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Sommaire du brevet 1252485 

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L'apparition de différences dans le texte et l'image des Revendications et de l'Abrégé dépend du moment auquel le document est publié. Les textes des Revendications et de l'Abrégé sont affichés :

  • lorsque la demande peut être examinée par le public;
  • lorsque le brevet est émis (délivrance).
(12) Brevet: (11) CA 1252485
(21) Numéro de la demande: 1252485
(54) Titre français: JEU DE FOOTBALL SUR TABLE
(54) Titre anglais: FOOTBALL GAME BOARD
Statut: Durée expirée - après l'octroi
Données bibliographiques
(51) Classification internationale des brevets (CIB):
  • A63F 1/00 (2006.01)
(72) Inventeurs :
  • CAUGHIE, KEITH E. (Etats-Unis d'Amérique)
  • CAUGHIE, KENNETH L. (Etats-Unis d'Amérique)
(73) Titulaires :
  • CAUGHIE, KEITH E.
  • CAUGHIE, KENNETH L.
(71) Demandeurs :
  • CAUGHIE, KEITH E.
  • CAUGHIE, KENNETH L.
(74) Agent: GOWLING WLG (CANADA) LLP
(74) Co-agent:
(45) Délivré: 1989-04-11
(22) Date de dépôt: 1985-06-17
Licence disponible: S.O.
Cédé au domaine public: S.O.
(25) Langue des documents déposés: Anglais

Traité de coopération en matière de brevets (PCT): Non

(30) Données de priorité de la demande: S.O.

Abrégés

Abrégé anglais


ABSTRACT OF THE DISCLOSURE
This invention relates to a football type game
board utilizing specially designed, dice-like casting solids to
represent the various plays used in the game of football. Each
solid or die has a plurality of sides or facets, with markings on
each side denoting a particular outcome to that play. The number
of sides and their markings are designed to reflect the range of
possible outcomes and their probability of occurring, so that
the throwing of the solids in a dice-like manner generates results
similar to those which could be expected in a real football game.
Also provided is a penalty card system organized into four
categories (rushing, passing, kicking and return), so that when
a penalty is indicated by the casting solids, selection of a card
from the appropriate category will produce a realistic penalty for
that type of play. Also provided is a first down marker system
with a down indicator sleeve, for easy player reference.

Revendications

Note : Les revendications sont présentées dans la langue officielle dans laquelle elles ont été soumises.


CLAIMS
1. A football type board game comprising:
a game board marked to simulate a football field with goal posts at
each end;
a game piece representing a football to be moved along the game board;
a referee random selection means to be utilized on every play;
said referee random selection means having at least eight facets, one
of said facets bearing indicia thereon denoting a penalty other facets being
unmarked to indicate a play uneffected by an official's call; and
a plurality of play random selection means, a selected one of said play
random selection means to be utilized on each play;
said play random selection means comprising:
a plurality of multi-sided scrimmage dice, the sides of each bearing
indicia thereon denoting yardage;
some of said sides bearing indicia thereon denoting rushing yards, the
other of said sides bearing indicia thereon denoting passing yards;
said rushing yards displayed to be totalled to determine yards gained
when a rushing play is called prior to display, and said passing yards displayed
to be totalled to determine yards gained when a passing play is called prior
to display;
and a plurality of kicking random selective devices to be used selectively
in kicking situations;
said game further including:
a set of rushing penalty cards to be drawn from on a rushing play
from scrimmage upon random selection of a penalty facet by use of said
referee random selection means;

a set of passing penalty cards to be drawn from on a passing play
from scrimmage upon random selection of a penalty facet by use of said
referee random selection means; and
a set of kicking penalty cards to be drawn from on a kicking play
upon selection of a penalty facet by use of said referee random selection
means.
2. The football board game described in Claim 1 including:
an optional offensive/return die having at least eighteen sides, one of
said sides bearing indicia thereon denoting a fumble, one of said sides having
indicia thereon denoting a touchdown, and at least some of said sides bearing
indicia thereon denoting yardage gained.
3. The football type board game described in Claim 2 including:
a recovery die to be cast when a fumble is indicated by said optional
offensive/return die comprising:
a recovery die having at least two sides, at least 1/4 of said sides
bearing indicia thereon denoting that said fumble resulted in a defensive
recovery, and at least 1/4 of said sides bearing indicia thereon denoting that
said fumble resulted in an offensive recovery.
4. The football type board game descried in Claim 2 including:
a set of return penalty cards to be drawn from on a return play upon
random selection of a penalty facet by use of said referee random selection
means.

5. The football type board game described in Claim 1 including
a defensive die having at least ten sides, at least some of said sides
bearing indicia thereon denoting some reduction of yards gained according to
the scrimmage dice.
6. The football type board game described in Claim 1, wherein said kicking
random selection devices include:
a kickoff casting solid having at least eight sides, one of said sides
indicating an out of bounds kickoff and at least some of said sides bearing
indicia thereon denoting a kickoff of some designated yardage.
7. The football type board game described in Claim 1 wherein said kicking
random selection devices include:
a punting casting solid having at least eighteen sides, one of said sides
bearing indicia thereon denoting a blocked punt and other sides indicating a
punt of some designated yardage.
8. The football type game board described in Claim 7 including:
an in bounds/out of bounds casting solid having at least two sides, at
least 1/4 of said sides bearing indicia thereon denoting an in bounds punt, and
at least 1/4 of said sides bearing indicia thereon denoting an out of bounds punt.
9. The football type game board described in Claim 1 wherein said kicking
random selection devices include:
a field goal casting solid having at least eighteen sides, at least some
of said sides bearing indicia thereon denoting a field goal kick of some
designated yardage to be compared with yardage from the position of the
ball to the opponent's goal posts.
11

10. The football type board game described in Claim 1 wherein said kicking
random selection devices include:
an extra point casting solid having at least eighteen sides, at least one
of said sides bearing indicia thereon denoting a failed extra point attempt.
11. The football type board game described in Claim 1 wherein said kicking
random selection devices include:
an onside kick casting solid having at least eight sides, at least three
of said sides bearing indicia thereon denoting recovery by the kicking side.
12

Description

Note : Les descriptions sont présentées dans la langue officielle dans laquelle elles ont été soumises.


s
ll
~
1 FOOTBALL GAME BO~RD
3 BACKGROUND O~ TllE INVENTION
The popularity of the sport of football has resulted in the development of
6 many board games designed to simulate the strategy and rules of the real game.
7 Many of these board games use standard, six-sided dice to generate random plays
8 and outcomes. This severely limits the range of possible plays and outcomes, and
9 results in a gross oversimplification of the game. Other board games utilize data
10 sheets or a "statistically weighted" card system to create a greater range of plays
11 and outcomes. While these games do approach realism in terms of likelihood of
12 outcome, they generally lack the excitement and spontaneity desired in a board game.
13
14 OBJECIS O~ THE INVENTION
16 It is an object of this invention to provide a football game board that replicates
17 the range of possible plays and the probability of their outcomes in the game of
18 f ootball.
19 It is a further object of this invention to provide a football game board that
20 can be played without the use of comprehensive data sheets or cards to generate
21 the plays and outcomes.
22 It is a further object of this invention to provide a football game board that
23 instructs the players in the concepts and rules of the official game.
24 It is a further object of this invention to provide a football game board that
25 is compact, portable and easily set up f or play.
26 Other objects and advantages of this invention will become apparent from
27 the description to follow, particularly when read in conjunction with the accompanying
28 drawings.
3 -1-
. 'i
l! l

3'~i;2~85
1 S~JMlllARY OY TH~ I~ENTION
3 The invention comprises a football type game board ut;liæing specially designed,
4 dice-like casting solids to represent the various plays used in the game of footbal~.
5 Each solid or die has a plurality of sides or facets, with markings on each side
6 denoting a particular outcome to that play. The number of sides and their markings
7 are designed to reflect the range of possible outcomes and their probability of
8 occurring, so ~hat the throwing of the solids in a dice-like manner ~enerates results
9 similar to those which could be expected in a real football game.
Also provided is a penalty card system organized into four categories (rushing,
11 passing, Icicldng and return), so that when a penalty is indicated by the casting
12 solids, selection of a card from the appropriate category will produce a realistic
13 penalty for that type of play.
14 Also provided is a first down marker system with a down indicator sleeve,
15 f or easy player ref erence.
16
17 BRIEI~ DESCRIPTION OP THE DRA~INGS
18
19 FIGS. lA - lF are perspective views of the casting solids and penalty cards
2~ used in the football game board;
21 FIG. lA illustrates the referee casting solid and penalty cards;
22 FIG. lB illustrates the various kicking casting solids;
23 FIG. lC illustrates the off ensive casting solids;
2 FIG. lD illustrates the optional off ensive/return casting solid;
2 FIG. lE illustrates the recovery casting solid; and
2 FIG. lF illustrates the various def ensive casting solids.
2 FIG. 2 is a top view of the game board and first down marker system used in
28 ¦ f ootb~ll g~me bo~rd.
3 ~

~52:~8~; .
1 D~TAILED DESCRIP~ON Ol~ ~ PR13PERRED ~MB~DIMEN~ -
3 Referring now to FIGS. lA through lF with greater particularity, the football
4 type game board of this invention includes speeial dice-like casting solids used to
5 represent the types of plays in football. These solids are used in a logical order,
6 following official football rules and replicating the action of a real game.
7 To initiate play, the players may toss a coin to determine which player will
8 kick and which player will receive the ball. The kicking player then uses a kickoff
9 random selection device, which may be in the form of a casting solid or die 2 (FIG.
10 lB) which has a plurality of sides or facets 4 each of which is marked with a
11 different number 6, denoting the length of the kick. In addition, one of the sides
12 is marked "outt' for out of bounds. A decahedron, or ten-sided polyhedron, was
13 chosen for the kickoff die to give a representative range of kickoff distances, e.g.
14 from 4~ to 70 yards, with an average of 57 yards, and one out of ten kickoffs going
15 out of bounds. This is believed to be reflective of actual kickoff statistics, but a
16 different number of sides on the casting solid and/or different yardage indicated on
17 those sides could of course be chosen within the scope of this invention.
18 On every play, including the kickoff, the player also throws the referee die
19 8 (FIG. lA), at least one side 10 of which is marked with some indicia 12, such as a
"P" to indicate a penalty. A decahedron was also chosen for the referee die 8 so
21 that, with only one side marked "P", the odds are that a penalty will be called in
22 10% of the plays, believed to be a realistic statistic.
23 When a penalty is called by throw of the referee die 8, the player must draw
24 a card from one of four categories of penalty cards, 14, 16, 18 and 20 depending on
25 the type of play during which the penalty was called; e.g. rushing, passing, kicking
2 or return. These cards are variously labeled with typical penalties that occur for
27 the given type of play, so that a realistic penalty is given. For example, the kicking
2 play category includes cards that indieate an offensive fifteen yard penalty for
29 clipping, a defensive fifteen yard penalty for piling on, and other kicking play related
33 -3-

~ B~; ~
1 ~ penalties. The passing play category, by contrast, includes cards that indicate an
2 ¦ of~ensive ten yard penalty for an ineligible receiver down field, a defensive point-
3 ~ of-infraction/first down penalty for pass interference and so on.
4 j The player receiving the kickoff may, at his option, choose to attempt a kick
5 ¦ return. This is accomplished by the casting of the optional offensive/return casting
6 ~ solid 22 (FIG. lD). The option to throw this offense/return die 22 is with the
7 ¦ offensive player in possession of the football, i.e. the offensive player on scrimmage
8 ~ plays and the receiving player in a change of possession, as in returning a kick,
9 ¦ recovering a fumble or a blocked kick, or intercepting a pass. An icosahedron, or
10 ¦ twenty-sided polyhedron, was chosen for this optional die, and its sides 24 are
ll ¦ marked with indicia 26 to reflect the outcome of the runback. For example, one
12 ¦ side may show a fumble l'F"; one side may show a touchdown "TD"; fourteen sides
13 ¦ may show yardage gained over a range of, say, 1 to 30 yards; and the remaining
14 ¦ sides may have indicia reflecting no gains or losses.
15 ¦ If, in throwing the optional offensive/return die 22, a fumble is generated,
16 one player must additionally throw the recovery die 28 to determine which player
17 recovers the fumble. In the preferred embodiment, the player responsible for the
18 throwing of recovery die 28 is that player who first picks up said die after observing
19 the indication of a fumble. As shown in FIG. lE, the recovery die may be football
20 shaped, with four sides 30 having indicia 32 thereon to denote the recovery. Two
21 sides may be marked "DEP. REC." and two sides marked "OFF. REC." to give each
22 player an even chance of recovery, but this could also be varied. The player thus
23 awarded the recovery of such a fumble may, at his option, attempt to advance the
24 ball by casting the previously described optional off ensive/return die 2~.
2~ When the kickoff is completed, play from scrimmage is initiated by the
26 offensive player by casting offensive casting solids 34, 36, 38, 40 and 42. In FIG.
lC, these offensive casting solids 34, 36, 38, 4() and 42 are shown to be football-
28 shaped with four sides 44 marked at 46 either "pass" or "run" and with a number
29 ¦ representing a sh t gain. The offensive player ca~s "pass" or "run" as he throws
321 _4_

1 the solids and only those numbers on the correct sides are totalled to show the net
2 gain passing or running.
3 This resLdts in a range of offensive outcomes of from 0 to 10 yards (average
4 3 to 4 yards) running~ and from 0 to 21 yards (average 6 to 7 yards~ passing, to
~ be reflective of actual offensive statistics. The offensive player may, at his option,
6 also throw the optional die 22 which may produce -5 to +30 yards to be added to
7 the already generated offensive outcome, with a 5% chance of a fumble, and a 5%
8 chance of a touchdown.
9 As before, if a fumble is indicated, one player must then additionally throw
the recovery casting solid 28, to determine who recovered the fumble, and the
11 recovering player may, at his option, attempt to advance the ball by casting the
12 optional off ensive/return die 22.
13 In an appropriate situation, the off ensive player may throw the punting die
14 35, the sides 37 of which are marked with indicia 39 to indicate the success of the
~ punt. The punting die 35 (FIG. lB) may also be a twenty-sided polyhedron, with
16 one side marked "B" to show the punt was blocked and the remaining sides marked
17 with numbers reflective of a realistic punting performance, e.g. 20 to 65 yards,
18 with an average of about 39 yards.
19 When using the punting die 35, the player must also cast an in bounds/out
of bounds die 41, the sides 43 of which are marked with some indicia 45 denoting21 either an in bounds or out of bounds punt. The in bounds/out of bounds die 40 may be
22 a four-sided, football shaped solid with two sides marked "IN" and two sides marked
23 "OUT", giving a 50% chance of a kick going out of bounds.
24 If a blocked punt is indicated, and the punt did not go out of bounds, one
player must then additionally throw the recovery die 28 to determine who recovered
2 the ball, and then the player recovering the ball may attempt to advance it by
2 throwing the optional offensive/return die 22. An unblocked, in bounds punt may
2d ¦ eturned by the receiving player, by casùng the offensive/return die 22.
3 -5-
".-~ ~

~5Z/~
1 The offensive player may wish to cast field goal die 47, the sides 48 of which
2 are marked with some indicia 50 to denote the success or failure of the attempt.
3 The field goal die 47 may also have twenty sides marked to provide a one-in-twenty
chance of being blocked, a three-in-twenty chance of missing wide and the remaining
sides calling for a range of field goal kick distances of, say, 35 to 65 yards.
6 In order f or a particular field goal attempt to be successful, the yardage
7 shown on indicia 50 must be equal to or greater than the distance from the line
8 of scrimmage to the goal post (10 yards deep in the end zone). For example, an
9 indication of a 35 yard kick would result in a successful field goal if such a kick
had been attempted from the ten yard line, but the same kick would be unsuccessful
11 if it had been attempted from the 30 yard line.
12 If a field goal attempt is blocked, one player must then cast the recovery die
13 28 to determine either an offensive or defensive recovery, and the player recovering
14 the ball may attempt to advance the ball by casting the optional offensive/return
die 22.
16 After scoring a touchdown, the off ensive player may throw an extra point
17 die 52, the sides 54 of which are marked with indicia 56 to denote either a successful
18 or unsuccessful extra point attempt. As shown, the extra point die 52 may also be
19 a twenty-sided polyhedron, with one side marked "B" for a blocked attempt, one
side marked "miss" and the remaining sides marked "G" for good, giving a 9096
21 chance of a successful extra point.
22 The offensive player rnay, in a kickoff situation, cast an onside kick die 58
23 the sides 60 each of which are marked with indicia 62 to indicate the distance of
24 the kick, and whether it was recovered by the kicking player. For example, the
onside kick die 58 may be an octahedron, or eight-s;ded polyhedron, with its sides
26 marked to show the distance, e.g. 9 to 16 yards, and some of the sides, e.g. three
27 of them, are also marked with an asterisk to denote recovery of the ball by the
28 kicking player. The player recs)vering the onside kick may attempt to advance the
29 11 by throwing the optionel offensVreturn ùie 22.
321 -6-

~ ~L~5Za~35
1 ¦ The defensive player also participates in the game by use of certain defensive
2 ¦ maneuvers. For example, a goal line/penetrating defense die 64 (FIG. lF) may be
3 ~ thrown when such a defensive strategy is desired7 its sides 66 being marked with
4 j some indicia 68 thereon, to denote some effect to the outcome as generated by
5 ¦ the off ensive casting solids 34 through 42. As shown, it may have twelve sides,
6 ~ with one side being marked "F" for fumble, one side marked "no gain" to negate
7 ~ any gain shown by the offensive solids, and five sides marked with short negative
8 ¦ yardage to offset the offensive outcome. The remaining sides may be left blank
9 ¦ to produce no effect on the offensive outcome.
10 ¦ As before, if a fumble is indicated, one player must then additionally cast
11 ¦ the recovery die 28, described earlier, to determine who recovered, and the player
12 ¦ recovering such a fumble may, at his option, attempt to advance the ball by throwing
13 ¦ the offensive/return die 22.
14 In another situation, the defensive player may cast a nickle defense die 70,
15 the sides 72 of which are marked with indicia 74 to indicate some effect to the
16 offensive outcome as generated by the offensive casting solids. The nickle defense
17 casting solid 70 may also have twelve sides, one marked "I" to denote an interception,
18 one with negative yardage, say -9, to denote a sacking of the quarterback, six sides
19 '~nc" for incomplete and the others marked "C" to show pass completion. If an
20 interception is indicated, the defensive player may, at his option, attempt to advance
21 the ball by throwing the optional off ensive/return die 22.
22 Alternatively, the defensive player may cast a blitz/red dog defense die 76
23 the sides 78 of which are marked with indicia 80 to indicate its effect on the
24 offensive outcome. The blitz/red dog defense die 76 may also have twelve sides,
25 two marked with negative yardage, e.g. -12 and -6, to denote quarterback sflcks,
2b one marked "no gain," one marked "Inc" for incomplete and the others marked "C"
27 f or com pl ete.
2 Referring now to FIG. 2 with greater particularity, a game board 82 is
29 p ided to represent a frotball field. Playing piece 84 is moved up and down the
3 _7_

~ ~s~s
1 ¦ field according to the outcomes. generated. by the. casting solids.. The first down
2 ¦ marker system 86 utilizes a sideline-mounted shaft 88 with a slidable sleeve 90 "ten
3 ¦ yards" in length to indicate the remaining yardage required for a first down. Sleeve
4 ~ 90 is further marked into four sections 92 which are labelled "first down", "second
5 ~ down", "third down" and "fourth down", and are used to indicate the down by rotating
6 ~ the sleeve about the shaft axis.
7 ~ While this invention has been described in conjunction with a preferred
8 ¦ embodiment thereof, it is obvious that modifications and changes therein may be
9 ¦ made by those skilled in the art to which it pertains without departing from the
3 spirit ~md scope this invenhon, as defined by the Clrims rppended hereto.
301
32 -8-

Dessin représentatif

Désolé, le dessin représentatif concernant le document de brevet no 1252485 est introuvable.

États administratifs

2024-08-01 : Dans le cadre de la transition vers les Brevets de nouvelle génération (BNG), la base de données sur les brevets canadiens (BDBC) contient désormais un Historique d'événement plus détaillé, qui reproduit le Journal des événements de notre nouvelle solution interne.

Veuillez noter que les événements débutant par « Inactive : » se réfèrent à des événements qui ne sont plus utilisés dans notre nouvelle solution interne.

Pour une meilleure compréhension de l'état de la demande ou brevet qui figure sur cette page, la rubrique Mise en garde , et les descriptions de Brevet , Historique d'événement , Taxes périodiques et Historique des paiements devraient être consultées.

Historique d'événement

Description Date
Inactive : Périmé (brevet sous l'ancienne loi) date de péremption possible la plus tardive 2006-04-11
Accordé par délivrance 1989-04-11

Historique d'abandonnement

Il n'y a pas d'historique d'abandonnement

Titulaires au dossier

Les titulaires actuels et antérieures au dossier sont affichés en ordre alphabétique.

Titulaires actuels au dossier
CAUGHIE, KEITH E.
CAUGHIE, KENNETH L.
Titulaires antérieures au dossier
KEITH E. CAUGHIE
KENNETH L. CAUGHIE
Les propriétaires antérieurs qui ne figurent pas dans la liste des « Propriétaires au dossier » apparaîtront dans d'autres documents au dossier.
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Description du
Document 
Date
(aaaa-mm-jj) 
Nombre de pages   Taille de l'image (Ko) 
Dessins 1993-08-30 2 74
Abrégé 1993-08-30 1 22
Page couverture 1993-08-30 1 11
Revendications 1993-08-30 4 117
Description 1993-08-30 8 329