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Patent 2893147 Summary

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Claims and Abstract availability

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(12) Patent Application: (11) CA 2893147
(54) English Title: GAME SYSTEM, GAME TICKET AND METHOD FOR IMPLEMENTING A GAME
(54) French Title: SYSTEME DE JEU, TICKET DE JEU ET METHODE DE MISE EN OEUVRE D'UN JEU
Status: Report sent
Bibliographic Data
(51) International Patent Classification (IPC):
  • A63F 3/06 (2006.01)
(72) Inventors :
  • MAUPAS-OUDINOT, JEAN-BAPTISTE (France)
  • HAUTECOEUR, CHARLOTTE (France)
  • GUYOT, OLIVIER (France)
  • THEYS, REMI (France)
  • VAUCHER, STEPHANE (France)
(73) Owners :
  • INTERNATIONALE DES JEUX (France)
(71) Applicants :
  • INTERNATIONALE DES JEUX (France)
(74) Agent: ROBIC AGENCE PI S.E.C./ROBIC IP AGENCY LP
(74) Associate agent:
(45) Issued:
(22) Filed Date: 2015-05-27
(41) Open to Public Inspection: 2016-11-27
Examination requested: 2020-04-27
Availability of licence: N/A
(25) Language of filing: English

Patent Cooperation Treaty (PCT): No

(30) Application Priority Data: None

Abstracts

English Abstract


The game system comprising a game ticket to be purchased by a player, the game

ticket being assigned a winning first game result of a first game, the game
ticket enabling
the player to play to at least one second game as a function of the first game
result, the
first game result affecting the final prize expectancy to the second game.


Claims

Note: Claims are shown in the official language in which they were submitted.


15
CLAIMS
1. Game system comprising a game ticket to be purchased by a player, the game
ticket being assigned a winning first game result of a first game, the game
ticket enabling
the player to play to at least one second game as a function of the first game
result, the
first game result affecting the final prize expectancy to the second game.
2. Game system according to claim 1, wherein the first game result comprises a

prize data for the second game, a bonus data for the second game and/or a
credit data for
the second game.
3. Game system according to claim 1, wherein the first game result varies from

one game ticket to another ticket in a game ticket pool of the game system.
4. Game system according to claim 1, the first game result is printed on the
game
ticket and covered by a mask to be scratched-off by the player after purchase
of the game
support.
5. Game system according to claim 1, wherein the game ticket is printed with
second game fields to be selected by the player.
6. Game system according to claim 1, wherein a second game is based on several

successive instant draws, each following draw being operated as a function of
the
preceding draw and as a function of an input of the player after the preceding
draw, the
result of the following draw being a function of the preceding draw and/or of
the input of
the player.
7. Game system according to claim 1, comprising a computer system configured
for implementing the second game.
8. Game system according to claim 7, wherein the computer system is configured

for activating the game ticket upon receipt of an activation request, the
computer system
being configured for allowing the player to play the second game only after
activation of
the game ticket.
9. Game system according to claim 7, wherein the computer system comprises a
ticket database storing ticket data for each game ticket, the ticket data
comprising a game
ticket identification code, a first game result assigned to the game ticket
and a status of
the game ticket.
10. Game system according to claim 7, wherein the computer system comprises a
management module configured for checking a status of the game ticket, for
allowing the
player to play the second game as a function of the status of the game ticket
and for
updating the status of the game ticket.

16
11. Game system according to claim 10, wherein the management module is
configured for opening a game session associated to a game ticket, for
enabling the
player to play once a second game and for closing the ticket session once the
credit
account is empty.
12. Game system according to claim 10, wherein the management module is
configured for opening a ticket session associated to a game ticket, for
crediting a ticket
session credit account with credits of the first game result, for decrementing
the credit
account each time the player plays the second game and for closing the ticket
session
once the credit account is empty.
13. Game system according to claim 10, wherein the computer system comprises a

game module configured for digitally executing the second game as a function
of the first
game result and an access module configured for the player to interact with
the game
module, the management module being configured for sending the status of the
game
ticket to the access module and the access module being configured for
allowing the
player to play the second game as a function of the ticket status.
14. Game system according to claim 13, wherein the first game result comprises
a
number of credits for playing the second game, the management module being
configured
for sending the credit account to the access module, the access module being
configured
for allowing the player to play the second game as a function of the credit
account.
15. Game system according to claim 13, wherein the first game result comprises
a
context data needed for executing the second game, the management module being

configured for sending the context data to the access module, the access
module being
configured for sending the context data to game module, the game module being
configured for executing the second game as a function of the context data.
16. Game ticket to be purchased by a player, the game ticket being allocated a

winning first game result of a first instant game, the game ticket allowing
the player to
participate to at least one second game to be implemented using the first game
result, the
first game result affecting the final prize expectancy of the second game.
17. A method of implementing a game, comprising the steps of :
- providing a game ticket which is assigned a winning first game result of
a first
game, the game ticket allowing the player to subsequently participate to at
least one
second game;
- implementing the second game as a function of the first game result, the
first game
result affecting the final prize expectancy of the second game.

17
18. The method of claim 17, comprising revealing the final prize individually
for
each game ticket to one player at a time or as a community game simultaneously
for
several players at the same time.

Description

Note: Descriptions are shown in the official language in which they were submitted.


CA 02893147 2015-05-27
1
Game system, game ticket and method for implementing a game
FIELD OF THE INVENTION
The present invention relates to the field of games.
BACKGROUND OF THE INVENTION
It is possible to implement a game with providing a game ticket to be
purchased by a
player, the game ticket allowing the player to make a selection of game
fields, performing
a draw determining at least one winning selections, determining a prize table
listing the
winning selection(s) and the prize associated to each winning selection, and
to determine
the prize awarded to the game ticket as a function of the player's selection
and of the
prize table.
SUMMARY OF THE INVENTION
One of the objects of the invention is to provide a game system that allows
implementing a game that improves the game experience for the player.
According to one aspect of the invention, a game system comprises a game
ticket to
be purchased by a player, the game ticket being assigned a winning first game
result of a
first game, the game ticket enabling the player to play to at least one second
game as a
function of the first game result, the first game result affecting the final
prize expectancy to
the second game.
In an embodiment, the first game result comprises a prize data for the second
game,
a bonus data for the second game and/or a credit data for the second game.
In an embodiment, the first game result varies from one game ticket to another
ticket
in a game ticket pool of the game system.
In an embodiment, the first game result is printed on the game ticket and
covered by
a mask to be scratched-off by the player after purchase of the game support.
In an embodiment, the game ticket is printed with second game fields to be
selected
by the player.
In an embodiment, a second game is based on several successive instant draws,
each following draw being operated as a function of the preceding draw and as
a function
of an input of the player after the preceding draw, the result of the
following draw being a
function of the preceding draw and/or of the input of the player.
In an embodiment, the game system comprises a computer system configured for
implementing the second game.

CA 02893147 2015-05-27
2
In an embodiment, the computer system is configured for activating the game
ticket
upon receipt of an activation request, the computer system being configured
for allowing
the player to play the second game only after activation of the game ticket.
In an embodiment, the computer system comprises a ticket database storing
ticket
data for each game ticket, the ticket data comprising a game ticket
identification code, a
first game result assigned to the game ticket and a status of the game ticket.
In an embodiment, the computer system comprises a management module
configured for checking a status of the game ticket, for allowing the player
to play the
second game as a function of the status of the game ticket and for updating
the status of
the game ticket.
In an embodiment, the management module is configured for opening a game
session associated to a game ticket, for enabling the player to play once a
second game
and for closing the ticket session once the credit account is empty.
In an embodiment, the management module is configured for opening a ticket
session associated to a game ticket, for crediting a ticket session credit
account with
credits of the first game result, for decrementing the credit account each
time the player
plays the second game and for closing the ticket session once the credit
account is empty.
In an embodiment, the computer system comprises a game module configured for
digitally executing the second game as a function of the first game result and
an access
module configured for the player to interact with the game module, the
management
module being configured for sending the status of the game ticket to the
access module
and the access module being configured for allowing the player to play the
second game
as a function of the ticket status.
In an embodiment, the first game result comprises a number of credits for
playing
the second game, the management module being configured for sending the credit
account to the access module, the access module being configured for allowing
the player
to play the second game as a function of the credit account.
In an embodiment, the first game result comprises a context data needed for
executing the second game, the management module being configured for sending
the
context data to the access module, the access module being configured for
sending the
context data to game module, the game module being configured for executing
the
second game as a function of the context data.
According to another aspect of the invention, a game ticket is allocated with
a
winning first game result of a first instant game, the game ticket allowing
the player to
participate to at least one second game to be implemented using the first game
result, the
first game result affecting the final prize expectancy of the second game.

CA 02893147 2015-05-27
3
According to another aspect of the invention, a method of implementing a game
comprises the steps of:
- providing a game ticket which is assigned a winning first game result of
a first
game, the game ticket allowing the player to subsequently participate to at
least one
second game;
- implementing the second game as a function of the first game result, the
first game
result affecting the final prize expectancy of the second game.
In an embodiment, the method comprises revealing the final prize individually
for
each game ticket to one player at a time or as a community game simultaneously
for
several players at the same time.
BRIEF DESCRIPTION OF THE DRAWINGS
The invention and its advantages will be better understood on reading the
following
description given solely by way of example and made with references to the
appended
drawings.
Figures 1 and 2 diagrammatically illustrate a game system comprising a game
ticket,
respectively before and after selection of game fields by a player.
Figure 3 diagrammatically illustrates a computer system of the game system, to
be
used with the game ticket of Figures 1 and 2.
Figure 4 and 5 diagrammatically illustrate another game ticket.
Figure 6 diagrammatically illustrates a computer system to be used with the
game
ticket of Figures 4 and 5.
DETAILED DESCRIPTION OF THE INVENTION
As illustrated on Figures 1 ¨ 3, a game system 2 comprises a game ticket 4 for
implementing a game based on a first instant game with a systematically
winning first
game result (or first game winning) and a second game implemented as a
function of the
first game result, the first game result affecting the final prize expectancy
of the second
game.
The game ticket 4 is assigned a first game result.
The game ticket 4 is a physical ticket.
The first game result is printed on the game ticket with being covered by a
scratch-
off film (Figure 1) to be scratched-off by the player (Figure 2) after
purchase of the game
ticket for revealing the first game result.
The first game result may be one single first game result data or a
combination of
several first game result data. The game ticket here comprises two first game
fields 6

CA 02893147 2015-05-27
4
each printed with a respective first game result data, the combination of
which defines the
first game result.
A game system comprises in practice a pool of several game tickets allocated
with
respective first game results varying from one game ticket to the other. Upon
drawing a
particular game ticket in the pool, the player draws the corresponding first
game result.
The first game result thus depends on the choice of the player.
The game ticket 4 of Figures 1 and 2 is printed with a unique identification
data 10
univocally identifying the game ticket. The identification data is for example
a serial
number encoded in a bar code, encoded in a matrix code or a OR code or printed
in alpha
numeric characters.
The second game is preferably a game allowing the player to make choices or
selections impacting the result of the second game and requiring the player to
make
inputs or action indicative of said choices or selections.
The game ticket 4 of Figure 1 and 2 is configured for the player to enter
inputs for
the second game.
More specifically, the second game is here a draw game and the game ticket 4
is
configured for allowing the player to make a selection for a draw.
The game ticket comprises a plurality of second game fields among which the
player
has to select only a portion of the second game fields, some game fields
remaining
unselected.
As illustrated on Figures 1 and 2, each game field is here covered with a
scratch-off
film (Figure 1) to be removed by the player for selecting said second game
field 10 (Figure
2). Alternatively, the second game fields 10 are uncovered by scratch-off
films and are
selected by the player by entering a mark in the game field, e.g. by ticking
the game field
10.
In one embodiment, each game ticket 4 is preassigned a respective prize table
listing one or several winning selections of second game fields and the prize
corresponding to each winning selection before retailing the game tickets 4.
If the
selection of the player matches a winning selection, the player is awarded the
corresponding prize. The winning selection(s) vary from one ticket to the
other in the pool.
In another embodiment, the game ticket 4 with the player's selection has to be

registered for a draw that determines the prize table. The draw may be
operated
individually for each game ticket 4 or collectively for a plurality of game
tickets registered
for a same draw. The draw is performed before or after closure of registration
for the draw
and is in any case unrevealed to the player(s) before the closure of
registration for the

CA 02893147 2015-05-27
draw with remaining being unknown from the player(s) until closure of
registration for the
draw.
The second game is operated as a function of the first game result which
impacts
the final prize expectancy of the player at the second game.
5 The
first game result may comprise context data needed for implementing the
second game according to the rules of the second game or credit data
determining which
second game and/or how many second game the player can play.
The first game result may comprise prize data, a bonus for the second game
and/or
a number of credits for one or several second games. Prize data affects the
calculation of
the final prize to the second game. Prize data is e.g. a maximum winning for
the second
game.
A maximum winning and a bonus for the second game are context data, whereas a
number of credits for one or several second games is a credit data.
If a first game instant result comprises a prize data, in particular a maximum
winning,
the final prize of the player at the second game is calculated as a function
of the prize
data, in particular the maximum winning. Two game tickets with identical
player's
selections of may ultimately be awarded different prizes as a function of the
maximum
winning of the respective first game results of the game tickets. For example,
in a
probability game or a draw game in which the player has a selection winning
30% of the
maximum prize, the player wins 30 if the maximum winning of his game ticket is
100 but
only 15 if the maximum winning of his game ticket is 50. The final prize
expectancy of the
player for the second game thus varies as a function of the first game result.
If a first game result comprises a number of credits for participating to a
second
game provided as a draw game, the player is for example allowed to register
his selection
for as much draws as the credits he was awarded. The final prize expectancy of
the player
is thus increased because the player increases his chances of winning.
In a draw game, a bonus may be the opportunity to select one additional game
field
(e.g. four game fields instead or three game fields in the example of Figures
1 and 2). The
final prize expectancy of the player is thus increased because is chance of
having a
winning selection are increased.
The first game result may comprise different type of prizes. The first game
result
may set a maximum prize or an amount of credit(s). For a same second game, a
game
ticket may win money for a same second game winning rank whereas another game
ticket
may win credit(s) for the same second game winning rank.
As illustrated on Figure 3, the game system 2 comprises a computer system 12
for
implementing the game using the game ticket 4 of Figures 1 and 2.

CA 02893147 2015-05-27
6
The computer system 12 comprises a digital image capturing device 14 (e.g. an
optical scanner or a camera) for capturing a digital image of the game ticket.
The computer system 12 comprises a reading module 16 configured for reading
the
game ticket by processing the image captured by the image capturing device 14.
The reading module 16 is configured for reading the identification data.
The reading module 16 is configured for reading the player's selection. The
reading
module 16 is here configured for identifying the game ticket 4 to refer to its
specific game
rules and detecting the game fields with removed scratch-off film. A game
filed with
removed scratch-off film is detected for example because second game data
printed in
this game field under the scratch-off film now appears on the image captured
by the
optical reader device. Alternatively, the reading module 16 is configured for
detecting
game fields with a mark entered therein.
Optionally, the reading module 16 is configured for reading the first game
result
printed on the game ticket 4, here by reading the first game result data in
each first game
field. The reading module 16 is for example configured for reading the first
game result
data after removal of the complete scratch-off film of the first game fields
or without
removal of the scratch-off film, e.g. using UV light or IR light to read
through the scratch-
off film.
The computer system 12 optionally comprises a man-machine interface device 18
the player to interact with the reading module 16.
The reading module 16 is optionally configured to request the player to
confirm,
correct and/or complete the data read via the interface device 18. To this
end, the reading
module 16 is configured to display games fields to the player and to request
the player to
make inputs to make, confirm, complete and/or correct his selection via the
interface
device 18.
Making the selection is needed e.g. if the player has selected no second game
field.
A correction or a completion is needed e.g. if the player has omitted to
select a game field,
if the player has selected a game field in excess and/or if the reading module
16 is unable
to automatically determine the selected game fields, e.g. because the game
ticket 4 was
altered.
The reading module 16 is configured to emit a request for registration of the
game
ticket comprising the selection of the player and the draw selected by the
player, e.g. the
next draw in case of successive draws.
The computer system 12 optionally comprises a printer 20 for printing a
receipt
associated to the game ticket 4, the receipt having the first game result, the
player's

CA 02893147 2015-05-27
7
selection and/or the final prize and/or the designation of the draw. The
printed is
connected to the reading module 16 for receiving data from the reading module
16.
The reading module 16, the interface device 18 and/or the printer 20 may be
incorporated in a same electronic device such as a retailer's terminal or a
player's
personal computer or a player's telecommunication user terminal such as a
smartphone.
The game system 4 comprises a game ticket database 22 storing game ticket data

associated to each game ticket 4, the game ticket data including the
identification data,
the first game result assigned to the game ticket 4 and a status of the game
ticket 4. The
status of the game ticket 4 namely indicates whether the game ticket 4 has
already been
played or not.
The game system 2 comprises a validation module 24 configured for receiving
the
request for registration of a game ticket 4 from the reading module 16
resulting from
reading of a game ticket 4 and for checking the status of the status of the
game ticket 4.
The validation module 24 is configured for updating the status of the game
ticket 4 to
register that the game ticket 4 has now been played and emitting a validation
signal.
The game system comprises a game module 26 for receiving the validation signal

and for determining the prize of the player as a function of the first game
result of the
game ticket 4 and of the selection of the player.
If the winning selections of the game ticket 4 are predetermined, the prize
table of
the game ticket 4 is registered in the ticket database 22 and the game module
26 is
configured for calculating the prize of the game ticket 4 as a function of the
first game
result of the game ticket 4 and of the selection of the player.
If the player has to register his ticket for a designated draw, the winning
selections
being a function of the draw that the player registers for, the game module 26
is
configured to determine the prize of the game ticket 4 as a function of the
first game
result, the player's selection, the result of the draw and a prize table of
the draw. In one
embodiment, the game module 26 is further configured for digitally performing
the draw.
In a community draw game, the game module 26 is configured to broadcast the
draw result to one or several display terminals 28 accessible to the players.
Each display
terminal 28 may be a personal telecommunication user terminal of the player,
e.g. a
smartphone, a player personal electronic device, e.g. a digital pad or a
player personal
computer, or a display screen, e.g. a display screen in a point of sale or a
free access
terminal in the point of sale.
Upon operation, the player purchases a game ticket 4, removes the scratch-off
films
of the first game fields to reveal the first game result and makes a selection
of second
game fields printed on the game ticket 4. The reading module 16 reads the
ticket from a

CA 02893147 2015-05-27
8
digital image captured by the image capturing device for reading the
identification data
and the selection of the player. The reading module 16 prints a receipt via
the printer 20
and/or generates a digital receipt accessible by the player via a player's
online account.
The game module 26 receives the reading data and retrieves the first game
result
from the game ticket 4 database using the identification code and/or from the
reading
data. If needed, the game module 26 performs a draw. The game module 26 then
determines the second game result and the prize awarded to the game ticket 4.
The game module 26 determines the prize of the game ticket 4 based on the
first
game result and the second game result. The game module 26 broadcasts the draw
result
to the terminals. The prize is redeemed to the player, e.g. at a point of
sale, or credited to
a player's account.
When configured for allowing the player to make inputs to make his selection,
the
reading module 16 allows the second game to be implemented digitally, without
using the
game ticket 4 to make inputs.
In an alternative embodiment, the game system is configured for the second
game
to be operated digitally without using the game ticket 4 to make inputs. In
one
embodiment, the game ticket 4 is deprived of second game fields and the
reading module
16 is configured to display games fields to the player and to request the
player to make
his selection via the interface device 18.
Figure 4 and 5 illustrate a game system 2 comprising a game ticket 4 for
implementing the second game digitally without using the game ticket 4 to make
inputs
and with allowing to player to access the computer system 12 to play to the
second game,
the second game being operated as a function of the first game result.
The game ticket 4 differs from the game ticket of Figures 1 and 2 in that the
game
ticket 4 is printed with first game result and identification data but is
deprived of second
game data.
The first game result is covered with scratch-off film (Figure 4), to be
removed by the
player to reveal the first game result (Figure 5).
The game ticket 4 is further provided with access data 30 allowing the player
to
access the computer system 12 of the game system for playing the second game.
The
access data 30 is here printed on the game ticket 4. The access data 30 is an
alphanumeric code. Alternatively, the access data 30 is stored in a computer
memory
embedded in the game ticket 4.
The access data 30 is optionally covered with a scratch-off film (Figure 4) to
be
removed by the player for revealing the access data 30 (Figure 5).

CA 02893147 2015-05-27
9
Figure 6 illustrates a computer system 12 for digitally implementing the
second
game and for determining the prize of the ticket
The computer system 12 of Figure 6 comprises a reading module 16, a validation

module 24, a ticket database 22, a management module 32, an access module 34
and a
game module 26.
The ticket database 22 stores game ticket data associated to each game ticket
4,
the game ticket data including the identification data, the access data 30,
the first game
result assigned to the game ticket 4 and a status of the game ticket 4.
The reading module 16 is configured for reading the game ticket 4. In a
specific
embodiment, the reading module 16 is configured for receiving a digital image
of the
game ticket 4 captured by the image capturing device 14 and for processing the
image to
read the ticket, namely to read the identification code of the game ticket 4.
The validation module 24 is configured for receiving data from the reading
module
16 resulting from reading of a game ticket 4 and for checking the status of
the game ticket
4 as a function of the identification code.
The validation module 24 is configured for activating the game ticket 4 such
as to
allow the player to play the second game and for updating the status of the
game ticket 4
to register that the game ticket 4 has now been activated.
The access module 34 is configured for enabling the player to interact with
the
computer system 12 for playing the second game as a function of the first game
result of
his game ticket 4.
The access module 34 is configured for outputting data to the player, for
receiving
input data from the player, for sending data to the management module 32 and
for
receiving data from the management module 32. The access module 34 is namely
configured for the player to input access data 30 and to send the access data
30 to the
management module 32.
The management module 32 is configured for checking the status of the game
ticket
4, namely to check that the game ticket 4 is activated, and for retrieving
ticket data. To this
end, the management module 32 is configured for receiving the access data 30
from the
access module 34, for requesting the validation module 24 to confirm
activation of the
game ticket 4 and for receiving activation data and ticket data from the
validation module
24.
The validation module 24 is configured for receiving the access data 30 from
the
management module 32, for checking the activation of the ticket in the ticket
database 22,
for retrieving the ticket data from the ticket database 22 and for sending the
activation
data and the ticket data to the management module 32.

CA 02893147 2015-05-27
The management module 32 is configured for sending the activation data and the

ticket data retrieved from the validation module 24 to the access module 34.
The access module 34 is configured for allowing the player to interact with
the game
module 26 for playing a second game.
5 Upon
the player requesting access with the access data 30 of a game ticket 4, the
management module 32 is configured for opening a ticket session.
Upon the player requesting to play a second game, the management module 32 is
configured for opening a game session.
If the first game result comprises a number of credits for participating to a
second
10 game,
the management module 32 is configured for opening a ticket session having a
credit account with said number of credits and for decrementing a credit
account of the
ticket session each time the player starts a game session. Once the credit
account is
returned to zero, the management module 32 closes the ticket session. The
management
module 32 sends a corresponding data to the access module 34.
If the first game result comprises context data needed for implementing the
second
game rules, the access module 34 is configured for sending the context data to
the game
module 26 such that the game module 26 operates the second game as a function
of the
first game result.
The game module 26 is configured for operating the second game, for
determining
the prize awarded to the player and for communication the prize to the access
module 34
and/or the management module 32.
Upon operating the second game, the game module 26 requests inputs from the
player via the access module 34.
A game session may be interrupted, e.g. on the player's initiative or because
of a
technical problem.
The game module 26 is configured for storing the current state of each game
session such as to be able to resume the ticket session and the game session.
The
management module 32 is configured for interrogating the game module 26 for
the
potential interrupted game sessions when the player accesses the access module
34 and
to send the data to the access module 34. The access module 34 is configured
for
allowing the player to resume each interrupted game session.
A ticket session may be interrupted, e.g. on the player's initiative or
because of a
technical problem.
The access module 34 is configured for interrogating the management module 32
to
determine whether the ticket session is already opened and if a game session
is pending.
If the ticket session is opened, the management module 32 is configured for
interrogating

CA 02893147 2015-05-27
11
the game module 26 for potential pending game session and for sending to the
access
module 34 the credit account and the pending game session. If at least one
game session
is pending, the access module 34 is configured for allowing the player to
resume the
pending game session.
Upon ending a game session, the game module 26 is configured for sending to
the
access module 34 the prize awarded to the player in connection with this game
session,
and the access module 34 is configured for displaying the price to the player.
Upon ending a game session, the game module 26 is configured for determining
the
prize awarded to the player, for communicating the prize to the management
module 32.
The management module 32 is configured to update the prize awarded to the game
ticket
4 and to communicate the updated prize to the validation module 24. The
validation
module 24 is configured to update the prize associated to the game ticket 4 in
the game
ticket database 22.
If the first game result comprises a number of credits, the management module
32 is
configured to update the prize of the game ticket 4 after each game session
and to
communicate the final updated prize to the validation module 24 once the
ticket session is
closed, i.e. once the last game session is ended.
The player may then use his ticket to redeem his prize at a point of sale. For

redeeming the prize, the retailer's terminal connects to the validation module
to check the
status of the game ticket and to retrieve the prize of the ticket. A prize is
redeemed if the
ticket session or the game session is ended.
The game module 26 may be configured for implementing one or several different

second games. A first game result may be credits for playing to a package of a
plurality of
second games.
In a preferred embodiment, the game module 26 comprises a game operating core
or game motor configured for executing several second games provided as
digital second
game models, each second game model corresponding to one respective second
game
and each second game model coding the rules of the second game.
The game module 26 is configured for operating second games based on
successive draws. The game module 26 is configured for successively operating
the
following steps in the course of a second game: trigger a first instant draw,
display first
data as a function of the result of the first instant draw, detect an input of
the player and
trigger a second instant draw and display second data, the second instant draw
being
operated as a function of the first draw and/or the input of the player and
the second data
being determined as a function of the first draw and/or the input of the
player.

CA 02893147 2015-05-27
12
Each second game model comprises a finite state automaton or finite state
machine
comprising a plurality of states and a plurality of transitions between the
states. Each
transition triggered from a current state make the finite state machine stay
in the current
state or transit to another state.
The different states correspond to the different possible configurations that
the
second game can reach as a function of the results of the successive draws
and/or as a
function of the inputs of the player.
Each transition corresponds to a result of an instant draw and/or to an input
of the
player. An entry transition corresponds to the start of the game and an exit
transition
corresponds to the end of the game.
This configuration of the game module 26 allows the game module 26 to
implement
a plurality of heterogeneous games based on successive instant draw based on
the same
game module 26 and in particular on the same game motor.
The game module 26 may be configured for digitally implementing a draw game
similar to the draw game implemented with the game ticket of Figures 1 and 2
and the
computer system 12 of Figure 3.
The reading module 16, the validation module 24, the management module 32, the

access module 34 and the game module 26 are hosted in a same electronic device
or in
different electronic device, namely computer or computer servers.
In particular, the access module 34 may be a computer program or application
hosted in a retailer's electronic device such as free access retailer's
terminal or a player's
electronic device, such as a personal computer or a smartphone.
The access module 34 may also be a website to be accessed by the player via a
retailer's electronic device such as free access retailer's terminal or a
player's electronic
device, such as a personal computer or a smartphone.
The reading module 16 may also be hosted in a retailer's electronic device
such as
free access retailer's terminal or a player's electronic device, such as a
personal computer
or a smartphone.
The reading module 16 is preferably operated in a retailer's electronic
device, such
that the game ticket is read and activated at the point of sale, by the
retailer.
The validation module 24, the management module 32 and the game module 26 are
preferably hosted in one or several computer servers in communication with the
reading
module 16 and the access module 34.
The physical game tickets of Figures 1 and 2 and Figure 4 and 5 are printed
with
first game result data covered by a scratch-off film, whereby the first game
result is
revealed to the player by removing the scratch-off film.

CA 02893147 2015-05-27
13
In an alternative embodiment, physical game tickets comprise a computer memory

in which the first game result is stored. The first game result is thus
revealed to the player
upon reading the memory, e.g. using a player electronic device or a retailer's
electronic
device.
In another alternative embodiment, the physical game ticket bears no first
game
result data. Instead, the first game result allocated to the game ticket is
retrieved from the
game ticket database 22 as a function of the identification data of the game
ticket, from a
retailer's electronic device. The first game result is thus revealed to the
player upon
validating the ticket at the retailer's electronic device, e.g. with
displaying the first game
result or printing the first game result on a receipt, and/or upon accessing
to access
module 34 with a retailer's electronic device or a player's electronic device.
Owing to the invention, a game system implements a game in which the player
purchases a game ticket which is assigned a first game results and which
enables the
player to access a second game which is implemented as a function of the first
game
result.
The first game result is systematically a winning first game result which
affects final
prize expectancy at the second game without bringing the final prize
expectancy down to
zero.
The game ticket systematically allows the player to play the second game, but
the
first game result affects the implementation of the second game or the prize
awarded at
the end of the second game.
The first game result may comprise a non-zero maximum winning for the second
game, a number of credits for the second game and/or a bonus for the second
game,
which affect final prize expectancy for the second game in different manners.
It may happen that the result of the second game is a losing result. However,
this
result exclusively from the implementation of the second game result and is
does not
result directly from the first game result.
The second game preferably requires the player to make input or actions
impacting
the result of the second game.
The game system allows improving the game experience of the player. Indeed,
the
game experience is less repetitive because the play to the second game is
affected by the
first game result. The second game requesting inputs affecting the second game
result
from the players also renders the experience less repetitive.
Besides, the game experience is longer or more rewarding for the player,
namely
when digitally performing a second game with successive draws and inputs from
the
player between each draw.

CA 02893147 2015-05-27
14
In the game system of Figures 1 ¨ 3, a first game result is assigned to each
game
ticket.
It is also possible to provide an alternative game system in which no first
game result
is allocated individually to each game ticket but first game result is
allocated to each draw,
the first game result being identical for all the game tickets registered for
this draw.
The winning data vary from one draw to the other. For each draw, the first
game
result determines the winning of each game ticket in an identical manner. Two
game
tickets registered for the same designated draw with the same selection will
have the
same prize expectancy. However, a given game ticket with a given selection
will have
different prizes at two different draws due to the different first game
winning result.
Therefore, the prize finally awarded to the player depends also on the choice
of the draw
by the player.
The first game result associated to the draw is determined without being
revealed to
the players. The first game result is determined e.g. by a preliminary draw
among a list of
possible gain data for the draws. The list of first game results may be known
to the players
as part of the game rules. However, the players are not aware of which first
game result is
allocated to a specific draw before registering a game ticket for a designated
draw. The
first game result is revealed to the players once registration for the draw is
closed. The
winning data of the draw is revealed e.g. with being broadcasted to the
personal devices,
the common devices and/or the retailers terminals.
Such game is preferably a community game in which several players are to play
to
each draw. The draw is performed only and when several game tickets are
registered for
the designated draw.
In one embodiment, draws are schedules at fixed times irrespective of the
numbers
of game tickets having registered. The time interval between draws may be from
a few
minutes to a few hours.
A community draw game may be implemented among communities of players of
various sizes. A community draw game may be implemented at a national scale, a

regional scale, a city scale or even a point of sale scale.
In the preceding specification, the invention has been described with
reference to
specific exemplary embodiments and examples thereof. It will, however, be
evident that
various modifications and changes may be made thereto without departing from
the
broader spirit and scope of invention as set forth in the claims that follow.
The
specification and drawings are accordingly to be regarded in an illustrative
manner rather
than a restrictive sense.

Representative Drawing
A single figure which represents the drawing illustrating the invention.
Administrative Status

For a clearer understanding of the status of the application/patent presented on this page, the site Disclaimer , as well as the definitions for Patent , Administrative Status , Maintenance Fee  and Payment History  should be consulted.

Administrative Status

Title Date
Forecasted Issue Date Unavailable
(22) Filed 2015-05-27
(41) Open to Public Inspection 2016-11-27
Examination Requested 2020-04-27

Abandonment History

Abandonment Date Reason Reinstatement Date
2017-05-29 FAILURE TO PAY APPLICATION MAINTENANCE FEE 2017-11-17
2024-03-25 R86(2) - Failure to Respond

Maintenance Fee

Last Payment of $210.51 was received on 2023-04-20


 Upcoming maintenance fee amounts

Description Date Amount
Next Payment if small entity fee 2024-05-27 $100.00
Next Payment if standard fee 2024-05-27 $277.00

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Payment History

Fee Type Anniversary Year Due Date Amount Paid Paid Date
Application Fee $400.00 2015-05-27
Registration of a document - section 124 $100.00 2015-06-26
Reinstatement: Failure to Pay Application Maintenance Fees $200.00 2017-11-17
Maintenance Fee - Application - New Act 2 2017-05-29 $100.00 2017-11-17
Maintenance Fee - Application - New Act 3 2018-05-28 $100.00 2018-05-02
Maintenance Fee - Application - New Act 4 2019-05-27 $100.00 2019-04-16
Maintenance Fee - Application - New Act 5 2020-05-27 $200.00 2020-04-24
Request for Examination 2020-06-01 $800.00 2020-04-27
Maintenance Fee - Application - New Act 6 2021-05-27 $204.00 2021-04-21
Maintenance Fee - Application - New Act 7 2022-05-27 $203.59 2022-04-25
Maintenance Fee - Application - New Act 8 2023-05-29 $210.51 2023-04-20
Owners on Record

Note: Records showing the ownership history in alphabetical order.

Current Owners on Record
INTERNATIONALE DES JEUX
Past Owners on Record
None
Past Owners that do not appear in the "Owners on Record" listing will appear in other documentation within the application.
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Document
Description 
Date
(yyyy-mm-dd) 
Number of pages   Size of Image (KB) 
Request for Examination 2020-04-27 4 106
Examiner Requisition 2021-06-18 5 238
Amendment 2021-09-22 21 954
Claims 2021-09-22 3 131
Description 2021-09-22 15 780
Examiner Requisition 2022-04-08 5 295
Amendment 2022-07-27 22 862
Description 2022-07-27 15 1,074
Examiner Requisition 2023-01-11 5 291
Claims 2022-07-27 4 197
Interview Record with Cover Letter Registered 2023-03-07 2 13
Amendment 2023-04-24 29 1,339
Description 2023-04-24 16 1,145
Claims 2023-04-24 4 236
Representative Drawing 2016-11-01 1 8
Cover Page 2016-11-28 1 33
Abstract 2015-05-27 1 8
Description 2015-05-27 14 739
Claims 2015-05-27 3 107
Drawings 2015-05-27 4 56
Assignment 2015-05-27 4 103
Examiner Requisition 2023-11-23 6 354