-
speed interface 1308 is coupled to the memory 1304, the display 1316 (e.g.,
through a graphics
processor or accelerator), and to the high-speed expansion ports 1310, which
can accept various
expansion cards (not shown). In the implementation, the low-speed interface
1312 is coupled to
the storage device 1306 and the low-speed expansion port 1314. The low-speed
expansion port
1314, which can include various communication ports (e.g., USB, Bluetooth,
Ethernet, wireless
Ethernet) can be coupled to one or more input/output devices, such as a
keyboard, a pointing
device, a scanner, or a networking device such as a switch or router, e.g.,
through a network
adapter.
[0287] The computing device 1300 can be implemented in a number of
different forms, as
shown in the figure. For example, it can be implemented as a standard server
1320, or multiple
times in a group of such servers. In addition, it can be implemented in a
personal computer such
as a laptop computer 1322. It can also be implemented as part of a rack server
system 1324.
Alternatively, components from the computing device 1300 can be combined with
other
components in a mobile device (not shown), such as a mobile computing device
1350. Each of
such devices can contain one or more of the computing device 1300 and the
mobile computing
device 1350, and an entire system can be made up of multiple computing devices
communicating
with each other.
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[0288] The mobile computing device 1350 includes a processor 1352, a memory
1364, an
input/output device such as a display 1354, a communication interface 1366,
and a transceiver
1368, among other components. The mobile computing device 1350 can also be
provided with a
storage device, such as a micro-drive or other device, to provide additional
storage. Each of the
processor 1352, the memory 1364, the display 1354, the communication interface
1366, and the
transceiver 1368, are interconnected using various buses, and several of the
components can be
mounted on a common motherboard or in other manners as appropriate.
[0289] The processor 1352 can execute instructions within the mobile
computing device
1350, including instructions stored in the memory 1364. The processor 1352 can
be
implemented as a chipset of chips that include separate and multiple analog
and digital
processors. The processor 1352 can provide, for example, for coordination of
the other
components of the mobile computing device 1350, such as control of user
interfaces,
applications run by the mobile computing device 1350, and wireless
communication by the
mobile computing device 1350.
[0290] The processor 1352 can communicate with a user through a control
interface 1358
and a display interface 1356 coupled to the display 1354. The display 1354 can
be, for example,
a TFT (Thin-Film-Transistor Liquid Crystal Display) display or an OLED
(Organic Light
Emitting Diode) display, or other appropriate display technology. The display
interface 1356
can comprise appropriate circuitry for driving the display 1354 to present
graphical and other
information to a user. The control interface 1358 can receive commands from a
user and convert
them for submission to the processor 1352. In addition, an external interface
1362 can provide
communication with the processor 1352, so as to enable near area communication
of the mobile
computing device 1350 with other devices. The external interface 1362 can
provide, for
example, for wired communication in some implementations, or for wireless
communication in
other implementations, and multiple interfaces can also be used.
[0291] The memory 1364 stores information within the mobile computing
device 1350. The
memory 1364 can be implemented as one or more of a computer-readable medium or
media, a
volatile memory unit or units, or a non-volatile memory unit or units. An
expansion memory
1374 can also be provided and connected to the mobile computing device 1350
through an
expansion interface 1372, which can include, for example, a SIMM (Single In
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Module) card interface. The expansion memory 1374 can provide extra storage
space for the
mobile computing device 1350, or can also store applications or other
information for the mobile
computing device 1350. Specifically, the expansion memory 1374 can include
instructions to
carry out or supplement the processes described above, and can include secure
information also.
Thus, for example, the expansion memory 1374 can be provide as a security
module for the
mobile computing device 1350, and can be programmed with instructions that
permit secure use
of the mobile computing device 1350. In addition, secure applications can be
provided via the
SIMM cards, along with additional information, such as placing identifying
information on the
SIMM card in a non-hackable manner.
[0292] The memory can include, for example, flash memory and/or NVRAM
memory (non-
volatile random access memory), as discussed below. In some implementations, a
computer
program product is tangibly embodied in an information carrier. The computer
program product
contains instructions that, when executed, perform one or more methods, such
as those described
above. The computer program product can be a computer- or machine-readable
medium, such as
the memory 1364, the expansion memory 1374, or memory on the processor 1352.
In some
implementations, the computer program product can be received in a propagated
signal, for
example, over the transceiver 1368 or the external interface 1362.
[0293] The mobile computing device 1350 can communicate wirelessly through
the
communication interface 1366, which can include digital signal processing
circuitry where
necessary. The communication interface 1366 can provide for communications
under various
modes or protocols, such as GSM voice calls (Global System for Mobile
communications), SMS
(Short Message Service), EMS (Enhanced Messaging Service), or MMS messaging
(Multimedia
Messaging Service), CDMA (code division multiple access), TDMA (time division
multiple
access), PDC (Personal Digital Cellular), WCDMA (Wideband Code Division
Multiple Access),
CDMA2000, or GPRS (General Packet Radio Service), among others. Such
communication can
occur, for example, through the transceiver 1368 using a radio-frequency. In
addition, short-
range communication can occur, such as using a Bluetooth, WiFi, or other such
transceiver (not
shown). In addition, a GPS (Global Positioning System) receiver module 1370
can provide
additional navigation- and location-related wireless data to the mobile
computing device 1350,
which can be used as appropriate by applications running on the mobile
computing device 1350.
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[0294] The mobile computing device 1350 can also communicate audibly using
an audio
codec 1360, which can receive spoken information from a user and convert it to
usable digital
information. The audio codec 1360 can likewise generate audible sound for a
user, such as
through a speaker, e.g., in a handset of the mobile computing device 1350.
Such sound can
include sound from voice telephone calls, can include recorded sound (e.g.,
voice messages,
music files, etc.) and can also include sound generated by applications
operating on the mobile
computing device 1350.
[0295] The mobile computing device 1350 can be implemented in a number of
different
forms, as shown in the figure. For example, it can be implemented as a
cellular telephone 1380.
It can also be implemented as part of a smart-phone 1382, personal digital
assistant, or other
similar mobile device.
[0296] Various implementations of the systems and techniques described here
can be
realized in digital electronic circuitry, integrated circuitry, specially
designed ASICs (application
specific integrated circuits), computer hardware, firmware, software, and/or
combinations
thereof These various implementations can include implementation in one or
more computer
programs that are executable and/or interpretable on a programmable system
including at least
one programmable processor, which can be special or general purpose, coupled
to receive data
and instructions from, and to transmit data and instructions to, a storage
system, at least one
input device, and at least one output device.
[0297] These computer programs (also known as programs, software, software
applications
or code) include machine instructions for a programmable processor, and can be
implemented in
a high-level procedural and/or object-oriented programming language, and/or in
assembly/machine language. As used herein, the terms machine-readable medium
and
computer-readable medium refer to any computer program product, apparatus
and/or device
(e.g., magnetic discs, optical disks, memory, Programmable Logic Devices
(PLDs)) used to
provide machine instructions and/or data to a programmable processor,
including a machine-
readable medium that receives machine instructions as a machine-readable
signal. The term
machine-readable signal refers to any signal used to provide machine
instructions and/or data to
a programmable processor.
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[0298] To provide for interaction with a user, the systems and techniques
described here can
be implemented on a computer having a display device (e.g., a CRT (cathode ray
tube) or LCD
(liquid crystal display) monitor) for displaying information to the user and a
keyboard and a
pointing device (e.g., a mouse or a trackball) by which the user can provide
input to the
computer. Other kinds of devices can be used to provide for interaction with a
user as well; for
example, feedback provided to the user can be any form of sensory feedback
(e.g., visual
feedback, auditory feedback, or tactile feedback); and input from the user can
be received in any
form, including acoustic, speech, or tactile input.
[0299] The systems and techniques described here can be implemented in a
computing
system that includes a back end component (e.g., as a data server), or that
includes a middleware
component (e.g., an application server), or that includes a front end
component (e.g., a client
computer having a graphical user interface or a Web browser through which a
user can interact
with an implementation of the systems and techniques described here), or any
combination of
such back end, middleware, or front end components. The components of the
system can be
interconnected by any form or medium of digital data communication (e.g., a
communication
network). Examples of communication networks include a local area network
(LAN), a wide
area network (WAN), and the Internet.
[0300] The computing system can include clients and servers. A client and
server are
generally remote from each other and typically interact through a
communication network. The
relationship of client and server arises by virtue of computer programs
running on the respective
computers and having a client-server relationship to each other.
[0301] While this specification contains many specific implementation
details, these should
not be construed as limitations on the scope of the disclosed technology or of
what may be
claimed, but rather as descriptions of features that may be specific to
particular embodiments of
particular disclosed technologies. Certain features that are described in this
specification in the
context of separate embodiments can also be implemented in combination in a
single
embodiment in part or in whole. Conversely, various features that are
described in the context of
a single embodiment can also be implemented in multiple embodiments separately
or in any
suitable subcombination. Moreover, although features may be described herein
as acting in
certain combinations and/or initially claimed as such, one or more features
from a claimed
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combination can in some cases be excised from the combination, and the claimed
combination
may be directed to a subcombination or variation of a subcombination.
Similarly, while
operations may be described in a particular order, this should not be
understood as requiring that
such operations be performed in the particular order or in sequential order,
or that all operations
be performed, to achieve desirable results. Particular embodiments of the
subject matter have
been described. Other embodiments are within the scope of the following
claims.
89

Representative Drawing
A single figure which represents the drawing illustrating the invention.
Administrative Status

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Event History

Description Date
Inactive: Cover page published 2023-10-27
Letter sent 2023-09-11
Inactive: First IPC assigned 2023-09-08
Inactive: IPC assigned 2023-09-08
Request for Priority Received 2023-09-08
Priority Claim Requirements Determined Compliant 2023-09-08
Priority Claim Requirements Determined Compliant 2023-09-08
Compliance Requirements Determined Met 2023-09-08
Request for Priority Received 2023-09-08
Application Received - PCT 2023-09-08
National Entry Requirements Determined Compliant 2023-08-21
Application Published (Open to Public Inspection) 2022-09-09

Abandonment History

There is no abandonment history.

Maintenance Fee

The last payment was received on 2024-02-16

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Fee History

Fee Type Anniversary Year Due Date Paid Date
Basic national fee - standard 2023-08-21 2023-08-21
MF (application, 2nd anniv.) - standard 02 2024-02-26 2024-02-16
Owners on Record

Note: Records showing the ownership history in alphabetical order.

Current Owners on Record
TABOR MOUNTAIN LLC
Past Owners on Record
BILL DELMONICO
JOSEPH SCHMITT
Past Owners that do not appear in the "Owners on Record" listing will appear in other documentation within the application.
Documents

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Document
Description 
Date
(yyyy-mm-dd) 
Number of pages   Size of Image (KB) 
Description 2023-08-20 89 5,158
Abstract 2023-08-20 2 80
Claims 2023-08-20 7 293
Drawings 2023-08-20 28 748
Representative drawing 2023-08-20 1 22
Maintenance fee payment 2024-02-15 45 1,871
Courtesy - Letter Acknowledging PCT National Phase Entry 2023-09-10 1 595
Patent cooperation treaty (PCT) 2023-08-20 3 118
Patent cooperation treaty (PCT) 2023-08-21 2 141
International search report 2023-08-20 4 121
Declaration 2023-08-20 1 14
National entry request 2023-08-20 6 179