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Patent 3223067 Summary

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(12) Patent Application: (11) CA 3223067
(54) English Title: SYSTEM AND METHOD OF FACILITATING LIVE JAM SESSION WITH SONG RECOMMENDATION ENGINE TO RECOMMEND A SONG TO BE PLAYED
(54) French Title: SYSTEME ET PROCEDE POUR FACILITER UNE JAM SESSION EN DIRECT AVEC UN MOTEUR DE RECOMMANDATION DE CHANSON POUR RECOMMANDER UNE CHANSON A JOUER
Status: Compliant
Bibliographic Data
(51) International Patent Classification (IPC):
  • G09B 5/02 (2006.01)
(72) Inventors :
  • DRESSER, SAM (United States of America)
  • SITNICK, LEONARD A. (United States of America)
  • PRICE, ROBERT LOWELL (United States of America)
(73) Owners :
  • SCHOOL OF ROCK, LLC (United States of America)
(71) Applicants :
  • SCHOOL OF ROCK, LLC (United States of America)
(74) Agent: STRATFORD GROUP LTD.
(74) Associate agent:
(45) Issued:
(86) PCT Filing Date: 2022-06-20
(87) Open to Public Inspection: 2022-12-22
Availability of licence: N/A
(25) Language of filing: English

Patent Cooperation Treaty (PCT): Yes
(86) PCT Filing Number: PCT/US2022/034185
(87) International Publication Number: WO2022/266537
(85) National Entry: 2023-12-15

(30) Application Priority Data:
Application No. Country/Territory Date
110122397 Taiwan, Province of China 2021-06-18
17/553,423 United States of America 2021-12-16

Abstracts

English Abstract

A computer-aided method of educating a plurality of music students in an ensemble, including: (i) receiving search parameters from a client device for searching a multidimensional database of songs, the multidimensional database of songs being compiled to include dimensions of at least (a) instrument parts which indicate a music component being played by a particular type of instrument, (b) educational concepts present, (c) one or more proficiency levels for each of the instrument parts; (ii) searching the multidimensional database of songs to retrieve one or more songs that match the received search parameters, the one or more songs being songs that match proficiency levels of the plurality of music students in the ensemble; (iii) receiving an indication from the client device of a selected song in the one or more songs; and (iv) providing to the client device method books associated with educational concepts of the selected song.


French Abstract

L'invention concerne un procédé assisté par ordinateur destiné à éduquer plusieurs étudiants en musique dans un ensemble, comprenant : (i) la réception de paramètres de recherche en provenance d'un dispositif client pour effectuer une recherche dans une base de données multidimensionnelle de chansons, la base de données multidimensionnelle de chansons étant compilée pour comprendre des dimensions d'au moins (a) des parties d'instrument qui indiquent un composant musical joué par un type particulier d'instrument, (b) des concepts éducatifs présents, (c) un ou plusieurs niveaux de compétence pour chacune des parties d'instrument; (ii) la réalisation d'une recherche dans la base de données multidimensionnelle de chansons pour récupérer une ou plusieurs chansons qui correspondent aux paramètres de recherche reçus, lesdites une ou plusieurs chansons étant des chansons qui correspondent à des niveaux de compétence des différents étudiants en musique dans l'ensemble; (iii) la réception d'une indication provenant du dispositif client d'une chanson sélectionnée dans lesdites une ou plusieurs chansons; et (iv) la fourniture au dispositif client de livres de méthodologie associés à des concepts éducatifs de la chanson sélectionnée.

Claims

Note: Claims are shown in the official language in which they were submitted.


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CLAIMS
What is claimed is:
1. A
computer-aided method of educating a plurality of music students in an
ensemble,
comprising:
receiving search parameters from a client device for searching a
multidimensional
database of songs, the multidimensional database of songs being compiled to
include
dimensions of at least (a) instrument parts which indicate a music component
being played by
a particular type of instrument, (b) educational concepts present, (c) one or
more proficiency
levels for each of the instrument parts,
automatically searching the multidimensional database of songs to retrieve one
or more
songs that relate to the received search parameters, the one or more songs
being songs that have
appropriate proficiency levels of the plurality of music students in the
ensemble;
receiving an indication from the client device of a selected song in the onc
or more
songs, the selected song including two or more instrument parts and associated
one or more
proficiency levels for each of the two or more instrument parts;
providing, to the client device, educational concepts present in the two or
more
instrument parts of the selected song;
receiving, from the client device, selected educational concepts present in
the selected
song for the two or more instrument parts;
automatically searching the multidimensional database of songs for method
books
associated with the selected educational concepts, each of the method books
including a
plurality of songs and a plurality of educational concepts for learning to
play an instrument or
to sing;
providing to the client device via a first graphical user interface portrayed
on an
electronic display associated with the client device (1) an indication of a
first of the method
books associated with the selected educational concepts to be used by a first
of the plurality of
music students to play the selected song and (2) an indication of a different
section in the first
of the method books or a second of the method books also associated with the
selected
educational concepts to be used by a second of the plurality of music students
to play the
selected song, the first and second of the method books being different from
one another;
receiving, from the client device, a first exercise and a second exercise
based at least in
part on the first of the method books and the second of the method books, the
first and second
exercises being different from each other;

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receiving, from the client device, a first assignment indicating who among the
plurality
of music students is assigned by the client device the first exercise and a
second assignment
indicating who among the plurality of music students is assigned by the client
device the second
exercise;
providing, to a plurality of second client devices associated with the
plurality of music
students, the different exercises via a respective second graphical user
interface portrayed on a
corresponding electronic display associated with each respective one of the
second client
devices, the different exercises including the first exercise and the second
exercise; and
receiving, from the plurality of second client devices, a first score
associated with the
first of the plurality of music students and a second score associated with
the second of the
plurality of music students, the first score and the second score obtained
automatically from a
scoring engine that automatically monitoring progress of the first and second
of the plurality
of music students on the different exercises by recording in real time musical
notes of an
exercise played by a musical instrument or sounds of a vocal song, and
calculates a
corresponding score indicative of a mastery of the exercise played by the
musical instrument
or the vocal song.
2. The computer-aided method of claim 1, further comprising:
providing, to the client device, the first and the second score;
receiving updated search parameters from the client device based at least on
the first
score being below a score threshold, the updated search parameters targeting a
lower
proficiency level for the selected educational concepts present in the
selected song for the two
or more instrument parts,
searching the multidimensional database according to the updated search
parameters to
find a new exercise in the method books different from the already scored
exercises, such that
the new exercise better matches the proficiency level of the first of the
plurality of music
students in comparison with the already scored exercises; and
providing, to the plurality of second client devices associated with the
plurality of music
students, the new exercise via the respective second graphical user interface
portrayed on the
corresponding electronic display associated with the first of the plurality of
music students.
3. The computer-aided method of claim 1, wherein the first score comprises
an overall
score and at least two segmented scores.

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4. The computer-aided method of claim 1, wherein the first score comprises
an overall
score expressed as a rating.
5. The computer-aided method of claim 1, further comprising:
providing, to the client device, the first and the second score;
receiving updated difficulty parameters from the client device based at least
on the first
score being above a score threshold; and
providing, to a first of the plurality of second client devices, the first
exercise with the
updated difficulty parameters.
6. The computer-aided method of claim 1, wherein the updated difficulty
parameters
include a tempo and/or a goal
7. The computer-aided method of claim 1, wherein the search parameters
include:
a name of a show, the proficiency levels of the plurality of music students, a
song name
or a partial name of the song name, a specific educational concept to be
taught, a genre, or any
combination thereof.
8. The computer-aided method of claim 7, wherein the retrieved one or more
songs
include songs that match a common show theme.
9. The computer-aided method of claim 1, further comprising:
providing to the client device one or more sections within at least one of the
first or the
second of the method books associated with the selected educational concepts,
the one or more
sections including a page number, a module number, a hypertext link, or any
combination
thereof.
10. The computer-aided method of claim 1, further comprising:
receiving updated search parameters from the client device;
searching the multidimensional database according to the updated search
parameters to
find a new song different from the selected song such that the new song better
matches the
proficiency levels of the plurality of music students in comparison with the
selected song.

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1 1 . A
server comprising a processor and a non-transitory computer readable medium
storing instructions such that when the instructions are executed by the
processor, the server is
configured to:
receive search parameters from a client device for searching a
multidimensional
database of songs, the multidimensional database of songs being compiled to
include
dimensions of at least (a) instrument parts which indicate a music component
being played by
a particular type of instrument, (b) educational concepts present, (c) one or
more proficiency
levels for each of the instrument parts,
automatically search the multidimensional database of songs to retrieve one or
more
songs that relate to the received search parameters, the one or more songs
being songs that have
appropriate proficiency levels of a plurality of music students in an
ensemble;
receive an indication from the client device of a selected song in the one or
more songs,
the selected song including two or more instrument parts and associated one or
more
proficiency levels for each of the two or more instrument parts;
provide, to the client device, educational concepts present in the two or more
instrument
parts of the selected song;
receive, from the client device, selected educational concepts present in the
selected
song for the two or more instrument parts;
automatically search the multidimensional database of songs for method books
associated with the selected educational concepts, each of the method books
including a
plurality of songs and a plurality of educational concepts for learning to
play an instrument or
to sing;
provide to the client device, via a first graphical user interface portrayed
on an
electronic display associated with the client device, (1) an indication of a
first of the method
books associated with the selected educational concepts to be used by a first
of the plurality of
music students to play the selected song and (2) an indication of a different
section in the first
of the method books or a second of the method books also associated with the
selected
educational concepts to be used by a second of the plurality of music students
to play the
selected song, the first and second of the method books being different from
one another;
receive, from the client device, a first exercise and a second exercises based
at least in
part on the first of the method books and the second of the method books, the
first and second
exercises being different from each other;
receive, from the client device, a first assignment indicating who among the
first
plurality of music students is assigned by the client device the first
exercise and a second

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assignment indicating who among the first plurality of music students is
assigned by the client
device the second exercise;
provide, to a plurality of second client devices associated with the plurality
of music
students, the different exercises via respective second graphical user
interface portrayed on a
corresponding electronic display associated with each respective one of the
second client
devices, the different exercises including the first and the second exercises;
and
receive, from the plurality of second client devices, a first score associated
with the first
of the plurality of music students and a second score associated with the
second of the plurality
of music students, the first score and the second score obtained automatically
from a scoring
engine that automatically monitoring progress of the first and second of the
plurality of music
students on the different exercises by recording in real time musical notes of
an exercise played
by a musical instrument or sounds of a vocal song, and calculates a
corresponding score
indicative of a mastery of the exercise played by the musical instrument or
the vocal song.
12. The server of claim 11, further configured to:
provide, to the client device, the first and the second score;
receive updated search parameters from the client device based at least on the
first score
being below a score threshold, the updated search parameters targeting a lower
proficiency
level for the selected educational concepts present in the selected song for
the two or more
instrument parts;
search the multidimensional database according to the updated search
parameters to
find a new exercise in the method books different from the already scored
exercises, such that
the new exercise better matches the proficiency level of the first of the
plurality of music
students in comparison with the already scored exercises; and
providing, to the plurality of second client devices associated with the
plurality of music
students, the new exercise via the respective second graphical user interface
portrayed on the
corresponding electronic display associated with the first of the plurality of
music students.
13. The server of claim 11, wherein the first score comprises an overall
score and at least
two segmented scores.
14. The server of claim 11, wherein the first score comprises an overall
score expressed as
a rating.

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15 . The server of claim 11, further configured to:
provide, to the client device, the first and the second score,
receive updated difficulty parameters from the client device based at least on
the first
score being above a score threshold; and
provide, to a first of the plurality of second client devices, the first
exercise with the
updated difficulty parameters.
16. The server of claim 11, wherein the updated difficulty parameters
include a tempo
and/or a goal.
17. The server of claim 11, wherein the search parameters include:
a name of a show, the proficiency levels of the plurality of music students, a
song name
or a partial name of the song name, a specific educational concept to be
taught, a genre, or any
combination thereof.
18. The server of clairn 11, wherein the retrieved one or more songs
include songs that
match a common show theme.
19. The server of claim 11, further configured to:
provide to the client device one or more sections within the method books
associated
with the selected educational concepts, the one or more sections including a
page number, a
module number, a hypertext link, or any combination thereof.
20. The server of claim 11, further configured to:
receive updated search parameters from the client device;
search the multidimensional database according to the updated search
parameters to
find a new song different from the selected song such that the new song better
matches the
proficiency levels of the plurality of music students in comparison with the
selected song.
21. A system to facilitate a live jam session featuring live audio of a
song produced by a
plurality of human players and which is mixed in real time to produce a mixed
audio output,
the song being automatically recommended by a song recommendation engine, the
system
comprising:

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a first controller having a low-latency audio performance under 50 ms, the
first
controller being associated with a first user;
a first audio interface including a first audio input to receive sound from a
microphone
or from a musical instrument played by a first of the human players associated

with the first user;
a server communicatively coupled to the controller via a computer network, the
server
configured to:
retrieve a musical instrument played by the first player and a proficiency
level
of the first player;
initiate a jam session in which the first controller is assigned to be a host
of the
jam session;
a second controller having a low-latency audio performance under 50 ms, the
second
controller being associated with a second user;
a second audio interface including a second audio input to receive sound from
a
microphone or from a musical instrument played by a second of the human
players associated with the second user;
the server being further configured to:
retrieve a musical instrument played by the second player and a proficiency
level of the second player;
invite the second user or accept a request by the second user to join the live
jam
session;
recommend to the first user and the second user a song to be played during the

jam session based on at least the respective musical instruments played
by the first and second players and the respective proficiency levels of
the first and second players;
wherein during the jam session, the first audio input and the second audio
input are
mixed in real time to produce a mixed output, a representation of which is
streamed via the conlputer network for playback on a computing device.

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72. The system of claim 21, wherein the first controller operates as a
headless system, and
wherein an operating system running on the first controller is optimized for
the low-latency
audio performance.
23. The system of claim 21, wherein a plurality of spectator user devices
passively playback
the streamed representation of the mixed output of the live jam session, the
server being further
configured to:
mute or prohibit each of the plurality of spectator user devices from
introducing any
audio into the mixed output during performance of the live jam session;
during a selected time during the live jam session or following performance of
a song
of the live jam session, activating a respective microphone of each of the
plurality of spectator user devices such that the audio representation of
sounds
inputted to the respective microphones are mixed in real time with the mixed
output.
24. The system of claim 23, wherein the audio representation is sound of
humans operating
the spectator user devices applauding or audibly cheering the performance.

Description

Note: Descriptions are shown in the official language in which they were submitted.


WO 2022/266537
PCT/US2022/034185
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SYSTEM AND METHOD OF FACILITATING LIVE JAM SESSION WITH SONG
RECOMMENDATION ENGINE TO RECOMMEND A SONG TO BE PLAYED
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application claims priority to U.S. Patent Application No.
17/553,423, filed on
December 16, 2021 and Taiwan Patent Application No. 110122397, filed on June
18, 2021,
each of which is hereby incorporated by reference herein in its entirety.
BACKGROUND
[0002] Current music education, whether performance-based or lesson-based,
rely on method
books and song catalogs that instructors use to lead each individual student
stepwise from one
level of skills and proficiency to another. Students are often grouped with
others at similar
levels, playing the same instrument, in an effort to make the process more
efficient. Ensembles
may then be assembled of students who have individually achieved the ability
to play a
particular song, and those ensembles then taught to perform together. This
particular group
learning technique can be demotivating for less proficient students and
frustrating for more
advanced students. Due to the long stretches of work on individual, isolated
capabilities,
students frequently lose interest in the learning process, or begin to lose
old skills while
focusing exclusively on new ones.
[0003] Students or skilled musicians alike can mutually benefit from jamming
or improvising
as an ensemble, but assembling players having different proficiency levels,
different technical
abilities, and who play different musical instruments, for example, is
challenging. Ad hoc jam
sessions where complete strangers assemble to create an ensemble pose a
particular challenge
for song selection where strangers know nothing about each other except
perhaps which
instrument each plays. This challenge is further exacerbated for friends who
wish to jam
together but are physically located too far apart to play as a group in person
find current
solutions lacking. Some attempts have been made to play via popular
videoconferencing
platforms such as ZOOM, but these suffer from latency and synchronization
problems. In a
pedagogical or curriculum-based environment, synchronized timing is critical
as a learning and
teaching tool, so if the sounds produced by each instrument arrive at
different times, not only
will the overall effect be diminished, but the student and teacher will not
know the cause of the
loss of synchronization (i.e., whether it was due to the player playing out of
synch or network
delay). Professional musicians grow frustrated with latency and lack of
synchronization
because players cue off one another's timing, which if off, produces a
confused and
P2
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di scomb obulated effect overall. Song selection paralysis can al so set in in
which players cannot
find a common song to play as an ensemble which is appropriate for each
player's individual
proficiency, technique skillset, theme preference, and/or musical instrument.
Conversely, with
a song or song ensemble selection, it is very challenging to find the right
mix of players to jam
together to play the song or song ensemble.
[0004] The way in which traditional web and video conferencing platforms are
built is not
conducive for real-time collaboration that requires as little latency as
possible. However, with
the introduction of some software and hardware components, and with the right
prioritization
and optimization of a virtual network of devices and nodes, latency can be
reduced
significantly, to the point where new forms of real-time collaboration can be
enabled.
Furthermore, expansions and extensions of this virtual network can introduce
new ways to find,
connect with, and collaborate with others.
SUMMARY
[0005] Embodiments of the present disclosure address the identified problems
with current
music education, as well as additional problems not mentioned here. Some
embodiments of
the present disclosure facilitate groups of students that are each working at
different levels to
work together as an ensemble. Such a group learns new skills and improves
existing skills
through performance preparation and performance. By so doing, interest in the
lessons,
practice, and skills are enhanced, and ultimately, skill retention is
enhanced.
[0006] A computer-aided method of educating music students includes assembling
an
ensemble of at least three music students studying differing instruments at
differing proficiency
levels and focusing on differing musical techniques. The method further
includes compiling a
multidimensional database of songs, wherein dimensions of the database include
three or more
of instrumentation requirements, technique requirements, musical styles
represented,
proficiency levels, and show theme suitability; and searching the database for
songs having
instrumentations, techniques, styles, and proficiency levels matching those of
the students, and
also having suitability with a desired show theme. In a variation of the
computer-aided method,
searching further comprises: selecting songs by skills and techniques to be
taught in individual
lessons to individual students, wherein the selected songs can then be played
by the ensemble
of students using their differing instruments, differing proficiency levels,
and differing musical
techniques. In a further variation, searching further comprises: selecting
songs that fit a
common show theme. In an alternate further variation, searching further
comprises: selecting
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additional songs by a combination of student preferences, skills, and
techniques to be taught,
that can then be played by the ensemble of students using their differing
instruments, differing
proficiency levels, and differing musical techniques. In another alternate
further variation,
searching further comprises: selecting additional songs by a combination of
instructor
preferences for demonstration purposes, and student skills and techniques to
be taught, that can
then be played by the ensemble of students using their differing instruments,
differing
proficiency levels, and differing musical techniques.
[0007] An improved music education system comprises: a server holding a
multidimensional
database of songs, wherein dimensions of the database include three or more
of:
instrumentation requirements, technique requirements, musical styles
represented, proficiency
levels, and show theme suitability; and a client for searching the database
for songs having
desired characteristics matching differing instruments, differing proficiency
levels, and
differing musical techniques of a group of students. In a variation, the music
education system
further comprises: selecting songs by skills and techniques to be taught in
individual lessons to
individual students, wherein the selected songs can then be played by the
group of students
using differing instruments, differing proficiency levels, and differing
musical techniques. In
a further variation, searching further comprises. selecting songs that fit a
common show theme.
In an alternate further variation, searching further comprises: selecting
additional songs by a
combination of student preferences, skills, and techniques to be taught, that
can then be played
by the group of students using differing instruments, differing proficiency
levels, and differing
musical techniques. In another further variation, searching further comprises:
selecting
additional songs by combination of instructor preferences for demonstration
purposes, and
student skills and techniques to be taught, that can then be played by the
group of students
using differing instruments, differing proficiency levels, and differing
musical techniques.
[0008] Participants in a jam session can connect to a service with the
necessary components
(microphone, instrument capture, CPU). Then the user connects to an existing
session that has
been already created or hosted by another participant user. Additionally, the
user can create a
new session. The session can have both a moderator or moderators, who has the
ability to mute
or unmute participants, disconnect users, or perform additional functions. The
session can also
have a host, which may change dynamically to optimize performance and reduce
latency. The
host can alternately be a central server or third-party node
[0009] Participants can search for a session based on criteria, and can be
recommended
sessions to join or create based on similar or additional criteria. For
example, location can be
considered to ensure the best performance and lowest latency. Other
performance or
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compatibility attributes can be considered as well, such as internet speed,
ping, or type of CPU.
For some use cases, additional criteria can be considered, taking into account
self-selected
preferences, personal taste, what hardware components or elements are
available, participant's
level of proficiency, and more.
[0010] These sessions can be extended to incorporate additional user types.
For example, some
users can connect as spectators. These spectators would not need all of the
hardware
components required for other participants or hosts, but would also have
limited interactivity
options. They would likely not have an ultra low-latency two-way connection,
but may be able
to interact with the participants through chat, virtual hand raising, virtual
applause, or even
asking questions through audio and or video and a standard internet
connection.
100111 According to aspects of the present disclosure, a miniature network
with nodes that
dynamically expand or contract is disclosed. Each node is a very thin device
optimized for
audio transmission with low latency to ensure synchronization among audio
channels from
other devices on the mini-network. This mini-network is used by players to
find and connect
to jam sessions for real-time synchronous playing, such as in an ensemble or
band in a
professional, friendly, or pedagogical setting. Aspects of the disclosure
relate to the ability to
find other nodes to connect with and expand the mini-network based on
criteria. Each potential
node has a dedicated headless controller to participate. Spectators are also
contemplated, but
can use mobile phones, tablet computers, laptops, etc. to connect. There must
be at least one
audio channel amongst all the nodes, and utilization of the audio channel is
prioritized over all
other functions to ensure lowest possible latency.
[0012] Audio levels from each node in the mini-network can be adjusted
centrally (e.g., at a
central server) or individually (e.g., at each node or by a host node). Sound
effects can be
added or applied (reverb, distortion, etc.), and channels can be muted or
isolated. Multiple
channels are supported, e.g., voice/microphone as one channel and instrument
as another
channel. Each participant can be assessed by an automated assessment algorithm
such as
MAT CI IMY S OUND
[0013] Mini-networks can be located and prioritized based on or one more of:
location;
number of existing participants/nodes; network speeds/connections/ping
time/latency. One
node is designated as self-hosting, and each mini-network allows for real-
time, lowest latency
connectivity and synchronization_
[0014] The system can be proactive and send out a push notification as a call
for participants
based on location or distance from one another, age, time zone, genre or
style, preferred
language, affinity, instrument, or other criteria. Different types of jams are
also contemplated:
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jams open to participants, but closed to spectators; jams open to spectators,
but closed to
participants, jams open or closed to all (participants and spectators alike).
Spectators can clap,
chat, submit requests for songs, vote, tip, charge a fee, follow during a jam
session. A concert
mode allows participant channels to be prioritized while muting spectators.
[0015] According to an aspect of the present disclosure, there is disclosed a
system to facilitate
a live jam session featuring live audio of a song produced by human players
and which is mixed
in real time to produce a mixed audio output. The song is automatically
recommended by a
song recommendation engine. The system includes: a first controller having a
low-latency
audio performance under 50 ms, the first controller being associated with a
first user, a first
audio interface including a first audio input to receive sound from a
microphone or from a
musical instrument played by a first of the human players associated with the
first user; a server
communicatively coupled to the controller via a computer network. The server
is configured
to: retrieve a musical instrument played by the first player and a proficiency
level of the first
player; initiate a jam session in which the first controller is assigned to be
a host of the jam
session. The system further includes a second controller having a low-latency
audio
performance under 50 ms, the second controller being associated with a second
user; and a
second audio interface including a second audio input to receive sound from a
microphone or
from a musical instrument played by a second of the human players associated
with the second
user. The server is further configured to: retrieve a musical instrument
played by the second
player and a proficiency level of the second player; invite the second user or
accept a request
by the second user to join the live jam session; recommend to the first user
and the second user
a song to be played during the jam session based on at least the respective
musical instruments
played by the first and second players and the respective proficiency levels
of the first and
second players. During the jam session, the first audio input and the second
audio input are
mixed in real time to produce a mixed output, a representation of which is
streamed via the
computer network for playback on a computing device.
[0016] The first controller can operate as a headless system. An operating
system running on
the first controller is optimized for the low-latency audio performance.
Multiple spectator user
devices can passively playback the streamed representation of the mixed output
of the live jam
session. The server can be further configured to: mute or prohibit each of the
plurality of
spectator user devices from introducing any audio into the mixed output during
performance
of the live jam session; during a selected time during the live jam session or
following
performance of a song of the live jam session, activating a respective
microphone of each of
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the plurality of spectator user devices such that the audio representation of
sounds inputted to
the respective microphones are mixed in real time with the mixed output.
[0017] The audio representation can be sound of humans operating the spectator
user devices
applauding or audibly cheering the performance.
[0018] In the following description reference is made to the accompanying
drawings, which
form a part hereof, and in which are shown example implementations. It should
be understood
that other implementations are possible, and that these example
implementations are intended
to be merely illustrative.
DESCRIPTION OF THE DRAWINGS
[0019] Fig. 1 is a process flow diagram showing a music education method
according to some
embodiments of the present disclosure;
[0020] Fig. 2 is a block diagram of a computer-aided music education method
according to
some embodiments of the present disclosure;
[0021] Fig. 3 is a block diagram of a music education system according to some
embodiments
of the present disclosure;
[0022] Fig. 4 is a block diagram of another music education system according
to some
embodiments of the present disclosure;
[0023] Figs. 5A, 5B, and 5C taken together are a database schema diagram
illustrating the
various independent and dependent tables and relationships of the database of
an embodiment
of the present disclosure;
[0024] Fig. 6 is a block diagram showing an embodiment wherein the methods and
structures
of the present disclosure facilitate collaboration between individual
instructors and ensemble
music directors/instructors;
[0025] Fig. 7A illustrates a table of educational concepts for a guitar,
according to some
embodiments of the present disclosure;
[0026] Fig. 7B illustrates a table of educational concepts for a bass,
according to some
embodiments of the present disclosure;
[0027] Fig. 7C illustrates a table of educational concepts for a drum,
according to some
embodiments of the present disclosure;
[0028] Fig. 7D illustrates a table of educational concepts for a keys
instrument, according to
some embodiments of the present disclosure;
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100291 Fig. 7E illustrates a table of educational concepts for vocals,
according to some
embodiments of the present disclosure;
[0030] Fig. 8 is a flow diagram illustrating steps for selecting pedagogical
materials for a
plurality of students based on song selection, according to some embodiments
of the present
disclosure;
[0031] Fig. 9 is a block diagram of a music education system for facilitating
individualized
instruction, according to some implementations of the present disclosure;
[0032] Fig. 10 is a graphical user interface example displayed on an
instructor device for
providing assignments to students;
[0033] Fig. 11 is a graphical user interface example showing overall and
segmented scores for
a first student;
[0034] Fig. 12A is a graphical user interface example showing overall and
segmented scores
for a second student in a first assignment;
[0035] Fig. 12B is a graphical user interface example showing overall and
segmented scores
for the second student in a second assignment;
[0036] Fig. 13 is a functional block diagram of a system for facilitating a
live jam session
featuring live audio of a song produced by human players and which is mixed in
real time to
produce a mixed audio output;
[0037] Fig. 14 is a functional block diagram of multiple client devices
communicating over a
computer network to form an ensemble to play a song recommended by a song
recommendation engine.
DETAILED DESCRIPTION
[0038] Music education has critical societal benefits, and is of wide-spread
interest. There is
well-documented evidence that musical ability correlates to other skills and
abilities. But,
conventional music education is both linear and rigid, rendering it less
sticky than desired.
That is, students may not pick up new skills and performance levels, or retain
old skills and
performance levels as well as desired. Results are consequently poor at
conventional music
schools and programs; students drop music classes at an alarming frequency. In
contrast,
teaching and learning music is best done through immersion, through dialog
with other
students, and through dialog between students and teachers, all in both
individual and ensemble
settings Immersion and dialog for the purposes of music education most often
take place on
a non-verbal level, through the common language and experience of the music,
itself. One
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reason that conventional music schools do not simply change the balance
between individual
instruction and ensemble instruction is that simply switching to an ensemble
model of learning
poses substantial challenges. In addition to the complexities inherent in an
ensemble of
different instruments, it is rare that an ensemble can be assembled in which
all members are at
a common proficiency level, with common technical breadth and depth.
[0039] Some embodiments of the present disclosure provide systems and methods
practiced
by a music studio having, or having access to, a database of music accessible
using an app
executing on a computer or device, or through a browser executing on a
computer or device.
The database includes plural layers of information relating songs and
educational concepts, the
selection of which is key. The layers may include such song-specific
educational concepts as
instrumentation requirements, techniques required, musical styles represented,
and show theme
suitability_ Additional layers may include, but are not limited to, tempo,
key, scales, time
signatures, notable intervals, song form, and vocal range. Thus, an instructor
can create a
thematic performance for a group of musicians studying various instruments at
different levels
to build their skill sets and proficiency through experiential learning.
Efficacy of the teaching
and learning processes is improved by removing randomness from the educational
journey.
The journey is curated in a way to accommodate the variety of requirements of
the group of
students.
[0040] As shown in Fig. 1, a method according to some embodiments of the
present disclosure
includes several activities, some of which must be performed with the
assistance of computing
systems, while others may be performed by a variety of means.
[0041] For example, an instructor, administrator, or other person may assemble
an ensemble,
101, of students to learn, practice, and perform together. As used herein, a
student may
variously be referred to as a player or a participant or a musician. The term
"student" is used
in a pedagogical context, whereas the term player or participant or musician
can be used in a
pedagogical or non-pedagogical context. A "user" refers a user of a computer
or computer
system, which is operated by a human person. A computer user is typically
associated with a
user account in which the human person uses credentials to access the account
as a computer
user. An instructor can be referred to as a player, participant, or musician
herein. A user can
refer to any computer user as that term is understood by those skilled in the
art of computers
and computer programming The choice of members in the ensemble may be somewhat

arbitrary, depending on the desired result, or the members can be selected
based on common
availability, for example, or other considerations or attributes as disclosed
herein. A suitable
mix of instruments (e.g., guitar, voice, drums, keyboards, etc.) may be a
selection priority,
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while proficiency levels and skill sets may be subordinate considerations.
Some embodiments
of the present disclosure permit such mixing of levels by compensating when
song selection
for performance is addressed, later. A more important factor in assembling an
ensemble, 101,
is that the ensemble be structured around the desire to perform a show or jam
together, perhaps
on the basis of a common musical interest, theme, etc. In other embodiments
discussed below,
an ensemble can be assembled or constructed with the aid of a computer
algorithm that
automatically locates suitable players to join, for example, a jam session to
play a song as an
ensemble based on availability, and sends push notifications or the like to
invite the players to
join a jam session or create a new one.
[0042] A computer implemented database of songs is assembled. The database is
organized
so as to have multiple dimensions through which songs can be selected. This
database is now
briefly described, and will be described in further detail below.
[0043] The database, 102, may be stored in any conventional database server
(Fig. 2, 203)
supporting relational operations. For example, the database may be housed in a
SQL server.
The database server (Fig. 2, 203) may be housed at an individual music studio,
at a centralized
location serving plural music studios, or may be distributed. Copies of the
database or portions
thereof may be transferred to local storage or access devices, for offline
access or faster
operation, if desired.
[0044] We turn now to a brief description of the content and arrangement of
the database, along
with the query engine by which information is extracted. These features supply
a unique ability
to reduce friction in the pedagogical system, making it more effective and
efficient.
[0045] Because performance-based music education captures the students'
interests and
engages them through immersion, the instructor begins the selection of songs,
103, by
determining what type of show to assemble One slice of the database is
therefore the
suitability of each song for a musical show of a given theme. Songs can be
rated as suitable or
unsuitable for each theme, or can be rated on a suitability continuum against
each theme. The
instructor decides on one or more themes for a performance, and any other
specific searchable
characteristics desired, and enters that information, 104. Another slice of
the database is
instrumentation requirements for each song. Instrumentation requirements may
include which
instruments are necessary to the performance of a song, as well as which
instruments could be
used if available, but may be omitted if unavailable_ The instructor enters
the instrumentation,
104, available in a group of students.
[0046] Of course, each student has arrived at a current point in time having
within the range of
their instrument, different skill sets (i.e., techniques used with their
instrument), different
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proficiency levels for each technique, and perhaps different stylistic
interests. For each
available student, the instructor enters into the query engine values for
these slices of the
database corresponding to each student's capabilities and desires.
100471 Additional layers or slices of the database may, of course, be used.
The foregoing
exemplify several that have been found by the present inventors to reduce
pedagogical
efficiency dramatically, producing faster learning that is better retained by
the students.
[0048] The query engine (Fig. 2, 206) extracts songs corresponding to themes
for groups of
students that match their learning level based on instrument, skill set, and
proficiency level.
The instructor or query engine groups the students into ensembles either
according to typical
instrumentation for performance ensembles, either manually or automatically
using heuristics,
to better match ensembles with available songs. Each ensemble is thus matched
with a suitable
show theme, from which songs are selected to engage each student to achieve
that student's
next level, either by increasing proficiency in current skills or by adding a
new skill to the
student's repertoire.
[0049] The selection of songs by the query engine (Fig. 2, 206) may be
programmed to return
a group of songs for each ensemble that each increase the level of one or more
students in the
ensemble by one level in one or more areas (e g , known skills or proficiency
levels), or may
be programmed to return a group of songs for each ensemble where each song
within the theme
builds on the skills and proficiency levels of an earlier song, such that the
group practices them
in sequence so as to build a performance several levels higher than the
students' capabilities at
the outset of the current training period.
[0050] Students then engage in both independent (by themselves) and ensemble
(together)
practice and performance, 105, which guides or instructs each student
precisely what they
should practice and/or what skills are required at their level based on the
results from the
database 102, 203.
[0051] Fig. 2 shows the general arrangement of a user interface, 201,
authentication server,
202, and database server, 203, in which some aspects of the present disclosure
may be
embodied. In this embodiment, the instructor or student may enter credentials
into an
authentication module, 204, of the user interface, 201, in order to obtain
specified access rights
to the database, 203. The authentication server, 202, enables a channel, 205,
to be established
through which the user interface, 201, can communicate with the database, 2113
Thus, the user
(e.g., instructor or student) can query the database 102 through query engine,
206, and receive
results through display engine, 207. Conventional authentication and access
protocols and
methods can provide the instructors, students, and other users each with
appropriate levels of
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access to their requirements as defined by the needs of each within the
overall educational
environment and process. For example, students may be limited to searching for
certain types,
levels, or other groupings of materials, while instructors may be able to
access, annotate, or
otherwise modify the database. Alternatively, modification may be prohibited
to all, or
different types of annotation open to all. Numerous other combinations of
access and database
enhancements that permit more efficient educational use of the database are
contemplated as
within the scope of this aspect.
[0052] In general, the system according to various embodiments, as shown in
Fig. 3, include
mobile devices, 301, and fixed computing assets, 302, that may include input
or output devices,
or may have other purposes such as local caching of at least portions of the
database (Fig. 2,
203). The devices and other assets, 301 and 302, communicate with one or more
servers, 303,
through a network 304. Network, 304, may include local or wide-area
components. The
network 304, may include a combination of local connections allowing access to
the global
internet. Thus, servers, 303, may be physically located locally to the devices
and other assets,
301 and 302, that communicate with the servers, 303, or may be physically
remote therefrom.
[0053] In an alternate embodiment, as shown in Fig. 4, a stand-alone system
may be
implemented in a single device, 401, or a local group of devices acting in
concert as in a stand-
alone mode. In such an implementation, the user interface, 201, the
authentication server, 202,
the database, 203, and the channel, 205, as well as the subcomponents
described above are all
embodied in the local device, 401, or group of devices acting in concert. Such
a stand-alone
device may receive database updates through a local updater module, 402,
connected when
needed to a network, 304, over which the database updates are communicated.
[0054] Additional details of the database are now described in connection with
Figs. 5A, 5B,
and 5C, according to some embodiments of the present disclosure. Figs. 5A, 5B,
and 5C are
implemented on a SQL server using the Django framework. Other database
backends and
frameworks can be used, and Django is merely provided as an example. Django
officially
supports SQLite, as well as PostgreSQL, MySQL, and Oracle.
[0055] The database 203 is preferably arranged in a multidimensional,
relational structure,
such as that shown in Figs. 5A, 5B, and 5C. This structure better allows for
expansion and/or
contraction of the database as the catalog of songs available for performance,
and therefore
instrumentations, skills, and proficiency levels available to the instructor
can change, as well
as permitting easier restructuring of the database to incorporate other levels
or slices of the
song catalog to accommodate new variables found to improve pedagogical
efficacy.
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[0056] In the exemplary database structure, the database includes a section of
authentication-
related content, 501, and a section of pedagogical content, 502. Songs, 503,
are linked to
shows, 504, through a show-song combining table, 505. Songs, 503, are also
linked to the
parts, 506, required or optional for each. The parts, 506, table also
characterizes the song and
part according to techniques, skills, and proficiency required to perform that
song. By back-
linking to a part-concept combiner, 507, songs, 503, can then be linked
through educational
concepts, 508, to specific method books, 509, in which the source material for
student access
and study is identified. Optionally, the source material may also be stored in
the database, so
students can use their devices to directly access assigned material published
through the
database to them.
[0057] Shows, 504, in some implementations can be themed (e.g., songs in a
musical, songs
by a same artist, songs in a same musical, songs in a same genre, or some
other combination
of songs). A show can be a studio album, e.g., "The Wall" by Pink Floyd or
from a movie,
e.g., "Pink Floyd: The Wall". Songs from the studio album or songs from the
music soundtrack
can be grouped or linked together in the database (e.g., the database 203)
using the show-song
combining table, 505.
[0058] A song can have several associated parameters or information which are
stored in the
database (e.g., the database 203). Information for each song included in the
database 203 can
include a title or name of the song, an artist attributed to the song, a
decade the song was
released (e.g., nineties, eighties, sixties, etc.), a year the song was
released, a genre (e.g., classic
rock, modern rock, indie rock, funk, blues, soul, progressive rock, punk rock,
metal, pop, folk,
jam band, hard rock, rockabilly, roots rock, ballad, grunge, reggae/ska,
jazz/jazz fusion,
Latin/Latin rock, country/country rock, southern rock, garage rock,
alternative rock,
singer/songwriter, psychedelic rock, R&B, R&B/Soul, gospel, experimental,
electronic/dance,
hip-hop/rap, etc.), a key or key signature (e.g., E minor, E major, etc.), a
time signature (e.g.,
4/4, 3/4, 6/8, 12/8, odd meter, etc.), a number of beats per minute, tempo
described on discrete
scale (e.g., slow tempo defined as less than 90 beats per minute, mid-tempo
defined between
90 beats per minute and 130 beats per minute, fast tempo defined between 130
beats per minute
and 160 beats per minute, and very fast tempo defined as greater than 160
beats per minute),
song length (e.g., in seconds, in minutes, in hours, etc.), a presence of
explicit content (e.g.,
explicit content included or mature themes present), other characteristics
(e.g., presence of I-
IV-V chords, 12 bar blues, 8 bar blues, 16 bar blues, relative major/minor,
key
change/modulation, dynamic changes, ritardando, feel changes, simple form
cadence, complex
form cadence, parallel major/minor, etc.), or any combination thereof.
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[0059] Songs, 503, are linked to parts, 506. A part can generally refer to a
single strand or
melody or harmony of music within a larger ensemble or a polyphonic musical
composition.
In a symphony orchestra, music can be played by a group of musicians, who all
perform in
unison for a given piece. For example, a dozen or more cello players may all
play -the same
part" even though each cello player may have her own physical copy of the
music. In some
implementations, a part does not require a written copy of the music; a bass
player in a rock
band "plays the bass part" even if there is no written version of the song.
Part is thus analogous
to the music component being played by a particular instrument or particular
type of
instrument.
[0060] Parts, 506, as represented in the database 203 can thus include an
instrument (e.g.,
vocals, background vocals, guitar, keyboard, piano, bass, drums, percussions,
etc.), a
proficiency level for the instrument (e.g., in increasing level of expertise ¨
novice, beginner,
intermediate, expert, etc.), a song linked to the part, other resources for
the part (e.g., a link to
sheet music, a link to resources, etc.), or any combination thereof. As
described above, a part
is linked to an instrument, but a song can include more than one instrument of
the same type
(e.g., a lead guitar with a second or third guitar). Similarly, as described
above in connection
with a symphony orchestra, a dozen cello players can be recommended for a
music piece and
will play the same part. Although considered the same part, each individual
cello part can be
viewed as a sub-part when storing a cello part associated with a specific song
in the database
203. For example, one or more secondary proficiencies can be defined for each
sub-part since
proficiency can be different among the different sub-parts in a song.
[0061] In an example, for a song with a lead guitar and a second guitar, a
part object (e.g., as
depicted by parts, 506) can be created in the database 203 for a guitar part.
The part object can
be populated as follows: {Part; instrument: "guitar"; proficiency: "expert";
song fk:
"Comfortably Numb"; secondary proficiency: "intermediate"} . Instead of
creating another
part object for the second guitar, parameters associated with the second
guitar are effectively
stored alongside the parameters for the lead guitar. The part for the lead
guitar requires an
expert-level proficiency, while the part for the second guitar requires an
intermediate-level
proficiency. This mode of storing sub-parts together enhances searching speed
within the
database 203.
100621 In some embodiments, other parameters can be populated based on
instalments For
example, a number_of keys_parts field in parts, 506, can be used to indicate a
number of
keyboard or piano parts present in the music or song. The number of keys_parts
field can
sometimes only be visible in a part object where the instrument field is
"keys". Similarly, in
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some embodiments, a number of vocal parts field can be visible in a part
object where the
instrument field is "vocal". The number of vocal_parts field can indicate a
number of vocal
parts present in the music or song. For example, if a song calls for a mezzo
soprano and a
soprano, a part object where the instrument field is -vocal" will have the
number of vocal_parts populated with 2.
Similarly, in some embodiments, a
percussion_or_other field can be visible in a part object where the instrument
field is "drum".
The percussion_or other field can indicate if there are other percussion type
instruments
alongside drums.
The percussion or other field can be a number, similar to the
number of vocal_parts field.
[0063] Parts, 506, are linked to educational concepts, 508. An educational
concept can
generally refer to musical or instrument specific techniques, theory, scales,
and other musical
terminology. Educational concepts, 508, as stored in the database 203, can
include a name, an
instrument, a concept type, a module number, other resources for the
educational concept (e.g.,
a link to a method book or reference material with further information on the
educational
concept, a link to resources, etc.), or any combination thereof The name of
the educational
concept is the musical terminology while the concept type is a category for
the educational
concept, which may be instrument specific. Figs. 7A-7E provide examples of
concept types
and names of educational concepts for different instruments. As evidenced in
Figs. 7A-7E,
concept types can differ based on instrument. For example, in Fig. 7A concept
types for guitar
include technique, concept, scale, and special tuning or effects, while in
Fig. 7C concept types
for drums include technique, concept, rudiment, and other. Fig. 7E, which
shows educational
concepts for vocal, has a concept type, range, which is not included in the
other concept types
provided in Figs. 7A-7D. Concept types in Figs. 7A-7E are provided in the
header row (i.e.,
first row) of each of the tables. The name of an educational concept is
populated in the tables,
so for example, in Fig. 7B, "Gallop" is a name of an educational concept under
the concept
type "Technique"
[0064] Educational concepts, 508, can include other resources related to the
educational
concept. These other resources include a method book associated with the
educational concept.
A method book is a reference or instructional manual or textbook for
particular musical
instruments. Method books are directed at teaching certain educational
concepts related to the
particular musical instruments. Method books can be organized by modules or
sections. Each
module or section can have an identifying characteristic like a module number.
For example,
referring to Fig. 7D, a method book for piano can address the "bending notes"
educational
concept under method book 2 module number 12. In the previous example, entry
of the
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bending notes educational concept in the database 203 can be of the form:
{Concept; name:
bending notes; instrument: piano; MethodBook fk: 2; concept_type: technique;
module_number: 12}. As provided in the example, not all parameters or elements
of the
educational concepts, 508, must be populated.
[0065] Book or method book, as used in some embodiments, refers a traditional
tangible
printed work consisting of pages, typically formed from paper. In some
embodiments, book
can also refer to electronic books like on an iPad or Kindle Electronic
books can also have
bookmarks or other place markers that can be referred to by the module_number
field of the
educational concepts, 508. In some implementations, the MethodBook fk
parameter can
merely be a link to method books, 509, object as illustrated in Figs. 5B and
5C.
[0066] Although described as physical books and/or electronic books, in some
implementations, information contained in the method books can be obtained
online. The
resource link variable can contain a hypertext link that includes resource
information about
the specific method book or the specific educational concept identified by the
concept name.
[0067] Educational concepts, 508, can be linked to parts, 506, using the part-
concept combiner,
507, as shown in Fig. 5B. Parts, 506, are song dependent and arise from songs,
503, so a
relational connection is made between parts, 506, and songs, 503. A list of
educational
concepts on the other hand is independent from parts or songs. Embodiments of
the present
disclosure provide the part-concept combiner, 507, to link different
educational concepts, 508,
to different parts, 506. By providing such linkage, pedagogical material
associated with
educational concepts (e.g., via the MethodBook_fk field and/or the
module_number field in
Fig. 5B) can easily be mapped on to different parts of songs. With such a
mapping, the database
203 can be searched by educational concept and can provide songs that include
such
educational concepts. In some implementations, the database 203 can be
searched by song
(e.g., titles or names of songs) and can provide a list of educational
concepts present in the
songs. In some implementations, the database 203 can be searched by part
(e.g., drums, piano,
guitar, etc.) and can provide a list of educational concepts and/or a list of
songs associated with
the part.
[0068] Searching for songs or music in this manner enables directly connecting
educational
material associated with different educational concepts to be readily
available for songs. For
example, a student wanting to learn how to play a guitar part of "A Hard Day's
Night" by The
Beatles can search for the song title in the database 203. The database 203
can return the
different parts in the song, including, vocals, guitar, bass, drum, etc. The
student can choose
the guitar part and view educational concepts expressed in the guitar part.
For each unfamiliar
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educational concept or each educational concept the student needs more
practice on, the student
can readily view which method books contain information about the specific
educational
concept. In some implementations, a page number or module number is provided
such that the
student can go directly to a page or module of specific method books.
Embodiments of the
present disclosure thus provide an efficient means of navigating method books.
[0069] In an embodiment in a music studio environment, as shown in Fig. 6,
individual
students studying at different proficiency levels, 601, taught in private
lessons by individual
instructors, 602, can coordinate as an ensemble, 603, under the direction of
an ensemble music
director, 604, also an instructor, using common tools, 605, including the
database (Fig. 1, 102;
Fig. 2, 203) described above. Both the individual instructors, 602, and the
ensemble music
director, 604, determine the students' readiness, individual learning plans,
and assessments of
progress using the common tools, 605, in a unified manner not achieved in
conventional music
schools.
[0070] For example, ensemble music director, 604, employs the common tools,
605, to select
songs having parts requiring techniques and skill levels suitable to an
ensemble of individual
students, 601. Based on progress levels fed back into the database through the
common tools,
605, the individual instructors, 602, receive feedback about the capabilities
and shortcomings
of individual students, 601. Knowing the individual capabilities and
shortcomings of the
individual students, 601, the individual instructors, 602, then adjust the
training of the
individual students, 601, in their individual instruments, techniques, and
skills necessary to
achieve success both individually and in their ensemble.
[0071] Feedback can also run the other direction, that is, from the individual
instructors, 602,
who make observations of the capabilities and shortcomings of the individual
students, 601,
which are then entered into the common tools, 605, from which the ensemble
music director,
604, then makes additional selections or places different pedagogical emphasis
on the songs
performed by the ensemble, 603.
[0072] Fig. 8 is a flow diagram illustrating steps for selecting pedagogical
or educational
materials for a plurality of students based on song selection, according to
some embodiments
of the present disclosure. The steps in Fig. 8 can be performed with a system
according to any
of Figs. 2, 3, or 4.
[0073] At step 802, the servers 303 receive search parameters from a client
device (e g , the
mobile devices 301, the fixed computing assets 302, etc.). The servers 303, in
this embodiment,
house the database 203 of Fig. 2 and include software that searches the
database 203 and
provide information to the client device. The search parameters can include
different
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proficiency levels for an ensemble. For example, the servers 303 can receive
search parameters
that include an intermediate guitar part, a novice drum part, a beginner vocal
part, etc. In some
implementations, the search parameters include specific educational concepts,
e.g., diminished
triads for keys (see Fig. 7D), accent for vocal (see Fig. 7E), legato for bass
(see Fig. 7B), etc.
In some implementations, the search parameters include a name of a show, e.g.,
a television
show "Cheers", a movie "Pink Floyd: The Wall", a soundtrack "The Wall" by Pink
Floyd, etc.
In some implementations, the search parameters include a name or a partial
name of a song. In
some implementations, the search parameters include a genre, e.g., classic
rock, pop, etc. In
some implementations, the search parameters include any of the associated
parameters of a
song (e.g., decade, key signature, time signature, tempo, etc.), as discussed
above in connection
with FIG. 5B.
[0074] At step 804, the servers 303 provide song results to the client device
based on the search
parameters. If a single song is returned by the servers 303, a user (e.g., an
instructor, student,
etc.) of the client device can further probe the returned song to view parts
or educational
concepts associated with the song as described above in connection with Figs.
5A-5C. If
multiple songs that fit the search parameters are returned by the servers 303,
then the user of
the client device can select a specific song to further probe the selected
song for parts or
educational concepts.
[0075] At step 806, the servers 303 can receive an educational concept
associated with a
selected song from the song results of step 804. That is, the user of the
client device can probe
the selected song by educational concept, further inquiring from the servers
303 specific
information about the educational concept. For example, if the user was
interested in the
educational concept of ghost notes (see Fig. 7C under technique concept type),
the servers 303
can receive from the client device an inquiry into ghost notes.
[0076] At step 808, the servers 303 can respond to the inquiry request by
providing a method
book associated with the received educational concept of step 806. For
example, a method
book that includes instructions or guidance on ghost notes can be provided to
the client device.
In another example, a page number, module, or section of a specific method
book can be
provided to the client device.
[0077] Although Fig. 8 is described in connection with selecting one song or
selecting one
educational concept, in some implementations, more than one song and/or more
than one
educational concept can be selected. A batch of songs can be selected, and a
batch of
educational concepts can be selected. The software running on the servers 303
can be amenable
to both modes of operation.
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[0078] Example interactions with the database 203 are provided in some
embodiments of the
present disclosure. These interactions can enhance student learning and an
instructor's
teaching in various ways. By taking a song focused approach to learning,
instructors can select
songs based on specific skillset of each student in an ensemble. If the
instructors are mistaken
about a proficiency of a student on a particular instrument, the instructor
can isolate educational
concepts within each song that particular students are not getting. The
instructor can use some
embodiments of the present disclosure to point students to specific resources,
specific method
books, and/or specific pages within the method books more readily. In some
implementations,
if instructors are mistaken about student proficiency, the instructors can
filter out and/or filter
in certain educational concepts by modifying search parameters in order to
obtain a different
song that better matches the students' skillsets. The different song selected
can be a more
difficult song for one or more specified parts or can be an easier song for
the one or more
specified parts. That is, the instructors can adjust difficulty for some
students while keeping a
same difficulty for other students just by mere song selection. Instructors
can increase
difficulty or can decrease difficulty depending on the situation and
educational goals.
[0079] In this manner, instructors can pair or group students in ensembles
with different skill
levels while catering to individual students' needs, such that a student who
is an expert in drums
can play a song with a student who is a novice on the guitar. And both
students can challenge
themselves because the song chosen will be chosen to challenge both the expert
drummer and
the novice guitarist. Even though the students are playing the same song, both
students will be
pointed to different method books and different sections in the different
method books, since
they are working on different instruments at different proficiencies. This
individualized insight
to student needs and levels is enabled by the organization of the database 203
as discussed
above in connection with various embodiments of the present disclosure.
[0080] In some implementations, the software running on the servers 303 can
assemble a list
of assigned work on a per student basis for a particular ensemble. For
example, since each
student is playing a different instrument and is most likely being directed to
a different method
book from another student, the servers 303 can track and store student
profiles such that specific
assignments or assigned work for each student is tracked. This can unburden
instructors from
remembering which students were assigned which sections of which method books.
In some
implementations, the software running on the servers 303 can automatically
send emails, text
notifications, or other types of electronic messages to each student with the
assigned
individualized method book, page, chapter, volume, webpage, etc., to study
based on the
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selected song from the part to educational concept mapping enabled by the
organization of the
database 203.
[0081] Along with tracking individual assignments, a grading or feedback
system can be
provided by the servers 303. The instructors (e.g., individual instructors,
602, or music
director, 604) can thus use the grading system to determine which educational
concepts to
explore for different students. Based on the selected educational concepts,
songs can be
selected for the ensemble of students, as described above in connection with,
for example, Fig.
8.
[0082] Embodiments of the present disclosure provide a method of training
students of
differing skill levels to play together in an ensemble. Music teachers
typically have multiple
students, and these students may exhibit varying degrees of commitment,
ability to learn new
concepts, and musical aptitude. These student-specific qualities present a
challenge for
instructors to ensure that the instructors are continuously challenging
students. The instructor
does not want to lower the level of instruction to the detriment of a most
talented student, and
the instructor also does not want to increase difficulty such that only a few
students being
instructed are able to keep up. Embodiments of the present disclosure allow
instructors to
ensure that students are continuously challenged, effectively curating lessons
for individual
students according to their specific skill level. Embodiments of the present
disclosure use an
interactive application (e.g., a software app running on a phone, tablet, web
interface, etc.) to
monitor student progress and provide assignments to students. The interactive
application can
leverage the query engine (Fig. 2, 206) to find specific songs, assignments,
etc., for students in
the database (Fig. 2, 203).
[0083] An example will be used in illustrating the interactions between the
students and the
instructor. Referring to Fig. 9, a music education system 900 for facilitating
individualized
instruction is provided. An instructor (e.g., individual instructors 602 of
Fig. 6) uses an app on
an instructor device 902. A first student (e.g., individual students 601 of
Fig. 6) uses an app
on student device 904-1, a second student uses an app on student device 904-2,
and a third
student uses an app on student device 904-3. The instructor device 902, the
student devices
904-1, 904-2, and 904-3 are client side devices. These client side devices can
be desktop
computers, laptop computers, tablets, smartphones, etc. These client side
devices connect to a
server device 908 using a network 906. The network 906 is analogous to the
network 304 of
Fig. 3. The server device 908 provides support for a database 910. The
database 910 is
analogous to the database 203 (Fig. 2) already described above in various
embodiments. The
database 910 can be arranged as described above in connection with Figs. 5A,
5B, and 5C. The
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server device 908 runs various programs for searching the database 910 and
runs various
programs for enhancing functionality of the app running on the instructor
device 902 and each
of the student devices 904-1, 904-2, and 904-3.
100841 In Fig. 6, the ensemble music director 604 assigns a song to be played
by the ensemble
of individual students 603. The music director 604 can search the database 910
by artist, genre,
show, etc., to find songs for the ensemble 603. The individual instructors 602
can use the
common tools 605 to guide the students 601 in the ensemble 603 in order to
improve technique
and proficiency level of the students 601. Referring to Fig. 9, the instructor
can use the
instructor device 902 to create assignments related to the selected song. Fig
10 provides an
example graphical user interface (GUI) 1000 when creating an assignment for a
student. The
instructor device 902 displays the GUI, allowing the instructor to (1) select
which student the
assignment will be assigned to, (2) provide comments or text guidance to the
student, and/or
(3) limit the number of attempts the student has to complete the assignment.
The instructor
can therefore curate assignments for individual students.
[0085] In an example, the first student using the student device 904-1 is a
beginner student, the
second student using the device 904-2 is an intermediate student, and the
third student using
the device 904-3 is an expert student. Usually, these students would not be
grouped to play
together because music schools typically group students by ability so that
instructors can better
help students. Embodiments of the present disclosure allow these students to
play together in
an ensemble, with the instructor being able to tailor assignments to
individual students without
having to have expert students being stuck with non-challenging assignments
for their skill
level. Using the GUI 1000 of Fig. 10, the instructor device 902 can assign the
first student, the
second student, and the third student different assignments that are tailored
for the student.
[0086] The instructor can select the assignments according to some
implementations of the
present disclosure. For example, based on the song assigned for the ensemble,
the instructor
can decide that the beginner student needs to develop certain skills and can
search the database
203 for specific songs that contain one or more of the techniques or
educational concepts that
the beginner student should learn. As described above in connection with Fig.
8, specific
locations in a method book can be provided to the instructor based on the
search of the database
203. The instructor is then able to incorporate the specific locations in the
method book into
the assignment created for the beginner student Although described for the
beginner student,
a similar procedure can be used for the intermediate and expert students. The
instructor can
search the database to determine specific locations and specific books to use
to develop certain
skills and techniques for each of the students. The assignment provided to
each of the students
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can be different based on proficiency level, instrument type, etc. Specific
method books can
differ based on proficiency level, thus, the method books being used by an
expert student can
be different from the method books being used by a beginner student. The
instructor is able to
select assignments in different method books based on searching the database
203.
[0087] In an embodiment, the assignments for each of the students are stored
on the server
device 908 such that when the students log in on the student devices 904-1,
904-2, 904-3, the
students get a notification of a new assignment and are prompted to complete
their assignment.
The students can log in to the app on the student devices 904-1, 904-2, 904-3
and practice the
assigned exercises. The app can assess the students' playing and offer an
overall score based
on what the student plays. The app in some embodiments can provide segmented
scores, for
example, the app can provide specific feedback on rhythm, pitch, and notes
played. Fig. 11
provides an example screenshot of an example GUI 1100 showing an overall score
of 93 out
of 90, a length played score of 100 indicating that the student played the
entire assigned
exercise, a pitch score of 93 indicating that there are some notes that the
student missed or
made a mistake on, and a rhythm score of 93 indicating that the student was
not perfect on
tempo. In some implementations, each of the aforementioned scores can be
accompanied by a
rating as shown in Fig. 11. The rating can be a star rating (e.g., four out of
five stars, three out
of five stars, five out of five stars, etc.).
[0088] The scores provided in Fig. 11 are merely examples. The app running on
the student
devices 904-1, 904-2, 904-3 can use any scoring system or scoring engine. In
some
implementations, the scoring engine is based on a MATCHMYSOUND' scoring
module. In
some implementations, the scoring engine is based on SMARTMUSIC scoring
module. The
scoring engine facilitates providing students with feedback on how well each
individual student
performs their individual assignment. The scoring engine automatically
monitors progress by
recording real-time musical notes of an exercise played by a musical
instrument or sounds of a
vocal song and calculates a score indicative of a mastery of the exercise
played by the musical
instrument or the vocal song. The GUI 1100 in Fig. 11 can be provided to the
first student on
the student device 904-1. Similarly, when the instructor logs on on the
instructor device 902,
the instructor can see the GUI 1100 in Fig. 11 as feedback to how the first
student performed
on the assigned exercise. In addition to the GUI 1100, the instructor can
listen to what the first
student played (i.e., the app on the student device 904-1 captures the sound
being played by
the student for the instructor to evaluate later on). Based on the captured
recording of the first
student's playing and the score provided by the scoring engine incorporated in
the app for the
first student, the instructor can determine that the student is making
progress on the exercise.
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The instructor can, at this point, determine to increase difficulty by
assigning the same
assignment but at a higher tempo and/or a higher proficiency goal. For
example, instead of
aiming for a score of 90 on the exercise, the instructor can increase the goal
to 94, 95, 96, etc.
In another example, instead of keeping tempo at 100 beats per minute, the
instructor can
increase tempo to 120 or 140 beats per minute and then reassign the exercise.
In some
implementations, the instructor can determine that the first student has
mastered the specific
exercise and assign a different exercise to develop a different skill or
technique required for
the song assigned to the ensemble.
100891 The second student, the intermediate student using the student device
904-2, can get a
score assessment via a GUI 1200a provided in Fig. 12A. Although the pitch
score and length
played are scored at 100, the rhythm score is very low, causing the overall
score to be a 69 out
of 90. Feedback can be provided to the second student (e.g., "You occasionally
drifted from
the metronome, try again"). When the second student's overall score does not
meet the target
of 90, the automated feedback can be used to guide the second student on how
to improve the
overall score on the next try. In some implementations, when the score
assessment in Fig. 12A
is shared with the instructor on the instructor device 902, the instructor is
able to further
determine several factors associated with the lower score. For example, the
instructor can look
at the number of attempts the student tried prior to submitting the score to
determine an amount
of effort the second student put in the assignment. A single attempt and a low
score can indicate
that the student did not put in much effort, while multiple attempts (e.g.,
five, six, ten, etc.) and
a low score can indicate that the assignment may be too challenging for the
student. The
instructor can determine that the student may not be ready for the challenge
and can find an
easier exercise to work on. The instructor can search the database 203 for a
related exercise
that is geared to a lower proficiency level. The instructor can then see
whether the second
student's score improves with the new exercise. Fig. 12B shows an example GUI
1200b that
can be shared with the instructor via the app installed on the instructor
device 902.
[0090] The search functionality described according to some implementations of
the present
disclosure allow determining exercises appropriate to different student
levels. By using an app,
instructors can search for appropriate exercises and assign those to students
of varied
proficiencies that will play together in an ensemble. The students are able to
receive the
assigned exercises on their devices and perform their assignments The students
can receive
immediate feedback from a scoring engine, and each student's score can be
shared with the
instructor. Based on the score, the instructor can determine that an easier
exercise should be
assigned to the student, the same exercise should be assigned but with
different parameters
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(e.g., tempo, goals, etc.), or a new exercise should be assigned to develop a
prerequisite skill.
A beginner student can have different assignments than an intermediate
student, who can have
different assignments than an expert student. The instructor can use the
scores to tailor the
assignments for the students. The apps installed on the instructor device 902
and the student
devices 904-1, 904-2, 904-3 facilitate the tailoring of assignments for the
students and receiving
feedback regarding each of the assignments. The assignments for each student
can come from
different method books and/or different sections of the same method book.
[0091] Fig. 13 is a functional block diagram of a system 1300 to facilitate a
live jam session
featuring live audio of a song produced by human players and which is mixed in
real time to
produce a mixed audio output. The song is automatically recommended by a song
recommendation engine described in more detail below.
[0092] The system 1300 includes an electronic controller 1302 having a low-
latency audio
performance, where the latency is under 50 ms or under 30 ms or under 20ms.
The system
1300 includes an audio interface 1350 including an audio input 1356, 1358 to
receive sound
from a microphone or from a musical instrument played by the human player
associated with
the user of the controller 1302. The audio interface 1350 can include a
conventional headphone
output 1360. The controller 1302 has an audio input 1352 carrying an audio
signal outputted
by the audio interface 1350, and a microphone input 1354 carrying a microphone
sound signal
outputted by the audio interface 1350. The controller 1302 can include a
conventional
headphone output 1304 and another output 1306 that outputs a representation of
audio
processed by the controller 1302 or data. The controller 1302 includes a
conventional
communications interface to communicate over a wired or wireless link 1322 to
a computer
network 1340, such as the Internet, which can also be the network 304 or 906
described above.
The controller 1302 can include a mixed output interface 1308 configured to
output a mixed
audio output signal from multiple sound producing sources to the audio
interface 1350 as a
mixed audio input. The controller 1302 together with the audio interface 1350
form a client
device 1370.
[0093] The system 1300 includes a server 1320 communicatively coupled to the
controller
1302 via a computer network 1340 over the link 1322. The server 1320, which
can embody or
include all structure and functionalities of the server 303, 908 described
above, is
communicatively coupled to the computer network 1340 via a wired or wireless
link 1318 A
user computing device 1310 is communicatively coupled to the computer network
1340 via a
wired or wireless link 1316. Examples of the user computing device 1310 can
include a mobile
smartphone, a laptop, or tablet personal computer. The user computing device
1310 includes
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an I/O interface 1312 for interfacing with an I/O device and a display
interface 1314 for
interfacing with an electronic video display. The user computing device 1310
can include or
embody any of the devices or assets 301, 302, 902, 904 disclosed herein,
including all structures
and functionalities thereof The server(s) 1320, 303, 908, which can be one or
more computer
servers, can be communicatively coupled to the database 102, 203, 910
disclosed herein, or the
database 102, 203, 910 can be communicatively coupled to the computer network
1340, 304,
906 as shown and described in connection with FIG. 4.
[0094] The server 1320 is configured to retrieve a musical instrument played
by the player and
a proficiency level of the player operating the client device 1370, and to
initiate a jam session
in which the controller 1302 is assigned to be a host of the jam session. This
"song-based" jam
uses the server 1320, 303, 908 to locate a song or a set of songs by
interrogating the database
102, 203, 910 that best satisfies dimensions of the participants to a jam
session. Alternately or
additionally, the server 1320 can be configured to automatically select
proposed participants to
join a session based on a selection of one or more songs. The server 1320 can
include a scoring
algorithm that determines one or more players who would be best suited to play
the selection
of song or songs. The scoring algorithm can use the same dimensions that are
used to determine
a song to be played by a musician player as disclosed above. Additionally or
alternately, the
scoring algorithm can take into account and provide a higher weight to
affinities, such as a
common affinity among the players (e.g., all seniors in high school, all
participating in the same
event), user profiles including user preferences, affinities, or associations
stored therein, player
age (e.g., minors versus adults), whether the player prefers the forum to be
moderated (e.g.,
pedagogical) or unmoderated (e.g., freestyle jam), player genre/style
preferences, time zone
where the player is located, or physical distance or proximity among the
players from one
another. When the server 1320 identifies a proposed participant to join a jam
session or live
performance, the server 1320 can automatically send a push or other
notification to the
proposed participant, along with a link to connect to the jam session or live
performance.
[0095] Fig. 14 is an example system 1400 of an ensemble of four players
operating a client
device 1370a, 1370b, 1370c, and 1370d to create a mini-network. Many other
such mini-
networks can be created across the system 1400, with each mini-network
conducting its own
session with its set of player users. Each client device 1370a,b,c,d is based
on the client device
1370 disclosed in connection with Fig. 13. In the example system 1400 shown in
Fig. 14, the
first client device 1370a is operated by a player who plays the guitar, the
second client device
1370b is operated by a player who plays the keyboard, and the third client
device 1370c is
operated by a player who plays the drums. The fourth client device 1370d is
operated by a
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singer who sings and supplies a voice as an input to the microphone input
1358. As used
herein, the term "musical instrument" encompasses a singer's voice, where the
singer's voice
box operates as the instrument. This four-person ensemble can be physically
distant from one
another, e.g., not present in the same room or building, such as playing their
respective musical
instrument from their respective dwelling.
[0096] The server 1320 is configured to retrieve a musical instrument played
by each of the
players operating the client devices 1370a,b,c,d and a proficiency level of
each of the players.
The server 1320 can invite any of the users associated with the client devices
1370a,b,c,d to
join the live jam session, or the server 1320 can accept a request by any of
the users to join the
jam session. The server 1320 recommends to the users a song to be played
during the jam
session based on at least the respective musical instruments played by the
players and the
respective proficiency levels of the players.
[0097] During the jam session, the respective audio inputs from the client
devices 1370a,b,c,d
are mixed in real time to produce a mixed output. The mixing can be carried
out by the
controller 1302 of one of the client devices 1370a,b,c,d that is assigned to
be the host, or the
mixing can be carried out by the server 1320 and broadcast to each of the
client devices
1370a,b,c,d simultaneously. A representation of the mixed output is live-
streamed via the
computer network 1340 for simultaneously playback on one or more computing
devices, such
as the computing devices 1310a, 1310b, 1310c, 1310d shown in Fig. 14, which
are based on
the user computing device 1310 disclosed in connection with Fig. 13.
[0098] The controller 1302 can operate as a headless system, and an operating
system running
on the controller 1302 can be optimized for the low-latency audio performance.
Examples of
a suitable operating system include RASPBERRY PI, DIETPI, RASPBERRY PI ZERO,
or
PATCHBOX OS. The controller 1302 can include the minimum hardware necessary to
operate
an operating system optimized for low-latency audio performance and sound
channeling. The
more streamlined and "thin" the device, the better, as the critical function
of the controller 1302
is to provide the audio from instrument-to-cloud with as little time latency
as possible,
preferably below 50 ms or 30 ms or 20 ms. Audio has the highest priority for
synchronization
over any other hardware interrupts (which can be disabled) or background
processes (which
can also be disabled). Any manipulation of the audio signal (compression,
packet size, etc.)
prioritizes lowest latency above other functions.
[0099] The controller 1302 is configured to recognize common audio interfaces
and any audio
inputs that are received from that audio interface, and is configured to plug-
and-play with as
many common USB audio interfaces as possible. The controller 1302 can
optionally connect
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to a video display (not shown) and can connect to a capture device (not shown)
via a LAN, or
another type of connection (USB, BLUETOOTH), to be able to route mixed audio
from the
controller 1302 into a jam session. The display and capture device is
configured to manipulate
the audio levels within the jam session that are coming from the controller
1302, or to add
audio manipulation (effects, equalizer, reverb, delay, distortion) as a host
or a participant to the
jam session.
[0100] Each controller 1302 or client device 1370 can act as a host for the
jam session, so as
not to rely on a central server 1320 to act as the host of the session, which
would add another
stop that all packets would have to pass through and would add latency. The
server 1320
facilitates song selection, but does not necessarily have to be involved in
routing or
broadcasting the mixed audio signal among the client devices 1370a,b,c,d,
which can
communicate directly among themselves in the mini-network created for the jam
session.
[0101] While any of the client devices 1370a,b,c,d can be assigned to be a
host, the client
device 1370a,b,c,d with the lowest latency can be assigned to be the host, or
which client device
1370a,b,c,d serves as the host can be dynamically assigned based on lowest
latency to the
computer network 1340. A "live jam session" and "concert" are used
interchangeably herein.
Any assembly of persons playing a musical instrument (or reading poetry or
lines, such as for
a film or TV script or a play) is contemplated as constituting a jam session
or concert (or reading
session or short).
[0102] The system 1300 can include spectator user devices, which passively
playback the
streamed representation of the mixed output of the live jam session. The
spectator user devices
do not need to have any specialized controller like the controller 1302 to
listen to a live jam
session or a concert. For example, any of the user computing devices
1310a,b,c,d shown in
Fig. 14 can be a spectator user device, which receive a link to connect to a
live jam session or
concert. The server 1320 will also broadcast the mixed audio constituting the
live jam session
or concert to each connected spectator device. A live chat feed can be hosted
by the server
1320 to support live chat or comment during the live jam session or concert.
During the
performance of the live j am session or concert, the server 1320 can mute or
prohibit any or all
of the spectator user devices from introducing any audio into the mixed
output. During a
selected time during the live jam session (or concert) or following
performance of a song of
the live jam session, activating a respective microphone of each of the
plurality of spectator
user devices such that the audio representation of sounds inputted to the
respective
microphones are mixed in real time with the mixed output. For example, during
this "live mic"
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period, the audio representation can be sound of spectator humans operating
the spectator user
devices applauding or audible cheering the performance.
[0103] Effects such as a reverb, delay, or similar effects can be added by the
operator of the
client device 1370a,b,c,d as the player is playing the instrument, or these
effects can be added
by the client device assigned as the host of the session, or the effects can
be added under control
of the server 1320.
[0104] The server 1320 can be configured to find users that would be suitable
to form an
ensemble, such as by reviewing user profiles and extracting information about
the user's
proficiency level, theme preference, musical instrument(s) played, and song
preferences. The
jam sessions herein can be described as "jam on demand," or "drop in jamming."
Jam on
demand provides a service where any ensemble of players can initiate a jam
session on demand
at any time. Drop in jamming refers to a service where a new player, for
example, can "drop
in" on an ongoing jam session, akin to so-called Zoombombing, but in a
welcoming manner.
The then-host of the jam session can include as a host privilege the ability
to remove or mute
any player from participating in the jam session.
[0105] In an example implementation, a player can receive a prompt (e.g., by
email or text) or
push notification from the server 1320 to join an ensemble that is about to
begin a jam session.
The player can be selected based on the user profile, social media posts,
educator or teacher,
for example. The server 1320 can mine profiles to harvest information that is
stored as a
fingerprint for that player. Likewise, a would-be spectator can receive a
prompt or push
notification to listen to a jam session underway or that is about to begin and
become an actual
spectator. The server 1320 can scrape information from or about a player's
music subscription
or service account, online ticket broker account, which method book the player
is working on,
which shows or songs or exercises the player has completed, actual
proficiency, e.g., as
assessed by an instructor using a rubric, self-reported profile information,
the player's music
affinity or affinities or interests, instructor assessments, first party data
from third parties. The
idea expressed here is to curate experiences that are co-consumed but also
mutually created or
performed by the players undergoing the experience.
[0106] The server 1320 can operate as a matchmaker, finding players and
spectators alike to
participate in and to consume a jam session. As mentioned above, a jam session
does not
necessarily mean that all the players play a musical instrument For example,
it is contemplated
that a jam session can include a reading of poetry or a play or a film/TV
script or freestyle rap,
with or without a musical score accompaniment, sound effects, etc., such that
some or all
participants (players) in the session contribute voice sound input via a
microphone.
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Group Jamming
[0107] An online platform allows users of client devices 1370a,b,c,d to host,
find, and join jam
sessions built on top of the ultra low-latency technology utilizing the
controllers 1302.
Information from each user is captured to intelligently help them locate
relevant jam sessions,
information such as: instrument or instruments played, the player's
proficiency level on each
instrument, what skills or concepts the player has worked on, are working on,
or have yet to
work on as identified based on songs or exercises completed in the Method
Book, what Method
Book level the player is on, bands or genres the player likes or enjoys, bands
or genres the
player have played or been assigned in the Method App. Additional information
includes data
from the player's SPOTIFY or other music service listening history,
TICKETMASTER
purchases, social media follows, and the like.
[0108] When a jam session is created and the players are looking for a
musician (e.g., a
drummer is needed), a push notification can be sent to drummer students that
meet the criteria
of who the players are looking for in the jam. For example, criteria can
include any one or
more of instrument, genre, proficiency level, geographic location (this is
important to optimize
for low latency), or player's age. All aspects herein incorporate the Method
Engine database
and algorithm to find relevant musicians to participate in a jam session and a
song or songs to
be played based on criteria or attributes described herein.
[0109] Any jam session can be broadcast to an audience to watch live. The
audience can react
to the performance in real-time by posting messages or through other
interactivity such as
virtual applause.
[0110] The server 1320 is configured to recommend songs based on information
about the
participants. This would utilize the multidimensional database disclosed
herein to evaluate the
participants based on one or more of the following criteria: ability level
(self-selected or based
on songs/exercises completed in the Method App, or Method Book level); songs
the player has
played, songs the player have not played but can play, songs that might be
more challenging to
the player, songs that might be easier for the player to play;
instrumentation, e.g., songs
appropriate for multiple guitar players, no keys players, etc.; concepts that
have been learned
or mastered (songs the player can probably play but may not be familiar with,
for example);
concepts that the player is still working on or has yet to master (looking for
a new challenge,
or to develop a skill that you haven't worked on before, for example); genre
preferences (self-
selected or based on songs/exercises completed in the Method App); tempo
preferences
(looking for a fast song, slow song, medium, etc.); era of song (50s, 60s,
70s, etc.); vocal range
(for singers); key; mature themes, explicit lyrics; length of song; other
elements (time signature,
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includes non-typical instruments, common chord progressions). The server 1320
can also
recommend players for jam sessions using data from the multidimensional
database using
similar criteria as described above.
[0111] Part transcriptions can also be displayed to the participants (the
multidimensional
database of part transcriptions can include individual parts for some or all
songs in the
database). An automated feedback assessment algorithm, such as MATCHMYSOUND,
can
be utilized to evaluate individual participants relative to a part or
transcription.
[0112] Any of the participants herein can also participate in a pedagogical
lesson or in a jam
session or the like in the Metaverse1340, 304, 906. Each participant can also
be represented
by an avatar, for example, with the hand, arm, leg, or mouth gestures of the
avatar being
mimicked in real time according to the human musician's actual hand, arm, leg,
or mouth
gestures while playing the instrument (or singing a song or reading a poem), A
drummer, for
example, uses hands, arms, legs, and feet, and all of these body parts can be
mimicked by the
corresponding avatar counterpart in the Metaverse in real time as the drummer
plays the drums
in the real time. Likewise, the arm and hand movements of a violinist,
guitarist, or pianist can
be mimicked by a corresponding avatar in the Metaverse.
[0113] Numerous combinations and variations not specifically set forth herein
will now be
evident to the skilled artisan that are contemplated as within the scope of
the invention claimed.
Where considered reasonable and evident to the skilled artisan, elements of
different variations
described may be recombined to form additional embodiments where such come
within the
scope of the invention as claimed.
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Representative Drawing
A single figure which represents the drawing illustrating the invention.
Administrative Status

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Administrative Status

Title Date
Forecasted Issue Date Unavailable
(86) PCT Filing Date 2022-06-20
(87) PCT Publication Date 2022-12-22
(85) National Entry 2023-12-15

Abandonment History

There is no abandonment history.

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Payment History

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Owners on Record

Note: Records showing the ownership history in alphabetical order.

Current Owners on Record
SCHOOL OF ROCK, LLC
Past Owners on Record
None
Past Owners that do not appear in the "Owners on Record" listing will appear in other documentation within the application.
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Declaration of Entitlement 2023-12-15 1 22
Patent Cooperation Treaty (PCT) 2023-12-15 2 71
Description 2023-12-15 29 1,681
Claims 2023-12-15 8 329
Drawings 2023-12-15 20 359
International Search Report 2023-12-15 5 128
Patent Cooperation Treaty (PCT) 2023-12-15 1 63
Patent Cooperation Treaty (PCT) 2023-12-15 1 64
Correspondence 2023-12-15 2 51
National Entry Request 2023-12-15 9 264
Abstract 2023-12-15 1 21
Abstract 2023-12-21 1 21
Claims 2023-12-21 8 329
Drawings 2023-12-21 20 359
Description 2023-12-21 29 1,681
Representative Drawing 2023-12-21 1 15
Representative Drawing 2024-01-22 1 83
Cover Page 2024-01-22 1 45