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Patent 2627156 Summary

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(12) Patent Application: (11) CA 2627156
(54) English Title: MIND EXPERIENCE/MULTIDIMENSIONAL TECHNOLOGIES
(54) French Title: TECHNOLOGIES MENTALES EXPERIMENTALES/MULTIDIMENSIONNELLES
Status: Dead
Bibliographic Data
(51) International Patent Classification (IPC):
  • G99Z 99/00 (2006.01)
  • A63F 13/00 (2014.01)
  • G05B 19/4099 (2006.01)
  • G06N 3/02 (2006.01)
(72) Inventors :
  • VOON, GERARD (Canada)
(73) Owners :
  • VOON, GERARD (Canada)
(71) Applicants :
  • VOON, GERARD (Canada)
(74) Agent: NA
(74) Associate agent: NA
(45) Issued:
(22) Filed Date: 2008-05-09
(41) Open to Public Inspection: 2009-11-09
Availability of licence: N/A
(25) Language of filing: English

Patent Cooperation Treaty (PCT): No

(30) Application Priority Data: None

Abstracts

English Abstract




Multidimensional websites can have the object moving by creating templates of
the
method/technique/options movements for that type of object. We could develop a
database
of types of objects, what their moving parts are when the move (eg. limbs),
such as tires on a
car and/or any and all moving parts within any and all objects...For example
humans, the
with regard to regular movements of walking/running/jumping and the bending
torso
movements (in rhythm with button abilities to speed up and/or slow down). 1.)
the hinges
can and tips of body parts mimicked in a real human template to generate a
repertoire of
movements of any and all objects. And/or illustrated - eg. comics are used to
create
templates of repetitive movements. The regular same proportionately of
movements such as
hands that whereby they reach out by the elbows unfurling with or without
making a move
with or without weapons, carrying an object any and all things and/or picking
up things (the
speed of pickup). The human body and the movement of their legs as they.
Movements can
be controlled by video games controls and/or Wii - eg. complex movements such
as golf
swing/hand to hand combat techniques can include/involve timed sequence of
directions-joystick with moving pressure possibly in a circular direction
(more than one click of more
than on button). We could also use existing frame by frame computer animation.
We could
also have (template) straight appendages/limbs that attached sequentially from
the
extremities to the central body torso. Between further extreme
appendages/limbs (eg. shins)
and closer to the central body torso (eg. thighs), double clicking on the
appendages/limbs (as
recognized body parts of humans and the type of regular (movement between the
appendages/limbs that are moved during and how the timing
(speed/acceleration), direction
and amount of distance of the movement - swinging/pivoting like on hinges that
is the body's
joints) the technique for lifting the front foot up and forward and in
collaborative/coordination
as such parts of the bodies should move or design with customized animation or
gait of a
model with recordable body points.

To make the experience even more interesting perhaps a vibrational technology
could be
used, for example where there is a pad and the (even with Artificial
Intelligence) different
buttons on the pad vibrate (and the strength of the vibration) and light up
possibly with an
emotion icon on the screen as a chosen response to the Users' actions...

We could use in conjunction with neural links an emotional (eg. intensity plus
mood plus)
respond as recognizable by the neural links to shift/changing the face on the
emotions icon
(that shows not only your web surfing group, but when cursor moves over/on an
object on
the multidimensional website the object's mood is shown) to express emotions,
that can light
in heightened intense emotions...of different web surfing communal tandem
network...And
also the Artificial Intelligence could emote the same way.

Additionally neural links (and Artificial Intelligence that creates these
events for the User to
experience) psychology could be used for life episodes treatment. Largely
completely
different changes/shifts from episode to episode; environment to environment;
scenario to
scenario - deplete the (stimulus/response) luggage... including taking breaks
(and enjoying
the breaks - appreciating), turning channels on the television, change in
sleeping patterns,
change in tasks, change in motivations, divergence in compartments of life.

Not just change but routines/in a person's cyclical lifestyle, eg. having tea
(as a daily routine)
and/or coffee, and/or taking a hot shower to de-stress for those who can't
afford a masseuse,
basically therapeutic routines that satisfy/completes a person's daily
expectations (quality



personal time), and leaves behind unwanted thoughts and takes away their
ability to taint the
experience (which empowers and refreshes (GP)/recoups for the rest of the
day's activities)
like an escape from the parts of reality that are disliked. Another way is to
watch movies.
Movies can be an escape of segmented episodes that cover the passage of time
(of multiple
unresolved) time - compressed (key events or key turning points in the story,
the opener/ the
challenges/the experience created and/or recreated episode by episode gives
the experience
of growing up with the character, and when watching the movie again the
patient could note
new positive things in the movie that he never noticed before or the Al could
bring up such
things.

We could also line our hat/helmet electrodes receiver/transmitter above with a
layer of noise
canceller so the amplifier will pick up and send neural messages free from
interference (GV
GP).

We could use such products prototype development products such as MicroLux
High-Precision Heavy-Duty Miniature Milling Machine or their competitors eg.:

.cndot. Super rigid, heat-treated cast-iron base, column and headstock with
precision-ground
V-ways.

.cndot. Hardened and accurately finished main spindle supported by high
precision
centripetal roller bearings.

.cndot. .050 inch per turn table feed screws with zero-resettable dials.
.cndot. Hi-low gearbox for torque amplification at low speed.

.cndot. Powerful adjustable-speed motor with fan-cooled feedback-sensing power
boost
circuitry.

.cndot. Tilting column for angle milling/drilling.

.cndot. Lever-actuated spring-assisted headstock performs drilling operations
with ease.
3. Milling Machines could be used to create scale models of multidimensional
objects/entities that a web browser encounters on multidimensional websites
that the
website owner does not lock out (eg. for patent/copyright/trademark and
proprietary
reasons).
4. Milling Machines' models that are not directly translated into
multidimensional
object/entities could be recreated via pins measurer/recorder into and then
animated
multidimensional objects/entities in the multidimensional websites.

Further model/prototyping for designing between multidimensional website
objects/entities
include CAD/CAM facilities include several rapid prototyping machines, large
CNC milling
machine (3-axis router), smaller milling machine, several CNC lasers, reverse-
engineering
equipment, a vacuum forming machine, and a broad range of traditional
equipment and
manufacturing tools. Software programs include SolidWorks, SurfaceWorks, other
solid and
surface modelers such as ProEngineer, Alias/Wavefront, and Maya, and
MasterCAM, a
leading CNC machining program.



Neural Links can be used in real-time non-guarded mind-sharing
EEG/microwaves/neuro
phone.

Or a guard can be set up so instead of real-time, the Users reaction/message
record your
thoughts and sent via posting, with option to convert to text with an optional
choice to show
emotions. The mind message via neural links can be practiced until you get an
uncompromised mind message that (that is not tainted with doubt or simulation
of wrong/beliefs
intentions). Once the message is done well enough the User presses send/post
... like film
clips.

We could also pre-record mind sounds (on such media as VOIP), recording
sounds/frequencies and the then pressing the send button with an amplifier
then the other
end (receiver and/or posting on website) replays the message - mind experience
- in real
time or save mind viewing for later, we could use microwaves/infrared/ with
changing sounds
and frequencies, as recognition of stimulus and environment changes.


Claims

Note: Claims are shown in the official language in which they were submitted.




Claims

Multidimensional websites can have the object moving by creating templates of
the
method/technique/options movements for that type of object. We could develop a
database
of types of objects, what their moving parts are when the move (eg. limbs),
such as tires on a
car and/or any and all moving parts within any and all objects... For example
humans, the
with regard to regular movements of walking/running/jumping and the bending
torso
movements (in rhythm with button abilities to speed up and/or slow down). 1.)
the hinges
can and tips of body parts mimicked in a real human template to generate a
repertoire of
movements of any and all objects. And/or illustrated - eg. comics are used to
create
templates of repetitive movements. The regular same proportionately of
movements such as
hands that whereby they reach out by the elbows unfurling with or without
making a move
with or without weapons, carrying an object any and all things and/or picking
up things (the
speed of pickup). The human body and the movement of their legs as they.
Movements can
be controlled by video games controls and/or Wii - eg. complex movements such
as golf
swing/hand to hand combat techniques can include/involve timed sequence of
directions -
joystick with moving pressure possibly in a circular direction (more than one
click of more
than on button). We could also use existing frame by frame computer animation.
We could
also have (template) straight appendages/limbs that attached sequentially from
the
extremities to the central body torso. Between further extreme
appendages/limbs (eg. shins)
and closer to the central body torso (eg. thighs), double clicking on the
appendages/limbs (as
recognized body parts of humans and the type of regular (movement between the
appendages/limbs that are moved during and how the timing
(speed/acceleration), direction
and amount of distance of the movement - swinging/pivoting like on hinges that
is the body's
joints) the technique for lifting the front foot up and forward and in
collaborative/coordination
as such parts of the bodies should move or design with customized animation or
gait of a
model with recordable body points.

To make the experience even more interesting perhaps a vibrational technology
could be
used, for example where there is a pad and the (even with Artificial
Intelligence) different
buttons on the pad vibrate (and the strength of the vibration) and light up
possibly with an
emotion icon on the screen as a chosen response to the Users' actions...

We could use in conjunction with neural links an emotional (eg. intensity plus
mood plus)
respond as recognizable by the neural links to shift/changing the face on the
emotions icon
(that shows not only your web surfing group, but when cursor moves over/on an
object on
the multidimensional website the object's mood is shown) to express emotions,
that can light
in heightened intense emotions...of different web surfing communal tandem
network...And
also the Artificial Intelligence could emote the same way.

Additionally neural links (and Artificial Intelligence that creates these
events for the User to
experience) psychology could be used for life episodes treatment. Largely
completely
different changes/shifts from episode to episode; environment to environment;
scenario to
scenario - deplete the (stimulus/response) luggage... including taking breaks
(and enjoying
the breaks - appreciating), turning channels on the television, change in
sleeping patterns,
change in tasks, change in motivations, divergence in compartments of life.

Not just change but routines/in a person's cyclical lifestyle, eg. having tea
(as a daily routine)
and/or coffee, and/or taking a hot shower to de-stress for those who can't
afford a masseuse,
basically therapeutic routines that satisfy/completes a person's daily
expectations (quality



personal time), and leaves behind unwanted thoughts and takes away their
ability to taint the
experience (which empowers and refreshes (GP) /recoups for the rest of the
day's activities)
like an escape from the parts of reality that are disliked. Another way is to
watch movies.
Movies can be an escape of segmented episodes that cover the passage of time
(of multiple
unresolved) time - compressed (key events or key turning points in the story,
the opener/ the
challenges/the experience created and/or recreated episode by episode gives
the experience
of growing up with the character, and when watching the movie again the
patient could note
new positive things in the movie that he never noticed before or the Al could
bring up such
things.

We could also line our hat/helmet electrodes receiver/transmitter above with a
layer of noise
canceller so the amplifier will pick up and send neural messages free from
interference (GV
GP).

We could use such products prototype development products such as MicroLux
High-
Precision Heavy-Duty Miniature Milling Machine or their competitors eg.:

.cndot. Super rigid, heat-treated cast-iron base, column and headstock with
precision-ground
V-ways.

.cndot. Hardened and accurately finished main spindle supported by high
precision
centripetal roller bearings.

.cndot. .050 inch per turn table feed screws with zero-resettable dials.
.cndot. Hi-low gearbox for torque amplification at low speed.

.cndot. Powerful adjustable-speed motor with fan-cooled feedback-sensing power
boost
circuitry.

.cndot. Tilting column for angle milling/drilling.

.cndot. Lever-actuated spring-assisted headstock performs drilling operations
with ease.
5. Milling Machines could be used to create scale models of multidimensional
objects/entities that a web browser encounters on multidimensional websites
that the
website owner does not lock out (eg. for patent/copyright/trademark and
proprietary
reasons).
6. Milling Machines' models that are not directly translated into
multidimensional
object/entities could be recreated via pins measurer/recorder into and then
animated
multidimensional objects/entities in the multidimensional websites.

Further model/prototyping for designing between multidimensional website
objects/entities
include CAD/CAM facilities include several rapid prototyping machines, large
CNC milling
machine (3-axis router), smaller milling machine, several CNC lasers, reverse-
engineering
equipment, a vacuum forming machine, and a broad range of traditional
equipment and
manufacturing tools. Software programs include SolidWorks, SurfaceWorks, other
solid and
surface modelers such as ProEngineer, Alias/Wavefront, and Maya, and
MasterCAM, a
leading CNC machining program.



Neural Links can be used in real-time non-guarded mind-sharing
EEG/microwaves/neuro
phone.

Or a guard can be set up so instead of real-time, the Users reaction/message
record your
thoughts and sent via posting, with option to convert to text with an optional
choice to show
emotions. The mind message via neural links can be practiced until you get an
un-
compromised mind message that (that is not tainted with doubt or simulation of
wrong/beliefs
intentions). Once the message is done well enough the User presses
send/post...like film
clips.

We could also pre-record mind sounds (on such media as VOIP), recording
sounds/frequencies and the then pressing the send button with an amplifier
then the other
end (receiver and/or posting on website) replays the message - mind experience
- in real
time or save mind viewing for later, we could use microwaves/infrared/ with
changing sounds
and frequencies, as recognition of stimulus and environment changes.

Description

Note: Descriptions are shown in the official language in which they were submitted.



CA 02627156 2008-05-09
April 4th 2008

Note: not to be publicly published until International Patent Application has
Occurred
Gerard Voon

Description
Multidimensional websites can have the object moving by creating templates of
the
method/technique/options movements for that type of object. We could develop a
database
of types of objects, what their moving parts are when the move (eg. limbs),
such as tires on a
car and/or any and all moving parts within any and all objects... For example
humans, the
with regard to regular movements of walking/running/jumping and the bending
torso
movements (in rhythm with button abilities to speed up and/or slow down). 1.)
the hinges
can and tips of body parts mimicked in a real human template to generate a
repertoire of
movements of any and all objects. And/or illustrated - eg. comics are used to
create
templates of repetitive movements. The regular same proportionately of
movements such as
hands that whereby they reach out by the elbows unfurling with or without
making a move
with or without weapons, carrying an object any and all things and/or picking
up things (the
speed of pickup). The human body and the movement of their legs as they.
Movements can
be controlled by video games controls and/or Wii - eg. complex movements such
as golf
swing/hand to hand combat techniques can include/involve timed sequence of
directions -
joystick with moving pressure possibly in a circular direction (more than one
click of more
than on button). We could also use existing frame by frame computer animation.
We could
also have (template) straight appendages/limbs that attached sequentially from
the
extremities to the central body torso. Between further extreme
appendages/limbs (eg. shins)
and closer to the central body torso (eg. thighs), double clicking on the
appendages/limbs (as
recognized body parts of humans and the type of regular (movement between the
appendages/limbs that are moved during and how the timing
(speed/acceleration), direction
and amount of distance of the movement - swinging/pivoting like on hinges that
is the body's
joints) the technique for lifting the front foot up and forward and in
collaborative/coordination
as such parts of the bodies should move or design with customized animation or
gait of a
model with recordable body points.

To make the experience even more interesting perhaps a vibrational technology
could be
used, for example where there is a pad and the (even with Artificial
Intelligence) different
buttons on the pad vibrate (and the strength of the vibration) and light up
possibly with an
emotion icon on the screen as a chosen response to the Users' actions...

We could use in conjunction with neural links an emotional (eg. intensity plus
mood plus)
respond as recognizable by the neural links to shift/changing the face on the
emotions icon
(that shows not only your web surfing group, but when cursor moves over/on an
object on
the multidimensional website the object's mood is shown) to express emotions,
that can light
in heightened intense emotions...of different web surfing communal tandem
network...And
also the Artificial Intelligence could emote the same way.

Additionally neural links (and Artificial Intelligence that creates these
events for the User to
experience) psychology could be used for life episodes treatment. Largely
completely
different changes/shifts from episode to episode; environment to environment;
scenario to
scenario - deplete the (stimulus/response) luggage... including taking breaks
(and enjoying


CA 02627156 2008-05-09

the breaks - appreciating), turning channels on the television, change in
sleeping patterns,
change in tasks, change in motivations, divergence in compartments of life.

Not just change but routines/in a person's cyclical lifestyle, eg. having tea
(as a daily routine)
and/or coffee, and/or taking a hot shower to de-stress for those who can't
afford a masseuse,
basically therapeutic routines that satisfy/completes a person's daily
expectations (quality
personal time), and leaves behind unwanted thoughts and takes away their
ability to taint the
experience (which empowers and refreshes (GP) /recoups for the rest of the
day's activities)
like an escape from the parts of reality that are disliked. Another way is to
watch movies.
Movies can be an escape of segmented episodes that cover the passage of time
(of multiple
unresolved) time - compressed (key events or key turning points in the story,
the opener/ the
challenges/the experience created and/or recreated episode by episode gives
the experience
of growing up with the character, and when watching the movie again the
patient could note
new positive things in the movie that he never noticed before or the Al could
bring up such
things.

We could also line our hat/helmet electrodes receiver/transmitter above with a
layer of noise
canceller so the amplifier will pick up and send neural messages free from
interference (GV
GP).

We could use such products prototype development products such as MicroLux
High-
Precision Heavy-Duty Miniature Milling Machine or their competitors eg.:

= Super rigid, heat-treated cast-iron base, column and headstock with
precision-ground
V-ways.

= Hardened and accurately finished main spindle supported by high precision
centripetal roller bearings.

=.050 inch per turn table feed screws with zero-resettable dials.
= Hi-low gearbox for torque amplification at low speed.

= Powerful adjustable-speed motor with fan-cooled feedback-sensing power boost
circuitry.

= Tilting column for angle milling/drilling.

= Lever-actuated spring-assisted headstock performs drilling operations with
ease.
1. Milling Machines could be used to create scale models of multidimensional
objects/entities that a web browser encounters on multidimensional websites
that the
website owner does not lock out (eg. for patent/copyright/trademark and
proprietary
reasons).
2. Milling Machines' models that are not directly translated into
multidimensional
object/entities could be recreated via pins measurer/recorder into and then
animated
multidimensional objects/entities in the multidimensional websites.

Further model/prototyping for designing between multidimensional website
objects/entities
include CAD/CAM facilities include several rapid prototyping machines, large
CNC milling
machine (3-axis router), smaller milling machine, several CNC lasers, reverse-
engineering


CA 02627156 2008-05-09

equipment, a vacuum forming machine, and a broad range of traditional
equipment and
manufacturing tools. Software programs include SolidWorks, SurfaceWorks, other
solid and
surface modelers such as ProEngineer, Alias/Wavefront, and Maya, and
MasterCAM, a
leading CNC machining program.

Neural Links can be used in real-time non-guarded mind-sharing
EEG/microwaves/neuro
phone.

Or a guard can be set up so instead of real-time, the Users reaction/message
record your
thoughts and sent via posting, with option to convert to text with an optional
choice to show
emotions. The mind message via neural links can be practiced until you get an
un-
compromised mind message that (that is not tainted with doubt or simulation of
wrong/beliefs
intentions). Once the message is done well enough the User presses
send/post...like film
clips.

We could also pre-record mind sounds (on such media as VOIP), recording
sounds/frequencies and the then pressing the send button with an amplifier
then the other
end (receiver and/or posting on website) replays the message - mind experience
- in real
time or save mind viewing for later, we could use microwaves/infrared/ with
changing sounds
and frequencies, as recognition of stimulus and environment changes.

Representative Drawing

Sorry, the representative drawing for patent document number 2627156 was not found.

Administrative Status

For a clearer understanding of the status of the application/patent presented on this page, the site Disclaimer , as well as the definitions for Patent , Administrative Status , Maintenance Fee  and Payment History  should be consulted.

Administrative Status

Title Date
Forecasted Issue Date Unavailable
(22) Filed 2008-05-09
(41) Open to Public Inspection 2009-11-09
Dead Application 2011-05-09

Abandonment History

Abandonment Date Reason Reinstatement Date
2010-05-10 FAILURE TO PAY APPLICATION MAINTENANCE FEE

Payment History

Fee Type Anniversary Year Due Date Amount Paid Paid Date
Application Fee $200.00 2008-05-09
Owners on Record

Note: Records showing the ownership history in alphabetical order.

Current Owners on Record
VOON, GERARD
Past Owners on Record
None
Past Owners that do not appear in the "Owners on Record" listing will appear in other documentation within the application.
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Document
Description 
Date
(yyyy-mm-dd) 
Number of pages   Size of Image (KB) 
Abstract 2008-05-09 3 170
Description 2008-05-09 3 174
Claims 2008-05-09 3 171
Cover Page 2009-10-29 2 143
Correspondence 2008-05-14 1 14
Assignment 2008-05-09 4 147
Correspondence 2008-05-09 1 26