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Patent 3229671 Summary

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Claims and Abstract availability

Any discrepancies in the text and image of the Claims and Abstract are due to differing posting times. Text of the Claims and Abstract are posted:

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(12) Patent Application: (11) CA 3229671
(54) English Title: EXERCISE MACHINE WITH SCREEN LOCK FUNCTION
(54) French Title: MACHINE D'EXERCICE A FONCTION DE VERROUILLAGE D'ECRAN
Status: Compliant
Bibliographic Data
(51) International Patent Classification (IPC):
  • G06F 21/31 (2013.01)
  • H04W 12/06 (2021.01)
  • A63B 22/02 (2006.01)
(72) Inventors :
  • TAYLOR, JAMES (United States of America)
  • RODDEN, STEVEN MICHAEL (United States of America)
  • BLACK, STEVE (United States of America)
  • EVANADO, CYRUS (United States of America)
  • HASELMANN, ROBERT NICHOLAS (United States of America)
(73) Owners :
  • BOWFLEX INC. (United States of America)
(71) Applicants :
  • BOWFLEX INC. (United States of America)
(74) Agent: GOWLING WLG (CANADA) LLP
(74) Associate agent:
(45) Issued:
(86) PCT Filing Date: 2022-08-24
(87) Open to Public Inspection: 2023-03-02
Availability of licence: N/A
(25) Language of filing: English

Patent Cooperation Treaty (PCT): Yes
(86) PCT Filing Number: PCT/US2022/041419
(87) International Publication Number: WO2023/028173
(85) National Entry: 2024-02-21

(30) Application Priority Data:
Application No. Country/Territory Date
63/237,042 United States of America 2021-08-25

Abstracts

English Abstract

An exercise machine has a lock mode and an unlock mode associated with a screen lock function. A computing device coupled to the exercise machine includes a display, memory, and a processor coupled to the memory. The computing device is configured to detect a user interaction with the computing device or the exercise machine while the exercise machine is in the lock mode, render a screen lock interface on the display in response to the user interaction, receive an input code from the screen lock interface, determine that the input code matches a goal code, and adjust the exercise machine from the lock mode to the unlock mode in response to determining that the input code matches the goal code.


French Abstract

La présente invention concerne une machine d'exercice présentant un mode de verrouillage et un mode de déverrouillage associés à une fonction de verrouillage d'écran. Un dispositif informatique accouplé à la machine d'exercice comprend un afficheur, une mémoire et un processeur accouplé à la mémoire. Le dispositif informatique est conçu pour détecter une interaction d'utilisateur avec le dispositif informatique ou la machine d'exercice tandis que la machine d'exercice est dans le mode de verrouillage, rendre une interface de verrouillage d'écran sur l'afficheur en réponse à l'interaction de l'utilisateur, recevoir un code d'entrée à partir de l'interface de verrouillage d'écran, déterminer que le code d'entrée correspond à un code à saisir correctement, et ajuster la machine d'exercice pour la faire passer du mode de verrouillage au mode de déverrouillage en réponse à la détermination du fait que le code d'entrée correspond au code à saisir correctement.

Claims

Note: Claims are shown in the official language in which they were submitted.


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CLAIMS
1. A system comprising:
an exercise machine having a lock mode and an unlock mode associated with a
screen lock
function; and
a computing device coupled to the exercise machine, the computing dev ice
comprising a
display, memory, and a processor coupled to the memory, wherein the memory
stores instructions
that when executed by the processor causes the computing device to perform
operations
comprising:
detecting a user interaction with the computing device or the exercise machine
while
the exercise machine is in the lock mode;
rendering a screen lock interface on the display in response to the user
interaction;
receiving an input code from the screen lock interface;
determining that the input code matches a goal code; and
adjusting the exercise machine from the lock mode to the unlock mode in
response
to determining that the input code matches the goal code.
2. The system of claim 1, wherein the exercise machine comprises a movable
element
actuated by a motor, and wherein the motor is in a disabled state when the
exercise machine is in
the lock mode.
3. The system of claim 2, wherein the movable element comprises a treadmill
belt.
4. The system according to any one of claims 1-3, wherein the computing
device is a
console attached to the exercise machine.
5. The system according to any one of claims 1-3, wherein the computing
device is a
portable device communicatively coupled to the exercise machine.
6. The system according to any one of claims 1-5, wherein the operations
comprise
presenting the goal code on the display in response to the user interaction.
7. The system according to any one of claims 1-6, wherein the operations
comprise
presenting the goal code on the display concurrently with rendering the screen
lock interface on the
display.
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8. A method of operating an exercise machine, the method comprising:
detecting a user interaction with an exercise machine or a computing device
coupled to the
exercise machine while the exercise machine is in a lock mode associated with
a screen lock
function;
presenting a screen lock interface on a display of the computing device;
receiving an input code from the screen lock interface;
determining that the input code matches a goal code; and
adjusting the exercise machine from the lock mode to an unlock mode in
response to
determining that the input code matches the goal code.
9. The method of claim 8, wherein detecting the user interaction comprises
detecting a
touch interaction with the display of the computing device.
10. The method according to any one of claims 8-9, further comprising
presenting the
goal code on the display.
11. The method of claim 10, wherein presenting the goal code is
simultaneous with
presenting the screen lock interface.
12. The method of claim 10, wherein presenting the goal code on the display
comprises
randomly generating the goal code.
13. The method according to any one of claims 8-9, further comprising
generating the
goal code and presenting the goal code on the display while the goal code is
generated.
14. The method according to any one of claims 8-9, further comprising
receiving a
request for the goal code from the screen lock interface and presenting the
goal code on the display.
15. The method according to any one of claims 8-14, wherein adjusting the
exercise
machine to the unlock mode comprises adjusting a motor of the exercise machine
from a disabled
state to an enabled state.
16. The method according to any one of claims 8-15, further comprising:
detecting a user identifier from the user interaction;
determining that a screen lock function for the user identifier is not
enabled; and
presenting a screen lock authorization interface on the display of the
computing device.
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17. The method of claim 16, further comprising:
receiving a screen lock preference from the screen lock authorization
interface; and
storing the screen lock preference in association with the user identifier.
18. The method of claim 17, wherein the screen lock preference disables the
screen lock
function, and further comprising updating the screen lock preference for a set
of user identifiers
associated with the exercise machine to disable the screen lock function.
19. The method of claim 17, wherein the screen lock preference disables the
screen lock
function, and further comprising:
requesting a machine configuration data of the exercise machine from a server;
and
updating the machine configuration data to disable the screen lock function
for the exercise
machine.
20. The method according to any one of claims 8-19, further comprising:
detecting that the exercise machine is idle for a select time period; and
adjusting the exercise machine from the unlock mode to the lock mode.
21. One or more computer-readable media having computer-executable
instructions that
when executed by a computing system cause the computing system to perform the
method of any
one of claims 8-20.
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Description

Note: Descriptions are shown in the official language in which they were submitted.


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EXERCISE MACHINE WITH SCREEN LOCK FUNCTION
CROSS-REFERENCE TO RELATED APPLICATIONS
[0001] This application claims the benefit of U.S. Provisional Application No.
63/237,042, filed
August 25, 2021, which is incorporated herein by reference in its entirety.
FIELD
[0002] The field generally relates to stationary exercise machines and, more
specifically, to user
interfaces for exercise machines.
BACKGROUND
[0003] Various types of stationary exercise machines exist to aid the user in
performing physical
exercise. An example of a stationary exercise machine that can be found in
many fitness gyms and
homes is a treadmill that allows a user to walk, run, or climb while staying
in the same place. The
treadmill typically includes a belt that loops around a stationary deck. In
motorized treadmills, the
belt loops around in a continuous manner by operation of a motor. Thus,
treadmill injury can occur
if the treadmill is used in an unsafe manner (e.g., an inactive treadmill that
is accidentally started,
causing injury to children, pets, or even users who did not expect the
treadmill to turn on).
Treadmill designers and manufacturers continue to seek safety improvements to
the treadmill.
BRIEF DESCRIPTION OF THE DRAWINGS
[0004] FIG. 1 is a block diagram of a system implementing a screen lock
function, according to
one example.
[0005] FIG. 2 is a sequence diagram illustrating first time use of a screen
lock function of an
exercise machine, according to one example.
[0006] FIG. 3 is a schematic illustration of an example screen lock
authorization view.
[0007] FIG. 4 is a schematic illustration of an example confirmation view for
the screen lock
authorization view of FIG. 3.
[0008] FIG. 5A is a schematic illustration of an example screen lock view with
a goal code.
[0009] FIG. 5B illustrates the screen lock view of FIG. 5A with user input
code, according to one
example.
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[0010] FIG. 6 is a schematic illustration of an example home screen view of a
graphical user
interface of a machine application.
[0011] FIG. 7 is a sequence diagram illustrating subsequent use of a screen
lock function of an
exercise machine, according to one example.
[0012] FIG. 8 is a sequence diagram illustrating enabling a screen lock
function of an exercise
machine from profile settings, according to one example.
[0013] FIG. 9 is a sequence diagram illustrating disabling a screen lock
function of an exercise
machine from profile settings, according to one example.
[0014] FIGS. 10A-10D illustrate a treadmill implementing a screen lock
function, according to
one example.
[0015] FIG. 11 is a schematic illustration of an example of registering a new
user on an exercise
machine with a screen lock function.
[0016] FIG. 12A is a schematic illustration of an example of accessing a
training screen of a
machine application user interface with a screen lock function.
[0017] FIG. 12B illustrates an error state when a user enters a wrong code on
a screen lock view.
[0018] FIG. 13 is a schematic illustration of an example of accessing a home
screen of a machine
application user interface with a screen lock function.
[0019] FIG. 14 is a schematic illustration of an example of disabling a screen
lock function from
user profile settings.
[0020] FIG. 15 is a schematic illustration of an example of enabling a screen
lock function from
user profile settings.
[0021] FIG. 16 is a block diagram of an example computing system in which
described
embodiments can be implemented.
[0022] FIG. 17 is a block diagram of an example cloud computing environment
that can be used
in conjunction with the technologies described herein.
DETAILED DESCRIPTIONS
Example 1 ¨ Screen Lock Overview
[0023] An exercise machine (e.g., treadmill, stationary bike, elliptical
machines, etc.) can have a
console with a display for user interaction or can communicate with a portable
device (e.g., a
mobile phone or tablet) having a display for user interaction. The display can
include a touch
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screen. Alternatively, the user can interact with the display using an input
device that is
communicatively coupled to the console. A machine application that allows
interaction with the
exercise machine can run on the console or on the portable device. The machine
application can
provide a user interface (UI) having one or more windows with various
combinations of UI
elements that can be manipulated by the user. The UI elements can be linked to
various features of
the exercise machine and in some cases to multimedia content stored on the
console or on servers in
the cloud.
[0024] In implementations herein, the machine application can provide a screen
lock function
that when enabled limits interaction with the exercise machine until the user
has successfully
unlocked the exercise machine. In one example, the screen lock function can
present a screen lock
view on the display of the console. The screen lock view can include UI
elements configured to
prompt the user for information to unlock the exercise machine. The requested
information can be,
for example, a pin code or a combination of user name and password that can be
validated by the
screen lock function. Successful entry of the information requested by the
screen lock function
from the user will allow the user to access features of the exercise machine
through the machine
application UI.
Example 2 ¨ Example System Implementing Screen Lock
Function
[0025] FIG. 1 illustrates an example system 100 implementing a screen lock
function. In the
example, the system 100 can include a screen views generator 102 that
generates one or more
screen views and presents the screen views on a display 104 of a computing
device 106. The
computing device 106 can be a console of an exercise machine or a portable
device
communicatively coupled to an exercise machine (e.g., a portable device
connected to a console of
an exercise machine over a Bluetooth connection). The screen views generator
102 can detect user
interaction with the screen views presented on the display 104.
[0026] The system 100 can include a screen lock manager 108 that determines
which screen
view the screen views generator 102 should generate and present on the display
104. The screen
lock manager 108 can receive information about user interaction with the
screen views on the
display 104 from the screen views generator 102.
[0027] The system 100 can include user preferences data 110, which can include
a record of user
preferences related to the screen lock function along with other information.
The system 100 can
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include machine configuration data 112, which can include a record of screen
lock configurations
for the exercise machine along with other information.
[0028] The computing device 106, such as an Android tablet or phone, includes
a processor 116
and memory 118 to execute instructions of the machine application. The screen
views generator
102, screen lock manager 108, and user preferences data 110 can be part of the
machine application
running in the computing device 106. The machine configuration data 112 can be
stored on a
server 114, which can be in a cloud, for example. The computing device 106 can
include features
to communicate with the server 114 over a communication link 120. The
computing device 106
can include additional features to allow the user to consume multimedia
content (e.g., audio and
video content) as well as receive information from sensors (e.g., heart rate
sensor) on the exercise
machine.
Example 3¨ Example Method Implementing First Time Use of
Screen Lock Function
[0029] FIG. 2 is a sequence diagram illustrating first time use of a screen
lock function of an
exercise machine (also, see FIGS. 11-13). The user taps a screen of the
display 104 (see Example
2) while the exercise machine is in a locked mode (e.g., a motor coupled to a
movable element of
the exercise machine is not in an enabled state or is not running). The screen
views generator 102
(see Example 2) detects 200 the tapping and informs 201 the screen lock
manager 108 (see
Example 2) that a user has tapped the screen. The screen lock manager 108
sends 202 a request to
the server for the machine configuration data 112. The screen lock manager 108
receives the
machine configuration data 112 and determines whether the screen lock function
has been enabled
for the exercise machine.
[0030] In some examples, when the user first taps the screen of the display
104, a home screen
view of the machine application UI can be presented on the display 104 by the
screen views
generator 102. The home screen view can show the user profiles registered on
the exercise
machine. The user can tap on an appropriate user profile or select an option
to add a user profile.
An example of a home screen view is illustrated in FIG. 6. For the purposes of
Example 3, it is
assumed that the user is registered on the machine and can simply tap the
appropriate user profile.
The screen lock manager 108 can determine a user identifier based on the user
profile the user taps
on.
[0031] In some examples, instead of the screen views generator 102 detecting
tapping on the
screen of the display 104 (as indicated at 200), the screen views generator
102 can detect a different
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type of user interaction with the exercise machine. For example, the exercise
machine can have a
load cell that detects when a user is on a movable element (or motorized
element) of the exercise
machine. The screen views generator 102 can receive load measurements from the
load cell.
When the screen views generator 102 receives a load measurement that indicates
that a user is on
the exercise machine (e.g., a load measurement that exceeds a predetermined
threshold) while the
exercise machine is in the locked mode, the screen views generator 102 can
inform the screen lock
manager 108 that a user is on the exercise machine. The screen lock manager
108 can then send
202 the request for the machine configuration data 112 and determine whether
the screen lock
function has been enabled for the exercise machine.
[0032] The screen lock manager 108 can send a request 206 for the user
preferences data 110.
The screen lock manager 108 receives 208 the user preferences data 110. In
cases where a user
identifier is available (e.g., by detecting the user identifier associated
with a user profile tapped on
the home screen view), the request 206 can include the user identifier so that
only the relevant
portion of the user preferences data 110 is received by the screen lock
manager 108, or the screen
lock manager 108 can receive the user preferences data 110 associated with all
the users registered
on the exercise machine and then extract the relevant portion of the user
preferences data 110 based
on the user identifier.
[0033] The screen lock manager 108 determines whether the user has reviewed
the screen lock
function from the user preferences data 110. In Example 3, it is assumed that
the user has not
reviewed the screen lock function. Therefore, the screen lock manager 108
requests 210 the screen
views generator 102 to present a screen lock authorization view to the user on
the display 104 (see
Example 2).
[0034] In some examples, the screen lock manager 108 can request the screen
views generator
102 to present the screen lock authorization view to the user on the display
104 based only on
determining from the machine configuration data 112 that the screen lock
function is enabled on the
exercise machine (see Example 15). This option can be used when user
identifier information is
not accessible or the screen lock function is set globally for all users
registered on the exercise
machine.
[0035] FIG. 3 shows an example of a screen lock authorization view 300. In the
example, the
screen lock authorization view 300 includes a first button 302 that the user
can select to accept use
of the screen lock function on the exercise machine and a second button 304
that the user can select
to decline use of the screen lock function on the exercise machine.
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Example 4 ¨ Example Method Implementing Declining Screen
Lock Function
[0036] In Example 4, it is assumed that the user selects the option to decline
use of the screen
lock function from the screen lock authorization view 300 (e.g., selects
button 304 in FIG. 3). In
one example, the user selection to decline use of the screen lock function
applies to all users of the
exercise machine. As described in Examples 7 and 8, a user of the machine can
have an
opportunity to enable or disable the screen lock function through the profile
settings for the exercise
machine.
[0037] Returning to FIG. 2, the screen views generator 102 detects 212 that
the user has declined
to use the screen lock function. The screen lock manager 108 receives 214 the
selection of the user
from the screen views generator 102 and requests 216 the screen views
generator 102 to confirm
the decision of the user. The screen lock manager 108 also updates 218 the
user preferences data
110 to include information that the user has reviewed the screen lock
function.
[0038] FIG. 4 shows an example of the confirmation view 400. In the example,
the confirmation
view 400 includes a first button 402 that the user can select to confirm that
the user accepts the
screen lock function and a second button 404 that the user can select to
confirm that the user
declines the screen lock function. In Example 4, the user confirms that the
screen lock function is
declined (e.g., by selecting button 404).
[0039] Returning to FIG. 2, the screen views generator 102 detects 220 that
the user has
confirmed that the screen lock function is declined. The screen lock manager
108 receives 222 the
selection of the user from the screen views generator 102. The screen lock
manager 108 then
updates 224 the user preferences data 110 with the information that the user
has declined to use the
screen lock function.
Example 5 ¨ Example Method Implementing Accepting Screen
Lock Function
[0040] In Example 5, it is assumed that the user selects the option to accept
use of the screen
lock function from the screen lock authorization view 300 (see Example 3).
Referring to FIG. 2,
the screen views generator 102 detects 225 that the user has selected the
option to accept use of the
screen lock function. The screen lock manager 108 receives 226 the selection
of the user from the
screen views generator 102 and requests 228 the screen views generator 102 to
generate a screen
lock view with a pin code and present the screen lock view to the user. The
screen lock manager
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102 also updates 230 the user preferences data 110 to include information that
the user has accepted
to use the screen lock function.
[0041] FIG. 5A illustrates an example of a screen lock view 500 (also, see
FIGS. 11-13). In the
example, the screen lock view 500 includes a pin code 502 (which can also be
referred to as "goal
code" herein) and text prompt 504 for the user to enter the pin code. In one
implementation, the
value of the pin code 502 displayed with the screen lock view 500 is
automatically randomly
generated by the screen lock manager 108 and provided to the screen views
generator 102 with the
request 228 to generate the screen lock view 500. For illustrative purposes,
the pin code 502 is
shown as having the value "6173-. The user can enter the value of the pin code
502 in the text
boxes 506 (or cells) of the screen lock view 500 using a virtual keypad 508
presented on the screen
of the display 104 (see Example 2), as illustrated in FIG. 5B.
[0042] Returning to FIG. 2, in one example, after the user selects the "Done-
key (or an
equivalent submission key) in the keypad 508 (shown in FIG. 5B), the screen
views generator 102
detects 231 the code entered by the user. In some examples, the code entered
by the user can be
automatically submitted after the user has entered an expected number of
digits based on the
number of digits in the displayed pin code 502 (see FIG. 5B), and the screen
views generator 102
can detect 231 the code entered by the user. The screen lock manager 108
receives 232 the code
from the screen views generator 102 and compares the code entered by the user
to the pin code 502
displayed on the screen lock view 500 (see FIG. 5B). If the code entered by
the user matches the
displayed value of the pin code 502, the screen lock manager 108 requests 234
the screen views
generator 102 to generate a home screen view and present the home screen view
to the user. The
display is unlocked when the home screen view is presented. FIG. 6 shows an
example of a home
screen view 600 that can be presented to the user. Through the home screen
view 600, the user can
access the machine application Ul and features of the exercise machine.
[0043] Returning to FIG. 2, if the code entered by the user does not match the
pin code displayed
on the screen lock view 500 (see FIG. 5B), the screen lock manager 108 can
request 236 the screen
views generator 102 to display a re-prompt for a valid pin code to the user
(also, see FIG. 12B).
The user can enter another code in the text boxes 506 of the screen lock view
500 using the keypad
508. The sequence of actions 231, 232, 234, 236 can be repeated until the user
has provided a valid
pin code. The request 236 to display a re-prompt for a valid pin code can in
some cases include a
new pin code randomly generated by the screen lock manager 108 and transmitted
to the screen
views generator 102, which can refresh the screen lock view with the new pin
code (also, see FIG.
12B).
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Example 6 ¨ Example Method Implementing Subsequent Use of
Screen Lock Function
[0044] FIG. 7 is a sequence diagram illustrating subsequent use of the screen
lock function of the
exercise machine (also, see FIGS. 11-13). The user taps the screen of the
display 104 (see Example
2). The exercise machine wakes up. The screen views generator 102 detects 700
the tapping and
informs 701 the screen lock manager 108 that a user has tapped the screen. The
screen lock
manager 108 sends a request 702 for the user preferences data 110. The screen
lock manager 108
receives 704 the user preferences data 110 and determines from the data if the
user has enabled the
screen lock function. In Example 6, it is assumed that the user has enabled
the screen lock
function.
[0045] The screen lock manager 108 sends a request 706 to the screen views
generator 102 to
generate a screen lock view with a pin code and present the screen lock view
to the user (see
Example 5). The screen views generator 102 detects 708 a code entered in the
screen lock view.
The screen lock manager 108 receives 709 the code entered by the user from the
screen views
generator 102 and compares the code to the pin code used in generating the
screen lock view. If the
code entered by the user matches the pin code, the screen lock manager 108
sends a request 710 to
the screen views generator 102 to display the home screen view of the exercise
machine. On the
other hand, if the code entered by the user does not match the pin code, the
screen lock manager
108 sends a request 712 to the screen views generator 102 to re-prompt the
user for a valid pin code
(see Example 5).
Example 7¨ Example Method Implementing Subsequent
Deactivation of Screen Lock Function
[0046] After presenting the screen lock view to the user (e.g., in response to
request 710 in
Example 6), the user may want to disable the screen lock function. FIG. 5A
shows that the screen
lock view 500 can include a button 510 to disable the screen lock function.
Therefore, instead of
the user entering a pin code in the screen lock view 500 (as in Example 6),
the user can select the
button 510 to disable the screen lock function.
[0047] Returning to FIG. 7, the screen views generator 102 detects 714
selection of the button
510. The screen lock manager 108 receives 716 the request of the user to
disable the screen lock
function from the screen views generator 102. The screen lock manager requests
718 the user
preferences data 110. The screen lock manager receives 720 the user
preferences data 110 and
determines if the user has enabled the screen lock function.
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[0048] In Example 6, it is assumed that the user has enabled the screen lock
function. Therefore,
the screen lock manager 108 requests 722 the screen views generator 102 to
prompt the user for the
pin code displayed on the screen lock view. The screen views generator 102
detects 724 the code
entered by the user. The screen lock manager 108 receives 726 the code entered
by the user and
compares the code to the pin code used in generating the screen lock view. If
the code entered by
the user matches the pin code, the screen lock manager 108 requests 728 the
screen views generator
102 to display the home screen view of the exercise machine. The screen lock
manager 108 also
updates 730 the user preferences data 110 with information that the screen
lock function for the
user has been disabled. If the code entered by the user does not match the pin
code, the screen lock
manager 108 sends a request 732 to the screen views generator 102 to re-prompt
the user for a valid
pin code.
Example 8¨ Example Method Implementing Enabling Screen
Lock Function from Profile Settings
[0049] FIG. 8 is a sequence diagram illustrating enabling of the screen lock
function from profile
settings after the user has gained access to the home screen view of the
exercise machine (also, see
FIG. 15). The screen views generator 102 requests 800 the status of the screen
lock function for the
user from the screen lock manager 108. The screen lock manager 108 requests
802 the user
preferences data 110. The screen lock manager 108 receives 803 the user
preferences data 110 and
determines if the screen lock function has been enabled for the user. In
Example 8, it is assumed
that the user has not enabled the screen lock function. Therefore, the screen
lock manager 108
requests 804 the screen views generator 102 to show a disabled state for the
screen lock function in
the profile settings screen.
[0050] Subsequently, the user indicates a desire to enable the screen lock
function (e.g., by
selecting or toggling a button) in the profile settings screen. The screen
views generator 102
detects 806 the selection by the user to enable the screen lock function. The
screen lock manager
108 receives a request 810 to enable the screen lock function. The screen lock
manager 108
requests 812 the screen views generator 102 to generate a screen lock view
with a pin code (see
Example 5). The screen views generator 102 detects 814 a code entered by the
user in the screen
lock view. The screen lock manager 108 receives 816 the code entered by the
user and compares
the code to the pin code used in generating the screen lock view. If the code
entered by the user
matches the pin code, the screen lock manager 108 updates 818 the user
preferences data 110 with
information that the screen lock function has been enabled by the user. If the
code entered by the
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user does not match the pin code, the screen lock manager 108 requests 820 the
screen views
generator 102 to re-prompt the user for a valid pin code.
Example 9 ¨ Example Method Implementing Disabling Screen
Lock Function from Profile Settings
[0051] FIG. 9 is a sequence diagram illustrating disabling of the screen lock
function from
profile settings after the user has gained access to the home screen view of
the exercise machine
(also, see FIG. 14). The user accesses profile settings through the
application UI. The screen views
generator 102 requests 900 the status of the screen lock function for the user
from the screen lock
manager 108. The screen lock manager 108 requests 902 the user preferences
data 110. The screen
lock manager 108 receives 903 the user preferences data 110 and determines if
the screen lock
function is enabled for the user. In Example 8, the screen lock function is
enabled for the user.
Therefore, the screen lock manager 108 requests 904 the screen views generator
102 to show an
enabled state for the screen lock function in the profile settings screen.
[0052] Subsequently, the user indicates a desire to disable the screen lock
function (e.g., by
selecting or toggling a button) in the profile settings screen. The screen
views generator 102
detects 906 the selection by the user to disable the screen lock function. The
screen lock manager
108 receives a request 910 to disable the screen lock function. The screen
lock manager 108
requests 912 the screen views generator 102 to generate a screen lock view
with a pin code (see
Example 5). The screen views generator 102 detects 914 a code entered by the
user in the screen
lock view. The screen lock manager 108 receives 916 the code entered by the
user and compares
the code to the pin code used in generating the screen lock view. If the code
entered by the user
matches the pin code, the screen lock manager 108 updates 918 the user
preferences data 110 with
information that the screen lock function has been disabled by the user. If
the code entered by the
user does not match the pin code, the screen lock manager 108 requests 920 the
screen views
generator 102 to re-prompt the user for a valid pin code.
Example 10 ¨ Example Screen Lock Function Implementation
[0053] The screen lock function can be implemented in any exercise equipment
comprising an
element actuated by a motor. For example, a treadmill can include a motorized
treading belt. The
screen lock function can similarly be implemented in exercise equipment that
comprises a
motorized incline. Other examples are possible.
[0054] When the screen lock is on, the one or more motors of the exercise
equipment are off
(e.g., the belt is motionless, the incline is not functional, or the like).
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[0055] The screen lock can thus prevent a moving element from being engaged.
In this way,
inadvertent startup of the equipment can be avoided.
[0056] The screen lock interface can be presented on the exercise equipment
itself or on a device
(e.g., tablet, phone, or the like) that is associated with the exercise
equipment (e.g., via pairing,
installing an application, or the like).
Example 11 ¨ Example Treadmill Implementing Screen Lock
Function
[0057] FIGS. 10A-10D illustrate an example treadmill 1000 that can implement
the screen lock
function in Examples 1-10. The treadmill 1000 is shown in an operating
configuration in FIGS.
10A-10C and in a storage configuration in FIG. 10D. The treadmill 1000 can
include a deck
assembly 1004 pivotally coupled to a housing of an electronics unit 1008. The
deck assembly 1004
can include a treading belt and deck 1012 supported between a pair of side
foot support rails 1016a,
1016b. As an example, the treading belt and deck 1012 can be supported on
rollers that engage the
side foot support rails 1016a, 1016b. The electronics unit 1008 includes an
electrical motor that
drives the treading belt and deck 1012. For example, the motor can rotate the
rollers in order to
propel the treading belt and deck 1012. In some cases, the deck assembly 1004
can include a
dampener 1020 to prevent vibrations of the treading belt and deck 1012 while
the treading belt and
deck 1012 is in motion.
[0058] The treadmill 1000 includes a frame assembly 1024 having base members
1028a, 1028b.
The base members 1028a, 1028b have vertical and horizontal portions, with a
support bar 1030
extending between and connected to the vertical portions. The horizontal
portions of the base
members 1028a, 1028b rest on a support surface (such as a ground or floor) and
provide a
foundational support for the treadmill when the treadmill 1000 in the
operating and storage
configurations. Levelers 1032 can be attached to the base members 1028a, 1028b
to allow leveling
of the treadmill 1000 if the support surface is uneven. Transport wheels 1034
can be attached to the
base members 1028a, 1028b to facilitate transport of the treadmill 1000 in the
storage
configuration.
[0059] The electronics unit 1008 is disposed between the base members 1028a,
1028b and
attached to the vertical portions of the base members 1028a, 1028b. The
pivotal connection
between the deck assembly 1004 and the housing of the electronics unit 1008
allows the deck
assembly 1004 to be rotated between the operating configuration (shown in
FIGS. 10A-10C),
where the deck assembly 1004 is generally horizontal relative to a support
surface, and the storage
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configuration (shown in FIG. 10D), where the deck assembly is generally
vertical relative to the
support surface. The pivotal connection can also allow tilting of the deck
assembly 1004 to a select
inclination relative to the support surface when the treadmill 1000 is in the
operating configuration.
[0060] The frame assembly 1024 includes upright members 1036a, 1036b, which
are attached to
the base members 1028a, 1028b and extend upwardly from the base members 1028a,
1028b. A
crossbar 138 extends between and is connected to the upright members 1036a,
1036b, improving
the structural strength of the frame assembly 1024. Upright supports 1040a,
1040b in the form of
braces can extend between and connect the upright members 1036a, 103611 and
the base members
1028a, 1028b, further improving the structural integrity of the frame assembly
1024.
[0061] The treadmill 1000 can include a console base assembly 1044 mounted on
the upright
members 1036a, 1036b. Handlebars 1048a, 1048b can be attached to the console
base assembly
1044 and can extend generally parallel to the deck assembly 1004 when the
treadmill 1000 is in the
operating condition. A console mast 1050 can be attached to the top of the
console base assembly
1044. The console mast 1050 can support a console 1052 with a display.
Electrical and
communication connections can be made between the console 1052 and electronics
unit 1008
through cables that pass from the console 1052, through the console mast 1050,
console base
assembly 1044, and upright members 1036a, 1036b, to the electronics unit 1008,
which can be
connected to a power source via an electrical port 1056.
[0062] Further details of the treadmill can be found in, for example, U.S.
Patent No. 10,398,932,
which is incorporated herein by reference.
[0063] The console 1052 can run a machine application as described in Example
1, which can
implement a screen lock function to control access to the treadmill as
described in Examples 2-10.
The control base assembly 1044 can include a start button 1058 and various
other control buttons to
control the speed and/or inclination of the treadmill. While the treadmill is
screen locked,
communication between the start button and control button and the electronics
unit 1008 can be
blocked by the machine application, thereby preventing motorized functions of
the treadmill from
working. After the user unlocks the treadmill, the user can select a workout
configuration from the
machine application UI and start the workout (e.g., using the start button
1058).
[0064] The machine application can be configured such that when the treadmill
is idle for a
predetermined amount of time, the treadmill is screen locked. The
predetermined period can be
based on whether the user has a paused workout or no workout. For example, the
predetermined
period can be shorter (e.g., 5 minutes) when there is no workout selected on
the treadmill and can
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be relatively longer (e.g., between 6 minutes and 60 minutes) when there is a
paused workout. In
other cases, the treadmill can have sensors to detect weight on the treading
belt and deck 1012 and
can lock the treadmill when the weight is below a certain threshold.
Example 12 ¨ Treadmill Screen Lock Features
[0065] The screen lock function for the treadmill call have one or more of the
following features.
[0066] The screen lock helps prevent unintentionally turning on the treadmill.
[0067] The screen lock function has an opt out function so that the user can
reduce the number of
steps to start a workout. The opt out function can be accessible within the
profile of the user. The
user can opt-in upon updating or fresh install of a version of the machine
application.
[0068] The screen lock function can be enabled/disabled for all users if at
least one user enables
or disables the screen lock function.
[0069] The screen lock function can be quickly activated to allow the user to
step away quickly
from the treadmill.
[0070] The screen lock has a code that the user has to enter. The screen lock
function can
present a new code every time the machine wakes up or the user logs in. The
new code can be a
random number presented to the user on the screen such that the user can read
the number and enter
it as a screen lock code. The screen lock function does not require the user
to remember this code
for further use, nor does it require the user to manage the code.
[0071] The screen lock function can be semi-secure, i.e., nothing happens if
the user enters a
wrong code, and the user can have unlimited failed attempts at entering the
code to unlock the
screen.
[0072] The screen lock function can be engaged automatically if the treadmill
is inactive and the
screen goes to sleep/dims. This can be 5 minutes or the same time as the
screen going to sleep,
except in a few cases when the user is within a workout or when pausing a
workout. In the case of
paused workouts, if the workout has been paused and the screen is dimmed, if
it has been less
than 60 rnins, then the workout should still be able to be un-paused and
resumed. In this case,
waking the screen frombeing dimmed would present the screen lock but take the
user back into
the workout. If it has been more than 60 mins, then the workout should have
been automatically
ended. In this case, waking the screen from being dimmed would present the
screen lock but
take the user to the post-workout flow as would be expected post-workout
[0073] When the screen lock is on, the treadmill belt is off, and the incline
is not functional.
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Example 13 ¨ Example Method Implementing First Time Use of
Exercise Machine with Screen Lock Function
[0074] The first time a user accesses the exercise machine, the machine
application can prompt
the user to register with the exercise machine. FIG. 11 illustrates an example
of a registration
prompt 1100 that can be presented to the user on the display 104 (see Example
2). In the example,
the user is invited to create a new profile. The registration prompt 1100 asks
for a unique
confirmation code from the user. The user can enter the unique confirmation
code (which can be
obtained, for example, from an email sent to the user) in a text area 1103 on
the registration prompt
and continue the registration by selecting a button 1105 on the registration
prompt.
[0075] In response to selecting the button 1104, the machine application can
determine if the
user entered the correct unique confirmation code. If the correct unique
confirmation was entered,
the machine application can present a screen lock authorization view on the
display 104 (for
example, using the screen views generator 102 as described in Example 3). FIG.
11 shows an
example of a screen lock authorization view 1104 overlaid on an exercise
interface 1106 on the
display 104. The screen lock authorization view 1104 can include a first
selection element 1108
(such as text, button, or image) that the user can select to disable the
screen lock function and a
second selection element 1110 (such as text, button, or image) that the user
can select to enable the
screen lock function. The screen lock authorization view 1104 can be in a
modal view such that the
user cannot interact with the exercise interface 1106 without enabling or
disabling the screen lock
function. In some examples, the second selection element 1110 that enables the
screen lock
function can be highlighted to encourage the user to enable the screen lock
function.
[0076] If the user chooses to enable the screen lock function, the machine
application can receive
the selection and update the machine configuration data (shown as 112 in FIG.
1) to indicate that
the screen lock function is enabled for the exercise machine. On the other
hand, if the user chooses
not to enable the screen lock function, the machine application can receive
the selection and update
the machine configuration data to indicate that the screen lock function is
disabled for the exercise
machine. The preference of the user to enable or disable the screen lock
function can be stored in
the user profile associated with the user. The user profile can be created as
part of registering the
user on the exercise machine (for example, after the user successfully enters
the unique
confirmation code).
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Example 14 ¨ Example Method Implementing Accessing
Training Screen with Screen Lock Function
[0077] FIG. 12A illustrates a sequence of operations 1200 for accessing a
training screen with a
screen lock function. In Example 14, a user has registered on the exercise
machine but has not
enabled or disabled the screen lock function. At 1202, the machine application
(for example, using
the screen views generator 102 in Example 2) presents a screen lock
authorization view 1204 on the
display 104 (see Example 2) where the user can choose to disable screen lock
or enable screen lock
(as described in Example 13). In some examples, the screen lock authorization
view 1204 is shown
overlaid on a training screen 1206 in modal mode so that the user can see the
training screen 1206
but cannot interact with the training screen 1206 until a selection is made on
the screen lock
authorization view 1204.
[0078] If the user enables the screen lock function, the machine application
(for example, using
the screen views generator 102 in Example 1) then displays a screen lock view
1208, as shown at
1210, on the display 104. In some examples, the screen lock view 1208 can be
overlaid on the
training screen 1206 in modal mode so that the user can see the training
screen 1206 but cannot
interact with the training screen until the correct pin code is entered in the
screen lock view 1208.
The user can enter a pin code in the screen lock view 1204, as shown at 1212
and 1214, for
example, using a virtual keypad (as described in Example 5). Herein and in the
other examples, the
user can submit the pin code by selecting an appropriate button (such as on
the virtual keypad), or
the pin code can be automatically submitted after the user enters a digit in
all the spaces allotted for
the pin code.
[0079] After the user submits the pin code, the machine application determines
if the pin code
matches a goal code. In some examples, the goal code is displayed on the
screen lock view 1208
(as described in Example 5). If the machine application determines that the
pin code entered by the
user does not match the goal code, the machine application can display an
error message on the
screen lock view 1208 and allow the user another opportunity to enter the pin
code, as illustrated in
FIG. 12B.
[0080] If the machine application determines that the pin code entered by the
user matches the
goal code, as illustrated at 1214 in FIG. 12A, the machine application removes
the screen lock view
1204 and allows the user to interact with the training screen 1206, as
illustrated at 1216 in FIG.
12A. In some examples, the machine application can additionally trigger a
motor of the exercise
machine to an enabled state.
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Example 15 ¨ Example Method Implementing Accessing Home
Screen with Screen Lock Function
[0081] FIG. 13 illustrates a sequence of operations 1300 for accessing a home
screen of the
machine application with a screen lock function. In Example 15, it is assumed
that the screen lock
function has been enabled and that the home screen of the machine application
is behind a screen
lock (or that the screen lock is on).
[0082] The user taps on a blank screen 1302 on the display 104 (see Example
2). The screen
views generator 102 (see Example 2) detects the tapping and informs the screen
lock manager 108
(see Example 2) that a user has tapped the screen. The screen lock manager 108
sends a request to
the server for the machine configuration data 112 (see Example 2). The screen
lock manager 108
receives the machine configuration data 112 and determines whether the screen
lock function has
been enabled for the exercise machine.
[0083] The screen lock manager 108 determines that the screen lock function
has been enabled
and requests the screen views generator 102 to present a screen lock view 1304
to the user on the
display 104, as shown at 1306. The screen views generator 102 can also present
the home screen
1308 of the machine application. In the example, the screen lock authorization
view 1304 is
overlaid on the home screen 1308. The screen lock view 1304 can be in modal
mode such that the
user cannot interact with the home screen 1308 until the screen lock view 1304
is dismissed.
[0084] The user can enter a pin code in the screen lock view 1304, as shown at
1310, for
example, using a virtual keypad (as described in Example 5). After the user
submits the pin code,
the machine application determines if the pin code matches a goal code. In
some examples, the
goal code is displayed on the screen lock view 1304 (as described in Example
5) and the user
simply needs to enter the displayed goal code as the pin code. If the machine
application
determines that the pin code entered by the user matches the goal code, the
machine application
removes the screen lock view 1304 and allows the user to interact with the
home screen 1308, as
illustrated at 1312. In some examples, the machine application can
additionally trigger a motor of
the exercise machine to an enabled state.
Example 16 ¨ Example Method Implementing Disabling Screen
Lock Function
[0085] FIG. 14 illustrates a sequence of operations 1400 for disabling a
screen lock function on
an exercise machine after it has been previously enabled. A user can cause a
user profile screen
1402 to be presented on the display 104 (see Example 2) by selecting an
appropriate menu item
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from the training screen or home screen (see Examples 14 and 15) of the
machine application user
interface. From the user profile screen 1402, the user can select a screen
lock option 1404. Upon
selecting the screen lock option 1404, the machine application can present a
screen lock
authorization view 1406 on the display 104, for example, overlaid on the user
profile screen 1402.
The user can disable the screen lock function from the screen lock
authorization view 1406. After
the user makes a selection on the screen lock authorization view 1406, the
screen lock function
option on the user profile screen 1402 can be updated with the selection, as
shown at 1408.
[0086] In some examples, after the user disables the screen lock function via
the user profile
screen, the screen lock function is disabled for all the users on the exercise
machine. In other
examples, the changes made via the user profile screen only applies to the
user making the changes.
Example 17 ¨ Example Method Implementing Enabling Screen
Lock Function
[0087] FIG. 15 illustrates a sequence of operations 1500 for enabling a screen
lock function on
an exercise machine after it has been previously enabled. A user can cause a
user profile screen
1502 to be presented on the display 104 (see Example 2) by selecting an
appropriate menu item
from the training screen or home screen (see Examples 14 and 15) of the
machine application user
interface. From the user profile screen 1502, the user can select a screen
lock option 1504. Upon
selecting the screen lock option 1504, the machine application can present a
screen lock
authorization view 1506 on the display 104, for example, overlaid on the user
profile screen 1502.
The user can enable the screen lock function from the screen lock
authorization view 1506. After
the user makes a selection on the screen lock authorization view 1506. the
screen lock option on the
user profile screen 1502 can be updated with the selection, as shown at 1508.
R10881 In some examples, after the user enables the screen lock function via
the user profile
screen, the screen lock function is enabled for all the users on the exercise
machine. In other
examples, the changes made via the user profile screen only applies to the
user making the changes.
Advantages
[0089] In the various examples, the digits of the goal code are displayed to
the user alongside the
screen lock view or on the screen lock view. Even though the digits of the
goal code are displayed
with the screen lock view, allowing easy activation by a user who can read
digits, persons who are
too young to recognize digits (e.g., a very young child or pets) cannot easily
activate the exercise
machine.
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Example Computing Systems
[0090] FIG. 16 depicts an example of a suitable computing system 2100 in which
the described
innovations can be implemented. The computing system 2100 is not intended to
suggest any
limitation as to scope of use or functionality of the present disclosure, as
the innovations can be
implemented in diverse computing systems.
[0091] With reference to FIG. 16, the computing system 2100 includes one or
more processing
units 2110, 2115 and memory 2120, 2125. In FIG. 16, this basic configuration
2130 is included
within a dashed line. The processing units 2110, 2115 execute computer-
executable instructions,
such as for implementing the features described in the examples herein. A
processing unit can be a
general-purpose central processing unit (CPU), processor in an application-
specific integrated
circuit (ASIC), or any other type of processor. In a multi-processing system,
multiple processing
units execute computer-executable instructions to increase processing power.
For example, FIG. 16
shows a central processing unit 2110 as well as a graphics processing unit or
co-processing unit
2115. The tangible memory 2120, 2125 can be volatile memory (e.g., registers,
cache, RAM), non-
volatile memory (e.g., ROM, EEPROM, flash memory, etc.), or some combination
of the two,
accessible by the processing unit(s) 2110, 2115. The memory 2120, 2125 stores
software 2180
implementing one or more innovations described herein, in the form of computer-
executable
instructions suitable for execution by the processing unit(s) 2110, 2115.
[0092] A computing system 2100 can have additional features. For example, the
computing
system 2100 includes storage 2140, one or more input devices 2150, one or more
output devices
2160, and one or more communication connections 2170, including input devices,
output devices,
and communication connections for interacting with a user. An interconnection
mechanism (not
shown) such as a bus, controller, or network interconnects the components of
the computing system
2100. Typically, operating system software (not shown) provides an operating
environment for
other software executing in the computing system 2100, and coordinates
activities of the
components of the computing system 2100.
[0093] The tangible storage 2140 can be removable or non-removable, and
includes magnetic
disks, magnetic tapes or cassettes, CD-ROMs, DVDs, or any other medium which
can be used to
store information in a non-transitory way and which can be accessed within the
computing system
2100. The storage 2140 stores instructions for the software 2180 implementing
one or more
innovations described herein.
[0094] The input device(s) 2150 can be an input device such as a keyboard,
mouse, pen, or
trackball, a voice input device, a scanning device, touch device (e.g.,
touchpad, display, or the like)
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or another device that provides input to the computing system 2100. The output
device(s) 2160 can
be a display, printer, speaker, CD-writer, or another device that provides
output from the computing
system 2100.
[0095] The communication connection(s) 2170 enable communication over a
communication
medium to another computing entity. The communication medium conveys
information such as
computer-executable instructions, audio or video input or output, or other
data in a modulated data
signal. A modulated data signal is a signal that has one or more of its
characteristics set or changed
in such a manner as to encode information in the signal. By way of example,
and not limitation,
communication media can use an electrical, optical, RF, or other carrier.
[0096] The innovations can be described in the context of computer-executable
instructions, such
as those included in program modules, being executed in a computing system on
a target real or
virtual processor (e.g., which is ultimately executed on one or more hardware
processors).
Generally, program modules or components include routines, programs,
libraries, objects, classes,
components, data structures, etc. that perform particular tasks or implement
particular abstract data
types. The functionality of the program modules can be combined or split
between program
modules as desired in various embodiments. Computer-executable instructions
for program
modules can be executed within a local or distributed computing system.
[0097] For the sake of presentation, the detailed description uses terms like
"determine- and
"use- to describe computer operations in a computing system. These terms are
high-level
descriptions for operations performed by a computer and should not be confused
with acts
performed by a human being. The actual computer operations corresponding to
these terms vary
depending on implementation.
Computer-Readable Media
[0098] Any of the computer-readable media herein can be non-transitory (e.g.,
volatile memory
such as DRAM or SRAM. nonvolatile memory such as magnetic storage, optical
storage, or the
like) and/or tangible. Any of the storing actions described herein can be
implemented by storing in
one or more computer-readable media (e.g., computer-readable storage media or
other tangible
media). Ally of the things (e.g., data created and used during implementation)
described as stored
can be stored in one or more computer-readable media (e.g., computer-readable
storage media or
other tangible media). Computer-readable media can be limited to
implementations not consisting
of a signal.
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[0099] Any of the methods described herein can be implemented by computer-
executable
instructions in (e.g., stored on, encoded on, or the like) one or more
computer-readable media (e.g.,
computer-readable storage media or other tangible media) or one or more
computer-readable
storage devices (e.g., memory, magnetic storage, optical storage, or the
like). Such instructions can
cause a computing system to perform the method. The technologies described
herein can be
implemented in a variety of programming languages.
Example Cloud Computing Environment
[001] FIG. 17 depicts an example cloud computing environment 2200 in which the
described
technologies can be implemented, including, e.g., the systems described
systems herein. The cloud
computing environment 2200 comprises cloud computing services 2210. The cloud
computing
services 2210 can comprise various types of cloud computing resources, such as
computer servers,
data storage repositories, networking resources, etc. The cloud computing
services 2210 can be
centrally located (e.g., provided by a data center of a business or
organization) or distributed (e.g.,
provided by various computing resources located at different locations, such
as different data
centers and/or located in different cities or countries).
[002] The cloud computing services 2210 are utilized by various types of
computing devices (e.g.,
client computing devices), such as computing devices 2220, 2222, and 2224. For
example, the
computing devices (e.g., 2220, 2222, and 2224) can be computers (e.g., desktop
or laptop
computers), mobile devices (e.g., tablet computers or smart phones), or other
types of computing
devices. For example, the computing devices (e.g., 2220, 2222, and 2224) can
utilize the cloud
computing services 2210 to perform computing operations (e.g., data
processing, data storage, and
the like).
[003] In practice, cloud-based, on-premises-based, or hybrid scenarios can be
supported.
Additional Examples
[0100] Additional examples based on principles described herein are enumerated
below. Further
examples falling within the scope of the subject matter can be configured by,
for example, taking
one feature of an example in isolation, taking more than one feature of an
example in combination,
or combining one or more features of one example with one or more features of
one or more other
examples.
[0101] Example 1: A system comprises an exercise machine having a lock mode
and an unlock
mode associated with a screen lock function and a computing device coupled to
the exercise
machine. The computing device comprises a display, memory, and a processor
coupled to the
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memory, wherein the memory stores instructions that when executed by the
processor causes the
computing device to perform operations comprising: detecting a user
interaction with the
computing device or the exercise machine while the exercise machine is in the
lock mode;
rendering a screen lock interface on the display in response to the user
interaction; receiving an
input code from the screen lock interface; determining that the input code
matches a goal code; and
adjusting the exercise machine from the lock mode to the unlock mode in
response to determining
that the input code matches the goal code.
[0102] Example 2: A system according to Example 1, wherein the exercise
machine comprises a
movable element actuated by a motor, and wherein the motor is in a disabled
state when the
exercise machine is in the lock mode.
[0103] Example 3: A system according to Example 2, wherein the movable element
comprises a
treadmill belt.
[0104] Example 4: A system according to any one of Examples 1 to 3, wherein
the computing
device is a console attached to the exercise machine.
[0105] Example 5: A system according to any one of Examples 1 to 3, wherein
the computing
device is a portable device communicatively coupled to the exercise machine.
[0106] Example 6: A system according to any one of Examples 1 to 5, wherein
the operations
comprise presenting the goal code on the display in response to the user
interaction.
[0107] Example 7: A system according to any one of Examples 1 to 6, wherein
the operations
comprise presenting the goal code on the display concurrently with rendering
the screen lock
interface on the display.
[0108] Example 8: A method of operating an exercise machine comprises
detecting a user
interaction with an exercise machine or a computing device coupled to the
exercise machine while
the exercise machine is in a lock mode associated with a screen lock function;
presenting a screen
lock interface on a display of the computing device; receiving an input code
from the screen lock
interface; determining that the input code matches a goal code; and adjusting
the exercise machine
from the lock mode to an unlock mode in response to determining that the input
code matches the
goal code.
[0109] Example 9: A method according to Example 8, wherein detecting the user
interaction
comprises detecting a touch interaction with the display of the computing
device.
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[0110] Example 10: A method according to any one of Examples 8 to 9, further
comprising
presenting the goal code on the display.
[0111] Example 11: A method according to Example 10, wherein presenting the
goal code is
simultaneous with presenting the screen lock interface.
[0112] Example 12: A method according to Example 10, wherein presenting the
goal code on the
display comprises randomly generating the goal code.
[0113] Example 13: A method according to any one of Examples 8 to 9, further
comprising
generating the goal code and presenting the goal code on the display while the
goal code is
generated.
[0114] Example 14: A method according to any one of Examples 8 to 9, further
comprising
receiving a request for the goal code from the screen lock interface and
presenting the goal code on
the display.
[0115] Example 15: A method according to any one of claims 8 to 14, wherein
adjusting the
exercise machine to the unlock mode comprises adjusting a motor of the
exercise machine from a
disabled state to an enabled state.
[0116] Example 16: A method according to any one of claims 8 to 15, further
comprising
detecting a user identifier from the user interaction; determining that a
screen lock function for the
user identifier is not enabled; and presenting a screen lock authorization
interface on the display of
the computing device.
[0117] Example 17: A method according to Example 16, further comprising
receiving a screen
lock preference from the screen lock authorization interface; and storing the
screen lock preference
in association with the user identifier.
[0118] Example 18: A method according to Example 17, wherein the screen lock
preference
disables the screen lock function, and further comprising updating the screen
lock preference for a
set of user identifiers associated with the exercise machine to disable the
screen lock function.
[0119] Example 19: A method according to Example 17, wherein the screen lock
preference
disables the screen lock function, and further comprising requesting a machine
configuration of the
exercise machine from a server; and updating the machine configuration data to
disable the screen
lock function for the exercise machine.
[0120] Example 20: A method according to any one of Examples 8 to 14, further
comprising, in
response to detecting the user interaction, requesting a machine configuration
of the exercise
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machine from a server; and determining that a screen lock function for the
exercise machine is
enabled from the machine configuration prior to presenting a screen lock
interface on the display.
[0121] Example 21: A method according to any one of Examples 8 to 20, further
comprising
detecting that the exercise machine is idle for a select time period; and
adjusting the exercise
machine from the unlock mode to the lock mode.
[0122] Example 22: One or more computer-readable media having computer-
executable
instructions that when executed by a computing system cause the computing
system to perform the
method of any one of Examples 8-21.
Example Implementations
[0123] Although the operations of some of the disclosed methods are described
in a particular,
sequential order for convenient presentation, such manner of description
encompasses
rearrangement, unless a particular ordering is required by specific language
set forth herein. For
example, operations described sequentially can in some cases be rearranged or
performed
concurrently.
Alternatives
[0124] The technologies from any example can be combined with the technologies
described in
any one or more of the other examples. In view of the many possible
embodiments to which the
principles of the disclosed technology can be applied, it should be recognized
that the illustrated
embodiments are examples of the disclosed technology and should not be taken
as a limitation on
the scope of the disclosed technology. Rather, the scope of the disclosed
technology includes what
is covered by the scope and spirit of the claims.
23
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Representative Drawing
A single figure which represents the drawing illustrating the invention.
Administrative Status

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Administrative Status

Title Date
Forecasted Issue Date Unavailable
(86) PCT Filing Date 2022-08-24
(87) PCT Publication Date 2023-03-02
(85) National Entry 2024-02-21

Abandonment History

There is no abandonment history.

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Payment History

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Owners on Record

Note: Records showing the ownership history in alphabetical order.

Current Owners on Record
BOWFLEX INC.
Past Owners on Record
None
Past Owners that do not appear in the "Owners on Record" listing will appear in other documentation within the application.
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Declaration of Entitlement 2024-02-21 1 18
Patent Cooperation Treaty (PCT) 2024-02-21 1 37
Patent Cooperation Treaty (PCT) 2024-02-21 1 40
Patent Cooperation Treaty (PCT) 2024-02-21 1 36
Patent Cooperation Treaty (PCT) 2024-02-21 1 36
Patent Cooperation Treaty (PCT) 2024-02-21 1 36
Patent Cooperation Treaty (PCT) 2024-02-21 1 36
Patent Cooperation Treaty (PCT) 2024-02-21 1 37
Declaration 2024-02-21 1 19
Declaration 2024-02-21 1 18
Patent Cooperation Treaty (PCT) 2024-02-21 1 63
Claims 2024-02-21 3 100
Drawings 2024-02-21 18 710
Patent Cooperation Treaty (PCT) 2024-02-21 2 81
Description 2024-02-21 23 1,172
International Search Report 2024-02-21 2 53
Correspondence 2024-02-21 2 48
National Entry Request 2024-02-21 10 293
Abstract 2024-02-21 1 16
Representative Drawing 2024-02-29 1 12
Cover Page 2024-02-29 1 48