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Patent 2562307 Summary

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Claims and Abstract availability

Any discrepancies in the text and image of the Claims and Abstract are due to differing posting times. Text of the Claims and Abstract are posted:

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(12) Patent Application: (11) CA 2562307
(54) English Title: SMS-BASED MOBILE LOTTERY GAMES
(54) French Title: JEUX DE LOTERIE SUR MOBILES PAR SMS
Status: Dead
Bibliographic Data
(51) International Patent Classification (IPC):
  • G07F 17/34 (2006.01)
(72) Inventors :
  • JAWAHARLAL, SRIDHAR (United States of America)
(73) Owners :
  • GTECH RHODE ISLAND CORPORATION (United States of America)
(71) Applicants :
  • GTECH RHODE ISLAND CORPORATION (United States of America)
(74) Agent: SMART & BIGGAR
(74) Associate agent:
(45) Issued:
(86) PCT Filing Date: 2005-02-24
(87) Open to Public Inspection: 2005-09-15
Examination requested: 2010-02-23
Availability of licence: N/A
(25) Language of filing: English

Patent Cooperation Treaty (PCT): Yes
(86) PCT Filing Number: PCT/US2005/005947
(87) International Publication Number: WO2005/084768
(85) National Entry: 2006-10-03

(30) Application Priority Data:
Application No. Country/Territory Date
10/789,853 United States of America 2004-02-27

Abstracts

English Abstract




A system and method for wireless remote access based gaming for lottery games.
According to one embodiment, a remote user terminal transmits a first gaming
SMS text message via a wireless network to an application server, and the
application server transmits a second gaming SMS text message via the wireless
network to the remote user terminal.


French Abstract

Cette invention se rapporte à un système et à un procédé de jeux de loterie basés sur un accès à distance sans fil. Selon un mode de réalisation, un terminal d'utilisateur distant transmet un premier message de jeu sous forme de texte SMS via un réseau sans fil à un serveur d'application, lequel transmet un second message de jeu sous forme de texte SMS via le réseau sans fil au terminal d'utilisateur distant.

Claims

Note: Claims are shown in the official language in which they were submitted.




What is claimed is:

1. A remote access based gaming system, comprising:
a wireless network;
a first remote user terminal; and
a data center that includes an application server,
the first remote user terminal configured to transmit toward the application
server a first gaming SMS text message, the application server configured to
transmit toward the first remote user terminal a second gaming SMS text
message, wherein the first and second gaming SMS text messages are
transmitted via the wireless network.

2. The system of claim 1, wherein the first and second gaming SMS text
messages
relate to an enriched graphics lottery game.

3. The system of claim 1, wherein the first remote user terminal is a cellular
telephone.

4. The system of claim 1, wherein the first gaming SMS text message includes a
request for a particular one of a plurality of lottery games, the request
based on a
user input inputted into the first remote user terminal, and wherein the
application
server is configured to transmit the second gaming SMS text message in
response to the request.

5. The system of claim 1, further comprising:
a translator configured to convert a data between a Java transaction object
format and an SMS text message format,

13



the first and the second gaming SMS text messages each configured to
be converted from the Java transaction object format to the SMS text message
format for the transmission over the wireless network, and to be reconverted
to
the Java transaction object format subsequent to the transmission over the
wireless network.

6. The system of claim 5, wherein the conversion includes a first translation
between the Java transaction object format and a binary message format, a
second translation between the binary message format and an ASCII text
message format, and a third translation between the ASCII text message format
and the SMS text message format.

7. The system of claim 1, further comprising:
a second remote user terminal;
an aggregator configured to receive the first gaming SMS text message from the
first remote user terminal, to receive a third gaming SMS text message from
the second
remote user terminal, to correspondingly route the second gaming SMS text
message
toward the first remote user terminal, and to correspondingly route a fourth
gaming SMS
text message toward the second remote user terminal.

8. The system of claim 1, wherein the data center includes a database
configured to
store a first account record for the first remote user terminal, to debit a
first
amount from the first account record when the application server transmits a
first
lottery game, to debit the first amount from the first account record when the
application server transmits a second lottery game, to credit a second amount
to
the first account record when the first lottery game is played and is a
winning
lottery game, to credit the second amount to the first account record when the



14





second tottery game is played and is a winning lottery game, and to compute
and
record a balance in the first account record in accordance with the first and
second amounts, the first and second amounts variable in accordance with the
first and second lottery games.

9. The system of claim 1, wherein the data center includes a database
configured to
store a first account record for a user, to debit a first amount from the
first
account record when the application server transmits a first lottery game, to
debit
the first amount from the first account record when the application server
transmits a second lottery game, to credit a second amount to the first
account
record when the first lottery game is played and is a winning lottery game, to
credit the second amount to the first account record when the second lottery
game is played and is a winning lottery game, and to compute and record a
balance in the first account record in accordance with the first and second
amounts, the first and second amounts variable in accordance with the first
and
second lottery games.

10. The system of claim 8, further comprising:
a second remote user terminal, the database configured to store a second
account record for the second remote user terminal,
wherein the first remote user terminal is configured to request the first
lottery game, and to indicate, after at least one user plays the first lottery
game,
one of a share distribution and a contribution percentage,
the database configured to debit a first portion of the first amount from the
first account record, to debit a second portion of the first amount from the
second
account record, to credit a first portion of the second amount to the first
account
record, and to credit a second portion of the second amount to the second

15




account record,
the portions computed in accordance with the one of the share distribution
and the contribution percentage.

11. The system of claim 8, wherein the data center is configured to transfer
funds, in
accordance with the balance, at least one of into and out of a financial
entity
associated with the first account record.

12. The system of claim 1, wherein the first and second gaming SMS text
messages
relate to an electronic lottery ticket for a future drawing.

13. The system of claim 12, wherein the application server is configured to
transmit,
subsequent to the drawing, a follow-up win-lass notice toward the first remote
user terminal.

14. The system of claim 12, wherein the application is configured to transmit
toward
the first remote user terminal an entry confirmation.

15. The system of claim 12, wherein the first gaming SMS text message includes
a
series of numbers for the drawing.

16. The system of claim 12, wherein the first gaming SMS text message includes
a
drawing date of the drawing.

17. The system of claim 13, wherein the follow-up win-loss notice is in the
form of a
notice of a result of the drawing, the first remote terminal configured to
compare the
result with a user lottery number, and to determine one of a win and a loss
based on

16




the comparison.

18. The system of claim 17, wherein the first remote terminal is configured to
determine
a win amount based on the comparison.

19. The system of claim 17, wherein the first remote terminal is configured to
determine
a win type based on the comparison.

20. The system of claim 13, wherein the follow-up win-loss notice indicates a
win
amount.

21. The system of claim 13, wherein the follow-up win-loss notice indicates a
win type.

22. The system of claim 8, further comprising:
a second remote user terminal, the database configured to store a second
account record for the second remote user terminal,
wherein a first user input is entered into the first remote user terminal, a
second user input is entered into the second remote user terminal, and the
first
and second remote user terminals are configured to collectively request the
first
lottery game based on the first and second user inputs,
the database configured to debit a first portion of the first amount from the
first account record, to debit a second portion of the first amount from the
second
account record, to credit a first portion of the second amount to the first
account
record, and to credit a second portion of the second amount to the second
account record.

23. The system of claim 22, wherein the portions are computed on the basis of
a

17




contribution percentage of the first and the second remote user terminals to
the first
lottery game.

24. The system of claim 22, wherein the first and second remote user terminals
indicate
to the database a share distribution, the portions computed in accordance with
the
share distribution.

25. The system of claim 1, wherein the application server includes a plurality
of
application servers.

26. The system of claim 1, wherein the first and second gaming SMS text
messages
relate to an instant win lottery game.

27. The system of claim 26, wherein the instant win lottery game is a
simulated scratch-
off lottery game.

28. A method for remote access game playing, comprising:
wirelessly transmitting, from a first remote user terminal toward an
application
server, a first gaming SMS text message; and
wirelessly transmitting, from the application server toward the first remote
user
terminal, a second gaming SMS text message.

29. The method of claim 28, further comprising:
displaying on the first remote user terminal an enriched graphics lottery
game.

30. The method of claim 28, further comprising:
inputting a request for a lottery game into a cellular telephone.

18




31. The method of claim 28; wherein the first gaming SMS text message includes
a
request for a particular one of a plurality of lottery games, the request
based on a
user input, and wherein the second gaming SMS text message is transmitted in
response to the request.

32. The method of claim 28, further comprising:
converting a data between a Java transaction object format and an SMS text
message format,
the first and second gaming SMS text messages each converted from the
Java transaction object format to the SMS text message format for the wireless
transmission, and reconverted to the Java transaction object format subsequent
to the,wireless transmission.

33. The method of claim 32, wherein the conversion includes translating
between the
Java transaction object format and a binary message format, translating
between the
binary message format and an ASCII text message format, and translating
between
the ASCII text message format and the SMS text message format.

34. The method of claim 28, further comprising:
receiving the first gaming SMS text message from the first remote user
terminal;
receiving a third gaming SMS text message from a second remote user terminal;
correspondingly routing the second gaming SMS text message to the first remote
user terminal; and
correspondingly routing a fourth gaming SMS text message to the second remote
user terminal.

19




35. The method of claim 28,further comprising:
storing a first account record for the first remote user terminal;
debiting a first amount from the first account record when a first lottery
game is
transmitted;
debiting the first amount from the first account record when a second lottery
game is transmitted;
crediting a second amount to the first account record when the first lottery
game
is played and is a winning lottery game;
crediting the second amount to the first account record when the second
tottery
game is played and is a winning lottery game;
computing a balance in accordance with the first and second amounts; and
recording the balance,
the first and second amounts variable in accordance with the first and
second lottery games.

36. The method of claim 28, further comprising:
storing a first account record for a user;
debiting a first amount from the first account record when a first lottery
game is
transmitted;
debiting the first amount from the first account record when a second lottery
game is transmitted;
crediting a second amount to the first account record when the first lottery
game
is played and is a winning lottery game;
crediting the second amount to the first account record when the second
lottery
game is played and is a winning lottery game;
computing a balance in accordance with the first and second amounts; and
recording the balance,





the first and second amounts variable in accordance with the first and
second tottery games.

37. The method of claim 35, further comprising:
storing a second account record for a second remote user terminal,
the first remote user terminal requesting the first lottery game and
indicating, after at least one user plays the first lottery game, one of a
share
distribution and a contribution percentage,
a first portion of the first amount debited from the first account record, a
second portion of the first amount debited from the second account record, a
first
portion of the second amount credited to the first account record, and a
second
portion of the second amount credited to the second account record,
the portions calculated based on the one of the share distribution and the
contribution percentage.

38. The method of claim 35, further comprising:
transferring funds, in accordance with the balance, at least one of into and
out of
a financial entity associated with the first account record.

39. The method of claim 28, wherein the first and second gaming SMS text
messages relate to an electronic lottery ticket for a future drawing.

40. The method of claim 39, further comprising:
inputting a series of numbers for the drawing.

41. The method of claim 39, further comprising:
inputting a drawing date of the drawing.

21


42. The method of claim 39, wherein an entry confirmation is transmitted
toward the
first remote user terminal.

43. The method of claim 39, wherein a follow-up win-loss notice is transmitted
toward
the first remote user terminal subsequent o the drawing.

44. The method of claim 43, wherein the follow-up win-loss notice is in the
form of a
notice of a result of the drawing, the first remote terminal comparing the
result
with a user lottery number, and determining one of a win and a loss based on
the
comparison.

45. The method of claim 44, wherein a win amount is determined based on the
comparison.

46. The method of claim 44, wherein a win type is determined based on the
comparison.

47. The method of claim 43, wherein the follow-up win-loss notice indicates a
win
amount.

48. The method of claim 43, wherein the follow-up win-loss notice indicates a
win
type.

49. The method of claim 35, further comprising:
storing a second account record for a second remote user terminal,
a first user input entered into the first remote user terminal, a second user



22



input entered into the second remote user terminal, the first and second
remote
user terminals collectively requesting the first lottery game based on the
first and
second user inputs, a first portion of the first amount debited from the first
account record, a second portion of the first amount debited from the second
account record, a first portion of the second amount credited to the first
account
record, and a second portion of the second amount credited to the second
account record.

50. The method of claim 49, further comprising:
computing the portions on the basis of a contribution percentage of the first
and
second remote user terminals to the first lottery game.

51. The method of claim 49, further comprising:
indicating in the first and second user input a share distribution; and
computing the portions in accordance with the share distribution.

52. The method of claim 28, further comprising:
displaying on the first remote user terminal an instant win tottery game.

53. The method of claim 52, wherein the instant win lottery game is a
simulated
scratch-off lottery game.

54. A remote access based gaming system, comprising:
a wireless network;
a first cellular telephone;
a second cellular telephone;
an aggregator;



23


a data center that includes an application server and a database; and
a translator configured to convert a data between a Java transaction object
format and a SMS text message format,
the first cellular telephone configured to transmit toward the application
server a first gaming SMS text message, the application server configured to
transmit toward the first cellular telephone a second gaming SMS text message,
wherein the first and second gaming SMS text messages are configured to relate
to an electronic lottery ticket for a future drawing and are transmitted via
the
wireless network,
the application server configured to transmit, subsequent to the drawing, a
follow-up win-loss notice, in the form of a notice of a result of the drawing,
toward
the first cellular telephone,
the first cellular telephone configured to compare the result with a user
lottery number, to determine one of a win and a loss based on the comparison,
to
determine a win amount based on the comparison, and to determine a win type
based on the comparison,
the aggregator configured to receive the first gaming SMS text message
from the first cellular telephone, to receive a third gaming SMS text message
from the second cellular telephone, to correspondingly route the second gaming
SMS text message toward the first cellular telephone, and to correspondingly
route a fourth gaming SMS text message to the second cellular telephone,
the first and the second gaming SMS text messages each configured to
be converted from the Java transaction object format to the SMS text message
format for the transmission over the wireless network, and to be reconverted
to
the Java transaction object format subsequent to the transmission over the
wireless network,
wherein the conversion includes a first translation between the Java



24


transaction object format and a binary message format, a second translation
between the binary message format and an ASCII text message format, and a
third translation between the ASCII text message format and the SMS text
message format,
wherein a first user input is entered into the first cellular telephone, a
second user input is entered into the second cellular telephone, and the first
and
second cellular telephones are configured to collectively request the first
lottery
game based on the first and second user inputs,
wherein the first gaming SMS text message is configured to include the
request, and the application server is configured to transmit the second
gaming
SMS text message in response to the request,
the database configured to store a first account record for the first cellular
telephone and a second account record for the second cellular telephone, to
debit a first portion of a first amount from the first account record when the
application server transmits the first lottery game, to debit a second portion
of the
first amount from the second account record when the application server
transmits the first lottery game, to debit the first portion of the first
amount from
the first account record when the application server transmits the second
lottery
game, to debit the second portion of the first amount from the second account
record when the application server transmits the second lottery game, to
credit a
first portion of a second amount to the first account record when the first
lottery
game is played and is a winning lottery game, to credit a second portion of
the
second amount to the second account record when the first lottery game is
played and is a winning lottery game, to credit the first portion of the
second
amount to the first account record when the second lottery game is played and
is
a winning lottery game, to credit the second portion of the second amount to
the
second account record when the second lottery game is played and is a winning



25



lottery game, to compute and record a first balance in the first account
record in
accordance with the first portions of the first and second amounts, and to
compute and record a second balance in the second account record in
accordance with the second portions of the first and second amounts,
the first and second amounts variable in accordance with the first and
second lottery games,
the portions computed in accordance with a share distribution indicated by
the first and second cellular telephones to the database,
wherein the application server includes a plurality of application servers.

55. An article of manufacture comprising a computer-readable medium having
stored
thereon instructions adapted to be executed by a processor, the instructions
which, when executed, define a series of steps to be used to control a method
for
remote access game playing, the method comprising:
wirelessly transmitting, from a first remote user terminal toward an
application
server, a first gaming SMS text message; and
wirelessly transmitting, from the application server toward the first remote
user terminal,
a second gaming SMS text message.



26

Description

Note: Descriptions are shown in the official language in which they were submitted.




CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
SMS-BASED MOBILE LOTTERY GAMES
~oo~~ A portion of the disclosure of this patent document contains material
that
is subject to copyright protection. The copyright owner has no objection to,
the facsimile
reproduction by anyone of the patent document or patent disclosure as it
appears in the
Patent and Trademark Office patent file or records, but otherwise reserves all
copyright
rights whatsoever.
Background
[002 Users may operate cellular telephones for numerous purposes. For
example, users may contact one another, play games, access the Internet, etc.
Messaging and file upload and download between the user and a system and
between
numerous users is commonly found. The Internet is one network that allows
these
activities. However, to use the Internet as the conduit via which to perform
these
activities is costly.. To reduce cost, many cellular telephones use Short
Message
Service (SMS) text messaging, such as that described in Simon Buckingham,
IlVhat is
SMS?, http://www.gsmworld.com/technologylsmslintro.shtml (2000), rather than
the
Internet. Indeed, in many countries, the cellular telephones that provide for
SMS text
messaging far outnumber the cellular telephones that provide Internet service.
Consequently, to reduce cost, and to provide accessibility to as many cellular
telephone
users as possible, there is a great desirability to provide a way to use SMS
text
messaging for mobile applications wherever. possible.
Gaming systems are in widespread use and continue to grow in
popularity. For example, the use of point-of-sale terminals has expanded from



CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
traditional retail environments to a wide variety of non-traditional
environments. Indeed,
in some markets consumers can purchase lottery tickets via the Internet from
the
comfort of their own home.
Brief Description of the Drawinas
Fig. 1 a is a flowchart that illustrates an example procedure in which lottery
game data may be sent to an application server, according to an example
embodiment
of the present invention.
.(005 Fig. 1 b is a flowchart that illustrates an example procedure in which
lottery
game data may be sent to a remote terminal, according to an embodiment of the
present invention.
(oos) Fig. 2 is a block diagram that illustrates the components of an example
wireless network, according to an example embodiment of the present invention.
Fig. 3 is a flowchart that illustrates an example procedure in which players
may collaborate to play a lottery game, according to an example embodiment of
the
present invention.
Detailed Description of Example Embodiments
SMS text messaging support for mobile lottery game systems, where a
user may purchase, via a cellular telephone or any remote terminal of a
wireless
network, an electronic lottery ticket for a future drawing or other lottery
games, such as
instant win games, e.g., simulated scratch-off games; highly graphical user
interactive
games; and any other kind of lottery game, is not provided. Accordingly, there
is a need
in the art for SMS text messaging support for mobile lottery games in a
wireless



CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
netWOrK.
. Embodiments of the present invention generally relate to mobile lottery
games. More particularly, embodiments relate to the use of Short Message
Service
(SMS) tent messaging to transmit data relating to lottery games over a
wireless network.
(ono) To reduce cost and also to make mobile lottery games available to a
multitude of cellular telephone users whose cellular telephones provide
support for SMS
text messaging, but not for Internet, embodiments of the present invention
provide for
lottery games data to be transmitted over a wireless network as SMS text
messages. A
gaming SMS text message is an SMS text message representation of lottery game
data. Lottery game data is data of a lottery game provider system, such as a
lottery
game request, the actual lottery game, or other lottery game data as will be
described.
Figs. 1 a and 1 b are flowcharts that illustrate an example procedure in
which a user may obtain a lottery game from a data center, according to an
example
embodiment of the present invention. In Fig. 1 a, a remote terminal receives
player input
data in 1. The data may include, for example, a lottery game request. The data
may
identify the particular game a player desires, for example a lottery ticket,
in particular an
electronic representation of a lottery ticket. The data may include, for
example, a series
of numbers for a lottery ticket drawing, and/or the date of the drawing in
which the user
wishes to enter. Other data may include player or phone identification data,
security
information or codes, geographic information, etc. The request may be sent,
e.g., over
a wireless network, ultimately for submission to an application server in the
data center.
The application server processes lottery game transactions to provide lottery
games to
remote terminals. Once the request is submitted, in Fig. 1 b, the application
server,
using the reverse process, may return a requested lottery game toward the
remote
terminal. The requested lottery game may be, for example, an electronic
representation



CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
or a lottery ticket arid%r a lottery entry confirmation. The described process
may be
used for all data transfer between the application server and the remote
terminals.
~0~2~ fn an embodiment of the present invention, players may purchase lottery
tickets for a future drawing. In Fig. 1a, players purchase tickets, in 1,
e.g., by inputting
requests for tickets into their cellular telephones, or any other wireless
network remote
terminals. In 100, the remote terminal may export data, e.g., the requests,
security
information, player or account code information, etc. The data may originate
in 100, for
example, as a Java transaction object. In 110-120, the requests may be
converted into
SMS text messages. At 125, the requests may be transmitted, e.g., over the
wireless
network towards the game-providers data center. The requests may be submitted
to
the data center in 130. In 135, multiple requests, for example from many
players using
many remote terminals, may be aggregated and routed to, for example,
particular
application servers. After the data center receives the SMS text messages, in
140-150,
the SMS text messages may be converted to, for example, Java transaction
objects. In
160, an application server may receive the Java transaction objects and
decipher them
as lottery game requests. The application server may then, for example,
retrieve the
correct games (i.e. the tickets for the requested drawing). In Fig. 1 b, the
application
server may export data, e.g., the games, in 101. The data may originate as
Java
transaction objects, for example. In 111-121, the data may be converted into
corresponding SMS text messages. In 136, multiple messages, for example from a
number of application servers, may be aggregated and routed, for example to a
number
of remote terminals. In 131, the data may be exported from the data center. In
126, the SMS text messages may be transmitted over the wireless network toward
the
requesting remote terminals. To complete the process, in 141-151, the SMS text
messages may be converted into, for example, Java transaction objects. In 161,
the
messages, already converted into Java transaction objects, may imported into
the
4



CA 02562307 2006-10-03
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remote terminals, for eXample to, display the games on the remote terminals'
user
interFace display. Alternatively, the games may be displayed by any other data
output
means, such as a printout. Alternatively, the games may also be stored for
future play,
e.g., as an animated graphical game which may be displayed on a user's cell
phone.
According to an embodiment of the present invention, messages, whether
those in the form of repuests or other data sent by the remote terminals
toward the data
center, or those in the form of games or other data sent by the data center
toward the
remote terminals, originate as Java transaction objects and are converted to
SMS text
messages for transmission over the wireless network. A number of translators
may be
employed to implement this conversion. More particularly, three translators
may be
employed.
In Fig. 1a, when transmitted from the remote terminal toward the
application server, the data may originate, in 100, as a Java transaction
object and may
undergo a series of conversions before transmittal, in 125, over the wireless
network. In
110, translators may convert the message first from a Java transaction object
to a
binary message, then, in 115, to an ASCII text message, and finally, in 120,
to an SMS
text message. Once in an SMS text message format, in 125, the message may be
sent
over the wireless network toward its intended destination, e.g., the
application server.
Once sent over the wireless network, the reverse process may take place in
140, 145,
and 150, wherein the message is reconverted to a Java transaction object for
use at the
intended destination, i.e. the application server.
fo~5j Similarly, in Fig. 1 b, data may be transmitted from the application
server
toward the remote terminal. In 101, the data may originate, e.g., as a Java
transaction
object. The data may undergo a series of conversions. In 111, translators may
convert
the message first from a Java transaction object to a binary message, then, in
116, to
an ASCII text message, and finally, in 121, to an SMS text message. In 126,
the



CA 02562307 2006-10-03
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converted data may be transmitted over the wireless network. The data may be
sent as
an SMS message over the wireless network toward its intended destination,
e.g., the
remote terminal. Once sent over the wireless network, the reverse process may
take
place in 141, 146, and 151, wherein the message is reconverted to a Java
transaction
object for use at the intended destination, e.g:, the remote terminal.
Consequently, two sets of translators (e.g., 6 translators total) may be
provided, one set for messages transmitted between the wireless network and
the
remote terminals, and a second set for messages transmitted between the
wireless
network and the data center. The remote terminals and the data center may each
contain their own set of translators, or external translators may be provided
to perform
the necessary translations.
Various communication protocols may be employed for transmitting game
data between a remote terminal and an application server. Similarly, various
messaging protocols, by which a translator translates game data between a Java
transaction object and an SMS text message, may be employed. The discussed
embodiment that employs a messaging protocol, whereby translators translate
between
a Java transaction object and a binary message, between a binary message and
an
ASCII text message, and between an ASCII text message and an SMS text message,
is
only one example protocol. Those skilled in the art can appreciate that other
translators, that employ other messaging protocols for converting game data
between a
Java transaction object and an SMS text message, may be employed.
~o~s~ The above-described data transmission process may be repeated
numerous times depending on the type of games the players play. For example,
players may request quick pick tickets, wherein the game provider pre-selects
the
lottery ticket numbers, in which case after receiving the lottery games, the
players need
not send new data to the data center. Alternatively, players may choose to
manually



CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
pick the lottery ticket numbers. In this instance, in Fig. 1a, the players may
input their
lottery ticket numbers into their remote terminals, in 1, and the inputted
numbers may be
transmitted toward the data center, in 125-130, as SMS text messages.
Subsequent to
the lottery drawing, the data center may transmit toward the remote terminals
follow-up
win-loss notices, SMS text messages that indicate to the remote terminals
whether the
players have won or lost the lottery games. The winnings may vary according to
drawing. For example, one lottery-drawing's grand prize may be one million
dollars,
while another lottery-drawing's grand prize may be two hundred thousand
dollars. Each
drawing may have a number of win levels, for example, a grand prize of one
million
dollars and a second prize of two hundred thousand dollars. The follow-up win-
loss
notices may indicate a win type, e.g., grand prize winner or second prize
winner, and it
may indicate a win amount, e.g., one million dollars or two hundred thousand
dollars.
In an alternative embodiment, the remote terminals may locally store the
inputted numbers, wait for SMS text messages from the data center indicating
the
winning numbers, match the winning numbers, and if the two number sets match,
transmit SMS text messages toward the data center indicating a win. The remote
;terminals may also indicate the type of win, e.g., grand prize or second
prize.
(020 In an alternative embodiment of the present invention, players may play
lottery games having highly enriched graphics. The highly enriched graphics
games
may take the form of interactive games that give the players the illusion that
they are
playing games of skill. However, even these games may be games of chance, the
game outcome independent of player skill. These games may depend on a future
event. Alternatively, the data center may encode the transmitted lottery games
with
predetermined outcomes. The players are not initially made aware of the
predetermined outcomes. Once the games are played, the players learn of their
games'
outcomes. The outcomes may be based on an algorithm that randomly assigns
winning



CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
and losing outcomes. In contrast with the embodiment involving lottery
tickets, in this
embodiment, players are not credited with a win until the players actively
play their
games and win.
~02~~ In an alternative embodiment, the games may take the form of instant win
games. For example, a scratch-off lottery game, wherein a card has a number of
concealed game results, may be simulated on a display. The players learn the
game's
outcome by uncovering the concealed predetermined lottery game results. The
outcome may be based on an algorithm that randomly assigns winning and losing
outcomes. Players may be 'credited with a win after the players actively play
their
games and win.
~022~ After the data intended for the application server is sent, in 125, over
the
wireless network, an aggregator may, in 135, collect the data, identify the
requesting
terming! from which the data was sent, and, if more than one application
server is
provided, route the message to the corresponding application server.
Similarly, in Fig.
1 b, before sending the message from the application server over the wireless
network,
the aggregator may, in 136, route the message to the intended requesting
terminal.
.~023~ Fig. 2 is a block diagram that illustrates an example embodiment of the
physical architecture of the present invention. The diagram illustrates the
components
of an example wireless network. A player may input data into cell phone 200.
The input
data or other cell phone game data may be converted by translators 202, shown
here
by way of example as external to cell phone 200, into SMS text messages. The
SMS
text messages may be sent via wireless network 205 toward data center 210.
Translators 207, shown here by way of example as external to data center 210,
may
translate the SMS text messages into, for example, Java transaction objects.
Within
data center 210, aggregator 215 may be provided to collect cell phone game
data of
numerous~:cell phones and route the data to an appropriate application server
235.



CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
Additionally, aggregator 215 may route application server data to the correct
cell phones
200. To implement routing of data to an appropriate application server 235,
routers 220
may be provided. A single or multiple firewalls 225 may be provided to protect
application server 235 from corrupt data. Switches 230 may be provided to
facilitate
input to and output from application server 235.
[024 Data center 210 may facilitate the play of many different types of games.
Therefore, data center 210 may provide for many application servers 235,
wherein each
application server 235 contains and provides only some of the lottery games
provided
by data center 210.
lo2s~ Since many players may each request a single.or multiple games,
aggregator 215 may be provided. The aggregator 215 may be configured to
collect
each of the game requests (or other terminal data), route each request to the
corresponding application server 235, receive the SMS text message
representing the
game (or other game data), and route it to the corresponding cell phone 200.
Aggregator 215 may be provided within data center 210. Alternatively, external
aggregators may be provided.
[o2s) According to an embodiment of the present invention, data center 210
may keep an account for each lottery game player or, alternatively, for each
cell phone
200. Alternatively, a separate entity for account holding may be provided,
wherein data
center 210 and the separate entity are communicatively in contact. Any number
of
schematics may be employed with numerous entities in contact with each other
to
facilitate the use of the present invention.
[027) To record debits and credits of a playerOs account, application server
235
may be connected to account records 240. When a player purchases a lottery
game,
application server 235 may indicate the purchase to account records 240 to
record a
debit. When a player wins a lottery game, application server 235 may indicate
the win



CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
to account"records ~~b to record a credit. In an alternative embodiment,
aggregator
215 may directly route account records data to account records 240 to process
a credit
or a debit, bypassing application server 235. The amounts debited and credited
may
vary depending upon the games the players play.
[02$] In an embodiment of the present invention, as illustrated in Fig. 2,
data
center 210 may be in contact with a players bank 245, or other financial
entity, for
funds transfers according to a playeras account in account records 240. Funds
transfers may take place at predetermined time intervals, such as weekly,
monthly, etc.
Alternatively, funds transfers may take place transactionally, wherein, for
example,
funds are transferred from the players bank 245 immediately upon a lottery
game
purchase.
[029 Fig. 3 is a flowchart that illustrates an example procedure in which many
players who use individual cell phones 200 may contact one another to
collaboratively
play a lottery game, according to an embodiment of the present invention. By
way of
example, the flowchart illustrates this procedure with respect to a lottery
drawing game.
[030] In 300, players enter input into their cell phones indicating a desire
for
collaborative playa In 305, one or all of the collaborating cell phones 200
may request
from data center 210, via an SMS text message, the purchase of the lottery
drawing
game and may indicate the cell phones 200 contributing to the lottery game.
Each cell
phone 200 may contribute to the game equally or with varying percentages. In
310, the
extent of the contribution of each cell phone 200 may be indicated to data
center 210.
Alternatively, a player chosen share distribution may be indicated.
Alternatively, an
indication of collaboration may be indicated, so that debits and credits are
equally
distributed among the participating cell phones' accounts. These indications
of
collaboration, contribution percentages, and/or share allocations may be
transmitted
toward data center 210 when the game is purchased. In an alternative
embodiment, the
io



CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
indications may be transmitted subsequent to game play.
[031] In 315, the lottery drawing may be conducted. In 320, data center 210,
for
example, may determine whether cell phones 200 won or lost. In 325, if cell
phones
200 lost, data center 210 may transmit a notice of loss toward cell phones
200. If cell
phones 200 won, in 326, data center 210 may determine the win type andlor win
amount. Then in 331, data center 210 may transmit a notice of win, win type,
and/or
win amount toward cell phones 200.
[032 In accordance with computations in 330 and 336, respectively, account
records 240 may allocate a portion of the debits and credits pertaining to the
collaboratively purchased lottery game, in 335 and 341, respectively, to each
of the
contributing cell phones 200. The computations in 330 and 336, respectively,
may be in
accordance with the equal or varying contributing percentages. Alternatively,
the
collaborating players may indicate the percentages of each collaborating
playerds share
in the debits and credits. The indicated percentages need not equate with the
players'
contributing percentages. The amount allocated may be in accordance with the
indicated percentages, rather than the contributing percentages.
[0331 In 345, each cell phone 200's balance may be computed based upon each
cell phone 200's debits and credits. At some point in time, in 350, funds
transfers
between each cell phone 200's bank and.application server 210 may. be
implemented,
based upon each cell phone 200's balance.
Data center 210 may itself provide the cell phones 200 with messaging
capabilities to transmit messages over the wireless network. Alternatively,
data center
210 may collaboratively coordinate its functionalities with those of one or
many cellular
telephone-providers' functionalities, for example, to provide the cell phones
200 with the
messaging capabilities. Any of numerous implementations of physical network
architectures as known in the art may be employed. Numerous networks, each
with
m



CA 02562307 2006-10-03
WO 2005/084768 PCT/US2005/005947
various assigned functions may be interconnected to achieve the described
system or
method. Data center 210 may employ a number of aggregators, routers,
firewalls,
switches, and application servers. Alternatively, some of these components may
be
externally provided. Any communication protocol as known in the art, such as
GPRS,
SMSC, TCP/IP and RMI, may be used to transmit data within the network.
[035] Those skilled in the art can appreciate from the foregoing description
that
the present invention can be implemented in a variety of forms. Therefore,
while the
embodiments of this invention have been described in connection with
particular
examples thereof, the true scope of the embodiments of the invention should
not be so
limited since other modifications will become apparent to the skilled
practitioner upon a
study of the drawings, specification, and following claims.
i2

Representative Drawing
A single figure which represents the drawing illustrating the invention.
Administrative Status

For a clearer understanding of the status of the application/patent presented on this page, the site Disclaimer , as well as the definitions for Patent , Administrative Status , Maintenance Fee  and Payment History  should be consulted.

Administrative Status

Title Date
Forecasted Issue Date Unavailable
(86) PCT Filing Date 2005-02-24
(87) PCT Publication Date 2005-09-15
(85) National Entry 2006-10-03
Examination Requested 2010-02-23
Dead Application 2012-11-19

Abandonment History

Abandonment Date Reason Reinstatement Date
2011-11-17 R30(2) - Failure to Respond
2012-02-24 FAILURE TO PAY APPLICATION MAINTENANCE FEE

Payment History

Fee Type Anniversary Year Due Date Amount Paid Paid Date
Reinstatement of rights $200.00 2006-10-03
Application Fee $400.00 2006-10-03
Maintenance Fee - Application - New Act 2 2007-02-26 $100.00 2006-12-07
Maintenance Fee - Application - New Act 3 2008-02-25 $100.00 2008-01-31
Maintenance Fee - Application - New Act 4 2009-02-24 $100.00 2009-01-07
Maintenance Fee - Application - New Act 5 2010-02-24 $200.00 2010-01-08
Request for Examination $800.00 2010-02-23
Maintenance Fee - Application - New Act 6 2011-02-24 $200.00 2011-01-17
Owners on Record

Note: Records showing the ownership history in alphabetical order.

Current Owners on Record
GTECH RHODE ISLAND CORPORATION
Past Owners on Record
JAWAHARLAL, SRIDHAR
Past Owners that do not appear in the "Owners on Record" listing will appear in other documentation within the application.
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Document
Description 
Date
(yyyy-mm-dd) 
Number of pages   Size of Image (KB) 
Abstract 2006-10-03 2 73
Claims 2006-10-03 14 536
Drawings 2006-10-03 4 72
Description 2006-10-03 12 610
Representative Drawing 2006-12-04 1 12
Cover Page 2006-12-05 1 39
Prosecution-Amendment 2010-02-23 1 43
PCT 2006-10-03 3 94
Assignment 2006-10-03 2 80
Correspondence 2006-11-30 1 26
Correspondence 2007-01-15 2 139
Prosecution-Amendment 2010-03-24 1 40
Correspondence 2008-01-08 2 34
Correspondence 2008-04-08 3 90
Prosecution-Amendment 2011-05-17 3 85