Note: Descriptions are shown in the official language in which they were submitted.
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BACKGROUND OF THE INVENTION
A social network is a social structure made of nodes which are generally
individuals or organizations.
It indicates the ways in which they are connected through various social
familiarities ranging from
casual acquaintance to close familial bonds. The term was first coined in 1954
by J. A. Barnes (in:
Class and Committees in a Norwegian Island Parish, "Human Relations"). The
maximum size of social
networks tends to be around 150 people and the average size around 124 (Hill
and Dunbar, 2002).
Social network analysis (also called network theory) has emerged as a key
technique in modern
sociology, anthropology, social psychology, information science and
organizational studies, as well as
a popular topic of speculation and study. Research in a number of academic
fields have demonstrated
that social networks operate on many levels, from families up to the level of
nations, and play a critical
role in determining the way problems are solved, organizations are run, and
the degree to which
individuals succeed in achieving their goals.
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Just as people used the telegraph and telephone to communicate and meet new
people. They are now
using the Internet to connect and make new relationships.
Chris Rondot originally created this software in June of 2005 when online
social networking in Canada
did not exist, thus we created this concept in Canada, and started selling our
social networking software
in September of 2005 under the Canada Corporation of BeerCo Software
Corporation.
DESCIPTION:
This software facilitates new relationships between people via the Internet
and provides them
with a means for reaching out to others that have similar goals or traits via
a friend of a friend virtual
network navigated via hyperlinks. You could equate it to ordinary people
having business cards and
giving each other business cards online in a virtual environment to build new
relationships for fun and
business.
DRAWINGS:
EXAMPLE 1:
A person visits the website and clicks on hyperlinks to visit profiles of
users. Those users have
hyperlinks that navigate to friends that are on thier own virtual network of
friends or collegues. Such as
a person would have business cards for their business collegues. This would be
similar to opening
some ones wallet and viewing their network of business cards or friends.
A person clicks on the hyperlink of the person's virtually networked friend
and is taken to their profile
page with their own user created information on it. This in turn continues.
The person may join the site
via the software and request to add these new people to their own virtual
network.
EXAMPLE 2 and 3:
A person may view bulletins from their network of friends, such as the virtual
version of a pin up
bulletin board, via their home page on the software.
These bulletins are only viewable by the bulletin poster's network of friends.
Bulletins may include images, text, video or other web media.
EXAMPLE 4:
A person may find new people to network with by using a main search function
detailing specific
characteristics such as age, sex, location, sign, and other criteria detailed
in the image of the software to
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find new people to add to their network, and to view their user created
profile page.
EXAMPLES ARE LOCATED ON THE FOLLOWING PAGES